WenhaiLin
f95245312a
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-37alpha0
2015-06-23 17:08:25 +08:00
pandamicro
4c7f33e66f
Merge pull request #12481 from jianglong0156/restartGameBug
...
fix Restart game bug
2015-06-23 17:02:09 +08:00
WenhaiLin
cbb073e905
Fixed Application may be created more than once on Android.
2015-06-23 16:58:38 +08:00
XiaoYang
59e6b6fdc2
Merge pull request #352 from tangziwen/v3
...
Using ray-triangle intersect test instead of the newton method
2015-06-23 16:30:18 +08:00
pandamicro
ac138a3287
Merge pull request #12474 from xiaofeng11/v3_xiaofeng
...
Update 3d reader for compatible with cocosstudio 3.1.2 version csd file
2015-06-23 16:27:32 +08:00
XiaoFeng
befe97a78b
Update js parser for compatible with CocosStudio 2.3.2 json format export
2015-06-23 16:24:53 +08:00
tangziwen
5b857f7d66
fix some bug
2015-06-23 16:11:00 +08:00
andyque
7fff2bd3c4
fix nine patch image parser error on Windows.
2015-06-23 15:42:58 +08:00
子龙山人
fca9b89a4c
Merge pull request #12480 from andyque/fix-rapidjson-assert-error
...
fix rapidjson assert error
2015-06-23 15:34:47 +08:00
pandamicro
f617d6f1aa
Merge pull request #12478 from WenhaiLin/v3-37-label-sfFix
...
Label:Fixed IllegalArgumentException on Android 2.3.x
2015-06-23 15:27:43 +08:00
Vincent Yang
4b768c5fd8
fixbug: cpp-test -> NewRenderer (drag the layer to test the result of culling), some object will be culling before out of screen.
2015-06-23 15:22:27 +08:00
jianglong0156
90f9bf37cd
fix redmine issue #20277 RestartGameTest only used in native will crash
2015-06-23 14:41:41 +08:00
tangziwen
1e016dc6d8
Always get the minimum distance intersect point.
2015-06-23 14:41:20 +08:00
tangziwen
f71ca4f179
Using ray-triangle intersect test instead of the newton method
2015-06-23 14:27:19 +08:00
andyque
70b709f4a8
fix rapidjson assert error
2015-06-23 13:54:11 +08:00
WenhaiLin
79aa300448
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-37alpha0
2015-06-23 13:42:32 +08:00
WenhaiLin
b275ce2283
Label:Fixed IllegalArgumentException on Android 2.3.x
2015-06-23 13:38:06 +08:00
pandamicro
9445aeacb7
Merge pull request #12456 from super626/camera
...
quaternion instead of euler angle
2015-06-23 13:16:39 +08:00
XiaoFeng
375e80bd70
Update 3d reader for compatible with cocosstudio 3.1.2 version csd file
...
Update easing default speed
2015-06-23 11:31:16 +08:00
子龙山人
6bd61a3a5f
Merge pull request #12469 from WenhaiLin/v3-37-label-lineheightfix
...
Label should be invisible when the line height is set to zero.
2015-06-23 11:02:48 +08:00
WenhaiLin
fbe1bd8253
Label should be invisible when the line height is set to zero.
2015-06-23 09:42:48 +08:00
Anniruddh
4a15d57093
Fixed issue #168
2015-06-20 00:20:15 -07:00
yangxiao
d252250968
quaternion instead of euler angle
2015-06-19 18:46:14 +08:00
andyque
55b86b2e14
add more docs for samsung enhanced API
2015-06-19 18:09:42 +08:00
子龙山人
8ca0f18575
Merge pull request #12446 from pandamicro/v3
...
Add auto bindings for navmesh
2015-06-19 17:21:00 +08:00
子龙山人
869e3c5243
Merge pull request #12444 from WenhaiLin/v3-37-label-linewrapfix
...
Label:Fixed line wrap error without space.
2015-06-19 15:08:13 +08:00
pandamicro
7b1694bfeb
Merge pull request #12443 from VisualSJ/v3-aa
...
[ci skip]Studio parser: Code for defense
2015-06-19 14:24:39 +08:00
WenhaiLin
d32a317ea0
Label:Fixed line wrap error without space.
2015-06-19 13:39:19 +08:00
VisualSJ
8fa755d0e4
Studio parser: Code for defense
2015-06-19 13:15:10 +08:00
VisualSJ
ea0ab5c738
Studio parser: Code for defense
2015-06-19 11:13:07 +08:00
pandamicro
8e9fed936c
Add auto bindings
2015-06-19 10:36:36 +08:00
pandamicro
276ce3a0a7
Update versions
2015-06-19 09:56:19 +08:00
pandamicro
c6d4f283bb
Fix compilation issue in navmesh conversion
2015-06-19 08:11:45 +08:00
pandamicro
f405d00336
Fix linux compilation
2015-06-19 01:14:16 +08:00
江龙
91bc19fb29
Merge branch 'v3_origin' into navmesh
...
Conflicts:
tests/js-tests/src/Physics3DTest/Physics3DTest.js
2015-06-18 23:50:19 +08:00
江龙
8fc5835dee
modify linux file
2015-06-18 23:29:04 +08:00
江龙
61db9ef103
modify cocos2d_specifics , add navmesh head file。 modify template。add navmesh head file and register code
2015-06-18 23:21:53 +08:00
江龙
8c97fec5af
add navmesh project file path
2015-06-18 23:17:49 +08:00
jianglong0156
618d8f01e8
Merge pull request #9 from pandamicro/navmesh
...
Improve bindings for navmesh
2015-06-18 23:15:05 +08:00
pandamicro
b757837239
Move NavMesh to jsb namespace
2015-06-18 22:57:41 +08:00
jianglong0156
56382aae37
winphone project
2015-06-18 22:50:24 +08:00
CocosRobot
ea2ec582f0
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-18 14:05:05 +00:00
Bin Zhang
a4ecfdb7e2
Build engine with LOCAL_ARM_MODE=arm when building JS projects for android.
2015-06-18 22:00:57 +08:00
CocosRobot
e2268bb16f
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-18 22:00:57 +08:00
WenhaiLin
e2f834e96b
Fixed warn
2015-06-18 22:00:56 +08:00
CocosRobot
c069da629e
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-18 22:00:56 +08:00
Huabing.Xu
b17702e6f1
fix compile error for linux
2015-06-18 22:00:55 +08:00
pandamicro
cd7252014a
Merge pull request #12432 from pandamicro/v3
...
Change physics3d api to jsb namespace
2015-06-18 21:53:39 +08:00
pandamicro
e09ba8080f
Fix create Sprite with PolygonInfo issue
2015-06-18 21:48:57 +08:00
jianglong0156
05c40b13f9
fix the win32 head error
2015-06-18 21:30:30 +08:00
pandamicro
10a8adad53
Change physics3d api to jsb namespace
2015-06-18 20:39:40 +08:00
pandamicro
491d89baec
Merge pull request #12429 from natural-law/v3
...
Build engine with LOCAL_ARM_MODE=arm when building JS projects for android.
2015-06-18 20:28:52 +08:00
jianglong0156
e0b66707f9
add nerviest android file
2015-06-18 19:30:05 +08:00
jianglong0156
4fe1542d17
add navmesh tests
2015-06-18 19:22:27 +08:00
Bin Zhang
d288b13957
Build engine with LOCAL_ARM_MODE=arm when building JS projects for android.
2015-06-18 17:22:30 +08:00
CocosRobot
6e849a158d
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-18 08:18:00 +00:00
pandamicro
aa566a3722
Merge pull request #12424 from pandamicro/physics3d
...
Fix Physics3D test and js bindings
2015-06-18 16:09:49 +08:00
pandamicro
4d588c7837
Merge pull request #12423 from WenhaiLin/v3-37alpha0-warnfix
...
Fixed warn
2015-06-18 15:09:36 +08:00
jianglong0156
85c40b6580
Merge pull request #8 from pandamicro/physics3d
...
Physics3d
2015-06-18 14:54:32 +08:00
XiaoYang
96bb244d69
Merge pull request #351 from tangziwen/v3
...
fix terraintest and Terrain::getInstersectionPoint()
2015-06-18 14:47:49 +08:00
pandamicro
811173ea3b
Fix Physics3D test and js bindings
2015-06-18 14:33:16 +08:00
WenhaiLin
05522afaa1
Fixed warn
2015-06-18 14:24:52 +08:00
CocosRobot
b76db94725
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-18 05:43:02 +00:00
tangziwen
1989de7a04
fix terraintest and Terrain::getInstersectionPoint()
2015-06-18 12:20:44 +08:00
pandamicro
7952477469
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into physics3d
2015-06-18 12:05:01 +08:00
Huabing.Xu
92824537ac
fix compile error for linux
2015-06-18 11:15:45 +08:00
pandamicro
3ffc0e6be6
Merge branch 'v3_navigation' of https://github.com/samuele3hu/cocos2d-x into physics3d
2015-06-18 09:20:37 +08:00
Dale Stammen
fd0605416e
moved clipper files to external/clipper filter in VS solution
2015-06-17 11:48:56 -07:00
Dale Stammen
9ef92b71dd
added missing external/clipper files. Removed obsolete files
2015-06-17 11:40:38 -07:00
pandamicro
a94b49bdef
Add nav mesh bindings
2015-06-17 23:41:12 +08:00
pandamicro
85e8a407b1
Merge branch 'navmesh' of https://github.com/jianglong0156/cocos2d-x into v3
...
# Conflicts:
# tests/js-tests/project/Classes/AppDelegate.cpp
# tools/tojs/genbindings.py
2015-06-17 19:58:24 +08:00
samuele3hu
683812d817
Update Physics3D test for js.
2015-06-17 18:50:55 +08:00
jianglong0156
b265033a41
add testcase and manual bindings
2015-06-17 18:38:18 +08:00
jianglong0156
897b5fd0e9
add navmesh test project file and binding file
2015-06-17 18:37:19 +08:00
pandamicro
bb275351f0
Merge pull request #12363 from super626/v3
...
Fix terrain lod computing bugs
2015-06-17 17:49:39 +08:00
yangxiao
12a352a1db
add comment
2015-06-17 16:32:08 +08:00
XiaoYang
5dd2aa2884
Merge pull request #349 from tangziwen/v3
...
fix camera position
2015-06-17 16:01:02 +08:00
tangziwen
e9c95229e0
fix camera position
2015-06-17 15:58:17 +08:00
pandamicro
b534f85679
Merge pull request #12394 from CocosRobot/update_lua_bindings_1434525200
...
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-17 15:38:17 +08:00
CocosRobot
22f04da582
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-17 07:18:18 +00:00
pandamicro
6f6c317f87
Merge pull request #12386 from WenhaiLin/v3-label-spacefix
...
Label:Fixed wrong letter spacing with outline enabled
2015-06-17 15:16:49 +08:00
pandamicro
5ee22c4142
Merge pull request #12174 from pajeroquan/v3
...
Fix JNI object memory leak!
2015-06-17 15:14:36 +08:00
pandamicro
b1831ea5fb
Merge pull request #12384 from chengstory/GBKToUTF8_v3
...
GBKToUTF8
2015-06-17 15:09:15 +08:00
CocosRobot
55c7de75e9
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-17 06:48:41 +00:00
Wenhai Lin
cbd428f6ac
Label:Fixed wrong letter spacing with outline enabled
2015-06-17 13:57:23 +08:00
zhangcheng
1c983f1f39
GBKToUTF8
2015-06-17 13:16:06 +08:00
Jacky
3c5ab4f518
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon2
...
# Conflicts:
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-06-17 13:04:24 +08:00
CocosRobot
6bed988354
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-17 03:47:36 +00:00
子龙山人
0915565b8d
Merge pull request #12373 from samuele3hu/v3_navigation
...
Add the Lua bindings for NavMesh and the related test case.
2015-06-17 11:36:52 +08:00
Jacky
13e0fb22f5
fix compile on linux platform.
2015-06-17 11:34:19 +08:00
songchengjiang
c08a355a06
fix the bug of light
...
replace atanf with atan2f
2015-06-17 11:17:46 +08:00
pandamicro
a2deddcf59
Merge pull request #12361 from dabingnn/v3_androidBugForVertexAttrib
...
fix android background and foreground bug with VertexAttributeBinding
2015-06-17 09:34:47 +08:00
Dale Stammen
eb2bc78970
Merge branch 'v3' into v3-winrt-librecast
2015-06-16 07:13:53 -07:00
tangziwen
60115b1ce1
update
2015-06-16 17:46:21 +08:00
tangziwen
0eaf9b5acc
Fix camera's incorrect position in chunks' LOD calculating.
2015-06-16 17:29:43 +08:00
WuHao
6e138e7b9b
add clipper to cmakelist
2015-06-16 17:09:27 +08:00
WuHao
d3e0439972
Merge branch 'fix_spritepolygon2' of https://github.com/Wu-Hao/cocos2d-x into fix_spritepolygon
2015-06-16 16:15:57 +08:00
WuHao
3b56d2a66f
fix cmake for cmake platforms
2015-06-16 16:15:19 +08:00
Hao Wu
2ddad84c73
Merge pull request #17 from pandamicro/spritepolygon
...
Remove jsb_cocos2dx_experimental in projects to fix compilation issue
2015-06-16 15:11:36 +08:00
pandamicro
e4d5db30eb
Remove jsb_cocos2dx_experimental in projects to fix compilation issue
2015-06-16 15:09:06 +08:00
pandamicro
3f8923648b
Merge pull request #12359 from super626/opt_navigation
...
remove unused code, and use nullptr for pointer
2015-06-16 14:58:58 +08:00
Justin Hawkwood
90db6fe5d6
Added check that callback is set
2015-06-15 23:36:04 -07:00
Justin Hawkwood
9378b6704c
Moved file check to alternate location
2015-06-15 23:31:52 -07:00
Huabing.Xu
19982aae00
fix android background and foreground bug with VertexAttributeBinding
2015-06-16 14:04:50 +08:00
pandamicro
0866180918
Merge pull request #12162 from namezero111111/patch-4
...
JumpTo::clone() results in incorrect end position
2015-06-16 13:37:04 +08:00
samuele3hu
a547d6aa33
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_navigation
...
Conflicts:
tools/bindings-generator
2015-06-16 11:36:11 +08:00
WuHao
aeeed0f4ab
Merge remote-tracking branch 'origin' into fix_spritepolygon
...
# Conflicts:
# external/config.json
2015-06-16 11:19:20 +08:00
yangxiao
4d1aa56193
remove unused code, and use nullptr for pointer
2015-06-16 11:15:39 +08:00
Dale Stammen
8d8e7d6cb9
Merge branch 'v3' into v3-winrt-librecast
2015-06-15 19:27:40 -07:00
子龙山人
0b5c7d74b7
Merge pull request #12160 from namezero111111/patch-3
...
Blink::stop() access violation
2015-06-16 10:27:38 +08:00
子龙山人
271e3295eb
Merge pull request #12349 from WenhaiLin/v3-37-NotificationNode-crashfix
...
Fixed NotificationNode might crash program when the program exits.
2015-06-16 09:53:39 +08:00
Dale Stammen
0781978788
added librecast. Updated build properties
2015-06-15 18:44:14 -07:00
Dale Stammen
03fc2eca5e
added missing navmesh files
2015-06-15 18:19:28 -07:00
Ricardo Quesada
b167ab3e78
StateBlock() is public
2015-06-15 17:43:37 -07:00
Ricardo Quesada
ca3da86da7
StateBlock::restore() is public
...
It is possible to restore to default state
2015-06-15 14:12:44 -07:00
Dale Stammen
9262cc95bf
fixed project filters broken by recent additions of files
2015-06-15 11:38:52 -07:00
Ricardo Quesada
c17da7e90d
Removes not-needed draws
2015-06-15 10:40:47 -07:00
WenhaiLin
3c8d15f6f8
Fixed NotificationNode might crash program when the program exits.
2015-06-15 17:55:00 +08:00
WuHao
27d0f51e9b
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
build/cocos2d_tests.xcodeproj/project.pbxproj
cocos/2d/libcocos2d.vcxproj.filters
tools/cocos2d-console
web
2015-06-15 16:13:36 +08:00
Hao Wu
b4ca8c1489
Merge pull request #15 from pandamicro/spritepolygon
...
Add SpritePolygon JSB bindingsJSB bindings
2015-06-15 15:47:02 +08:00
子龙山人
86b6ea702a
Merge pull request #12342 from WenhaiLin/v3-37-android-studio-fix
...
[ci skip]Android Studio projects:Fixed compile error.
2015-06-15 14:48:42 +08:00
WenhaiLin
518de1ff57
[ci skip]Android Studio projects:Fixed compile error.
2015-06-15 14:42:45 +08:00
CocosRobot
8ec924c206
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-15 05:46:51 +00:00
pandamicro
0216d05eee
Merge pull request #12102 from super626/navigation2
...
3D Navigation
2015-06-15 13:39:05 +08:00
pandamicro
c9c05ff982
Merge pull request #12314 from xiaofeng11/v3_xiaofeng
...
Fix when button reader bug
2015-06-15 13:13:39 +08:00
yangxiao
16a0ddc74e
rename CCNavMeshTool to CCNavMeshUtils
2015-06-15 12:52:55 +08:00
pandamicro
d0db40c4a6
Merge pull request #12080 from linshun/v3
...
issue #12078 added audio, network, physics, platform and storage group.
2015-06-15 12:45:11 +08:00
pandamicro
852b9b42b9
Remove jsb_cocos2dx_experimental_manual
2015-06-15 10:46:57 +08:00
linshun
efed0da8bc
issue #12078 : added subgroup of physics 2d.
2015-06-15 10:28:37 +08:00
pandamicro
707e9d4d7b
Merge pull request #12205 from ffskyfan/v3
...
Update extension.h, amend a really dangerous macros that may cause memory allocation error
2015-06-14 20:09:57 +08:00
Ricardo Quesada
5c419ff7bc
compiles on windows
2015-06-12 20:49:20 -07:00
pandamicro
032f231ed4
Add bindings for AutoPolygon and PolygonInfo
2015-06-13 11:14:57 +08:00
Ricardo Quesada
9b7c12aa38
updates invalidate documentation
2015-06-12 17:44:48 -07:00
Ricardo Quesada
a8cf72dc43
pass bits to invalidate
2015-06-12 17:14:09 -07:00
Ricardo Quesada
4278bf51b1
Adds RenderState::StateBlock::invalidate();
...
handy function to restore the GL state to the default one.
Only use it if calling GL calls directly
2015-06-12 16:47:08 -07:00
Ricardo Quesada
32aae46343
fixes
2015-06-12 15:37:29 -07:00
Ricardo Quesada
2a3347dd49
RenderState: default state fixes
...
parts of cocos2d code calls GL directly.
This should be avoided since v3.7 since the
`RenderState::StateBlock::_defaultState` won't know that
and the state will be invalid.
In order to fix this issue, after calling GL directly, you should
update the `_defaultState` manually.
2015-06-12 15:03:48 -07:00
子龙山人
38cd74933d
Merge pull request #12320 from CocosRobot/update_lua_bindings_1434115258
...
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-12 22:42:40 +08:00
pandamicro
9806c09b0e
Merge pull request #12299 from WenhaiLin/v3-label-cropped
...
Label:the texture of character have not cropped if character cross the axis-aligned bounding-box.
2015-06-12 21:33:09 +08:00
CocosRobot
60d68ab4de
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-12 13:27:20 +00:00
pandamicro
f9057b3f32
Merge pull request #12284 from pandamicro/v3
...
Fix template android compilation issue on physics3d
2015-06-12 21:10:40 +08:00
子龙山人
c01d1fe00a
Merge pull request #12310 from WenhaiLin/v3-particlefile-key
...
Fixed ParticleSystem may using wrong texture if the particle PLIST file created via ParticleDesigner.
2015-06-12 16:44:12 +08:00
Jacky
29c108bdef
Merge remote-tracking branch 'origin' into fix_spritepolygon2
...
# Conflicts:
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-06-12 16:28:41 +08:00
XiaoFeng
8d19ea7320
Fix when button set to disabled mode and won't have a disable texture will cause simulator won't show button in disabled gray mode
2015-06-12 15:47:34 +08:00
pandamicro
e9d648f151
Fix physics 3d macro include issue
2015-06-12 15:41:46 +08:00
pandamicro
19ef0e0983
Fix indent
2015-06-12 13:01:13 +08:00
pandamicro
df1219c92d
Update manual conversion for sprite polygon
2015-06-12 12:56:37 +08:00
WenhaiLin
9f5a36b817
Fixed ParticleSystem may using wrong texture if the particle PLIST file created via ParticleDesigner.
2015-06-12 11:03:32 +08:00
子龙山人
7a9b48bd83
Merge pull request #12214 from andyque/optimize-ui-memory-usage
...
Optimize ui memory usage
2015-06-12 10:11:21 +08:00
子龙山人
463198b3ad
Merge pull request #12307 from MSOpenTech/v3-winrt-viewport
...
V3: Removed obsolete winrt override of setViewPortInPoints
2015-06-12 09:53:59 +08:00
pandamicro
b1b9c808eb
Merge pull request #12074 from samuele3hu/v3_material
...
Issue #10570 : Make getItemForTouch of Menu virtual.
2015-06-12 08:21:18 +08:00
pandamicro
9acc51a5eb
Merge pull request #12301 from jianglong0156/webviewCrash
...
fix webview crash in android
2015-06-12 08:12:14 +08:00
Dale Stammen
0f64a2d192
removed obsolete override of setViewPortInPoints
2015-06-11 07:59:52 -07:00
pandamicro
12de53726d
Merge pull request #12182 from VisualSJ/v3-jsb
...
[ci skip] Synchronization studio parser
2015-06-11 17:35:15 +08:00
jianglong0156
c317eb428a
fix webview crash in android
2015-06-11 17:28:02 +08:00
WenhaiLin
5aa31ea83a
Label:the texture of character have not cropped if character cross the axis-aligned bounding-box.
2015-06-11 17:16:44 +08:00
yangxiao
44c2b0d5ad
merge cocos
2015-06-11 15:54:42 +08:00
samuele3hu
17b1dee363
Merge branch 'fix_spritepolygon2' of https://github.com/Wu-Hao/cocos2d-x into v3_update_spritepolygon
2015-06-11 14:39:35 +08:00
samuele3hu
1b20e463d8
Update the Lua binding about the Polygon and update the test case.
2015-06-11 14:38:38 +08:00
pandamicro
8e3e928efd
Merge pull request #12040 from geron-cn/v3
...
fix bug: fix actiontimeline can not step to last frame when loop play
2015-06-11 14:36:08 +08:00
子龙山人
03814a569d
Merge pull request #12256 from WenhaiLin/v3-simpleaudio-fix
...
SimpleAudioEngine:Fixed thread safety problem on android.
2015-06-11 14:30:36 +08:00
CocosRobot
94a47fabcf
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-11 06:16:36 +00:00
pandamicro
6dfe937cae
Merge pull request #11892 from dabingnn/v3FrameBufferObject
...
V3 frame buffer object
2015-06-11 14:04:30 +08:00
Vincent Yang
097bf455c2
Rename CCRenderBufferObject to CCRenderBuffer in windows projects.
2015-06-11 11:45:10 +08:00
VisualSJ
2d12d6a295
Plist file parsing (action-2.x.js)
2015-06-11 11:14:10 +08:00
Jacky
a32fec8471
change clipper version to 6.1.3.
2015-06-11 10:45:37 +08:00
pandamicro
70606caa14
Fix template android compilation issue on physics3d
2015-06-10 19:37:52 +08:00
Jacky
4b5bcc06a1
remove draw points and add expand precision.
2015-06-10 18:54:53 +08:00
samuele3hu
8935ad0226
Merge branch 'fix_spritepolygon2' of https://github.com/Wu-Hao/cocos2d-x into v3_update_spritepolygon
2015-06-10 13:54:32 +08:00
子龙山人
b666b373c7
Merge pull request #12261 from iris-wy/v3
...
fix bug #12200
2015-06-10 11:39:22 +08:00
Jacky
b41c60dbdb
Merge remote-tracking branch 'origin/v3' into fix_spritepolygon2
...
# Conflicts:
# external/config.json
2015-06-10 10:23:43 +08:00
Huabing.Xu
10352c40b2
Merge branch 'v3' into v3FrameBufferObject
...
# Conflicts:
# cocos/2d/CCCamera.h
2015-06-10 10:16:42 +08:00
anniruddh.koppal
3f4d1c4ed3
Fixed merge conflict issue
2015-06-09 14:06:24 -07:00
yangxiao
7f26ccb9ba
code style
2015-06-09 14:06:09 -07:00
tangziwen
fc34881ab9
fix Terrain::getIntersectionPoint
2015-06-09 13:23:33 -07:00
Justin Hawkwood
852639cfe7
Added empty string check
2015-06-09 09:19:04 -07:00
Dale Stammen
0cb2f87d3e
Merge branch 'v3' into v3-winrt-ogg
2015-06-09 08:21:09 -07:00
子龙山人
a202387800
Merge pull request #12247 from stari4ek/v3-outline-inner-holes
...
improve rendering of letter's inner shapes when outline is used
2015-06-09 23:11:39 +08:00
Jacky
88b3fc3c7e
fix memory leakage about operation=
2015-06-09 18:45:55 +08:00
iris-wy
79b3d70b60
fix bug #12200
...
solve warning ""Service Intent must be explicit: Intent {
act=com.enhance.gameservice.IGameTuningService }""
2015-06-09 18:43:46 +08:00
Huabing.Xu
67a94c4485
compiles on android and linux
2015-06-09 17:57:07 +08:00
XiaoFeng
20a6151f4c
Fix indent
2015-06-09 17:40:42 +08:00
Huabing.Xu
b79eec0b20
fix grid bug for viewport
2015-06-09 17:24:30 +08:00
Huabing.Xu
ef4978f0cd
move viewport to experimental namespace
2015-06-09 16:21:50 +08:00
Jacky
d8369dda94
fix on the wp8 universal.
2015-06-09 16:00:51 +08:00
Huabing.Xu
3e331128c6
file rename CCFrameBufferObject->CCFrameBuffer
2015-06-09 15:32:12 +08:00
WenhaiLin
6fec9c40b0
SimpleAudioEngine:Fixed thread safety problem on android.
2015-06-09 15:07:35 +08:00
XiaoFeng
f6083f3490
Fix issue 10258 & 10408
2015-06-09 14:38:48 +08:00
Huabing.Xu
97b387560b
revert some accidental changes
2015-06-09 14:06:11 +08:00
yangxiao
e433ad305b
decopule physics and navmesh from Director
2015-06-09 13:49:07 +08:00
Jacky
74aed5ae85
fix on the android.
2015-06-09 13:47:29 +08:00
Jacky
562d4b9a78
fix on the windows.
2015-06-09 11:23:37 +08:00
Huabing.Xu
9acab65e4f
rename FrameBufferObject->FrameBuffer
...
Move FrameBufferObject related class to experimental namespace
2015-06-09 10:59:43 +08:00
Justin Hawkwood
eca488b85a
Fails if file does not exist
...
This adds a callback with nullptr if the file does not exists. Checking this before checking cache means that if a file is cached then deleted, the async call will fail. To allow a cached but deleted file to return the texture, move the isFileExist check to ALTERNATIVE.
If leaving check where it is, on failure should it also check if the file was cached and remove it?
2015-06-08 17:14:15 -07:00
Dale Stammen
a2b677d300
Merge branch 'v3' into v3-winrt-ogg
2015-06-08 08:22:46 -07:00
Michael Sotnikov
dae8f788c1
improve rendering of inner shapes when outline is used
2015-06-08 12:56:43 +03:00
子龙山人
57e92df8ee
Merge pull request #12099 from stari4ek/v3-12097-video-android-search-path
...
Fixed : #12097 VideoPlayer on Android ignores search paths
2015-06-08 17:22:14 +08:00
子龙山人
54e23f15e6
Merge pull request #12179 from WenhaiLin/v3-37-physics-ap
...
Node:Fixed the anchor point can only be Vec2::ANCHOR_MIDDLE after setting physics body.
2015-06-08 16:12:56 +08:00
VisualSJ
3306c7b072
Fixed control LayoutComponent positioning bug
2015-06-08 15:41:33 +08:00
WuHao
a67e570ef7
deleted more leftover comments, placed polygon test further down the tests
2015-06-08 15:40:18 +08:00