Commit Graph

25 Commits

Author SHA1 Message Date
Huabing.Xu cb8c80de0d export MeshSkin as CC_DLL 2014-08-12 14:41:25 +08:00
yangxiao 9f1cfbfca5 add skeleton and refactor skin 2014-07-30 18:32:34 +08:00
yangxiao fd8541e32d rename Bone to Bone3D 2014-07-11 10:17:36 +08:00
yangxiao 2175b25730 fix animation bug 2014-06-26 21:58:26 +08:00
yangxiao c5e562106f Animate3D support spawn 2014-06-20 17:55:25 +08:00
yangxiao f633c6a8c2 create sub Animate3D 2014-06-20 12:01:54 +08:00
yangxiao c5bb10e5f4 add comments 2014-06-19 14:11:14 +08:00
yangxiao 4db0bea73f bone original pose 2014-06-19 12:01:03 +08:00
yangxiao 052b4fa1ce bone origin matrix 2014-06-18 17:16:54 +08:00
yangxiao 1ba59fba94 code adjustment according to minggo 2014-06-17 19:18:56 +08:00
yangxiao fb7fc23ee9 refactor code 2014-06-17 10:49:52 +08:00
yangxiao 7ae06d44a6 cache work 2014-06-16 20:58:13 +08:00
yangxiao 531f8998a1 skincache 2014-06-16 19:17:07 +08:00
yangxiao 0c07b05e1d remove unused code 2014-06-16 18:36:30 +08:00
yangxiao c00cdd0ae3 use bone dirtyflag 2014-06-16 18:22:32 +08:00
yangxiao bc31d6b082 merge lv 2014-06-16 16:45:43 +08:00
yangxiao 58a6adca02 construct BoneBlendState 2014-06-16 15:45:58 +08:00
yangxiao dd8f66ce57 merge loader 2014-06-16 00:01:38 +08:00
yangxiao ff6ef1140d two animate3d the same time 2014-06-13 19:20:19 +08:00
yangxiao 09fe7e13b7 blendstate 2014-06-13 09:12:29 +08:00
yangxiao ae0b850d89 boneblendstate 30% 2014-06-12 18:32:47 +08:00
yangxiao a991940268 debug Sprite3D with .c3t 2014-06-09 18:37:58 +08:00
yangxiao 0c95fe1fbd animation test 2014-06-06 19:12:08 +08:00
yangxiao 87c7e2b0e9 worldmat cache in bone 2014-06-05 18:21:25 +08:00
yangxiao 54caf26a57 animation3d 2014-06-04 18:17:09 +08:00