Commit Graph

480 Commits

Author SHA1 Message Date
Jeong YunWon 2f1a7ebf42 Elastic bounceback for ScrollView
Add iOS-like elastic bounceback.
If you scroll content of scroll view out of insets,
its content will be scrolled 0.35 of user scrolled distance.
2014-03-18 18:51:07 +09:00
Dhilan007 e512235299 Remove the old implementation of LabelTTF 2014-03-14 21:06:40 +08:00
Dhilan007 cea307bfb8 EditBox:fixed nothing to display when input flag is PASSWORD on Android. 2014-03-13 22:16:38 +08:00
James Chen 1595465361 Merge pull request #5736 from Dhilan007/develop_editbox
EditBox:fixed clip the text width to fit to the text box on Android and IOS.
2014-03-13 18:36:48 +08:00
dingpinglv a567d467b3 Issue #4277: fixed a bug of ControlButton that it will crash when it deletes itself in its callback. 2014-03-13 10:14:24 +08:00
Dhilan007 9c9d2c24bf EditBox:fixes clip the text width to fit to the text box on Android and IOS. 2014-03-12 21:40:58 +08:00
James Chen a393eded58 CCLOG -> CCLOGINFO for change of EditBox's position. 2014-03-12 14:16:42 +08:00
James Chen 08ce108454 Comment some lines in CCEditBoxImplIOS.mm/CCEditBoxImplAndroid.cpp, since After re-implement LabelTTF by Label, '(g|s)etTextureRect' will not work, it's because LabelTTF is inherited from Node rather than Sprite now.
We need to fix this as soon as possible.
2014-03-12 14:12:07 +08:00
koowolf 0aaa1dc0db closed #4291:open CCEditBox as modal dialog 2014-03-06 22:17:20 +08:00
Huabing.Xu 61ae219a5c fix: controlSwitch Bug 2014-03-05 14:03:44 +08:00
Ricardo Quesada 7ac663e02c GL Program API fixes 2014-03-04 13:51:43 -08:00
Ricardo Quesada c386f88e32 Merge branch 'develop' into visit_draw_improved
Conflicts:
	CHANGELOG
	cocos/gui/UILayout.h
2014-03-03 11:27:42 -08:00
andyque 7d2db27cae fixed #3599. use a scheduler to fix the position of editbox when it's parent postion has been changed 2014-03-03 15:46:43 +08:00
Ricardo Quesada d78304599d Cache working OK.
Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada 6920bec6ef transform object returns the MV
code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
Ricardo Quesada eb66ddd931 visit and draw improved.
`visit()` and `draw()` are improved.
they both receive:
 - `Renderer`
 - `kmMat4` for transformation
 - `bool` whether or not the transform changed from the previous frame

Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).

Those parameters are needed for:
 - `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
 - we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
 - whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.

We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
James Chen 3885772e5f Merge pull request #5263 from boyu0/iss2920_voice_recognition_input_crash_on_ios7
closed #2920: fix bug: voice recognition input crash on ios7
2014-02-21 13:46:31 +08:00
James Chen c6b2b86fe5 closed #4106: Object which isn't in Vector would also be released when invoking Vector::eraseObject.
Also refactored 'Vector::eraseObject':
1) Removed 'toRelease' parameter, Vector class should manage reference count.
2) Added 'removeAll' parameter to decide wether to remove all elements with the same value or just the first occurrence .
3) Added relevant UnitTest for 'Vector::eraseObject'.
2014-02-21 11:24:37 +08:00
James Chen b06a98b8ee Compilation error fix after merging https://github.com/cocos2d/cocos2d-x/pull/5058 2014-02-20 21:01:52 +08:00
James Chen e59a14f205 Merge pull request #5058 from zhiqiangxu/develop
ScrollView should implement ActionTweenDelegate
2014-02-20 20:33:04 +08:00
James Chen be507f6fda Merge pull request #5059 from zhiqiangxu/useless_code_in_scrollview
delete useless code in deaccelerateScrolling
2014-02-20 20:20:28 +08:00
boyu0 6f7dde3a99 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-20 16:51:21 +08:00
James Chen 0d8846d876 closed #4097: Adds a macro to disable inserting script binding relevant codes. 2014-02-20 16:40:46 +08:00
James Chen 472c630277 issue #4097: Deletes CCEditBoxImplTizen.h/.cpp. 2014-02-20 16:40:12 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
boyu0 a261ba9df2 issue #2920: Change internal ios keyboard type EditBox::InputMode::NUMERIC from UIKeyboardTypeNumbersAndPunctuation to UIKeyboardTypeDecimalPad 2014-02-17 14:33:26 +08:00
boyu0 20ee1d2666 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-07 11:37:01 +08:00
Ricardo Quesada 7da8c84a75 Renames EGLView -> GLView 2014-01-30 16:51:43 -08:00
Ricardo Quesada 862500f99a Renames EGLView -> GLView 2014-01-30 15:40:56 -08:00
Ricardo Quesada 4cbbd8a9f5 EGLView is not longer a singleton 2014-01-30 15:11:54 -08:00
boyu0 00b5a9add5 issue #2920: fix indent 2014-01-27 18:22:35 +08:00
boyu0 e16e6a8e84 issue #2920: fix coding style 2014-01-27 18:19:10 +08:00
boyu0 23d2d586ed closed #2920: fix bug voice recognition input crash on ios7 2014-01-27 18:08:34 +08:00
Ricardo Quesada 8ecaf49f93 GLView improvements
it is not longer a singleton
it is possible to specify the size
2014-01-23 15:36:55 -08:00
James Chen a63f092d94 closed #3808: EditBox on Mac works again. 2014-01-22 10:53:43 +08:00
James Chen 9f793f8a9b Warning fixes: 1) getZOrder —> getLocalZOrder. 2) long —> int 2014-01-20 15:03:30 +08:00
Ricardo Quesada 5fcbf42356 GlobalZOrder is used for render priority...
...and not vertexZ

Node::setGlobalZOrder() is used to change that.

Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada 8931d968c0 Renderer uses a float as a key
Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
 - No need to convert the 32-bit float into 24-bit int
 - keys are shorter
2014-01-17 16:08:29 -08:00
Ricardo Quesada 1b5b9da102 compiles on Android
compiles on Android
2014-01-16 21:58:14 -08:00
Ricardo Quesada cfbceb0e22 Fixes compilation issues on Linux 2014-01-16 21:49:14 -08:00
Ricardo Quesada d0dbf34319 removes "include "cocos2d.h" from cocos2d files 2014-01-16 21:35:58 -08:00
xuzhiqiang 6dc6101357 more useless code 2014-01-14 22:40:02 +08:00
xuzhiqiang 8f76080b15 more useless code 2014-01-14 22:30:38 +08:00
xuzhiqiang f59c969216 delete useless code in deaccelerateScrolling 2014-01-14 21:22:55 +08:00
xuzhiqiang 3a86ec1ead fix compile 2014-01-14 20:36:37 +08:00
xuzhiqiang a2afff85a8 fix compile 2014-01-14 20:33:02 +08:00
xuzhiqiang 1d30bd0d80 fix compile 2014-01-14 20:27:14 +08:00
xuzhiqiang 4eafd7b4c5 CCActionTweenDelegate => ActionTweenDelegate 2014-01-14 20:19:57 +08:00
xuzhiqiang 562fdcf98b CCScrollView should inherit CCActionTweenDelegate 2014-01-14 20:03:12 +08:00
Dhilan007 ccda90cab5 fix compiling error in CCControlSlider.cpp on vs. 2014-01-09 15:52:04 +08:00
James Chen 46009e5daf Merge commit 'refs/pull/4085/head' of git://github.com/cocos2d/cocos2d-x into iss3619
Conflicts:
	extensions/GUI/CCControlExtension/CCControlButton.cpp
2014-01-09 11:16:44 +08:00
James Chen d4ff0ff7b8 Merge pull request #4075 from v1ctor/fix-extensions-slider
closed #3615: ControlSlider doesn't support setting selected thumb sprite
2014-01-08 18:50:34 -08:00
James Chen e93b567000 ScrollView::intWithView supports be invoked several times. 2014-01-07 22:16:24 +08:00
James Chen 4bb091067f Adds empty constructor for TableView and TableViewCell. 2014-01-07 22:15:20 +08:00
James Chen 26efb4bf5c long —> ssize_t for some classes. 2014-01-07 18:26:31 +08:00
James Chen 5c217f70d1 ScrollView uses new renderer now. 2014-01-07 17:46:24 +08:00
James Chen 6827538802 Adds override keyword for override functions. 2014-01-04 18:12:09 +08:00
Huabing.Xu d75d2159dd fix control switch bug 2014-01-03 19:53:14 +08:00
James Chen d1ad635ad8 Merge pull request #4497 from zhiqiangxu/develop
closed #3559: Useless conversion in ScrollView::onTouchBegan
2014-01-01 17:55:41 -08:00
James Chen 93ed5a4f0f long --> ssize_t for TableView callback. 2013-12-26 04:09:24 -08:00
boyu0 07925d112e issue #2920: add version detect. 2013-12-25 17:21:28 +08:00
boyu0 3764005d88 issue #2920: add “FIX ME” comment. 2013-12-25 14:46:29 +08:00
boyu0 622431758e issue #2920: temporary fix dictation input crash on ios7. 2013-12-25 10:22:52 +08:00
James Chen ed93f90ccc Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings. 2013-12-23 16:58:26 +08:00
minggo 756f8f7a11 Merge pull request #4482 from dabingnn/develop_gridNode
Develop grid node
2013-12-19 18:30:42 -08:00
Ricardo Quesada 59fee6b8d2 replaces std::for_each with for()
replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Huabing.Xu d51ad36613 Merge branch 'develop' into develop_gridNode
* develop: (67 commits)
  Adds const in ShaderTest2.h
  Skew works again!
  [AUTO] : updating submodule reference to latest autogenerated bindings
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Reverts submodule.
  Updates submodule of bindings-generator.
  Adds `std::for_each` test in invocation
  Reverts bindings-generator.
  fixed not render
  iterator in Sprite fixes
  update vs project for removes unneeded files
  getNodeToParentTransform fixes
  Node cleanup
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Improves SpriteTest
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Android and Linux fixes
  removes `using namespace std` from header file
  Removes unneeded files
  change play arguments
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0 ef54ed3c15 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
Conflicts:
	cocos/2d/CCLabel.cpp
	cocos/2d/CCLabel.h
	cocos/2d/CCLabelBMFont.cpp
	cocos/2d/CCLabelBMFont.h
	cocos/2d/CCLayer.cpp
	cocos/2d/CCLayer.h
	cocos/2d/CCNode.cpp
	extensions/GUI/CCControlExtension/CCControl.cpp
	extensions/GUI/CCControlExtension/CCControlButton.cpp
	extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
	tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
James Chen 0695e32fff Some warning fixes in SocketIO, ContriolButton, js_manual_conversion.h/.cpp. 2013-12-18 15:40:31 +08:00
Huabing.Xu 25fc3d3c2a Merge branch 'develop' into develop_gridNode
* develop: (105 commits)
  update armature to new render
  iOS & Mac project fix.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  use size_t replace unsigned int for record redeque::size returned value.
  issue #2171: Updates CMakeLists.txt.
  issue #2171: Binds New renderer classes, ignores NewTextureAtlas.
  issue #2171: Adds header files of renderer in cocos2d.h.
  issue #2171: Reorder renderer files for iOS & mac project.
  issue #2171: small fix in ccTypes.h
  issue #2171: Don’t ‘using namespace std;’ in header file.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #2171: Ignores Director::getFrustum.
  issue #2171: Fixing compilation errors for Linux port.
  issue #2171: NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
  issue #2171: [New Renderer] Fixing compilation errors for Android.
  [Win32] fix argument type. - argument of interface is ssize_t.
  Update AUTHORS [ci skip]
  Update CHANGELOG [ci skip]
  Add mouse scrolling support for extension test
  issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	cocos/2d/cocos2d.vcxproj.filters
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
James Chen d16fa07661 Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort. 2013-12-17 17:45:29 +08:00
James Chen 2a38d4fe94 issue #2171: Fixing compilation errors for Linux port. 2013-12-17 14:50:40 +08:00
Ricardo Quesada c7d350c83e Merge branch 'develop' into newRenderer 2013-12-16 20:43:43 -08:00
xuzhiqiang e8f55069e3 reduce useless convert 2013-12-16 18:20:10 +08:00
xuzhiqiang f797dea827 bug fix 2013-12-16 12:27:30 +08:00
Huabing.Xu b1eacd52cb Merge branch 'develop' into develop_gridNode
* develop:
  fix compile error related to ssize_t.
  issue #2771: add and change some physics API, and add more documents
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Some fixes for XXX:getDescription.
  Reverts CCSpriteBatchNode.h
  size_t —> ssize_t in CCTMXLayer.cpp
  issue #2771: add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
  Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define
  [AUTO] : updating submodule reference to latest autogenerated bindings
  More renames of description() to getDescription()
  getDescription() works as expected
  fix compiling error after fixing conflicts
  fix compiling error after fixing conflicts
  use ssize_t for index
  use ssize_t for index and capacity
  use ssize_t for capacity and index in containers
  Fix:Remove some needless lua binding functions and resolve a bug
2013-12-16 10:43:49 +08:00
boyu0 c15ad14ed3 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-16 03:45:06 +08:00
Ricardo Quesada 3838268fd0 Merge branch 'develop' into newRenderer 2013-12-14 19:28:01 -08:00
boyu0 defae416f3 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-13 18:09:39 +08:00
Dhilan007 4e2e423615 fix compile error related to ssize_t. 2013-12-13 17:53:03 +08:00
Ricardo Quesada 29a15c885a Merge branch 'develop' into newRenderer 2013-12-12 11:44:09 -08:00
boyu0 d7106d49be Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-12 17:04:21 +08:00
Huabing.Xu 5509bd48ef remove _grid 2013-12-12 16:21:21 +08:00
minggo 16efe94946 fix compiling error after fixing conflicts 2013-12-12 14:48:27 +08:00
minggo 1e9c763b40 use ssize_t for index and capacity 2013-12-12 14:48:26 +08:00
James Chen cc567a3077 issue #2790: Vector::remove —> Vector::erase. 2013-12-11 18:08:06 +08:00
boyu0 00b115843c issue #3162: add updateColor function to Label and delete duplicate functions. 2013-12-11 16:38:47 +08:00
boyu0 a71394b122 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-10 18:03:41 +08:00
Ricardo Quesada 0222c6544e Migration to Mat4x4
Armature not migrated yet

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-12-09 17:32:51 -08:00
James Chen f1fac73bb4 issue #2790: Fix wrong include. 2013-12-07 16:14:00 +08:00
James Chen 713d89b6d8 issue #2790: Uses Vector<Invocation*> instead of CCArray* for CCControl. Uses std::unordered_map<int, Vector<Invocation*>*> instead of CCDictionary*. 2013-12-07 14:36:07 +08:00
James Chen a12a101548 issue #2790: Removes CCSorting.h/.cpp, uses Vector<T> for storing used and freed cells. 2013-12-07 14:17:47 +08:00
boyu0 af5f496861 issue #3162: Merge Node and NodeRGBA, fix bug: Child's opacity will not be changed when its parent's setCascadeOpacityEnabled was set to true and opacity was changed. 2013-12-06 18:07:16 +08:00
James Chen 499a0404d4 issue #2790: Renames some functions in Vector<T>. Makes it more like stl vector. 2013-12-05 10:35:10 +08:00
James Chen 18d604d349 issue #2790: Bug fix in CCScale9Sprite.cpp. Sprite::Sprite::create --> Sprite::create 2013-12-04 16:02:54 +08:00
James Chen f6676bd7ef issue #2790: [] -> getObjectAtIndex. 2013-12-04 16:02:51 +08:00
James Chen 1d5984b29a issue #2790: Vector::makeObjectsPerformCallback —> Vector::forEach 2013-12-04 16:01:02 +08:00
James Chen a04c45f0d9 issue #3258: Renames ControlSwitchSprite::createWithMaskSprite to ControlSwitchSprite::create. 2013-11-26 16:19:12 +08:00
Ricardo Quesada b6ddc6d048 Uses std::unordered_map<> instead of std::map<>
and more fixes.
2013-11-21 13:43:59 -08:00
Ricardo Quesada d3c44cbb0b Merge branch 'develop' into constructors_are_protected
Conflicts:
	cocos/2d/CCLayer.h
2013-11-20 11:23:03 -08:00
James Chen 59c2647bd6 Prevents warning of invoking ScrollView::setTouchEnabled. Layer::setTouchEnabled should not be a virtual function. 2013-11-20 11:35:04 +08:00
Ricardo Quesada c943702bc8 Merge branch 'develop' into constructors_are_protected
Conflicts:
	cocos/editor-support/cocostudio/CCActionObject.cpp
	samples/Cpp/TestCpp/Classes/PhysicsTest/PhysicsTest.h
2013-11-18 11:07:15 -08:00
samuele3 b281a2f06f Hot fix:repalce unsigned int/int type of params with long to solve tableview bug 2013-11-18 15:55:58 +08:00
Ricardo Quesada 208d25bdff ControlSwitch compies
Uses procted constructor
2013-11-15 12:04:47 -08:00
Ricardo Quesada a583ad461f CCControlButton has protected constructor 2013-11-14 17:19:16 -08:00
Ricardo Quesada d590986e73 Constructors are protected 2013-11-13 15:55:36 -08:00
boyu0 6c1144ee79 issue #2770: fix some warning 2013-11-11 12:49:38 +08:00
minggo 109adaf337 Merge pull request #4103 from luisparravicini/issue-2882
[ci skip]added | operator for Control::EventType
2013-11-07 18:59:33 -08:00
Ricardo Quesada ddb0111392 continue replacing `const char*` with `const std::string&`
This patch includes:

* Continue replacing `const char*` with `const std::string&`  where it makes sense.
* It also removes some Hungarian notation from the code.
* It fixes some indentation issues in part of the code
* It replaces `int` or `unsigned int` with `long` where it makes sense.
2013-11-06 17:05:13 -08:00
Luis Parravicini 8b1d3af720 added | operator for Control::EventType 2013-11-05 23:55:24 -03:00
Victor Buldakov bebd8c63ab Merge branch 'develop' into fix-extensions-slider 2013-11-04 20:32:15 +04:00
Victor Buldakov 67cbd929e4 Merge branch 'develop' into fix-button-scale-to 2013-11-04 20:30:14 +04:00
Victor Buldakov 07215f1184 Add scale ratio to button touchdown 2013-11-04 17:17:01 +04:00
Victor Buldakov 5213aa7bc9 fix cc 2013-11-04 01:27:16 +04:00
Victor Buldakov 550245c6dc Add selected image to slider 2013-11-04 01:17:32 +04:00
James Chen 50c4261092 closed #3104: Touch listener should be registered in Menu::initXXX and Control::init rather than onEnter. 2013-11-01 20:53:51 +08:00
James Chen 48ce5e39fe EventDispatcher is managed by Director now, like Scheduler and ActionManager. 2013-10-26 15:04:01 +08:00
James Chen 262b54eef2 issue #3069: Updating ScrollView. 2013-10-25 16:06:52 +08:00
James Chen 1f3863e787 Event Dispatcher refactor commit. TestCpp could run. 2013-10-25 10:53:45 +08:00
James Chen cfaef2a01a Adding onEnterHook, onXXXHook for Node. 2013-10-25 10:53:45 +08:00
lite3 c6f9f0e406 do not change anchor point of child. 2013-10-22 11:30:53 +08:00
minggo 8f7a489a4d issue #2905:make cocostudio and gui flat 2013-10-16 16:48:39 +08:00
minggo 6fc2be62f5 issue #2905: testcpp bild ok on Android 2013-10-15 18:00:03 +08:00
Keita Obo 43c2001d71 Avoid unnecessary object duplication using passing arguments by reference 2013-10-10 22:06:10 +09:00
minggo 261f0e4f05 rename some files 2013-09-21 14:40:54 +08:00
minggo bcb171e3c9 fix line end in windows 2013-09-20 22:23:13 +08:00
minggo 4c9771ba3c rename some class names to obey cocos2d-x coding style 2013-09-20 19:19:31 +08:00
James Chen 157ffa9299 Merge pull request #3627 from nutty898/Merge_GUI_to_Develop
Merge gui to develop 3.0 branch
2013-09-16 07:45:23 -07:00
James Chen b128018f76 Merge branch 'suppressed-C4996' of https://github.com/savdalion/cocos2d-x into savdalion-suppressed-C4996
Conflicts:
	extensions/CocoStudio/Armature/external_tool/GLES-Render.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-09-16 20:58:26 +08:00
CaiWenzhi ca599b4852 Merge guy to 3.0 branch 2013-09-16 20:54:13 +08:00
signmotion 5dffb1b44e Deprecated methods are replaced (warning MSVC C4996 is suppressed). 2013-09-16 15:38:03 +03:00
James Chen dd7bfd7b60 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-event-dispatcher-rebase
Conflicts:
	cocos2dx/CCDirector.h
	cocos2dx/keyboard_dispatcher/CCKeyboardDispatcher.h
	cocos2dx/keypad_dispatcher/CCKeypadDelegate.h
	cocos2dx/keypad_dispatcher/CCKeypadDispatcher.h
	cocos2dx/layers_scenes_transitions_nodes/CCLayer.h
	cocos2dx/menu_nodes/CCMenu.h
	cocos2dx/platform/CCAccelerometerDelegate.h
	cocos2dx/platform/android/CCAccelerometer.h
	cocos2dx/platform/ios/CCAccelerometer.h
	cocos2dx/platform/mac/CCAccelerometer.h
	cocos2dx/platform/win32/CCAccelerometer.h
	cocos2dx/script_support/CCScriptSupport.h
	cocos2dx/touch_dispatcher/CCTouchDelegateProtocol.h
	cocos2dx/touch_dispatcher/CCTouchDispatcher.h
	cocos2dx/touch_dispatcher/CCTouchHandler.h
	extensions/CocoStudio/Components/CCInputDelegate.h
2013-09-13 19:06:09 +08:00
samuele3hu d8bd65b2e8 issue #2784:Add class constructor js-binding document 2013-09-13 16:46:31 +08:00
samuele3hu a34ec99014 issue #2784:Add js-binding and lua-binding document 2013-09-13 11:41:20 +08:00
James Chen c90291e01d ScrollView::_touches is std::vector now, so it should not be inited by NULL pointer. 2013-09-12 21:02:30 +08:00
James Chen 6f37529236 [dispatcher] Adding 'Node::updateEventPriorityIndex' and making 'Node::addEventId(removeEventId)' method to be private. 2013-09-12 20:47:15 +08:00
James Chen 6a2536b5bd [Dispatcher] Fixing logic errors in CCScrollView after using EventDispatcher. 2013-09-12 16:03:03 +08:00
James Chen 5d95711865 [EventDispatcher] Fixing compilation error after changing of Touch(It doesn't inherit from Object). 2013-09-12 14:42:56 +08:00
James Chen da1101beeb [Dispatcher] New event dispatcher, first commit. 2013-09-11 22:09:34 +08:00
James Chen b8c82ae5a9 [develop] Warning fixes. 2013-09-08 11:26:38 +08:00
minggo c4a97cdfa1 Merge pull request #3485 from ricardoquesada/perf_and_bug_fixes
Perf and bug fixes
2013-08-26 23:22:33 -07:00
Ricardo Quesada 0093263c18 Little performance improvements
Uses `AffineTransform::IDENTITY`

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-26 18:08:21 -07:00
samuele3hu 3b90d0b5b6 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2433-lua-bindings-generator 2013-08-22 13:40:35 +08:00
Ricardo Quesada d7590affda Merge branch 'develop' into dictionary_array_fixes
Conflicts:
	cocos2dx/cocoa/CCArray.cpp
	cocos2dx/cocoa/CCArray.h
	cocos2dx/label_nodes/CCLabel.cpp
	extensions/CCArmature/datas/CCDatas.cpp
	extensions/CCArmature/display/CCDisplayManager.cpp
2013-08-21 21:27:44 -07:00
minggo d9da52ce86 Merge pull request #3454 from minggo/array-support-sort
Array can be use in stl::sort() when not using vector inside
2013-08-21 20:50:03 -07:00
Ricardo Quesada a3eb0a058e Merge branch 'develop' into dictionary_array_fixes
Conflicts:
	cocos2dx/platform/mac/CCFileUtilsMac.mm
	extensions/CCBReader/CCBAnimationManager.cpp
	extensions/CCBReader/CCBReader.cpp
	extensions/CCBReader/CCBSequenceProperty.cpp
	extensions/GUI/CCScrollView/CCScrollView.cpp
2013-08-21 20:27:19 -07:00
Ricardo Quesada 2e221ee6cc Array & Dictionary fixes
In many places `Dictionary` and `Array` are not being initialized. In fact `Dictionary` doesn't  have the `init()` method creating potential leaks.
Also in objects like `Armature` and the new `LabelTTF`, the `Array` object is not being used a pointer. So it doesn't use the 2 phase initialization, creating potential leaks.

This patch fixes all those issues.

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:12:09 -07:00
samuele3hu 27c59a799d Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2433-lua-bindings-generator 2013-08-22 11:01:38 +08:00
minggo 2de8963a0a fix warnings caused by deprecating some functions of Array 2013-08-22 10:45:47 +08:00
samuele3hu 3cb095f48a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2433-lua-bindings-generator 2013-08-22 10:17:59 +08:00