Commit Graph

532 Commits

Author SHA1 Message Date
minggo 85f39cee24 Merge pull request #2114 from linshun/master
Added compatible function for multi secene resouces preloading.
2013-03-12 19:38:09 -07:00
CocosRobot bf31b7af26 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-13 00:03:13 +08:00
James Chen 3aaf5cabdb Updating cocos2dx.ini(adding CCScheduler to 'abstract_class' section) and adding ScriptingCore::getGlobalObject method. 2013-03-12 22:03:37 +08:00
CocosRobot ee768ba814 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-11 17:34:03 +08:00
James Chen c780f2ff78 Merge pull request #2137 from dumganhar/iss1748-jsb-chipmunk-sqlite
fixed #1748: Separating js extension from cocos2dx.hpp/cpp.
1) Generating jsb_cocos2dx_extension_auto.hpp/.cpp. It was separated from original cocos2dx.hpp/cpp. Developer could remove redundant jsbinding native codes now.
2) cocos2dx.hpp/cpp ~> jsb_cocos2dx_auto.hpp/cpp
3) Adding jsb_cocos2dx_extension_manual.hpp/cpp
2013-03-11 02:31:40 -07:00
James Chen 2a032bc6c9 fixed #1748: Updating win32 project setting. 2013-03-11 17:24:33 +08:00
James Chen 69b2b13325 fixed #1748: Generating jsb_cocos2dx_extension_auto.hpp/.cpp. It was separated from original `cocos2dx.hpp/cpp`.
Developer could remove redundant jsbinding codes now.
2013-03-11 16:39:28 +08:00
James Chen 6829f82893 Merge pull request #2107 from SevInf/patch-1
fixed #1823: Using shared NodeLoaderLibrary in CCBReader bindings.
2013-03-10 23:14:56 -07:00
CocosRobot 50f1ca7956 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-10 16:12:51 +08:00
CocosRobot 3b183c0517 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-10 14:03:20 +08:00
James Chen 1a42e85219 fixed #1808: Updated the submodule of cxx-generator and fixed some compilation errors after that. 2013-03-10 13:55:29 +08:00
Sam Clegg c0b150c859 Cleanup the tolua++ bindings build system.
Update basic.lua to do all the required patching of
the output file without helper scripts such as
build.xml or build.php.

Update README file with current instructions.

Re-generate output file using new build system.

Add build.sh and build.bat for building on POSIX and
win32 respectively.
2013-03-08 11:09:10 -08:00
James Chen a91d308070 fixed #1811: getStringWithContentsOfFile ~> getStringFromFile . 2013-03-08 16:50:16 +08:00
James Chen 91e3570ec4 fixed #1811: Fixing complication error on win32 after this pull request (https://github.com/cocos2d/cocos2d-x/pull/2119). 2013-03-08 15:15:08 +08:00
James Chen f7e60e290f fixed #1811: Adding a method to get file data for JSB. Updating the way of encoding cpp string to jsval or jsval to cpp string. 2013-03-08 14:34:59 +08:00
CocosRobot da5d1dcce8 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-07 16:04:48 +08:00
linshun d60ba89b36 Added compatible functions for HTML5 multi resources preloading. 2013-03-07 15:49:05 +08:00
wangshuai d5cdba484e Merge branch 'master' into feature_1802
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-07 14:32:31 +08:00
wangshuai 6914c9d902 feature #1802:add touches lua test 2013-03-07 11:55:57 +08:00
minggo 44857e5137 Merge pull request #2093 from sbc100/linux_build_system
Linux build system
2013-03-06 19:09:49 -08:00
Sam Clegg 7ad171d8ee Use same top level Makefile for nacl and linux builds.
Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.

Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00
Sam Clegg 8677dad3c6 Improved build system from linux.
This change makes several fundamental improvements to the linux
build system:

- Remove duplication: a lot of the common make logic is now in
  a central shared makefile: cocos2dx/proj.linux/cocos2dx.mk

- Quiet by default: unless you specify V=1 on the commandline
  the output is now very clean and quiet.

- Dependencies: gcc's automatic dependancy generation is now
  used (-MMD).  This means that if you change a header file
  then all the object that depend on it now get rebuilt.

- Don't store objects in the source tree: previously object
  files were stored alongside the sources, which meant that
  debug and release object clobbered each other which leads
  to confusion and lots of unnecessary rebuilding.Q

- Library dependencies: each binary now depends on the libraries
  it links aginst.  This means that if the cocos2dx library
  changes then all examples will get re-linked.

- Top level Makefile: there is now a top level Makefile that
  can be shared/used by any platform the uses make as the
  build system (for example NaCl).  Everything can be built
  by simply running 'make' at the top level. e.g:

    make DEBUG=1
    make DEBUG=1 clean
2013-03-06 13:02:55 -08:00
wangshuai 3aaa18f7f4 Merge branch 'master' into iss1425-lua
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-06 20:39:01 +08:00
Sergej Tatarincev 56ab904e0a Use shared NodeLoaderLibrary in CCBReader bindings 2013-03-06 14:09:01 +02:00
Sam Clegg 38878b084b Fix all compiler warnings produced by gcc.
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
wangshuai bdbdbc27f5 issue #1425:exist lua test case is ok!
1.add some lua test case
2.add ccset.pkg
3.fixed ParticleSystem error in lua test case
2013-03-05 14:46:18 +08:00
Sam Clegg 33c422d1d5 Add new port: Native Client 2013-03-02 12:15:24 -08:00
Sam Clegg dcb591eadb Add missing ccGLServerState to CCNode.pkg.
Without this missing enum the resuling cpp file would generate
an unused function warning.

Also, remove the duplication between build_macosx.xml and build.xml.
They only differed in single property.  Instead use build.sh, which
should work on all UNIXs, no just maxosx.
2013-03-02 11:28:04 -08:00
minggo f7802a0794 Merge pull request #2072 from yuezang/iss1425-luatest
issue #1425: exist lua test case is ok.
2013-03-01 01:17:15 -08:00
wangshuai 8867766241 issue #1425: exist lua test case is ok.
1.fixed some bugs in some lua test case;
2.modify touch event and node event type;
3.fixed some bugs in CCParticleSystem.pkg
2013-03-01 17:09:42 +08:00
CocosRobot bc159f1ba7 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-01 16:30:34 +08:00
CocosRobot bee13bd7d5 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-01 11:04:33 +08:00
CocosRobot 86891fb15f cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-01 09:31:09 +08:00
wangshuai b4e13af460 issue #1425: 
1.fixed some bugs in .lua file. like this:local b = a:copy():autorelease()
2.fixed bug of CCShakyTiles3D's create() in CCActionTilesGrid.pkg
3.delete method copyWithZone in .pkg files
2013-02-28 10:23:30 +08:00
CocosRobot dfc1cb8139 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-02-28 09:51:31 +08:00
James Chen 537abaec42 fixed #1753: Android works ok now. 2013-02-27 16:57:36 +08:00
James Chen 0d70e6f92f issue #1753: Win32 works ok. 2013-02-27 15:45:23 +08:00
James Chen 473e8e6139 issue #1753: Upgrading SpiderMonkey to Firefox19.0, iOS works ok. 2013-02-27 15:16:49 +08:00
James Chen 19ef02ffa5 Merge pull request #2039 from dumganhar/iss1747-jsb-animation
fixed #1747: Crash occurs when passing null to cc.AnimationFrame.initWithSpriteFrame.
2013-02-24 22:27:40 -08:00
James Chen 9c9e64283e fixed #1747: Crash occurs when passing null to cc.AnimationFrame.initWithSpriteFrame. 2013-02-25 14:20:38 +08:00
giginet 70612a722b Fix CCRepeat#create is recieved bad argument on Lua binding.
CCRepeat#create must be recieved CCFiniteTimeAction as first argument.
But, CCActionInterval recieved in LuaCocos2d.cpp
2013-02-22 20:24:22 +09:00
CocosRobot e3745b0078 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-02-22 12:12:11 +08:00
CocosRobot 397457aa68 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-02-22 10:54:39 +08:00
James Chen 486f7941a7 Merge pull request #2023 from nicolasgramlich/patch-7
fixed #1740: Added cleanup and reset methods to ScriptingCore.
2013-02-21 17:56:55 -08:00
Nicolas Gramlich 84aae750a9 Converted tabs to spaces since that seemed to be the predominant choice in this file. 2013-02-21 08:34:51 -08:00
Nicolas Gramlich b993c6fa08 Added cleanup and reset methods to ScriptingCore. 2013-02-21 08:33:37 -08:00
CocosRobot 06ad046c2f cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-02-21 10:24:44 +08:00
James Chen cf33a4538d fixed #1730: Binds CCScrollView and CCTableView to js. 2013-02-21 10:06:22 +08:00
James Chen ab00de629a Removed the definition of the touch event type . 2013-02-20 12:06:12 +08:00
minggo 599f22f1e2 Merge pull request #1997 from minggo/iss1731-lua-declaration
issue #1731:change CCSize, CCPoint and CCRect to struct in pkg files
2013-02-18 18:19:00 -08:00
minggo 1b743b37c9 issue #1731:change CCSize, CCPoint and CCRect to struct in pkg files 2013-02-19 10:08:25 +08:00
CocosRobot ac0fa1251b cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-02-19 10:05:12 +08:00
James Chen 1c798d111b Merge pull request #1991 from SevInf/patch-1
fixed #1729: Making ScriptingCore.cpp compiled fine with C++11 on iOS
2013-02-18 02:18:39 -08:00
James Chen 7c6a2e47ce fixed #1726: JSB application crashs on android device with armv6 architecture 2013-02-18 17:50:43 +08:00
Sergej Tatarincev 0b8713c80c Make ScriptingCore.cpp compile with C++11 on iOS
When compiling with clang -stdlib=libc++ -std=c++11, write, read, and close functions are part of the unistd.h header file.
2013-02-18 09:12:39 +02:00
James Chen 7a902b494c issue #1724: fixed errors for HelloJavascript of win32 port. 2013-02-18 14:51:36 +08:00
CocosRobot 9f9d69b14f cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-02-16 11:21:03 +08:00
minggo 3949f0c70f Merge pull request #1972 from theGoodEvil/fix_texparams_js
Use correct arg type for ccTexParams
2013-02-15 18:01:20 -08:00
Guido Lorenz 5f3a63e794 Use correct arg type for ccTexParams
In the JavaScript bindings, ccTexParams was initialized with (signed) GLint
values, even though it consists of (unsigned) GLuint values.
2013-02-11 11:09:35 +01:00
minggo 0c5bcb3f7b issue #1702:fix a typo error 2013-02-06 18:04:40 +08:00
James Chen 8c261c1789 issue #1770: Updating linux makefile. 2013-02-06 15:59:29 +08:00
James Chen c42ef7e44a Merge pull request #1953 from dualface/add_CCFileUtils_Lua_support
issue #1687: Adding CCFileUtils Lua support. Adding CCFileUtils::addSearchPath, addSearchResolutionsOrder.
2013-02-04 18:59:49 -08:00
James Chen 4506214cef issue #1689: Adding some missing files. 2013-02-04 15:01:44 +08:00
minggo 07cd6d2bb2 issue #1689:modify lua samples to make them work correctly 2013-02-04 14:50:45 +08:00
dualface 5904512ac6 add CCFileUtils Lua support 2013-02-04 12:41:24 +08:00
minggo a771bc8183 issue #1689:modify lua Android.mk 2013-02-04 12:02:21 +08:00
minggo 744bfb3cb2 Merge pull request #1945 from dualface/add_CCLuaObjcBridge
add CCLuaObjcBridge
2013-02-03 19:32:17 -08:00
dualface 74e497bb2b restore CCLuaEngine missed methods 2013-02-04 11:28:09 +08:00
CocosRobot d3086850c7 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-02-03 14:55:53 +08:00
dualface 7839ceb45b add CCLuaObjcBridge 2013-02-02 02:05:52 +08:00
James Chen 3a9346e6ff issue #1687: Refactoring CCFileUtils, abstracting the same implementations for all platforms. 2013-02-01 11:20:46 +08:00
James Chen 2694cb150b CCFileUtils::s|gSearchPath -> CCFileUtils::s\gSearchPaths. 2013-01-29 09:56:38 +08:00
CocosRobot 3450e75789 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-01-28 19:43:29 +08:00
James Chen c80d438110 issue #1683: Exporting `fullPathForFilename` to Lua. 2013-01-27 20:26:04 +08:00
James Chen 119115502d issue #1683: Making some api of CCFileUtils more c++ friendly by using std::vector rather than CCArray. 2013-01-26 22:31:57 +08:00
CocosRobot fdda0fa285 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-01-25 22:40:36 +08:00
James Chen ef131beed1 Merge pull request #1885 from dumganhar/refactor-ccfileutils
issue #1683 :Refactoring CCFileUtils.TO BE DONE: 
Making the api of CCFileUtils more c++ friendly.
2013-01-25 05:55:10 -08:00
James Chen 6f3b22031f Using new API of getting full path for file name. 2013-01-25 20:51:52 +08:00
minggo 71defcba99 update JSB codes to latest 2013-01-25 18:24:39 +08:00
Rohan Kuruvilla 578b1c741e Fixing bug in resetting context that fails because of setting UTf8 string twice 2013-01-24 18:37:24 -08:00
James Chen f2303b854a Fixed a typo, and regenerated luabinding codes. 2013-01-23 15:59:13 +08:00
James Chen 5a41e1fc86 fixed compilation errors for lua project. Rebuild LuaCocos2d.cpp. 2013-01-22 14:40:54 +08:00
James Chen a3dbfaafd3 Merge pull request #1856 from funkaster/master
fixed #1660: Some fixes to the js debugger.
2013-01-21 17:54:39 -08:00
James Chen 31e91e554e issue #1661: Added CrystalCraze for win32 and fix some compilation errors. 2013-01-17 17:07:18 +08:00
Rolando Abarca a265120f4c cc namespace 2013-01-16 14:07:51 -08:00
Rolando Abarca bc19f40239 Merge branch 'gles20' 2013-01-16 14:02:40 -08:00
Rolando Abarca 7ab43b9dfc adds missing runLoop for cc2dx (debug) 2013-01-16 14:02:05 -08:00
Rolando Abarca 49432ef742 removes old header file reference 2013-01-16 13:42:41 -08:00
James Chen 3a183d120b issue #1660: Disabled js debugger by default since lack of `js_bindings_dbg.h` file. 2013-01-16 14:35:19 +08:00
Rolando Abarca e94d8d1693 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	scripting/javascript/bindings/ScriptingCore.h
	scripting/javascript/bindings/js_bindings_config.h
2013-01-15 16:52:47 -08:00
James Chen a1854bdb58 Updated the submodule reference of cocos2d-js-tests. 2013-01-15 11:37:04 +08:00
James Chen 121519b7cd Merge pull request #1831 from dumganhar/iss1653-jsb-int
fixed #1653: Handling correctly when parsing int value in JSB.
2013-01-14 17:49:57 -08:00
Rolando Abarca 320068930e more debug stuff 2013-01-11 14:29:40 -08:00
Rolando Abarca 5df4b4d997 adding debug support for js 2013-01-11 14:01:36 -08:00
johnangel a1155f52e6 Merge remote branch 'upstream/gles20' into gles20 2013-01-11 21:48:47 +01:00
James Chen 800e65b6fc fixed #1653: Using JSB_PRECONDITION2 to check return value in js_bindings_ccbreader.cpp and js_bindings_chipmunk_manual.cpp. 2013-01-11 22:00:42 +08:00
James Chen d15561e826 issue #1653: Checking the return value of jsapi. Return JSVAL_VOID if jsapi has no return value. 2013-01-11 18:57:33 +08:00
James Chen 7f4146f3e2 issue #1653: JS_ValueToInt32, JS_ValueToECMAInt32 --> jsval_to_int32
Using JSB_PRECONDITION2 to check the return value of js api.
Reporting an error when binding api return JS_FALSE.
2013-01-11 17:44:39 +08:00
James Chen a8361bf703 issue #1653: Checking return value for 'native --> jsval'. 2013-01-11 13:54:57 +08:00
johnangel 16269d952d Detect VS2012 Update 1 2013-01-10 11:55:30 +01:00
James Chen c9c8ee66b9 issue #1646: Using GNU libstdc++ to build spiderMonkey on Android. 2013-01-09 14:45:36 +08:00
James Chen ad9138685e issue #1646: Updated spiderMonkey to FF18.0. 2013-01-09 13:42:21 +08:00
johnangel 674bb8e728 Setting PlatformToolSet to v110_xp instead of default v110 in Visual Studio 2012 for Windows XP support, leaving default v100 in Visual Studio 2010. 2013-01-07 11:51:05 +01:00
James Chen b662d5c569 fixed #1620: Added license. Removed LocalStorage.h from cocos-ext.h. 2013-01-07 18:06:53 +08:00
James Chen 1d59a36ee9 fixed #1620: Invoking localStorageFree in the destructor of ScriptingCore. Added header file to cocos-ext.h 2013-01-07 17:34:22 +08:00
James Chen 1882ca30f5 issue #1620: Binding sqlite3 to sys.localStorage. And updated win32 project configuration. 2013-01-06 14:42:24 +08:00
James Chen 8a21f4fa3c issue #1640: Added some files to iOS Project. 2013-01-05 17:41:19 +08:00
James Chen 421cf31b34 issue #1640: Updated jsbinding for CCPhysicsSprite . 2013-01-05 15:09:19 +08:00
James Chen 4bd15af2a2 issue #1640: Updated js files for jsbindings 2013-01-05 13:58:56 +08:00
minggo ffd0ca6c0e Merge pull request #1804 from dualface/fix_ccassert_lua_compatibility
[luabinding] fix CCAssert Lua compatibility
2013-01-03 23:51:47 -08:00
dualface e74e597dba [luabinding] fix CCAssert Lua compatibility 2012-12-30 02:27:25 +08:00
James Chen 0ee9cf027b Merge pull request #1803 from dumganhar/iss1627-vs2012
fixed #1627: VS version check in project file.
2012-12-28 22:54:04 -08:00
James Chen 9bd302e35b fixed #1627: VS version check in project file. 2012-12-29 13:54:46 +08:00
dualface d1e39a9c00 [luabinding] add CCDirector::setDisplayStats() 2012-12-29 11:16:07 +08:00
James Chen f2f3aa55bf Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into iss-vs2012
Conflicts:
	samples/Cpp/HelloCpp/proj.win32/HelloCpp.vcxproj
	samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj
	samples/Javascript/CocosDragonJS/proj.win32/CocosDragonJS.vcxproj
	samples/Javascript/MoonWarriors/proj.win32/MoonWarriors.vcxproj
	samples/Javascript/TestJavascript/proj.win32/TestJavascript.vcxproj
	samples/Javascript/WatermelonWithMe/proj.win32/WatermelonWithMe.vcxproj
	samples/Lua/HelloLua/proj.win32/HelloLua.vcxproj
	samples/Lua/TestLua/proj.win32/TestLua.win32.vcxproj
	scripting/javascript/bindings/generated
	scripting/lua/proj.win32/liblua.vcxproj
2012-12-29 09:48:22 +08:00
minggo 0adc6abe30 Merge pull request #1776 from dualface/make_ccassert_compatible_lua
[luabinding] make CCAssert compatible Lua
2012-12-26 23:28:32 -08:00
CocosRobot 38e5b67cb5 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-12-27 13:43:19 +08:00
James Chen 023b32a618 issue #1625: Updated LuaCocos2d.cpp. 2012-12-27 11:48:14 +08:00
James Chen 7d9f06b48c fixed #1625: Updated TestCpp. 'ccg' --> 'CCSizeMake' . And exchanged the parameter order for 3D action tests. 2012-12-27 10:55:25 +08:00
dualface 09b1d9f520 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into make_ccassert_compatible_lua 2012-12-26 18:37:51 +08:00
dualface 57bccc7e4a remove CC_LUA_ENGINE_ENABLED macro 2012-12-26 18:33:55 +08:00
James Chen a6ded65f59 Added COCOS2D_DEBUG=1 for libJSBinding.vcxproj of debug mode. 2012-12-25 11:33:36 +08:00
James Chen bdb4df293b Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1602-jsb-sys 2012-12-25 10:01:48 +08:00
CocosRobot 3de95c9362 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-12-25 09:54:52 +08:00
johnangel 08cd9e37fc Setting PlatformToolSet to v110_xp for Visual Studio 2012 only. 2012-12-24 10:27:56 +01:00
James Chen cc7d383737 fixed #1622: Crash occurs when cc.Node.getChildren is invoked if there are no children. 2012-12-24 11:55:04 +08:00
James Chen 22a2b34637 issue #1620: Made sys.localStorage support for jsb, works ok on android. 2012-12-24 11:46:27 +08:00
ivzave fcce930188 repair linux eclipse build & add 64-bit project configurations 2012-12-22 07:14:59 +04:00
dualface cc69e39c8a [luabinding] make CCAssert compatible Lua 2012-12-22 10:13:37 +08:00
James Chen f26ce4fb84 Made sys.localStorage support for jsb, works ok on win32. 2012-12-21 18:07:45 +08:00
James Chen 6700a1c4ce issue #1603: fixed some warnings for liblua.vcxproj. 2012-12-20 17:28:49 +08:00
James Chen 9a0a5e6b31 issue #1603: fixed some warnings. 2012-12-20 17:18:49 +08:00
James Chen 1562658bd8 issue #1603: Added libJSBinding project for win32 platform. 2012-12-20 17:18:02 +08:00
James Chen 4660e72eda issue #1603: Moved the position of some projects. 2012-12-20 12:58:21 +08:00
unknown adb68ddbb6 Enable Windows XP support in Visual Studio 2012 Update 1.
Not tested with Visual Studio 2010, not sure will it work with PlatformToolset v110_xp.
2012-12-19 19:28:25 +01:00
unknown fdd67d37c9 Missing subproject 2012-12-18 23:01:22 +01:00
James Chen e8c0844dd5 fixed #1617: Some improvements for JS Bindings.
1) Changed cc.REPEAT_FOREVER = - 1 to cc.REPEAT_FOREVER = 0xffffffff
[Reason]: If cc.REPEAT_FOREVER = -1, it will be a very big double value after converting it to double by JS_ValueToNumber on android.
Then cast it to unsigned int, the value will be 0. The schedule will not be able to work.
I don't know why this occurs only on android.
[Solution]: Instead of passing -1 to it, I assign it with max value of unsigned int in c++.

2) Added two helper function, cc.ArrayGetIndexOfObject and cc.ArrayContainsObject.

3) Added JSScheduleWrapper::removeTargetForNativeNode to avoid memory leaks.

4) Improvments for JSTouchDelegate. Added four functions as follows:
// Set the touch delegate to map by using the key (pJSObj).
static void setDelegateForJSObject(JSObject* pJSObj, JSTouchDelegate* pDelegate);

// Get the touch delegate by the key (pJSObj).
static JSTouchDelegate* getDelegateForJSObject(JSObject* pJSObj);

// Remove the delegate by the key (pJSObj).
static void removeDelegateForJSObject(JSObject* pJSObj);

void unregisterTouchDelegate();
And exported cc.unregisterTouchDelegate(); to js.
Fix a memory leak for JSTouchDelegate by making it as an autorelease object.

5) Don't add js callback function to the reserved slot of object.
[Reason]: The target object may execute more than one schedule.
Therefore, previous js callback function will be replaced
by the current one. For example:

this.scheduleOnce(function() { temporary function 1 }, 0.5);
this.scheduleOnce(function() { temporary function 2 }, 0.5);

In this case, the temporary function 1 will be removed from reserved slot 0.
And temporary function 2 will be set to reserved slot 0 of this object.
If gc is triggered before the JSScheduleWrapper::scheduleFunc is invoked,
crash will happen. You could simply reproduce it by adding jsc.garbageCollect(); after scheduleOnce.
[Solution] Because one schedule corresponds to one JSScheduleWrapper, we root
the js callback function in JSScheduleWrapper::setJSCallbackFunc and unroot it
at the destructor of JSScheduleWrapper.
2012-12-18 11:56:44 +08:00
CocosRobot 13b04e3ee4 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-12-17 15:26:28 +08:00
dualface 98ea80329e fix android compile warning 2012-12-14 18:01:54 +08:00
James Chen e7328cf3ba fixed #1614: DrawNodeTest crashes on JSB. 2012-12-14 10:31:31 +08:00
Nicolas Gramlich 9537389949 Added cc.DrawNode.extend. 2012-12-12 21:49:29 +08:00
James Chen 190e6c1de5 Merge branch 'linux-lua' of https://github.com/dumganhar/cocos2d-x into lua-linux
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-12-10 17:25:23 +08:00
dualface f815cdc423 merge gles20 2012-12-10 17:00:16 +08:00
dualface 268aa45d2c rename CCNode:scheduleUpdateScriptHandlerWithPriority() to CCNode::scheduleUpdateWhitPriorityLua()
remove unused functions
2012-12-10 16:09:23 +08:00
dualface 77d4da6e22 [lua] remove va_list 2012-12-10 14:28:26 +08:00
dualface b6e605b9ae [lua] fix CCSequence export 2012-12-10 14:19:18 +08:00
dualface 4ca6cf8c7a [lua] update LuaCocos2d.cpp 2012-12-10 14:09:00 +08:00
dualface c8753f72ef [scripting] add CCNode::scheduleUpdateScriptHandlerWithPriority() 2012-12-10 13:48:27 +08:00
CocosRobot f7e87f2269 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-12-07 09:51:17 +08:00
CocosRobot fe9e6ba688 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-12-06 17:22:53 +08:00