Commit Graph

31 Commits

Author SHA1 Message Date
CocosRobot d07794052f Update license to 2017 (#17362)
* Typo: CopyRight -> Copyright

* Copyright update: chukong-inc.com -> Chukong Technologies Inc.

* [js files] Copyright update: 2014 -> 2014-2017

* [cpp files] Copyright update: 2014 -> 2014-2017

* Copyright update: 2015 -> 2015-2017

* [js files] Copyright update: 2014 -> 2014-2017

* Copyright update: 2016 -> 2016-2017

* Copyright update: 2013 -> 2013-2017

* Copyright update: 201?-201? -> 201?-2017

* License year fixes.

* Liscene year fix in CCRay.cpp

* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
mogemimi 63b3043dc0 Remove extra semicolon after member function definition (#16595) 2016-09-20 14:43:48 +08:00
mogemimi eca7b2392d Remove unnecessary inline keywords (#16562) 2016-09-12 09:44:21 +08:00
James Chen b135d512d2 Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
Ricardo Quesada f7d65fbe8a Squashed commit of the following:
commit 3a8ccb54b58f01daaa5b17efcd0e1ab4b7ccf914
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Jul 1 11:05:02 2016 -0700

    Add support for Hex tiled maps

    Based on original patch by https://github.com/JustVic
    Original patch:
    https://github.com/cocos2d/cocos2d-x/pull/13288
    fix: tiled hex maps

    Hexagonal TileMaps Support

    fix: odd, even works as expected

    still problems with rendering order

    fix: fixes layer position in Hex

    fix render ordering
2016-07-01 15:51:00 -07:00
mogemimi 8280f06c1f Add missing reference-return types 2016-02-18 05:10:42 +09:00
XiaoFeng 6fb65b5610 Editing code as comment.
Move CocosStudioExtension path and update related files.
2015-12-04 10:43:39 +08:00
XiaoFeng d47a79c0e4 Remove cocos studio limitation for new functions 2015-11-16 11:08:20 +08:00
XiaoFeng 1546a062a1 Update 2015-11-12 10:57:22 +08:00
XiaoFeng c40a2a3301 Combine Studio change for 2d components 2015-11-12 09:49:49 +08:00
Martin Taylor 62e36e8006 fix typos and syntax error. A thorough check by tool VSSpellChecker. 2015-09-22 16:08:23 +08:00
VisualSJ 9ba82584a9 [ci skip] Add javascript notes...
cocos/2d/CCClippingNode.h
  cocos/2d/CCTMXTiledMap.h
  cocos/2d/CCTMXObjectGroup.h
  cocos/2d/CCTMXLayer.h
  cocos/2d/CCSpriteBatchNode.h
  cocos/2d/CCSprite.h
  cocos/2d/CCRenderTexture.h
  cocos/2d/CCProtectedNode.h
  cocos/2d/CCMenuItem.h
  cocos/2d/CCMenu.h
  cocos/2d/CCLabelAtlas.h
  cocos/2d/CCLabel.h
  cocos/2d/CCGrid.h
  cocos/2d/CCGLBufferedNode.h
  cocos/2d/CCFastTMXTiledMap.h
  cocos/2d/CCFastTMXLayer.h
  cocos/2d/CCDrawingPrimitives.h
  cocos/2d/CCDrawNode.h
  cocos/2d/CCComponentContainer.h
  cocos/2d/CCClippingRectangleNode.h
  cocos/2d/CCTextFieldTTF.h
  cocos/2d/CCTileMapAtlas.h
2015-03-28 14:28:16 +08:00
SuYaohui 17bd26e9d4 Add comments 2015-03-27 11:39:31 +08:00
SuYaohui d8a033c2ef Action,Sprite,TmxTiledMap,UTF8,GLView 2015-03-23 18:37:28 +08:00
Huabing.Xu 766c9469d4 add staggered wrapper(using ortho for its implementation now) 2014-10-10 17:52:13 +08:00
minggo 7baf873bf6 remove unneeded includes 2014-08-28 17:03:29 +08:00
Ricardo Quesada 81c2d92355 yeah... love in includes
<3
2014-04-26 10:35:57 -07:00
Ricardo Quesada 9b118e5e96 Squashed commit of the following:
commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:10:06 2014 -0700

    Updates templates files

commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:08:19 2014 -0700

    compiles on Windows

commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:55:30 2014 -0700

    adds cocos2d.h

commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:54:24 2014 -0700

    re-adds missing files

commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:51:12 2014 -0700

    Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes

commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:49:12 2014 -0700

    Adds SimpleAudioEngine

commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:47:45 2014 -0700

    Compiles for Android

commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:13:35 2014 -0700

    Fixes the includes
2014-04-26 10:11:22 -07:00
James Chen f51c39c034 closed #3897 : Constructors should be protected, but should be a way to disable them, added CC_CONSTRUCTOR_ACCESS.
Thank @pandamicro.
2014-03-21 13:44:29 +08:00
edba 4da6b97786 Added getPropertiesForGID that assings value instead of returning it. 2014-01-31 14:57:26 -08:00
walzer 64af0de648 update copyrights for 2014, in cocos/2d/ folder 2014-01-07 11:25:07 +08:00
James Chen 17ff6ef764 Renames: IntValueMap —> ValueMapIntKey 2013-12-26 22:07:20 +08:00
boyu0 6e6ccbd5f9 change some const char* to const std::string& 2013-12-24 15:49:58 +08:00
Ricardo Quesada a8c317bd83 getDescription() works as expected
renames `description` to `getDescription`. Adds `virtual`  to it.
Adds `getDescription` to missing nodes.
2013-12-12 14:30:22 -08:00
James Chen 54289276de issue #2790: ValueArray —> ValueVector, ValueDict —> ValueMap, IntValueDict —> IntValueMap. 2013-12-04 17:46:57 +08:00
James Chen 4ec6e50cc4 issue #2790: Pure base data from Dictionary* to ValueDict, Array* to ValueArray. 2013-12-04 16:02:52 +08:00
James Chen cb215bc931 issue #2790: Vector<T> replaces Array* finished. 2013-12-04 16:01:55 +08:00
Ricardo Quesada 17a6575bd3 more protected constructors
Adds protected constructors for:

* ClippingNode
* ParallaxNode
* RenderTexture
* TMXTiledMap
2013-11-14 16:33:43 -08:00
Ricardo Quesada ddb0111392 continue replacing `const char*` with `const std::string&`
This patch includes:

* Continue replacing `const char*` with `const std::string&`  where it makes sense.
* It also removes some Hungarian notation from the code.
* It fixes some indentation issues in part of the code
* It replaces `int` or `unsigned int` with `long` where it makes sense.
2013-11-06 17:05:13 -08:00
minggo 95acb1b9e3 issue #2905: helloworld build ok on android 2013-10-14 14:01:00 +08:00
minggo 49d7bbd600 issue #2905: remove sub folders except platform 2013-10-12 15:41:45 +08:00