halx99
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c16a33e347
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Migrate more macors
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2022-07-16 10:43:05 +08:00 |
涓€绾跨伒
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ac1872494c
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Remove unnecessary check [skip ci]
refer to #748
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2022-07-15 19:44:31 +08:00 |
halx99
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41d2c44308
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Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
涓€绾跨伒
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b7467da607
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Migrate extension lua (#747)
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2022-07-12 21:31:54 +08:00 |
涓€绾跨伒
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bf77f46dce
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
halx99
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e1757a275f
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Merge: 3a070cd801 9d2ed962e6
Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
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2022-07-05 15:53:50 +08:00 |
halx99
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6aaff5cda8
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Delete *.obj to avoid missing 3d model .obj
a. build_xxx, out_xxx in .gitignore is enough ignore code .obj
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2022-07-05 15:53:33 +08:00 |
halx99
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36caefd1d0
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Committing genbindings changes
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2022-07-05 07:53:11 +00:00 |
Turky Mohammed
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656babac78
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[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
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2022-07-05 14:48:46 +08:00 |
halx99
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ba582903fc
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Spine runtime can use official code
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2022-07-05 14:13:15 +08:00 |
DelinWorks
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d50d34ea3b
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Separate renderer enums to their own file.
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2022-07-04 19:52:17 +03:00 |
halx99
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9af6fc8c88
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Committing genbindings changes
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2022-07-04 16:47:16 +00:00 |
涓€绾跨伒
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e6ae7c44b3
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Merge: 555f847c1f 6dd8b2c74a
Merge pull request #702 from DelinWorks/improve-engine-types
[PROPOSAL] Move global enums to their own file.
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2022-07-05 00:39:20 +08:00 |
DelinWorks
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96158090db
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Add stride functions and remove unneeded UNSPEC value.
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2022-07-04 19:20:04 +03:00 |
DelinWorks
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7e199cce21
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Update lua_cocos2dx_auto.cpp
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2022-07-04 18:34:50 +03:00 |
halx99
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a31ba3caae
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Improve meshdata load
- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
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2022-07-04 23:23:33 +08:00 |
DelinWorks
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49508bd13c
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Improve function naming.
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2022-07-04 17:45:23 +03:00 |
halx99
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0b4363bfc0
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Refator sampler name in shader
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2022-07-04 21:26:48 +08:00 |
DelinWorks
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a8d704babe
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Improve function naming and add descriptions.
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2022-07-04 05:55:29 +03:00 |
DelinWorks
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6a7a77c604
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Update CCDirector.h
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2022-07-04 04:58:13 +03:00 |
halx99
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38743291e2
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Improve class IndexArray
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2022-07-04 09:13:06 +08:00 |
DelinWorks
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c97042be2e
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Fix android arm64 incorrect random number generation.
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2022-07-04 03:28:55 +03:00 |
DelinWorks
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35d3df7075
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Fix mobile compilation.
Treat `CC_ENABLE_CACHE_TEXTURE_DATA` portion of code accordingly.
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2022-07-03 22:50:19 +03:00 |
DelinWorks
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a4be3feda6
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Update lua_cocos2dx_auto.cpp
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2022-07-03 21:40:51 +03:00 |
DelinWorks
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0ff762b835
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Move global enums to their own file.
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2022-07-03 20:43:55 +03:00 |
halx99
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5f4e2c0463
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[WIP] Wrapper IndexArray with byte_buffer
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2022-07-03 17:24:10 +08:00 |
halx99
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e0e7b2a6c5
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Committing genbindings changes
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2022-07-03 07:36:16 +00:00 |
halx99
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7ef1ab7eb0
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Committing genbindings changes
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2022-06-30 13:51:59 +00:00 |
涓€绾跨伒
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6d2bc9bbf2
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Revert "Unify frame rate control logical to director mainLoop"
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2022-06-30 21:04:00 +08:00 |
halx99
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18f7def462
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Committing genbindings changes
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2022-06-30 12:22:46 +00:00 |
halx99
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f48be5bf4a
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Committing genbindings changes
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2022-06-28 09:42:02 +00:00 |
涓€绾跨伒
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6d1a2e70e7
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Merge: 040a64b920 884a4c3b1d
Merge pull request #675 from adxeproject/unify-fps-limit
Unify frame rate control logical to director mainLoop
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2022-06-28 17:33:00 +08:00 |
涓€绾跨伒
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8b42852d1f
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Delete unused comment [skip ci]
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2022-06-28 17:14:35 +08:00 |
halx99
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0acbfdb35a
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Committing genbindings changes
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2022-06-28 08:51:45 +00:00 |
涓€绾跨伒
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614397d0f4
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Merge: 7f795d7a6c c6c07428bf
Merge pull request #677 from rh101/rendertarget-fix
Make the render target selectable for RenderTexture
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2022-06-28 16:39:59 +08:00 |
halx99
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f8c036e621
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Improve frame rate control precision
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2022-06-28 16:33:50 +08:00 |
rh101
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62af2299a6
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Allow the selection of a shared or new render target for each instance of RenderTexture
Add a method to check if the RenderTexture is using a shared render target
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2022-06-28 17:42:33 +10:00 |
halx99
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6d9c4ea327
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Fix ci
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2022-06-28 14:53:39 +08:00 |
halx99
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7591ed14cd
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Committing genbindings changes
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2022-06-25 07:30:20 +00:00 |
halx99
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52f6bcb989
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Committing genbindings changes
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2022-06-24 06:28:59 +00:00 |
halx99
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6068b0389e
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Committing genbindings changes
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2022-06-19 17:57:08 +00:00 |
Turky Mohammed
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5a0f0f9073
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Merge: 101f09d912 820ad21a46
Merge branch 'adxeproject:dev' into camera-2d-zoom-feature
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2022-06-17 17:16:55 +03:00 |
DelinWorks
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fed10a0197
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Add comment. [skip ci]
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2022-06-17 17:16:39 +03:00 |
Turky Mohammed
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7c1c0a0f56
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Merge: 610711a164 990531ecdc
Merge branch 'adxeproject:dev' into partical-system-animation
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2022-06-16 19:41:56 +03:00 |
DelinWorks
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fd4bfb0fd5
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Apply orthographic zoom values non-destructively.
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2022-06-16 16:41:40 +03:00 |
halx99
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482df4befc
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Committing genbindings changes
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2022-06-16 13:25:34 +00:00 |
Turky Mohammed
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87e4fad96c
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Merge: a2bea19e1e 3ac444efa6
Merge branch 'adxeproject:dev' into partical-system-animation
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2022-06-12 17:26:54 +03:00 |
DelinWorks
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237a3ccbad
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Improve emission shapes workflow.
`ps->addEmissionShape(ParticleSystem::createConeShape({ -2000, 0 }, 400, 90, 50));` is the new workflow.
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2022-06-11 18:06:43 +03:00 |
halx99
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1e080a0f60
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Committing genbindings changes
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2022-06-09 09:21:12 +00:00 |
halx99
|
7943dce776
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Committing genbindings changes [skip ci]
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2022-06-09 08:51:15 +00:00 |