Commit Graph

8954 Commits

Author SHA1 Message Date
minggo 99911b6f3f Merge pull request #11694 from CocosRobot/update_lua_bindings_1430804693
[AUTO]: updating luabinding & jsbinding automatically
2015-05-05 17:17:55 +08:00
samuele3hu f1b5729183 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_7_remove_vs2012 2015-05-05 16:14:57 +08:00
samuele3hu 037c17fe5d Remove vs2012 support in v3 2015-05-05 16:11:26 +08:00
CocosRobot 534868368e [AUTO]: updating luabinding & jsbinding automatically 2015-05-05 05:48:55 +00:00
CocosRobot 6ef35d48ae [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
minggo 701d5fa827 Merge pull request #11673 from vovkasm/dev/v3-cleanup
Fix warnings in v3.
2015-05-05 11:26:10 +08:00
minggo 5a7cf31663 Merge pull request #11682 from CocosRobot/update_lua_bindings_1430789665
[AUTO]: updating luabinding automatically
2015-05-05 11:17:06 +08:00
zhangbin 23ed3dbe4c Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3 2015-05-05 10:53:04 +08:00
zhangbin b4f2d94109 Update js bindings & js tests. 2015-05-05 10:50:19 +08:00
minggo e75936b778 Merge pull request #11669 from samuele3hu/v3.7
Update cocos2dx_3d.ini and cocos2dx.ini for generating Lua bindings code to support CC_CONSTRUCTOR_ACCESS  equal to public
2015-05-05 09:37:56 +08:00
CocosRobot 4414536612 [AUTO]: updating luabinding automatically 2015-05-05 01:36:54 +00:00
minggo 564918c604 Merge pull request #11659 from WenhaiLin/v3.7
Label:Fixed crash.
2015-05-05 09:30:54 +08:00
WenhaiLin 26c9be7881 Add FileUtils::getSuitableFOpen[window-universal] 2015-05-04 16:06:04 +08:00
WenhaiLin 1839564fbb Merge branch 'v3-dev-get-suitable-f-open' of https://github.com/perminovVS/cocos2d-x into v3.7 2015-05-04 10:16:47 +08:00
WenhaiLin 22c46b5c14 Label:Fixed the character positions could be wrong if `getLetter(letterIndex)` get called. 2015-05-04 10:07:37 +08:00
TankorSmash 88833213ca Fix setSprite never updating progress on ProgressTimer
Basically whenever you set a new sprite on a ProgressTimer, the new sprite is hidden.

 Calling setPercentage once with the same value doesn't work because the new percentage is the same as the old one. I've got a workaround setting the percentage to 0 and then back to the old value, but this change seems to solve that issue entirely.
2015-05-03 14:35:50 -04:00
WenhaiLin 004cb5464e Fixed crash 2015-05-03 22:15:58 +08:00
Vladimir Timofeev fd3e44b72b Fix warning in the ClippingNode class. Do not define the setProgram(Node*,GLProgram*) helper function on 'non OpenGL ES' platforms. 2015-05-01 12:36:19 +03:00
Vladimir Timofeev 912956a3b3 Correct field initialization order in spine (Xcode warnings). 2015-05-01 12:20:11 +03:00
Vladimir Timofeev 0aecc15a25 Correct field initialization order in various places (Xcode warnings) 2015-05-01 12:19:30 +03:00
Vladimir Timofeev 2d8c687d6e Fix the Frame class:
* Field initialization order (warning in Xcode)
* Make conditions with && and || more readable for programmers (warning in Xcode)
2015-05-01 11:51:20 +03:00
Vladimir Timofeev ad494a7131 Make a UserDefault destructor to be virtual.
Because the UserDefault has virtual functions and allow programmers to inherit from, it must have a virtual destructor to allow a child object to destroy correctly.
2015-05-01 11:45:47 +03:00
samuele3hu f4b57511b0 Update cocos2dx_3d.ini and cocos2dx.ini for generating Lua bindings code to support CC_CONSTRUCTOR_ACCESS equal to public 2015-04-30 17:18:12 +08:00
WenhaiLin 7472bafee3 Label:When you invoking `getLetter(letterIndex)` and `setString(text)` in sequence, and `letterIndex` greater than the length of `text`, it might crash your program. 2015-04-30 15:13:41 +08:00
CocosRobot 2b916b3b80 [AUTO]: updating luabinding automatically 2015-04-30 06:56:36 +00:00
minggo 4acd231f89 merge v3.6 2015-04-30 13:46:08 +08:00
minggo 79a6f2f510 Merge pull request #11652 from MSOpenTech/v3.6-winrt-fix
V3.6 Windows Phone 8.1 fix for issues 11606 and 11607
2015-04-30 09:41:52 +08:00
Dale Stammen 904abeab87 added CC_WINDOWS_PHONE_8_1 to preprocessor defines 2015-04-29 09:48:14 -07:00
Dale Stammen f64012d77b special shaders for Windows Phone 8.1 with no gl_PointSprite 2015-04-29 09:47:44 -07:00
WenhaiLin 1950498b0a Replace tab with space. 2015-04-29 18:41:10 +08:00
WenhaiLin 8f3566add9 Merge branch 'v3.6' of https://github.com/WenhaiLin/cocos2d-x into v3.6 2015-04-29 18:37:18 +08:00
Wenhai Lin 1d9ff11837 VideoPlayer:Fixed can't play video on Android 2.3.x 2015-04-29 18:32:59 +08:00
minggo 9586cdf2c8 Merge pull request #11650 from xiaofeng11/v3.6
Fix a logical bug that may cause null pointer been used
2015-04-29 16:21:17 +08:00
XiaoFeng 9d0741544c Fix a logical bug that may cause null pointer been used 2015-04-29 15:58:44 +08:00
minggo d768c8c5f4 Merge pull request #11645 from xiaofeng11/v3.6
Fix wrong shadow & outline color bug for text component
2015-04-29 14:16:26 +08:00
XiaoFeng 49b465f0f4 Fix wrong shadow & outline color bug for text component 2015-04-29 10:46:23 +08:00
minggo d0cf310a0b Merge pull request #11643 from super626/v3.6
missing texture color
2015-04-29 10:33:32 +08:00
yangxiao 59988fdcc0 missing texture color 2015-04-29 10:30:18 +08:00
minggo 37c9a9cb98 Merge pull request #11636 from super626/v3.6
fix bug some 3d sprite crash when texture missing on release mode
2015-04-29 09:35:37 +08:00
yangxiao e424cb4777 fix bug some 3d sprite crash when texture missing on release mode 2015-04-28 23:55:23 +08:00
minggo 21987592d2 Merge pull request #11632 from WenhaiLin/v3.6
Fixed warns and crash on Win32.
2015-04-28 21:18:42 +08:00
CocosRobot 1f02af4a94 [AUTO]: updating luabinding automatically 2015-04-28 12:21:56 +00:00
minggo 48729b653f Merge pull request #11630 from samuele3hu/v3.6_test1
Add Lua-bindings for SpritePolygon and related test case
2015-04-28 20:13:52 +08:00
WenhaiLin ce7e36f76e Fixed warns and crash on Win32. 2015-04-28 20:10:56 +08:00
samuele3hu 5819159889 Add Lua-bindings for SpritePolygon and related test case 2015-04-28 18:19:57 +08:00
Milos Jakovljevic 0343fd4061 Changing the name of the Action, adding more comments 2015-04-28 11:48:19 +02:00
minggo 85e58dce55 Merge pull request #11598 from HueyPark/v3.6
Fix android http client memory leak
2015-04-28 16:38:21 +08:00
minggo 164cf78844 Merge pull request #11620 from WenhaiLin/v3.6
Fixed compile error on VS 2012.
2015-04-28 13:36:16 +08:00
minggo 692ed1e4ad Merge pull request #11625 from xiaofeng11/v3.6
Fix simulator crash when miss some armature resource
2015-04-28 13:34:32 +08:00
XiaoYang 8920491287 Merge pull request #314 from lvlonggame/v3
fix bug: set sprite name
2015-04-28 12:00:24 +08:00
XiaoFeng 27e3dce628 Fix simulator crash when miss some armature resource 2015-04-28 11:54:36 +08:00
samuele3hu 2a59180da3 Merge branch 'v3.6' of https://github.com/cocos2d/cocos2d-x into v3.6_test1 2015-04-28 11:30:01 +08:00
samuele3hu c801d1868c Update Sprite3DTest and VideoPlayerTest about Lua 2015-04-28 11:27:50 +08:00
andyque 854fcdf2bf fix spritepolygon 2015-04-28 11:26:21 +08:00
andyque a6a2dddfe9 fix spritepolygon 2015-04-28 10:51:26 +08:00
WenhaiLin 41e2d84116 Fixed compile error on VS 2012. 2015-04-28 10:35:21 +08:00
minggo 99482d4e48 Merge pull request #11614 from xiaofeng11/v3.6
Fix simulator crash when add animation under a user defined lua extension
2015-04-28 09:45:44 +08:00
minggo a32a1029f5 Merge pull request #11617 from lvlonggame/v3
fix bug: set sprite name
2015-04-28 09:35:04 +08:00
minggo ce9f40fb9a Merge pull request #11619 from samuele3hu/v3.6_test1
Fix the bugs about cubeMap & Skybox lua test case and update the Android.mk about SpritePolygon
2015-04-28 09:32:30 +08:00
samuele3hu dc765aee25 Merge branch 'v3.6' of https://github.com/cocos2d/cocos2d-x into v3.6_test1 2015-04-28 09:19:03 +08:00
samuele3hu 51bcac9e84 Fix the bugs about cubeMap & Skybox lua test case and update the Android.mk about SpritePolygonTest 2015-04-28 09:17:00 +08:00
lvlong cecea92fde fix bug: set sprite name 2015-04-27 19:12:44 +08:00
CocosRobot a7edda72f5 [AUTO]: updating luabinding automatically 2015-04-27 09:47:08 +00:00
XiaoFeng 28264c0742 Fix simulator crash when add animation under a user defined lua extension 2015-04-27 17:42:20 +08:00
minggo 5197044e8c Merge pull request #10679 from loadrunner/physics_sensor
added sensor property to shapes
2015-04-27 17:40:08 +08:00
WuHao 597d2289c0 Merge branch 'v3.6' of https://github.com/cocos2d/cocos2d-x into v3.6 2015-04-27 17:31:50 +08:00
WuHao a046f74c4d fix anchor point bug 2015-04-27 17:30:38 +08:00
WuHao dcf8f674bc Merge branch 'v3.6' of https://github.com/Wu-Hao/cocos2d-x into v3.6
Conflicts:
	cocos/2d/SpritePolygon.cpp
	cocos/2d/SpritePolygonCache.cpp
2015-04-27 17:18:26 +08:00
minggo ee29888d8e [ci skip] update version 2015-04-27 16:46:03 +08:00
WuHao 815c6a9b74 merge the start and end points 2015-04-27 16:33:54 +08:00
minggo 2d2f0aac59 fix indent 2015-04-27 16:25:24 +08:00
minggo 8c4cecca0d fix indent and translate Chinese comment to English 2015-04-27 16:22:54 +08:00
CocosRobot 09a6cc19b7 [AUTO]: updating luabinding automatically 2015-04-27 07:48:42 +00:00
minggo c0b2433bb5 Merge branch 'v3' of https://github.com/qiutaoleo/cocos2d-x into check-filename-case-on-windows 2015-04-27 15:45:23 +08:00
samuele3hu 3de665b9cd Update SpritePolygon 2015-04-27 15:19:26 +08:00
minggo c9bacd58e8 Merge pull request #11591 from Wu-Hao/v3.6
V3.6
2015-04-27 14:22:21 +08:00
WuHao c7e990dcae Merge branch 'v3.6' of https://github.com/Wu-Hao/cocos2d-x into v3.6
Conflicts:
	cocos/2d/SpritePolygon.cpp
2015-04-27 13:39:41 +08:00
WuHao 9f2ea5fbb9 fixed some SpritePolygon create, added more tests 2015-04-27 13:34:47 +08:00
samuele3hu d7dbb910d0 Update SpritePolygonCache 2015-04-27 11:57:36 +08:00
samuele3hu cf53d13f6f Update SpritePolygon.cpp 2015-04-27 11:07:08 +08:00
samuele3hu 6f17dcecf2 Update config.json for 3rd-party-libs and SpritePolygonCache 2015-04-27 11:01:47 +08:00
minggo 0a8f533e80 Merge pull request #11590 from super626/v3
Animate3D Quality control
2015-04-27 10:58:10 +08:00
WuHao c2cefadb6f Merge branch 'v3.6' of https://github.com/Wu-Hao/cocos2d-x into v3.6 2015-04-27 10:44:56 +08:00
WuHao cd0ebc1801 fix the info struct 2015-04-27 10:44:23 +08:00
CocosRobot 09cddb4d4b [AUTO]: updating luabinding automatically 2015-04-27 02:25:05 +00:00
minggo c500d6b0a7 Merge pull request #11588 from WenhaiLin/v3-jsb
[js-tests]Fixed crash.
2015-04-27 10:20:07 +08:00
minggo 033cfaa30b Merge pull request #11592 from fusijie/add_EaseRateAction_create_method
Add EaseRateAction::create() method.
2015-04-27 10:16:38 +08:00
samuele3hu bd5ca083e9 Fix the compile error of SpritePolygonTest on the win32 and wp8.1 2015-04-26 23:08:14 +08:00
HueyPark 25a9c90b54 Fix android http client memory leak 2015-04-26 20:52:09 +09:00
Danut Chereches 5f692962b9 fixed 'seperate' typo
issue #8408
2015-04-25 00:02:39 +03:00
Jacky 633c1aed75 Add EaseRateAction::create() method. 2015-04-24 18:31:44 +08:00
WuHao 9496a48800 Merge branch 'v3.6' of https://github.com/cocos2d/cocos2d-x into v3 2015-04-24 18:29:23 +08:00
WuHao c1d10ffa1c fixed poly2tri creation method, added testCase 2015-04-24 18:28:28 +08:00
WuHao 5620da1adf fixed anchor point issue, removed rect rotated property 2015-04-24 18:17:12 +08:00
XiaoYang d7deabc3ad Merge pull request #311 from lvlonggame/v3
animate 3d quality
2015-04-24 17:54:28 +08:00
WuHao 0e318dd8dc fixed UV issue, also taking account of contentScaleFactor, made test case better 2015-04-24 17:39:43 +08:00
WenhaiLin 5e5cd5faa1 [js-tests]Fixed crash on Win32/Universal. 2015-04-24 17:12:46 +08:00
minggo 0198c8707b Merge pull request #11572 from super626/v3
Fix memory leak
2015-04-24 16:42:33 +08:00
songchengjiang 2aee4abd66 fix https://github.com/cocos2d/cocos2d-x/issues/11203
fix the error of CCBundle3D
2015-04-24 15:31:50 +08:00
lvlong a379196340 modify comments 2015-04-24 14:06:20 +08:00
lvlong 8e51a561b1 modify some about animate3D quality! 2015-04-24 11:49:28 +08:00
XiaoFeng 07725ce84d fix 2015-04-24 11:40:15 +08:00
minggo 2245272922 Merge pull request #11560 from natural-law/v3-jsb
Add js related files.
2015-04-24 11:11:16 +08:00
zhangbin 252e5e1183 Make the lua projects temporarily works well. 2015-04-24 10:17:38 +08:00
pandamicro 6b4f8cc0ab Fix local storage get item issue when item inexist 2015-04-23 19:06:06 +08:00
WuHao 07349ff588 initial cpp test 2015-04-23 18:03:03 +08:00
XiaoFeng faddbd8e71 Add function to texture cache for studio to check if texture have been already loaded 2015-04-23 16:50:28 +08:00
WuHao ada7ced0a8 change getVecCount to ssize_t 2015-04-23 16:40:11 +08:00
zhangbin 61cf0ad28b Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3-jsb 2015-04-23 15:46:19 +08:00
lvlong 59b7ab8154 fix bug: animation curve memory leak ! 2015-04-23 14:35:37 +08:00
WuHao 1ee87140b1 renamed PolySprite to SpritePolygon 2015-04-23 14:34:56 +08:00
zhangbin dcca32bd82 Update the CMakeLists & the remote url of submodule js-bindings. 2015-04-23 14:23:19 +08:00
Dale Stammen ac8755868d need to call Cleanup() if app is terminating 2015-04-22 19:13:12 -07:00
Dale Stammen b78f830ed8 cleaned up Draw() 2015-04-22 19:11:42 -07:00
Dale Stammen 4119b0f10d cleaned up Draw() 2015-04-22 19:11:29 -07:00
Dale Stammen 22daece170 made Cleanup() public 2015-04-22 19:08:11 -07:00
hobogenized 30b2821729 Reverting spine files 2015-04-22 22:07:52 -04:00
Dale Stammen c3335551b8 added EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE 2015-04-22 19:07:48 -07:00
samuele3hu 7c77bc9587 Add the PolySprite support and adjust the project setting on the different platform 2015-04-23 00:51:47 +08:00
minggo 1f5e5b5058 Merge pull request #11536 from xiaofeng11/v3
Update Node3DReader compatibility
2015-04-22 10:25:49 +08:00
minggo 44fefde83d Merge pull request #11537 from CocosRobot/update_lua_bindings_1429611994
[AUTO]: updating luabinding automatically
2015-04-22 10:25:31 +08:00
Dale Stammen 0f3ff6f762 Merge branch 'v3' into v3-winrt-typo-fix 2015-04-21 18:18:00 -07:00
Dale Stammen 84a47000b5 rename -win to -winrt 2015-04-21 18:17:18 -07:00
Dale Stammen aec086a473 convert BGR and RGB to GUID_WICPixelFormat24bppRGB 2015-04-21 18:16:54 -07:00
Dale Stammen 516966a96f check for PixelFormat::DEFAULT 2015-04-21 18:11:56 -07:00
Dale Stammen a2ed8e7234 disable INCREMENTAL for ARM builds. Fixes lnk2013 error 2015-04-21 08:38:19 -07:00
Dale Stammen 0c47df5df2 fixed typo. Changed KEY_BACKSPACE to KEY_ESCAPE in comments 2015-04-21 06:21:32 -07:00
lvlong 4f96037e15 1. Merge branch 'v3' of github.com:super626/cocos2d-x into v3
2. fix bug: memory leak!
2015-04-21 19:38:38 +08:00
CocosRobot 30ccbe3526 [AUTO]: updating luabinding automatically 2015-04-21 10:29:17 +00:00
pipu fcd48ce2c3 Reset method purge() definition. 2015-04-21 18:16:38 +08:00
pipu 04cde1c52c Modify that serialize base attribute for Node3DReader. 2015-04-21 18:05:46 +08:00
minggo 80bc3bf021 Merge pull request #11523 from MSOpenTech/v3-winrt-backbutton
V3 Windows Phone 8.1 back button support
2015-04-21 17:10:01 +08:00
lvlong cae82fcdeb fix bug: memory leak 2015-04-21 15:02:09 +08:00
hobogenized e2aaa88f1e Attempting to fix build error; removed extraneous comment 2015-04-21 01:56:02 -04:00
hobogenized 33f642c298 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into my_fix_branch 2015-04-21 01:51:52 -04:00
hobogenized 9b34e60896 Renamed another shadowed variable since ii was already taken 2015-04-21 00:12:51 -04:00
zhangbin 8abd2269bd Update js bindings. 2015-04-21 11:46:00 +08:00
hobogenized b7b6307703 Using ii instead of currIndex for brevity 2015-04-20 23:13:53 -04:00
hobogenized 22df7df76a Renamed shadowed variables to reduce confusion when reading source code 2015-04-20 22:57:55 -04:00
minggo f6276dd4b3 Merge pull request #10983 from perminovVS/v3-texture-init-check-error
Clean possible GL error init Texture2D
2015-04-21 09:50:54 +08:00
Dale Stammen 83b68ef693 added comment on how back button event is handled 2015-04-20 18:36:58 -07:00
minggo 7a1a021974 Merge pull request #11517 from andyque/fix-widget-gray-shader-issue
Fix widget gray shader issue
2015-04-21 09:34:18 +08:00
minggo fa6735e68f Merge pull request #11518 from perminovVS/v3-dev-optimize-vec3-v2.1
Optimize Vec3 use constructor default.
2015-04-21 09:33:05 +08:00
Dale Stammen 50f381f070 added CCLOG message to describe how to handle Windows Phone back button event 2015-04-20 18:30:52 -07:00
minggo 3e9fd67ab2 Merge pull request #11520 from super626/v3
Improve Animate3D
2015-04-21 09:30:43 +08:00
Dale Stammen 4169ebf5c8 Windows Phone 8.1 back button and terminate app support 2015-04-20 10:43:34 -07:00
Dale Stammen e00b0dfbd9 Merge branch 'v3' into v3-winrt-backbutton 2015-04-20 08:17:16 -07:00
yangxiao 7c37123dbd remove fade in animation if no running animation 2015-04-20 19:45:31 +08:00
yangxiao e8b21589fc avoid some remap 2015-04-20 19:33:16 +08:00
htl 2476f2b52d fixed win32 application return code 2015-04-20 18:27:21 +08:00
yangxiao 1a50610c00 Merge branch 'newcode' into v3 2015-04-20 18:21:07 +08:00
zhangbin 6ee624796a Merge branch 'v3-jsb' of github.com:natural-law/cocos2d-x into v3-jsb 2015-04-20 18:09:57 +08:00
zhangbin a1b5fa5a8e Solve the error in js template. 2015-04-20 18:09:39 +08:00
Vladimir Perminov 6ef1e7e3d0 Optimize Vec3 use constructor default.
Make Vec3 vec3(Vec3::ZERO); to Vec3 vec3;
2015-04-20 12:56:43 +03:00
andyque 484153aff7 remove ui shaders in windows platform 2015-04-20 17:54:49 +08:00
yangxiao bc62338b36 map use node instead of sprite 2015-04-20 17:49:01 +08:00
minggo 15fe283c2e Merge pull request #11515 from xiaofeng11/v3
update compatibility for upgraded node3d come with 2.2.5 version
2015-04-20 17:05:32 +08:00
andyque 6fb29ad1b0 remove uishader settings 2015-04-20 17:04:49 +08:00
andyque e02dad3489 fix ui grayscale shader memory release issue 2015-04-20 17:00:40 +08:00
minggo cdf00408a7 Merge pull request #11513 from andyque/fix-wp8.1-include-path
fix freetype include path on win-8.1
2015-04-20 16:01:55 +08:00
pipu 388e4b3a93 Modify that parse position for Node3DReader. 2015-04-20 15:56:36 +08:00
andyque 1e514f0a2b fix freetype include path on win-8.1 2015-04-20 15:54:31 +08:00
minggo 76613fc85f Merge pull request #11506 from CocosRobot/update_lua_bindings_1429508341
[AUTO]: updating luabinding automatically
2015-04-20 15:51:57 +08:00
minggo 8f88afa123 Merge pull request #11510 from xiaofeng11/v3
Bug fix
2015-04-20 15:50:44 +08:00
CocosRobot 87e29db218 [AUTO]: updating luabinding automatically 2015-04-20 05:40:58 +00:00
minggo fc16bc6154 Merge pull request #11501 from samuele3hu/v3_studio2
Add Lua bindings for WebView and related test case
2015-04-20 13:36:08 +08:00
samuele3hu 9477e89723 Fix the compile error on the win32 2015-04-20 11:46:48 +08:00
pipu 4b320a1677 Modify that parse text shadow and outline. 2015-04-20 11:39:43 +08:00
minggo bb4e749a93 Merge pull request #11489 from dumganhar/clean-order
[Director FIX]: Clean all schedulers and remove all eventlisteners after exiting scene
2015-04-20 10:47:37 +08:00
minggo c7fe7704d4 Merge pull request #11499 from perminovVS/v3-dev-user-default-only-delegate
UserDefault::setDelegate
2015-04-20 10:36:56 +08:00
samuele3hu 4f22a1470b Update the project setting 2015-04-20 10:11:39 +08:00
WenhaiLin dc768dbd8c Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-jsb-merge 2015-04-20 10:06:48 +08:00
samuele3hu 067ad6ad60 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_studio2
Conflicts:
	cocos/scripting/lua-bindings/proj.android/Android.mk
	cocos/scripting/lua-bindings/proj.ios_mac/cocos2d_lua_bindings.xcodeproj/project.pbxproj
2015-04-20 10:05:02 +08:00
Dale Stammen 5f263968ae Merge branch 'v3' into v3-winrt-backbutton 2015-04-19 18:55:02 -07:00
minggo 5b5d9f1337 Merge pull request #11498 from perminovVS/v3-dev-optimize-vec2
Optimize Vec2
2015-04-20 09:53:28 +08:00
Dale Stammen ec378b612e added listener if back button event not handled by app 2015-04-19 18:53:10 -07:00
Dale Stammen a97d5c5370 added support for hardware back button on Windows Phone 8.1 2015-04-19 16:31:30 -07:00
Vladimir Perminov 87d0d4f677 UserDefault::setDelegate
UserDefault very slow, each call need read / write and parse xml file.
Delegate makes it possible to use other variants.
2015-04-19 22:07:48 +03:00
Vladimir Perminov 4c33050536 Optimize Vec2
small function Vec2 move to Vec2.inl
Added:
setZero();

Change all code:
_vec2 = Vec2(x, y); -> _vec2.set(x, y);
Vec2 vec2 = Vec2(x, y); -> Vec2 vec2(x, y);
_vec2 += Vec2(x, y); -> _vec2.add(x, y);
_vec2 = Vec2::ZERO; -> _vec2.setZero();
Vec2 vec2(Vec2::ZERO); -> Vec2 vec2;
2015-04-19 20:40:52 +03:00
Vladimir Perminov 694b9adc1e Add FileUtils::getSuitableFOpen
win32 fopen only ansi encoding.
if filePath contains utf8 characters fopen fail.
AudioCache FileFormat::OGG bag, can't open file, if filePath contains
utf8.

Need make all filename for fopen correct encoding.
Only Win32 FileUtils::getSuitableFOpen return
StringUtf8ToAnsi(filename),
other platform return filename

all fopen use FileUtils::getSuitableFOpen
2015-04-19 14:00:27 +03:00
Milos Jakovljevic a13c519882 Adding FloatAction to animate any property over time. 2015-04-18 14:35:14 +02:00
James Chen 6864a4a7bb [Director FIX]: Clean all scheduler and remove all eventlisteners after exiting scene 2015-04-18 15:06:09 +08:00
Dale Stammen f1f0c5a653 start of back button support 2015-04-17 15:47:52 -07:00
Dale Stammen 79f312d101 call pause on correct thread 2015-04-17 09:31:02 -07:00
Dale Stammen 2ccff5671a fix for encoding images with WIC 2015-04-17 09:20:23 -07:00
minggo f210fadb00 Merge pull request #11472 from milos1290/v3
Adding Lerp for Vec3
2015-04-17 17:56:10 +08:00
minggo e133f81226 Merge pull request #11482 from samuele3hu/v3_remove_useless
[ci skip]Fix the error that the default value of `a` should be 255 when converting a color3b_table into cocos2d::Color4B
2015-04-17 17:54:53 +08:00
minggo f38bfdf212 Merge pull request #11478 from WenhaiLin/v3-label-fix
Label:Fixed the shadow effect of system font might not be shown.
2015-04-17 17:53:52 +08:00
minggo 768d2bdb48 Merge pull request #11481 from andyque/remove-all-lz-in-android
remove system zlib dependency since we use our own prebuilt version
2015-04-17 17:49:14 +08:00
samuele3hu 9aadc2a993 Fix the error that the default value of `a` should be 255 when converting a color3b_table into cocos2d::Color4B, 2015-04-17 17:40:28 +08:00
zhangbin e5672b6e1f Update js bindings. 2015-04-17 17:27:47 +08:00
andyque d3a06de6d6 remove system zlib dependency since we use our own prebuilt version of
zlib now.
2015-04-17 17:24:33 +08:00
minggo e3463d23a8 Merge pull request #11479 from samuele3hu/v3_remove_useless
Remove the reference of quick module
2015-04-17 17:13:51 +08:00
samuele3hu b300701ec4 Remove the reference of quick module 2015-04-17 15:52:45 +08:00
WenhaiLin 9c2e39dd49 Label:Fixed the shadow color of system font may be incorrect. 2015-04-17 15:42:41 +08:00
WenhaiLin 5a438ed9a1 Label:Fixed the shadow effect of system font might not be shown. 2015-04-17 15:26:43 +08:00
zhangbin 57805737d1 Merge branch 'v3-jsb' of github.com:natural-law/cocos2d-x into v3-jsb 2015-04-17 14:59:47 +08:00
zhangbin b8b49a387e Update the js template. 2015-04-17 14:59:12 +08:00
WenhaiLin 0ac99002d5 Label:disableEffect(LabelEffect::XXXX) support disable all effect. 2015-04-17 14:39:52 +08:00
samuele3hu b72034a3f6 Add Lua bindings for WebView and related test case 2015-04-17 14:08:47 +08:00
Wenhai Lin 03ef9b962a Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-jsb-merge 2015-04-17 11:47:09 +08:00
lvlong f55af40016 fix bug: label action in multiple cameras. 2015-04-17 10:19:20 +08:00
Milos Jakovljevic a33d775b51 Adding linear interpolation convenient method in MathUtils. 2015-04-16 15:17:25 +02:00
Milos Jakovljevic b3ee529a8c Adding Lerp for Vec3 2015-04-16 14:43:12 +02:00
minggo 3c7d5afce2 Merge pull request #11465 from WenhaiLin/v3-videoplayer-iosfix
Fix crash when play streamed MP4 file.
2015-04-16 18:16:28 +08:00
zhangbin 1f491cf656 Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3-jsb
Conflicts:
	build/cocos2d-wp8.sln
2015-04-16 17:04:07 +08:00
WenhaiLin fc75f46abb Fix crash when play streamed MP4 file. 2015-04-16 16:27:09 +08:00
minggo 408d164fea Merge pull request #11458 from andyque/fix-a-side-effect-of-button-memory-optimization
fix side effect of ui::button clone
2015-04-16 16:15:25 +08:00
andyque 8a9f420735 fix side effect of ui::button clone 2015-04-16 14:38:00 +08:00
minggo 0e7c096201 Merge pull request #11455 from xiaofeng11/v3
Fix won't load child bug
2015-04-16 14:37:22 +08:00
minggo 97f150a89f Merge pull request #11452 from MSOpenTech/v3-remove-wp8
V3 remove WP8 project files
2015-04-16 14:32:11 +08:00
pipu d1dcf3f620 Modify that serialize attribute "Children". 2015-04-16 13:58:01 +08:00
CocosRobot f1bd23aa32 [AUTO]: updating luabinding automatically 2015-04-16 02:19:38 +00:00
minggo 29de9d397f Merge pull request #11445 from andyque/improve-the-arguments
make scrollview time arguments more meaningful
2015-04-16 10:14:11 +08:00
minggo c7e41e1045 Merge pull request #11451 from WenhaiLin/v3-jni-string
Fixed JNI illegal start byte error
2015-04-16 10:00:22 +08:00
minggo 458aa0028b Merge pull request #11450 from jianglong0156/v3
uiWebView constructor add CC_CONSTRUCTOR_ACCESS
2015-04-16 09:58:23 +08:00
minggo 2b82c0c837 Merge pull request #11442 from xiaofeng11/v3
Fix action timeline bug
2015-04-16 09:34:45 +08:00
Dale Stammen b1c9c34c19 added Windows Image Component support for Windows 8.1 Universal App 2015-04-15 09:19:38 -07:00
Dale Stammen 01135f892f fixed typo 2015-04-15 09:19:17 -07:00
Dale Stammen 7d22e49642 only needed if _MSC_VER < 1900 2015-04-15 09:18:48 -07:00
Dale Stammen 68430ce4fa added Windows Image Component support for Windows 8.1 Universal App 2015-04-15 09:18:23 -07:00
Dale Stammen 081b9ccac2 updated freetype include path 2015-04-15 08:20:03 -07:00
Dale Stammen c9eb2790be updated chipmunk and freetype libs 2015-04-15 08:08:18 -07:00
Dale Stammen 911f8f6f8a removed WP8 UIEditBox project files 2015-04-15 07:16:39 -07:00
Dale Stammen b700798287 removed WP8 project files 2015-04-15 07:13:54 -07:00
Wenhai Lin 2dd88e8be5 Fixed JNI illegal start byte error 2015-04-15 18:20:52 +08:00
jianglong0156 8f8599a49b uiWebView constructor add CC_CONSTRUCTOR_ACCESS 2015-04-15 17:54:09 +08:00
andyque 96f8842ee1 make scrollview time arguments more meaningful 2015-04-15 16:37:11 +08:00
zhangbin 3641451c47 Update the submodule js-bindings & update solution files for js-bindings. 2015-04-15 13:58:41 +08:00
xiaofeng11 a8fcaf4f4f Merge pull request #17 from geron-cn/xiaov3
fix actiontimeline step over frame when (noloop play && timespeed>1)
2015-04-15 13:41:49 +08:00
geron-cn 7b376fd384 fix action timeline step over frame when no (loop play && timespeed>1) 2015-04-15 13:32:04 +08:00
minggo 60ef01b870 Merge pull request #11394 from giginet/intersects-circle
Implement Rect::intersectsCircle
2015-04-14 18:10:16 +08:00
CocosRobot 66fcba02b1 [AUTO]: updating luabinding automatically 2015-04-14 09:10:16 +00:00
minggo caf308f061 Merge pull request #11431 from CocosRobot/update_lua_bindings_1429000943
[AUTO]: updating luabinding automatically
2015-04-14 17:03:10 +08:00
minggo fbb1c578a2 Merge pull request #11430 from minggo/update-spine
update spine runtime to v2.1.25
2015-04-14 17:01:11 +08:00
CocosRobot 0e4a209241 [AUTO]: updating luabinding automatically 2015-04-14 08:44:30 +00:00
minggo 8b98dcd06b Merge pull request #11429 from andyque/optimize-button-memory-usage-v3
optimize memory usage of ui::Button
2015-04-14 16:38:47 +08:00
andyque 240bf58bfc fix edge case crash 2015-04-14 15:34:15 +08:00
minggo c62b34ac01 update spine runtime to v2.1.25 2015-04-14 15:23:16 +08:00
zhangbin 8c2413aa54 Add submodule js-bindings & html5. 2015-04-14 15:20:46 +08:00
andyque a2df0ca769 optimize memory usage of ui::Button 2015-04-14 15:00:42 +08:00
yangxiao 8c8058a9be merge cocos resolve conflict 2015-04-14 13:56:05 +08:00
minggo 4aaa494be7 Merge pull request #11421 from CocosRobot/update_lua_bindings_1428977404
[AUTO]: updating luabinding automatically
2015-04-14 10:58:08 +08:00
minggo 1ebcca8d9f Merge pull request #11417 from super626/terrain
Terrain
2015-04-14 10:50:21 +08:00
minggo 2b66bb7082 [ci skip] update version 2015-04-14 10:46:20 +08:00
CocosRobot a0a6b9cda4 [AUTO]: updating luabinding automatically 2015-04-14 02:12:05 +00:00
minggo 4211b20134 Merge pull request #11414 from likexx/patch-1
Update CCLabel.cpp
2015-04-14 10:06:09 +08:00
minggo 7f1d48978f Merge pull request #11416 from super626/v3
Sprite3D fix
2015-04-14 10:04:22 +08:00
minggo d246c33974 Merge pull request #11413 from WenhaiLin/v3-label-sf-position
Label:Fixed the position of system font is wrong if it is visited by a new camera.
2015-04-14 09:59:09 +08:00
minggo 06a2042a11 Merge pull request #11345 from IgorMats/v3
Add getStroke/setStroke methods for motion streak.
2015-04-14 09:36:03 +08:00