XiaoFeng
27e3dce628
Fix simulator crash when miss some armature resource
2015-04-28 11:54:36 +08:00
samuele3hu
2a59180da3
Merge branch 'v3.6' of https://github.com/cocos2d/cocos2d-x into v3.6_test1
2015-04-28 11:30:01 +08:00
samuele3hu
c801d1868c
Update Sprite3DTest and VideoPlayerTest about Lua
2015-04-28 11:27:50 +08:00
andyque
854fcdf2bf
fix spritepolygon
2015-04-28 11:26:21 +08:00
andyque
a6a2dddfe9
fix spritepolygon
2015-04-28 10:51:26 +08:00
WenhaiLin
41e2d84116
Fixed compile error on VS 2012.
2015-04-28 10:35:21 +08:00
minggo
99482d4e48
Merge pull request #11614 from xiaofeng11/v3.6
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Fix simulator crash when add animation under a user defined lua extension
2015-04-28 09:45:44 +08:00
minggo
a32a1029f5
Merge pull request #11617 from lvlonggame/v3
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fix bug: set sprite name
2015-04-28 09:35:04 +08:00
minggo
ce9f40fb9a
Merge pull request #11619 from samuele3hu/v3.6_test1
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Fix the bugs about cubeMap & Skybox lua test case and update the Android.mk about SpritePolygon
2015-04-28 09:32:30 +08:00
samuele3hu
dc765aee25
Merge branch 'v3.6' of https://github.com/cocos2d/cocos2d-x into v3.6_test1
2015-04-28 09:19:03 +08:00
samuele3hu
51bcac9e84
Fix the bugs about cubeMap & Skybox lua test case and update the Android.mk about SpritePolygonTest
2015-04-28 09:17:00 +08:00
lvlong
cecea92fde
fix bug: set sprite name
2015-04-27 19:12:44 +08:00
CocosRobot
a7edda72f5
[AUTO]: updating luabinding automatically
2015-04-27 09:47:08 +00:00
XiaoFeng
28264c0742
Fix simulator crash when add animation under a user defined lua extension
2015-04-27 17:42:20 +08:00
minggo
5197044e8c
Merge pull request #10679 from loadrunner/physics_sensor
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added sensor property to shapes
2015-04-27 17:40:08 +08:00
WuHao
597d2289c0
Merge branch 'v3.6' of https://github.com/cocos2d/cocos2d-x into v3.6
2015-04-27 17:31:50 +08:00
WuHao
a046f74c4d
fix anchor point bug
2015-04-27 17:30:38 +08:00
WuHao
dcf8f674bc
Merge branch 'v3.6' of https://github.com/Wu-Hao/cocos2d-x into v3.6
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Conflicts:
cocos/2d/SpritePolygon.cpp
cocos/2d/SpritePolygonCache.cpp
2015-04-27 17:18:26 +08:00
minggo
ee29888d8e
[ci skip] update version
2015-04-27 16:46:03 +08:00
WuHao
815c6a9b74
merge the start and end points
2015-04-27 16:33:54 +08:00
minggo
2d2f0aac59
fix indent
2015-04-27 16:25:24 +08:00
minggo
8c4cecca0d
fix indent and translate Chinese comment to English
2015-04-27 16:22:54 +08:00
CocosRobot
09a6cc19b7
[AUTO]: updating luabinding automatically
2015-04-27 07:48:42 +00:00
minggo
c0b2433bb5
Merge branch 'v3' of https://github.com/qiutaoleo/cocos2d-x into check-filename-case-on-windows
2015-04-27 15:45:23 +08:00
samuele3hu
3de665b9cd
Update SpritePolygon
2015-04-27 15:19:26 +08:00
minggo
c9bacd58e8
Merge pull request #11591 from Wu-Hao/v3.6
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V3.6
2015-04-27 14:22:21 +08:00
WuHao
c7e990dcae
Merge branch 'v3.6' of https://github.com/Wu-Hao/cocos2d-x into v3.6
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Conflicts:
cocos/2d/SpritePolygon.cpp
2015-04-27 13:39:41 +08:00
WuHao
9f2ea5fbb9
fixed some SpritePolygon create, added more tests
2015-04-27 13:34:47 +08:00
samuele3hu
d7dbb910d0
Update SpritePolygonCache
2015-04-27 11:57:36 +08:00
samuele3hu
cf53d13f6f
Update SpritePolygon.cpp
2015-04-27 11:07:08 +08:00
samuele3hu
6f17dcecf2
Update config.json for 3rd-party-libs and SpritePolygonCache
2015-04-27 11:01:47 +08:00
minggo
0a8f533e80
Merge pull request #11590 from super626/v3
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Animate3D Quality control
2015-04-27 10:58:10 +08:00
WuHao
c2cefadb6f
Merge branch 'v3.6' of https://github.com/Wu-Hao/cocos2d-x into v3.6
2015-04-27 10:44:56 +08:00
WuHao
cd0ebc1801
fix the info struct
2015-04-27 10:44:23 +08:00
CocosRobot
09cddb4d4b
[AUTO]: updating luabinding automatically
2015-04-27 02:25:05 +00:00
minggo
c500d6b0a7
Merge pull request #11588 from WenhaiLin/v3-jsb
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[js-tests]Fixed crash.
2015-04-27 10:20:07 +08:00
minggo
033cfaa30b
Merge pull request #11592 from fusijie/add_EaseRateAction_create_method
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Add EaseRateAction::create() method.
2015-04-27 10:16:38 +08:00
samuele3hu
bd5ca083e9
Fix the compile error of SpritePolygonTest on the win32 and wp8.1
2015-04-26 23:08:14 +08:00
HueyPark
25a9c90b54
Fix android http client memory leak
2015-04-26 20:52:09 +09:00
Danut Chereches
5f692962b9
fixed 'seperate' typo
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issue #8408
2015-04-25 00:02:39 +03:00
Jacky
633c1aed75
Add EaseRateAction::create() method.
2015-04-24 18:31:44 +08:00
WuHao
9496a48800
Merge branch 'v3.6' of https://github.com/cocos2d/cocos2d-x into v3
2015-04-24 18:29:23 +08:00
WuHao
c1d10ffa1c
fixed poly2tri creation method, added testCase
2015-04-24 18:28:28 +08:00
WuHao
5620da1adf
fixed anchor point issue, removed rect rotated property
2015-04-24 18:17:12 +08:00
XiaoYang
d7deabc3ad
Merge pull request #311 from lvlonggame/v3
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animate 3d quality
2015-04-24 17:54:28 +08:00
WuHao
0e318dd8dc
fixed UV issue, also taking account of contentScaleFactor, made test case better
2015-04-24 17:39:43 +08:00
WenhaiLin
5e5cd5faa1
[js-tests]Fixed crash on Win32/Universal.
2015-04-24 17:12:46 +08:00
minggo
0198c8707b
Merge pull request #11572 from super626/v3
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Fix memory leak
2015-04-24 16:42:33 +08:00
songchengjiang
2aee4abd66
fix https://github.com/cocos2d/cocos2d-x/issues/11203
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fix the error of CCBundle3D
2015-04-24 15:31:50 +08:00
lvlong
a379196340
modify comments
2015-04-24 14:06:20 +08:00
lvlong
8e51a561b1
modify some about animate3D quality!
2015-04-24 11:49:28 +08:00
XiaoFeng
07725ce84d
fix
2015-04-24 11:40:15 +08:00
minggo
2245272922
Merge pull request #11560 from natural-law/v3-jsb
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Add js related files.
2015-04-24 11:11:16 +08:00
zhangbin
252e5e1183
Make the lua projects temporarily works well.
2015-04-24 10:17:38 +08:00
pandamicro
6b4f8cc0ab
Fix local storage get item issue when item inexist
2015-04-23 19:06:06 +08:00
WuHao
07349ff588
initial cpp test
2015-04-23 18:03:03 +08:00
XiaoFeng
faddbd8e71
Add function to texture cache for studio to check if texture have been already loaded
2015-04-23 16:50:28 +08:00
WuHao
ada7ced0a8
change getVecCount to ssize_t
2015-04-23 16:40:11 +08:00
zhangbin
61cf0ad28b
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3-jsb
2015-04-23 15:46:19 +08:00
lvlong
59b7ab8154
fix bug: animation curve memory leak !
2015-04-23 14:35:37 +08:00
WuHao
1ee87140b1
renamed PolySprite to SpritePolygon
2015-04-23 14:34:56 +08:00
zhangbin
dcca32bd82
Update the CMakeLists & the remote url of submodule js-bindings.
2015-04-23 14:23:19 +08:00
Dale Stammen
ac8755868d
need to call Cleanup() if app is terminating
2015-04-22 19:13:12 -07:00
Dale Stammen
b78f830ed8
cleaned up Draw()
2015-04-22 19:11:42 -07:00
Dale Stammen
4119b0f10d
cleaned up Draw()
2015-04-22 19:11:29 -07:00
Dale Stammen
22daece170
made Cleanup() public
2015-04-22 19:08:11 -07:00
hobogenized
30b2821729
Reverting spine files
2015-04-22 22:07:52 -04:00
Dale Stammen
c3335551b8
added EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE
2015-04-22 19:07:48 -07:00
samuele3hu
7c77bc9587
Add the PolySprite support and adjust the project setting on the different platform
2015-04-23 00:51:47 +08:00
minggo
1f5e5b5058
Merge pull request #11536 from xiaofeng11/v3
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Update Node3DReader compatibility
2015-04-22 10:25:49 +08:00
minggo
44fefde83d
Merge pull request #11537 from CocosRobot/update_lua_bindings_1429611994
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[AUTO]: updating luabinding automatically
2015-04-22 10:25:31 +08:00
Dale Stammen
0f3ff6f762
Merge branch 'v3' into v3-winrt-typo-fix
2015-04-21 18:18:00 -07:00
Dale Stammen
84a47000b5
rename -win to -winrt
2015-04-21 18:17:18 -07:00
Dale Stammen
aec086a473
convert BGR and RGB to GUID_WICPixelFormat24bppRGB
2015-04-21 18:16:54 -07:00
Dale Stammen
516966a96f
check for PixelFormat::DEFAULT
2015-04-21 18:11:56 -07:00
Dale Stammen
a2ed8e7234
disable INCREMENTAL for ARM builds. Fixes lnk2013 error
2015-04-21 08:38:19 -07:00
Dale Stammen
0c47df5df2
fixed typo. Changed KEY_BACKSPACE to KEY_ESCAPE in comments
2015-04-21 06:21:32 -07:00
lvlong
4f96037e15
1. Merge branch 'v3' of github.com:super626/cocos2d-x into v3
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2. fix bug: memory leak!
2015-04-21 19:38:38 +08:00
CocosRobot
30ccbe3526
[AUTO]: updating luabinding automatically
2015-04-21 10:29:17 +00:00
pipu
fcd48ce2c3
Reset method purge() definition.
2015-04-21 18:16:38 +08:00
pipu
04cde1c52c
Modify that serialize base attribute for Node3DReader.
2015-04-21 18:05:46 +08:00
minggo
80bc3bf021
Merge pull request #11523 from MSOpenTech/v3-winrt-backbutton
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V3 Windows Phone 8.1 back button support
2015-04-21 17:10:01 +08:00
lvlong
cae82fcdeb
fix bug: memory leak
2015-04-21 15:02:09 +08:00
hobogenized
e2aaa88f1e
Attempting to fix build error; removed extraneous comment
2015-04-21 01:56:02 -04:00
hobogenized
33f642c298
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into my_fix_branch
2015-04-21 01:51:52 -04:00
hobogenized
9b34e60896
Renamed another shadowed variable since ii was already taken
2015-04-21 00:12:51 -04:00
zhangbin
8abd2269bd
Update js bindings.
2015-04-21 11:46:00 +08:00
hobogenized
b7b6307703
Using ii instead of currIndex for brevity
2015-04-20 23:13:53 -04:00
hobogenized
22df7df76a
Renamed shadowed variables to reduce confusion when reading source code
2015-04-20 22:57:55 -04:00
minggo
f6276dd4b3
Merge pull request #10983 from perminovVS/v3-texture-init-check-error
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Clean possible GL error init Texture2D
2015-04-21 09:50:54 +08:00
Dale Stammen
83b68ef693
added comment on how back button event is handled
2015-04-20 18:36:58 -07:00
minggo
7a1a021974
Merge pull request #11517 from andyque/fix-widget-gray-shader-issue
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Fix widget gray shader issue
2015-04-21 09:34:18 +08:00
minggo
fa6735e68f
Merge pull request #11518 from perminovVS/v3-dev-optimize-vec3-v2.1
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Optimize Vec3 use constructor default.
2015-04-21 09:33:05 +08:00
Dale Stammen
50f381f070
added CCLOG message to describe how to handle Windows Phone back button event
2015-04-20 18:30:52 -07:00
minggo
3e9fd67ab2
Merge pull request #11520 from super626/v3
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Improve Animate3D
2015-04-21 09:30:43 +08:00
Dale Stammen
4169ebf5c8
Windows Phone 8.1 back button and terminate app support
2015-04-20 10:43:34 -07:00
Dale Stammen
e00b0dfbd9
Merge branch 'v3' into v3-winrt-backbutton
2015-04-20 08:17:16 -07:00
yangxiao
7c37123dbd
remove fade in animation if no running animation
2015-04-20 19:45:31 +08:00
yangxiao
e8b21589fc
avoid some remap
2015-04-20 19:33:16 +08:00
htl
2476f2b52d
fixed win32 application return code
2015-04-20 18:27:21 +08:00
yangxiao
1a50610c00
Merge branch 'newcode' into v3
2015-04-20 18:21:07 +08:00
zhangbin
6ee624796a
Merge branch 'v3-jsb' of github.com:natural-law/cocos2d-x into v3-jsb
2015-04-20 18:09:57 +08:00
zhangbin
a1b5fa5a8e
Solve the error in js template.
2015-04-20 18:09:39 +08:00
Vladimir Perminov
6ef1e7e3d0
Optimize Vec3 use constructor default.
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Make Vec3 vec3(Vec3::ZERO); to Vec3 vec3;
2015-04-20 12:56:43 +03:00
andyque
484153aff7
remove ui shaders in windows platform
2015-04-20 17:54:49 +08:00
yangxiao
bc62338b36
map use node instead of sprite
2015-04-20 17:49:01 +08:00
minggo
15fe283c2e
Merge pull request #11515 from xiaofeng11/v3
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update compatibility for upgraded node3d come with 2.2.5 version
2015-04-20 17:05:32 +08:00
andyque
6fb29ad1b0
remove uishader settings
2015-04-20 17:04:49 +08:00
andyque
e02dad3489
fix ui grayscale shader memory release issue
2015-04-20 17:00:40 +08:00
minggo
cdf00408a7
Merge pull request #11513 from andyque/fix-wp8.1-include-path
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fix freetype include path on win-8.1
2015-04-20 16:01:55 +08:00
pipu
388e4b3a93
Modify that parse position for Node3DReader.
2015-04-20 15:56:36 +08:00
andyque
1e514f0a2b
fix freetype include path on win-8.1
2015-04-20 15:54:31 +08:00
minggo
76613fc85f
Merge pull request #11506 from CocosRobot/update_lua_bindings_1429508341
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[AUTO]: updating luabinding automatically
2015-04-20 15:51:57 +08:00
minggo
8f88afa123
Merge pull request #11510 from xiaofeng11/v3
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Bug fix
2015-04-20 15:50:44 +08:00
CocosRobot
87e29db218
[AUTO]: updating luabinding automatically
2015-04-20 05:40:58 +00:00
minggo
fc16bc6154
Merge pull request #11501 from samuele3hu/v3_studio2
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Add Lua bindings for WebView and related test case
2015-04-20 13:36:08 +08:00
samuele3hu
9477e89723
Fix the compile error on the win32
2015-04-20 11:46:48 +08:00
pipu
4b320a1677
Modify that parse text shadow and outline.
2015-04-20 11:39:43 +08:00
minggo
bb4e749a93
Merge pull request #11489 from dumganhar/clean-order
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[Director FIX]: Clean all schedulers and remove all eventlisteners after exiting scene
2015-04-20 10:47:37 +08:00
minggo
c7fe7704d4
Merge pull request #11499 from perminovVS/v3-dev-user-default-only-delegate
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UserDefault::setDelegate
2015-04-20 10:36:56 +08:00
samuele3hu
4f22a1470b
Update the project setting
2015-04-20 10:11:39 +08:00
WenhaiLin
dc768dbd8c
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-jsb-merge
2015-04-20 10:06:48 +08:00
samuele3hu
067ad6ad60
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_studio2
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Conflicts:
cocos/scripting/lua-bindings/proj.android/Android.mk
cocos/scripting/lua-bindings/proj.ios_mac/cocos2d_lua_bindings.xcodeproj/project.pbxproj
2015-04-20 10:05:02 +08:00
Dale Stammen
5f263968ae
Merge branch 'v3' into v3-winrt-backbutton
2015-04-19 18:55:02 -07:00
minggo
5b5d9f1337
Merge pull request #11498 from perminovVS/v3-dev-optimize-vec2
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Optimize Vec2
2015-04-20 09:53:28 +08:00
Dale Stammen
ec378b612e
added listener if back button event not handled by app
2015-04-19 18:53:10 -07:00
Dale Stammen
a97d5c5370
added support for hardware back button on Windows Phone 8.1
2015-04-19 16:31:30 -07:00
Vladimir Perminov
87d0d4f677
UserDefault::setDelegate
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UserDefault very slow, each call need read / write and parse xml file.
Delegate makes it possible to use other variants.
2015-04-19 22:07:48 +03:00
Vladimir Perminov
4c33050536
Optimize Vec2
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small function Vec2 move to Vec2.inl
Added:
setZero();
Change all code:
_vec2 = Vec2(x, y); -> _vec2.set(x, y);
Vec2 vec2 = Vec2(x, y); -> Vec2 vec2(x, y);
_vec2 += Vec2(x, y); -> _vec2.add(x, y);
_vec2 = Vec2::ZERO; -> _vec2.setZero();
Vec2 vec2(Vec2::ZERO); -> Vec2 vec2;
2015-04-19 20:40:52 +03:00
Vladimir Perminov
694b9adc1e
Add FileUtils::getSuitableFOpen
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win32 fopen only ansi encoding.
if filePath contains utf8 characters fopen fail.
AudioCache FileFormat::OGG bag, can't open file, if filePath contains
utf8.
Need make all filename for fopen correct encoding.
Only Win32 FileUtils::getSuitableFOpen return
StringUtf8ToAnsi(filename),
other platform return filename
all fopen use FileUtils::getSuitableFOpen
2015-04-19 14:00:27 +03:00
Milos Jakovljevic
a13c519882
Adding FloatAction to animate any property over time.
2015-04-18 14:35:14 +02:00
James Chen
6864a4a7bb
[Director FIX]: Clean all scheduler and remove all eventlisteners after exiting scene
2015-04-18 15:06:09 +08:00
Dale Stammen
f1f0c5a653
start of back button support
2015-04-17 15:47:52 -07:00
Dale Stammen
79f312d101
call pause on correct thread
2015-04-17 09:31:02 -07:00
Dale Stammen
2ccff5671a
fix for encoding images with WIC
2015-04-17 09:20:23 -07:00
minggo
f210fadb00
Merge pull request #11472 from milos1290/v3
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Adding Lerp for Vec3
2015-04-17 17:56:10 +08:00
minggo
e133f81226
Merge pull request #11482 from samuele3hu/v3_remove_useless
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[ci skip]Fix the error that the default value of `a` should be 255 when converting a color3b_table into cocos2d::Color4B
2015-04-17 17:54:53 +08:00
minggo
f38bfdf212
Merge pull request #11478 from WenhaiLin/v3-label-fix
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Label:Fixed the shadow effect of system font might not be shown.
2015-04-17 17:53:52 +08:00
minggo
768d2bdb48
Merge pull request #11481 from andyque/remove-all-lz-in-android
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remove system zlib dependency since we use our own prebuilt version
2015-04-17 17:49:14 +08:00
samuele3hu
9aadc2a993
Fix the error that the default value of `a` should be 255 when converting a color3b_table into cocos2d::Color4B,
2015-04-17 17:40:28 +08:00
zhangbin
e5672b6e1f
Update js bindings.
2015-04-17 17:27:47 +08:00
andyque
d3a06de6d6
remove system zlib dependency since we use our own prebuilt version of
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zlib now.
2015-04-17 17:24:33 +08:00
minggo
e3463d23a8
Merge pull request #11479 from samuele3hu/v3_remove_useless
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Remove the reference of quick module
2015-04-17 17:13:51 +08:00
samuele3hu
b300701ec4
Remove the reference of quick module
2015-04-17 15:52:45 +08:00
WenhaiLin
9c2e39dd49
Label:Fixed the shadow color of system font may be incorrect.
2015-04-17 15:42:41 +08:00
WenhaiLin
5a438ed9a1
Label:Fixed the shadow effect of system font might not be shown.
2015-04-17 15:26:43 +08:00
zhangbin
57805737d1
Merge branch 'v3-jsb' of github.com:natural-law/cocos2d-x into v3-jsb
2015-04-17 14:59:47 +08:00
zhangbin
b8b49a387e
Update the js template.
2015-04-17 14:59:12 +08:00
WenhaiLin
0ac99002d5
Label:disableEffect(LabelEffect::XXXX) support disable all effect.
2015-04-17 14:39:52 +08:00
samuele3hu
b72034a3f6
Add Lua bindings for WebView and related test case
2015-04-17 14:08:47 +08:00
Wenhai Lin
03ef9b962a
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-jsb-merge
2015-04-17 11:47:09 +08:00
lvlong
f55af40016
fix bug: label action in multiple cameras.
2015-04-17 10:19:20 +08:00
Milos Jakovljevic
a33d775b51
Adding linear interpolation convenient method in MathUtils.
2015-04-16 15:17:25 +02:00
Milos Jakovljevic
b3ee529a8c
Adding Lerp for Vec3
2015-04-16 14:43:12 +02:00
minggo
3c7d5afce2
Merge pull request #11465 from WenhaiLin/v3-videoplayer-iosfix
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Fix crash when play streamed MP4 file.
2015-04-16 18:16:28 +08:00
zhangbin
1f491cf656
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3-jsb
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Conflicts:
build/cocos2d-wp8.sln
2015-04-16 17:04:07 +08:00
WenhaiLin
fc75f46abb
Fix crash when play streamed MP4 file.
2015-04-16 16:27:09 +08:00
minggo
408d164fea
Merge pull request #11458 from andyque/fix-a-side-effect-of-button-memory-optimization
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fix side effect of ui::button clone
2015-04-16 16:15:25 +08:00
andyque
8a9f420735
fix side effect of ui::button clone
2015-04-16 14:38:00 +08:00
minggo
0e7c096201
Merge pull request #11455 from xiaofeng11/v3
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Fix won't load child bug
2015-04-16 14:37:22 +08:00
minggo
97f150a89f
Merge pull request #11452 from MSOpenTech/v3-remove-wp8
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V3 remove WP8 project files
2015-04-16 14:32:11 +08:00
pipu
d1dcf3f620
Modify that serialize attribute "Children".
2015-04-16 13:58:01 +08:00
CocosRobot
f1bd23aa32
[AUTO]: updating luabinding automatically
2015-04-16 02:19:38 +00:00
minggo
29de9d397f
Merge pull request #11445 from andyque/improve-the-arguments
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make scrollview time arguments more meaningful
2015-04-16 10:14:11 +08:00
minggo
c7e41e1045
Merge pull request #11451 from WenhaiLin/v3-jni-string
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Fixed JNI illegal start byte error
2015-04-16 10:00:22 +08:00
minggo
458aa0028b
Merge pull request #11450 from jianglong0156/v3
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uiWebView constructor add CC_CONSTRUCTOR_ACCESS
2015-04-16 09:58:23 +08:00
minggo
2b82c0c837
Merge pull request #11442 from xiaofeng11/v3
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Fix action timeline bug
2015-04-16 09:34:45 +08:00
Dale Stammen
b1c9c34c19
added Windows Image Component support for Windows 8.1 Universal App
2015-04-15 09:19:38 -07:00
Dale Stammen
01135f892f
fixed typo
2015-04-15 09:19:17 -07:00
Dale Stammen
7d22e49642
only needed if _MSC_VER < 1900
2015-04-15 09:18:48 -07:00
Dale Stammen
68430ce4fa
added Windows Image Component support for Windows 8.1 Universal App
2015-04-15 09:18:23 -07:00
Dale Stammen
081b9ccac2
updated freetype include path
2015-04-15 08:20:03 -07:00
Dale Stammen
c9eb2790be
updated chipmunk and freetype libs
2015-04-15 08:08:18 -07:00
Dale Stammen
911f8f6f8a
removed WP8 UIEditBox project files
2015-04-15 07:16:39 -07:00
Dale Stammen
b700798287
removed WP8 project files
2015-04-15 07:13:54 -07:00
Wenhai Lin
2dd88e8be5
Fixed JNI illegal start byte error
2015-04-15 18:20:52 +08:00
jianglong0156
8f8599a49b
uiWebView constructor add CC_CONSTRUCTOR_ACCESS
2015-04-15 17:54:09 +08:00
andyque
96f8842ee1
make scrollview time arguments more meaningful
2015-04-15 16:37:11 +08:00
zhangbin
3641451c47
Update the submodule js-bindings & update solution files for js-bindings.
2015-04-15 13:58:41 +08:00
xiaofeng11
a8fcaf4f4f
Merge pull request #17 from geron-cn/xiaov3
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fix actiontimeline step over frame when (noloop play && timespeed>1)
2015-04-15 13:41:49 +08:00
geron-cn
7b376fd384
fix action timeline step over frame when no (loop play && timespeed>1)
2015-04-15 13:32:04 +08:00
minggo
60ef01b870
Merge pull request #11394 from giginet/intersects-circle
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Implement Rect::intersectsCircle
2015-04-14 18:10:16 +08:00
CocosRobot
66fcba02b1
[AUTO]: updating luabinding automatically
2015-04-14 09:10:16 +00:00
minggo
caf308f061
Merge pull request #11431 from CocosRobot/update_lua_bindings_1429000943
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[AUTO]: updating luabinding automatically
2015-04-14 17:03:10 +08:00
minggo
fbb1c578a2
Merge pull request #11430 from minggo/update-spine
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update spine runtime to v2.1.25
2015-04-14 17:01:11 +08:00
CocosRobot
0e4a209241
[AUTO]: updating luabinding automatically
2015-04-14 08:44:30 +00:00
minggo
8b98dcd06b
Merge pull request #11429 from andyque/optimize-button-memory-usage-v3
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optimize memory usage of ui::Button
2015-04-14 16:38:47 +08:00
andyque
240bf58bfc
fix edge case crash
2015-04-14 15:34:15 +08:00
minggo
c62b34ac01
update spine runtime to v2.1.25
2015-04-14 15:23:16 +08:00
zhangbin
8c2413aa54
Add submodule js-bindings & html5.
2015-04-14 15:20:46 +08:00
andyque
a2df0ca769
optimize memory usage of ui::Button
2015-04-14 15:00:42 +08:00
yangxiao
8c8058a9be
merge cocos resolve conflict
2015-04-14 13:56:05 +08:00
minggo
4aaa494be7
Merge pull request #11421 from CocosRobot/update_lua_bindings_1428977404
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[AUTO]: updating luabinding automatically
2015-04-14 10:58:08 +08:00
minggo
1ebcca8d9f
Merge pull request #11417 from super626/terrain
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Terrain
2015-04-14 10:50:21 +08:00
minggo
2b66bb7082
[ci skip] update version
2015-04-14 10:46:20 +08:00
CocosRobot
a0a6b9cda4
[AUTO]: updating luabinding automatically
2015-04-14 02:12:05 +00:00
minggo
4211b20134
Merge pull request #11414 from likexx/patch-1
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Update CCLabel.cpp
2015-04-14 10:06:09 +08:00
minggo
7f1d48978f
Merge pull request #11416 from super626/v3
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Sprite3D fix
2015-04-14 10:04:22 +08:00
minggo
d246c33974
Merge pull request #11413 from WenhaiLin/v3-label-sf-position
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Label:Fixed the position of system font is wrong if it is visited by a new camera.
2015-04-14 09:59:09 +08:00
minggo
06a2042a11
Merge pull request #11345 from IgorMats/v3
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Add getStroke/setStroke methods for motion streak.
2015-04-14 09:36:03 +08:00
XiaoYang
37dc4c33d9
Merge pull request #300 from lvlonggame/v3
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fix bug: create single node recursively.
2015-04-14 09:10:24 +08:00
zhukaixy
6684491249
1: update cube texture for sky box
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2: add mouse-controled camera for test case (skybox)
2015-04-14 01:39:23 +08:00
Igor Mats
e54a51be02
Fix comment.
2015-04-13 19:24:19 +03:00
giginet
2a0524322e
Implement Rect::intersectsCircle
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This method checks the intersect status between the rect and a circle.
2015-04-13 23:16:06 +09:00
likexx
6f341e3284
Update CCLabel.cpp
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in rare case, the texture atlas becomes NULL. Added an additional check to make sure it won't crash here.
2015-04-13 20:53:34 +08:00
minggo
bc34554bd9
Merge pull request #11407 from samuele3hu/v3_studio2
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Synchronize the related ActionTimeline test cases of Lua refer to the cpp-tests
2015-04-13 18:22:18 +08:00
WenhaiLin
d24a1243da
Label:Fixed the position of system font is wrong if it is visited by a new camera.
2015-04-13 18:22:05 +08:00
yangxiao
284c8e5a97
add to animation cache
2015-04-13 17:14:58 +08:00
samuele3hu
24654a4847
synchronize the related ActionTimeline test cases of Lua refer to the cpp-tests
2015-04-13 16:29:44 +08:00
WenhaiLin
9ef04943a8
Label:Fixed System font can't scale.
2015-04-13 16:28:55 +08:00
CocosRobot
698a75e17f
[AUTO]: updating luabinding automatically
2015-04-13 05:44:29 +00:00
lvlong
57a44194f4
fix bug: create single node Recursively.
2015-04-13 11:35:52 +08:00
minggo
da69dbd133
Merge pull request #11388 from xiaofeng11/v3
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Reader update
2015-04-13 11:20:53 +08:00
minggo
1d1d574a61
Merge pull request #11393 from akermen/v3_fix_macros_namespace
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added 'cocos2d' namespace for macros
2015-04-13 11:20:36 +08:00
tangziwen
380d829548
move reset draw polygon state in corresponding position
2015-04-13 10:14:03 +08:00
minggo
952f9da2c1
Merge pull request #11385 from super626/terrain
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Improve Terrain
2015-04-13 09:18:50 +08:00
akermen
2957263c9d
=cocos2d namespace added macros
2015-04-11 10:45:19 +03:00
akermen
1d83229956
=cocos2d namespace adder for CC_INCREMENT_GL_DRAWN_BATCHES_AND_VERTICES macro
2015-04-11 10:32:33 +03:00
CocosRobot
bd3b978c89
[AUTO]: updating luabinding automatically
2015-04-10 10:18:33 +00:00
minggo
9cc03407a8
Merge pull request #11383 from WenhaiLin/v3-physics-rotation
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Physics: Fixed the rotation of PhysicsBody is wrong if the rotation of node is set before PhysicsBody attached.
2015-04-10 18:12:43 +08:00
pipu
755134ba3f
Update parse animation easing
2015-04-10 17:05:55 +08:00
Wenhai Lin
1949348124
Physics: Fixed the rotation of physics body is wrong if the rotation for node is set before body attached.
2015-04-10 17:01:21 +08:00
minggo
698d93a42b
Merge pull request #11379 from WenhaiLin/v3-physics-fix
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Physics: Fixed position of physics body is wrong when the position of parent node changes
2015-04-10 16:45:45 +08:00
minggo
3d2fb6250e
Merge pull request #11378 from andyque/fix-outline-update-do-not-change-content-size
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fix ui::Text outline don't change content size
2015-04-10 16:41:24 +08:00
Wenhai Lin
97082cb169
Physics: Fixed position of physics body is wrong when the position of parent node changes
2015-04-10 15:39:39 +08:00
andyque
10c90b06aa
fix ui::Text outline don't change content size
2015-04-10 15:33:48 +08:00
CocosRobot
15f22d936f
[AUTO]: updating luabinding automatically
2015-04-10 07:27:51 +00:00
xiaofeng11
5ec9b14a33
Merge pull request #13 from geron-cn/xiaov3
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fix
2015-04-10 14:27:09 +08:00
geron-cn
b8083f2c99
fix
2015-04-10 14:24:48 +08:00
tangziwen
a7aed360a1
update terrain
2015-04-10 14:22:07 +08:00
andyque
c8d8a0d220
add disableEffect API for ui::Text
2015-04-10 14:18:16 +08:00
xiaofeng11
dda662a7c1
Merge pull request #12 from geron-cn/xiaov3
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add blendfunc frame
2015-04-10 14:04:35 +08:00
geron-cn
d238f9905e
add blendfunc frame
2015-04-10 13:34:39 +08:00
xiaofeng11
ee98b40af9
Merge pull request #11 from geron-cn/xiaov3
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add tween easing to ccframe
2015-04-10 10:46:58 +08:00
minggo
0aef6b9446
Merge pull request #11295 from Almax27/v3
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RenderQueue command buffer optimisation
2015-04-10 09:33:43 +08:00
geron-cn
c206725be5
fix color
2015-04-09 19:13:14 +08:00
Igor Mats
f5c61b4f9a
Ooops.
2015-04-09 13:36:17 +03:00
minggo
09c50c44dc
Merge pull request #11224 from hawkwood/patch-7
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Remove use of autorelease NSString and NSURL
2015-04-09 18:36:07 +08:00
geron-cn
56bb0a68bb
add tween easing to carfare
2015-04-09 18:10:37 +08:00
pipu
e86071e77e
Rest CCFrame.
2015-04-09 17:21:52 +08:00
Igor Mats
60759764ff
Add getStroke method.
2015-04-09 12:05:21 +03:00
pipu
80ad7bbee8
Animation easing.
2015-04-09 16:55:15 +08:00
minggo
e9c88a61da
Merge pull request #11354 from samuele3hu/v3_terrain
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Update the Lua bindings for terrain and TerrainTest.lua
2015-04-09 14:22:19 +08:00
minggo
9891a94e87
Merge pull request #11352 from super626/v3
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Fix Sprite3D memory leak
2015-04-09 13:57:03 +08:00
samuele3hu
9bf2a920b4
Update the Lua bindings for terrain and TerrainTest.lua
2015-04-09 13:41:52 +08:00
CocosRobot
22da4c4832
[AUTO]: updating luabinding automatically
2015-04-09 03:50:13 +00:00
minggo
69eac3b78f
Merge pull request #11337 from super626/terrain
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Terrain fix
2015-04-09 11:44:26 +08:00
yangxiao
575d32c5ec
correct words
2015-04-09 11:31:56 +08:00
yangxiao
9cefa3a9da
weak ref to vertexdata
2015-04-09 10:52:05 +08:00
tangziwen
176532eef4
update Terrain Lua binding
2015-04-09 10:01:40 +08:00
tangziwen
4ca6b559e6
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into terrain
2015-04-09 09:40:22 +08:00
Igor Mats
7f24eb0cf6
Add setStroke method.
2015-04-08 21:55:24 +03:00
Dale Stammen
c88e8064c7
updated dll name to v3.6
2015-04-08 07:51:40 -07:00
Dale Stammen
272bb35246
Merge branch 'v3' into v3-wp8-fix
2015-04-08 07:29:45 -07:00
minggo
1177310550
Merge pull request #11334 from andyque/fix-windows-universal
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update freetype2 and chipmunk on wp8 and wp8.1
2015-04-08 21:28:15 +08:00
tangziwen
2be309d841
add reload method in case of GL context Lost.
2015-04-08 19:11:46 +08:00
minggo
8a1aa78f7d
Merge pull request #11336 from xiaofeng11/v3
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Update reader
2015-04-08 18:40:32 +08:00
minggo
3ce6602f3a
Merge pull request #11335 from super626/v3
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Modify changelog and add getAABBRecursively
2015-04-08 18:03:48 +08:00
andyque
24c0c8d811
fix wp8 compile issue
2015-04-08 18:01:56 +08:00
pipu
ca74486f60
Update CSParseBinary_generated
2015-04-08 16:54:58 +08:00
yangxiao
a7a39d71f5
modify getAABBRecursively
2015-04-08 16:40:04 +08:00
yangxiao
0d0bad186f
resolve conflict
2015-04-08 16:23:35 +08:00
minggo
263506fb74
Merge pull request #11282 from hawkwood/patch-8
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Fix iOS 5.1.1 crash caused by interruptionHandler
2015-04-08 16:23:12 +08:00
andyque
f52899c257
update freetype2 and chipmunk on wp8 and wp8.1
2015-04-08 16:21:19 +08:00
tangziwen
dc7cd520b2
update terrain
2015-04-08 15:17:05 +08:00
minggo
00c0e4c432
Merge pull request #10909 from babcca/webview_ios_load_data_fix
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Webview ios load data fix
2015-04-08 14:34:42 +08:00
minggo
e4099acdc8
Merge pull request #11328 from CocosRobot/update_lua_bindings_1428464979
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[AUTO]: updating luabinding automatically
2015-04-08 13:54:22 +08:00
CocosRobot
58ca1b7911
[AUTO]: updating luabinding automatically
2015-04-08 03:52:03 +00:00
minggo
e9cdf333f9
Merge pull request #11246 from xiaofeng11/v3
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V3 reader fix
2015-04-08 11:46:40 +08:00
minggo
4bcfcb1d09
Merge pull request #11320 from samuele3hu/v3_terrain
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#issue 10819:Add lua bindings for Terrain and two test cases about it.
2015-04-08 11:45:46 +08:00
minggo
21c5bc96e5
Merge pull request #11319 from CocosRobot/update_lua_bindings_1428458531
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[AUTO]: updating luabinding automatically
2015-04-08 10:53:07 +08:00
minggo
4d9e376a18
Merge pull request #11284 from perminovVS/v3-dev-image-format-detect-log
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Log message can't detect image format
2015-04-08 10:52:56 +08:00
minggo
dff62e329e
Merge pull request #11313 from stari4ek/v3-FileUtils-constness
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FileUtils: replace const_cast with mutable in path getters
2015-04-08 10:50:43 +08:00
tangziwen
3ab4e75a71
update
2015-04-08 10:10:05 +08:00
CocosRobot
4bcf6b7b67
[AUTO]: updating luabinding automatically
2015-04-08 02:04:07 +00:00
samuele3hu
3a2601a1f8
Add lua bindings for Terrain and two test cases about it.
2015-04-08 10:03:50 +08:00
andyque
8a4a7344b0
fix freetype include
2015-04-08 09:24:34 +08:00
andyque
e4cf3885a5
use prebuilt zlib for android and mac
2015-04-07 23:20:02 +08:00
Michael Sotnikov
f962e14b43
replace const_cast with mutable in path getters;
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more getters (is*/get*) became const;
2015-04-07 17:15:15 +03:00
tangziwen
a220a8f669
fix wrong attribute location bind, fix memory leak, enable back-face culling
2015-04-07 18:47:19 +08:00
minggo
ca090281a4
Merge pull request #11307 from WenhaiLin/v3-label-effect
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Add Label::disableEffect(LabelEffect effect) for better support disable the effect of Label.
2015-04-07 18:22:35 +08:00
minggo
50fa15c0cd
Merge pull request #11301 from samuele3hu/v3_lua_jit
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Add luajit support for iOS 64bit devices and related test cases
2015-04-07 18:17:09 +08:00
lvlong
c9014e12b4
Merge branch 'v3' of github.com:super626/cocos2d-x into v3
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Conflicts:
CHANGELOG
2015-04-07 16:40:57 +08:00
lvlong
99ef79f940
modify INT_NEAR
2015-04-07 16:37:51 +08:00
WenhaiLin
927cda3f0d
Add Label::disableEffect(LabelEffect effect) for better support disable the effect of Label.
2015-04-07 15:51:57 +08:00
minggo
eb928432ce
Merge pull request #11302 from WenhaiLin/v3-label-shadowcolor
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Label: Fixed shadow color is incorrect.
2015-04-07 15:27:19 +08:00
minggo
353c2b0d75
Merge pull request #11288 from perminovVS/v3-dev-optimize-vec3
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Optimize Vec3
2015-04-07 14:04:57 +08:00
WenhaiLin
c5c5d3e39d
Label: Fixed shadow color is incorrect.
2015-04-07 11:17:01 +08:00
minggo
1646278be2
[ci skip] update version
2015-04-07 10:36:38 +08:00
minggo
295b6d7044
[ci skip] update version
2015-04-07 10:35:49 +08:00
minggo
deaa6a19f0
Merge pull request #11257 from super626/terrain
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Terrain
2015-04-07 09:32:35 +08:00
XiaoFeng
16aa704ffd
Merge branch 'v3' of github.com:xiaofeng11/cocos2d-x into v3
2015-04-07 09:11:14 +08:00
XiaoFeng
4929d8102a
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2015-04-07 09:06:06 +08:00
Ricardo Quesada
a782eb022d
fixes warnings on Xcode 6.3
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instead of using `abs()` it uses `std::abs()`
2015-04-06 12:08:30 -07:00
samuele3hu
a64e90d469
Update the related project setting for Luajit and related test cases
2015-04-06 22:41:34 +08:00
Aaron Baumbach
9edfa5bb29
RenderQueue command buffer optimisation
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Made _commands an array of vectors that is no longer reallocated every frame
Provided method to reallocate queues manually and reserve memory in order to minimise std::vector dynamic reallocation
2015-04-06 14:45:19 +01:00
Vladimir Perminov
105bac2d55
Optimize Vec3
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small function Vec3 move to Vec3.inl
Added:
add(float xx, float yy, float zz);
setZero();
Change all code:
_vec3 = Vec3(x, y, z); -> _vec3.set(x, y, z);
Vec3 vec3 = Vec3(x, y, z); -> Vec3 vec3(x, y, z);
_vec3 += Vec3(x, y, z); -> _vec3.add(x, y, z);
_vec3 = Vec3::ZERO; -> _vec3.setZero();
2015-04-05 13:09:50 +03:00
Vladimir Perminov
3931273a58
Log message can't detect image format
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Wrong log message DDS and KTX check image format(other format no log
message).
isS3TC and isATITC protected, no use dev code.
Log message if format unknown
2015-04-04 13:19:47 +03:00
minggo
0f09fd8956
Merge pull request #11278 from CocosRobot/update_lua_bindings_1428047459
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[AUTO]: updating luabinding automatically
2015-04-04 07:18:39 +08:00
Justin Hawkwood
84fd73630a
Fix iOS 5.1.1 crash caused by interruptionHandler
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checks OS version and sets handling based on what is available.
2015-04-03 15:57:47 -07:00