Commit Graph

25840 Commits

Author SHA1 Message Date
minggo be0f6751a7 Merge pull request #9292 from CocosRobot/update_lua_bindings_1417097061
[AUTO]: updating luabinding automatically
2014-11-28 09:37:14 +08:00
minggo f3e53d7700 Merge pull request #9299 from CocosRobot/update_cocosfiles_1417117059
[AUTO][ci skip]: updating cocos2dx_files.json
2014-11-28 09:36:53 +08:00
minggo 839a8c2dd4 Merge pull request #9289 from Dhilan007/v3-lua-fix
Fixed compiling and linking error of new lua projects when using NDK r10 above.
2014-11-28 09:35:19 +08:00
CocosRobot 38c3bc7b4f [AUTO][ci skip]: updating cocos2dx_files.json 2014-11-27 19:37:40 +00:00
Ricardo Quesada 2362ea372c new console version 2014-11-27 11:34:43 -08:00
Ricardo Quesada 4a5069244f Ouch. DEBUG instead of RELEASE for Build on Xcode 2014-11-27 10:54:09 -08:00
Ricardo Quesada 154a059d1c mend 2014-11-27 10:53:29 -08:00
Ricardo Quesada 83f9d5d536 Updates CHANGELOG 2014-11-27 10:51:46 -08:00
Ricardo Quesada ab8838f0c0 New cocos2d-console version 2014-11-27 10:48:19 -08:00
Ricardo Quesada fe4b34fcc3 Merge pull request #9260 from ricardoquesada/sprite_perf_test_automated
Sprite Performance Test automation works OK
2014-11-27 10:06:10 -08:00
Ricardo Quesada 7c89e9e94d Compiles on VS2012
...hopefully. Using _MSC_VER < 1800 for CC_ROUND
2014-11-27 08:58:07 -08:00
Ricardo Quesada 1a2acb9039 including <math.h> to make VS2012 Express happy 2014-11-27 07:28:07 -08:00
CocosRobot d7cdafbd77 [AUTO]: updating luabinding automatically 2014-11-27 14:06:30 +00:00
minggo 95a99b7772 Merge pull request #9287 from CocosRobot/update_lua_bindings_1417095414
[AUTO]: updating luabinding automatically
2014-11-27 22:04:06 +08:00
minggo 6db7cfb68b Merge pull request #9039 from pandamicro/v3_origin
#9061: Polish AssetsManagerEx, bug fixes and feature added
2014-11-27 22:01:03 +08:00
Dhilan007 3025e937f6 Fixed compiling and linking error of new lua projects when using NDK r10 above. 2014-11-27 21:56:06 +08:00
pipu dfc98ae620 Merge pull request #16 from stammen/v3_flatbuffers_fix
V3 flatbuffers fix for WP8 and Universal App
2014-11-27 21:41:06 +08:00
CocosRobot f0c31172b8 [AUTO]: updating luabinding automatically 2014-11-27 13:39:15 +00:00
Dale Stammen 117d7bd5e8 fixed universal app project files for flatbuffers 2014-11-27 05:34:36 -08:00
minggo cc1a19efaa Merge pull request #9281 from Dhilan007/v3-lua-fix
Add FlatBuffer to ignore list
2014-11-27 21:32:36 +08:00
Dale Stammen 267edeafd3 fixed wp8 project files for flatbuffers 2014-11-27 05:22:07 -08:00
Dale Stammen 301e947c37 no initialization list for WP8 2014-11-27 05:21:04 -08:00
StarWing d5125ae179 nullptr check when Sprite::setTexture with non-exists file 2014-11-27 21:15:09 +08:00
minggo 2936f79c4d [ci skip] update deps version 2014-11-27 20:56:15 +08:00
minggo ffc8e7d16e Merge pull request #9282 from natural-law/v3
Update the reference of submodule cocos2d-console.
2014-11-27 20:39:22 +08:00
zhangbin fade3dc61f Update the reference of submodule cocos2d-console. 2014-11-27 20:37:18 +08:00
Dhilan007 d78b1b8ff0 Add FlatBuffer to ignore list 2014-11-27 20:31:10 +08:00
minggo dcc517e8d4 Merge pull request #9267 from samuele3hu/v3_strip
Adjust binding structure to decrease the package size of lua_empty_test
2014-11-27 20:21:06 +08:00
pipu 1633b7f475 Reset libcocos2d_8_1.Windows.vcxproj, libcocos2d_8_1.Windows.vcxproj.filters, libcocos2d_8_1.WindowsPhone.vcxproj, libcocos2d_8_1.WindowsPhone.vcxproj.filters 2014-11-27 20:02:03 +08:00
minggo aca3706c65 Merge pull request #9275 from andyque/fixLoadingBarGetSprite
add null pointer check, make code more robust
2014-11-27 19:59:36 +08:00
pipu ff473f1537 Modify CMake Error at CMakeLists.txt:284 (add_subdirectory) 2014-11-27 19:59:16 +08:00
samuele3hu ed573149dd Resolve the project setting error on the platforms 2014-11-27 19:42:32 +08:00
zhangcheng 12a5443834 Merge branch 'v3_flatbuffers' of https://github.com/pipu/cocos2d-x into v3_flatbuffers 2014-11-27 18:34:18 +08:00
zhangcheng 0c89db7675 Add WidgetCallbackHandlerProtocol.h, WidgetCallbackHandlerProtocol.cpp 2014-11-27 18:32:35 +08:00
huangshiwu b866a58fc4 DrawNode::drawPolygon refactor 2014-11-27 18:31:04 +08:00
pipu 48f280b478 Update .vcxproj, vcxproj.filters files for wp8, Windows 8.1 WindowsPhone 8.1 2014-11-27 18:27:22 +08:00
andyque 1bb60ab4bb add null pointer check, make code more robust 2014-11-27 18:25:13 +08:00
minggo f3e9af8100 Merge pull request #9266 from Dhilan007/v3-lua-fix
Fixed compiling and linking error of lua tests when using NDK r10 above.
2014-11-27 17:55:17 +08:00
lvlong 82241a74dd fix bug: if the material's content that version 0.1 is empty. 2014-11-27 17:31:22 +08:00
pipu 5d3d839886 Update Android.mk for cocostudio 2014-11-27 17:28:20 +08:00
pipu ce3ca169d7 Modify that calls createNodeFromProtocolBuffers() for CSLoader 2014-11-27 17:23:22 +08:00
minggo d722ccaefd Merge pull request #9270 from samuele3hu/v3_test
Update plugin-x submodule
2014-11-27 16:59:20 +08:00
pipu e38da9f9b6 Add callback framework using flat buffers 2014-11-27 16:49:19 +08:00
samuele3hu c05375c4a5 Update plugin-x submodule 2014-11-27 16:11:16 +08:00
Dhilan007 a92b1733f0 Fix generate apk fail 2014-11-27 16:10:52 +08:00
Dhilan007 4cda033a04 Fixed compiling and linking error of lua tests when using NDK r10 above. 2014-11-27 13:56:15 +08:00
minggo 527b086774 [ci skip]update config.json 2014-11-27 12:44:27 +08:00
Ricardo Quesada 4f3621b85c Compiles on VS2012...
hopefully
2014-11-26 20:23:16 -08:00
pipu e1c287d500 Modify that parse "actionTag" for WidgetReader 2014-11-27 12:12:29 +08:00
Ricardo Quesada bfb79b6a9e CCRANDOM_() uses std::rand() because it can be seeded with std::srand()
plus other minor fixes in perf tests
2014-11-26 20:07:42 -08:00