WuHuan
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954ee61022
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testcpp mingw
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2014-01-08 16:58:36 +08:00 |
heliclei
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6cbf69306c
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remove unnessesary chmod and ls command
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2014-01-08 16:51:37 +08:00 |
WuHuan
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668c4b83ef
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Merge pull request #3 from cocos2d/develop
update
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2014-01-08 00:44:40 -08:00 |
heliclei
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13fab57ce2
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remove debug print
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2014-01-08 16:27:08 +08:00 |
heliclei
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f7a0e7da1a
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add auto generate bindings
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2014-01-08 16:21:11 +08:00 |
James Chen
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ec7c9d1524
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Merge pull request #4992 from dumganhar/develop
Updates CHANGELOG [ci skip]
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2014-01-07 18:57:59 -08:00 |
James Chen
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df18e86d86
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Updates CHANGELOG [ci skip]
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2014-01-08 10:57:27 +08:00 |
James Chen
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3e7a21a367
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Update AUTHORS [ci skip]
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2014-01-08 10:51:34 +08:00 |
James Chen
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c964451f5f
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Merge pull request #4991 from dumganhar/iss3597-particle-plist
closed #3597: Merge PR #4846
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2014-01-07 18:49:24 -08:00 |
James Chen
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eb8f621ab0
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closed #3597: Uses !xxx.empty() instead of xxx.size() > 0.
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2014-01-08 10:47:27 +08:00 |
James Chen
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685b80796b
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Merge commit 'refs/pull/4846/head' of git://github.com/cocos2d/cocos2d-x into iss3597-particle-plist
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2014-01-08 10:36:51 +08:00 |
minggo
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6529380b77
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Merge pull request #4988 from dumganhar/develop
If this.ctor was not found, output a log.
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2014-01-07 06:41:53 -08:00 |
James Chen
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65b5a7c031
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If this.ctor was not found, output a log.
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2014-01-07 22:39:14 +08:00 |
James Chen
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20f2f7255e
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Merge pull request #4986 from CocosRobot/updategeneratedsubmodule_1389104844
[AUTO] : updating submodule reference to latest autogenerated bindings
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2014-01-07 06:28:04 -08:00 |
CocosRobot
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a650ddf88b
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[AUTO] : updating submodule reference to latest autogenerated bindings
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2014-01-07 14:27:34 +00:00 |
minggo
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ac8a7b4ce1
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Merge pull request #4983 from dabingnn/develop_layerColorBug
fix layerColor occlude sprite bug on android
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2014-01-07 06:25:59 -08:00 |
James Chen
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32809bfcaa
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Merge pull request #4985 from samuele3hu/developNewUI
Fix:Resolve the pLengthSQ’s error in the Cocos2d.lua[ci skip]
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2014-01-07 06:25:15 -08:00 |
samuele3hu
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643ef73fad
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI
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2014-01-07 22:20:03 +08:00 |
James Chen
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2fde6db026
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Merge pull request #4984 from dumganhar/develop
JSB TableView Fixes
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2014-01-07 06:18:47 -08:00 |
James Chen
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b07acb6c12
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[JSB] Supports cc.ScrollView.extend, cc.TableView.extend, cc.TableViewCell.
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2014-01-07 22:17:22 +08:00 |
James Chen
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e93b567000
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ScrollView::intWithView supports be invoked several times.
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2014-01-07 22:16:24 +08:00 |
samuele3hu
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a61f9fce27
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Fix:Resolve the pLengthSQ’s error in the Cocos2d.lua
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2014-01-07 22:16:07 +08:00 |
James Chen
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4bb091067f
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Adds empty constructor for TableView and TableViewCell.
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2014-01-07 22:15:20 +08:00 |
Huabing.Xu
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b1d9d5e55e
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fix layerColor occlude sprite bug on android
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2014-01-07 22:08:00 +08:00 |
James Chen
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01745f5ba6
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Merge pull request #4980 from CocosRobot/updategeneratedsubmodule_1389101321
[AUTO] : updating submodule reference to latest autogenerated bindings
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2014-01-07 05:46:08 -08:00 |
James Chen
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93b4ed9b10
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Merge pull request #4981 from dumganhar/develop
[Spine] Saves old transform matrix in Skeleton::draw, uses it in ::onDraw.
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2014-01-07 05:42:31 -08:00 |
James Chen
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1d852788e2
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[Spine] Saves old transform matrix in Skeleton::draw, uses it in ::onDraw.
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2014-01-07 21:40:06 +08:00 |
CocosRobot
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6fd72db513
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[AUTO] : updating submodule reference to latest autogenerated bindings
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2014-01-07 13:28:43 +00:00 |
James Chen
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b089970308
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Merge pull request #4978 from dumganhar/jsb-spinetest-fix
[JSB] Fix for SpineTest didn’t show anything. Skeleton uses new renderer...
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2014-01-07 05:21:01 -08:00 |
James Chen
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9387e516be
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[JSB] Fix for SpineTest didn’t show anything. Skeleton uses new renderer.
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2014-01-07 21:19:51 +08:00 |
James Chen
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5a31680211
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Merge pull request #4977 from dumganhar/jsb-armature-fix
Jsb armature fix
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2014-01-07 05:18:45 -08:00 |
James Chen
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2276887253
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Merge pull request #4976 from samuele3hu/developNewUI
Fix:Replace the “setDisplayFrame” function with the "setSpriteFrame" function
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2014-01-07 04:57:06 -08:00 |
James Chen
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e25c4b5f4d
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[JSB] Armature should be able to be extended in JS.
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2014-01-07 20:55:07 +08:00 |
James Chen
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7a52d2aad7
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Small fix in ArmatureScene.cpp/.h
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2014-01-07 20:54:34 +08:00 |
James Chen
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c7639319ee
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Fix Armature::init() crashes
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2014-01-07 20:53:44 +08:00 |
samuele3hu
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bebdfd8e55
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI
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2014-01-07 20:40:17 +08:00 |
samuele3hu
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de5c86a184
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Fix:Replace the “setDisplayFrame” function with the “setSpriteFrame” function
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2014-01-07 20:39:46 +08:00 |
James Chen
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e90f35daa6
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Merge pull request #4975 from chengstory/fix_UIAction_play_error
fixed UIAction play error.
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2014-01-07 03:17:41 -08:00 |
zhangcheng
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bf8187fee2
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fixed UIAction play error.
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2014-01-07 19:04:18 +08:00 |
James Chen
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54cbfe938b
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Merge pull request #4973 from CocosRobot/updategeneratedsubmodule_1389091226
[AUTO] : updating submodule reference to latest autogenerated bindings
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2014-01-07 02:41:53 -08:00 |
CocosRobot
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ab84228037
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[AUTO] : updating submodule reference to latest autogenerated bindings
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2014-01-07 10:40:28 +00:00 |
James Chen
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18963b46f5
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Merge pull request #4971 from Dhilan007/develop_crash
update liblua vs project for add miss file.
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2014-01-07 02:31:58 -08:00 |
James Chen
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cc69c31ad3
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Merge pull request #4972 from dumganhar/develop
Some fixes:
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2014-01-07 02:31:37 -08:00 |
Dhilan007
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ba4833e070
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update liblua vs project for add miss file.
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2014-01-07 18:30:12 +08:00 |
James Chen
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1aa44383b1
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Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop
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2014-01-07 18:29:15 +08:00 |
James Chen
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ac3697db19
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fix for jsval_to_ssize and ssize_to_jsval, it only supports 32 bits now. Otherwise, (string).toFixed(0) will fails. Do we need 64 bit for JS?
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2014-01-07 18:28:46 +08:00 |
James Chen
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5391024399
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Adds override keyword.
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2014-01-07 18:27:04 +08:00 |
James Chen
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26efb4bf5c
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long —> ssize_t for some classes.
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2014-01-07 18:26:31 +08:00 |
James Chen
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5de6ab1153
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Merge pull request #4969 from dumganhar/develop
Updates JS-Test submodule.
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2014-01-07 02:03:42 -08:00 |
James Chen
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a6da007e4f
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Updates JS-Test submodule.
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2014-01-07 18:01:22 +08:00 |