James Chen
6a99431338
Updated hello.lua in Template folder.
2012-08-29 21:04:21 +08:00
James Chen
95419d2dea
Updated templates for android,blackberry,win32 and ios.
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LAYER_CREATE_FUNC ~> CREATE_FUNC
2012-08-29 21:03:47 +08:00
minggo
c1d6edc7ad
fix a bug in android template
2012-08-27 10:50:55 +08:00
James Chen
4eff148f96
Added blackberry template files.
2012-08-24 14:29:51 +08:00
minggo
3d3e5b3a93
fix some bug of xcode template & remove unneeded files
2012-08-23 18:36:08 +08:00
James Chen
3eecc283d0
Merge branch 'iss1437_return_pointer' of https://github.com/minggo/cocos2d-x into iss1437_return_pointer
2012-08-21 16:57:41 +08:00
minggo
ba2049d086
iss1438_android_template
2012-08-21 16:45:23 +08:00
minggo
8c483613e7
issue #1437:make CCApplication::sharedApplication() return pointer
2012-08-21 15:41:00 +08:00
minggo
07ddd43695
issue #1437:make CCApplication::sharedApplication() return pointer
2012-08-21 15:28:43 +08:00
James Chen
fd1343b951
Updated win32 template and fix a bug in win32/CCEGLView.cpp.
2012-08-20 17:08:29 +08:00
minggo
40ee7496cd
fixed #1433:remove fpsxxx.png in win32 template
2012-08-20 15:15:21 +08:00
folecr
868d768156
Cleaner template for build_native.sh
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* used by projects generated with create-android-project.sh
2012-07-31 22:56:18 -07:00
Walzer
ba224cc283
add CCTouch.cpp into proj.win32, android.mk, xcode4 template.
2012-07-31 23:32:19 +08:00
minggo
851241d3c3
Merge pull request #1116 from minggo/iss1399_adjust_structure
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Iss1399 adjust structure
2012-07-23 02:19:30 -07:00
minggo
4eb59cd3d0
issue #1399:xcode template works ok after adjusting directory structure
2012-07-23 17:10:56 +08:00
James Chen
722084bbaa
issue #1399 : Updated android template. Added cocos_extension_static dependence for created project by default.
2012-07-23 16:42:07 +08:00
James Chen
d5f783b681
issue #1399 : Updated android template.
2012-07-23 14:56:40 +08:00
James Chen
8291b7aef6
Reverted 'cocosdenshion' to 'CocosDenshion'.
2012-07-23 11:07:31 +08:00
James Chen
c171f24d8e
issue #1399 : Updated win32 template.
2012-07-23 10:31:26 +08:00
James Chen
aba33b5bda
Reverted build_native.sh.
2012-06-28 16:58:32 +08:00
James Chen
a901b0bb12
fixed #1367 : Refactor "createWith***" to "create".
2012-06-27 14:21:29 +08:00
James Chen
95a2696b6b
fixed #1365 : Some files of Resources folder which is copied by build_native.sh will lost authority in cygwin.
2012-06-26 12:09:23 +08:00
James Chen
04a155fd9c
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-06-25 11:55:52 +08:00
James Chen
28ba42db87
fixed #1344 : win32 template cannot work after synchronizing to rc2
2012-06-25 11:55:12 +08:00
minggo
55eca9f516
fixed #1343 : make xcode template work ok
2012-06-22 12:00:27 +08:00
James Chen
1d0b7c40e4
Removed virtual attribute for callback functions in HelloWorldScene.h.
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Updated templates.
2012-06-21 13:56:56 +08:00
folecr
06f941b8c0
Script uses updated directory name when copying files
2012-06-15 09:17:42 -07:00
James Chen
24cc0796b6
Merge branch 'cocos2dxandroidlibrary' of https://github.com/folecr/cocos2d-x into folecr_android
2012-06-15 17:47:04 +08:00
James Chen
1d0fa4a9aa
fixed #1292 : Updated lua bindings.
2012-06-15 17:26:11 +08:00
James Chen
c17091ac70
fixed #1310 : Updated vs2010 project configuration after synchronizing to rc2.
2012-06-15 15:24:22 +08:00
folecr
6fc2dc5ed9
Use Java code instead of XML to define layout
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* Android layout for cocos apps are very simple (full screen)
* Avoids creation of R.java for loading the layout
* Can package entire library in jar
* Remove unused layout resource
2012-06-14 19:52:45 -07:00
folecr
172b90cbfe
Android project generation script copies library sources
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* mkdir parent folder with project name
* create android project in proj.android subfolder
* copy library sources to generated project
* remove unnecessary function that moves files from top directory to proj.android
2012-06-14 19:52:40 -07:00
James Chen
4c1ca36aa8
fixed #1326 : The compilation of Hellolua and testjs project was broken after synchronizing to rc2.
2012-06-15 10:51:53 +08:00
James Chen
37aa196c73
Removed some unused codes.
2012-06-06 14:31:49 +08:00
minggo
414be07f59
Merge pull request #962 from NatWeiss/8b6026f932ef6d0f284b8d73ac5657b79eec10ea
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fixed #1287:Android template's build_native.sh automatically copies new icons
2012-06-02 18:45:05 -07:00
Nat Weiss
8b6026f932
Android template's build_native.sh automatically copies new icons from your assets directory.
2012-06-01 00:36:16 -07:00
James Chen
ebcc78497f
fixed #1282 : Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
2012-06-01 13:44:28 +08:00
minggo
a283bfed4f
fixed #1191 : update xcode template
2012-05-31 09:52:39 +08:00
James Chen
19c96632b5
fixed #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces.
2012-05-29 16:21:23 +08:00
James Chen
a7ca2cb3a0
fixed #1246 : Updated win32 templates. Copying fps_images.fnt and fps_images.png files.
2012-05-28 16:25:32 +08:00
James Chen
22b2f722b5
fixed #1220 : Using CCString::stringWithContentsOfFile to get string from lua script files.
2012-05-04 14:31:56 +08:00
James Chen
bf0da624b4
issue #1191 : Updated win32 templates, tested by vs2008 and vs2010. Updated win32 project configurations for VS2O10.
2012-05-04 11:16:57 +08:00
James Chen
47b8148064
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1191_gles20_template
2012-05-04 02:08:31 +08:00
James Chen
395dbc90aa
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1204_initInstance
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Conflicts:
lua/cocos2dx_support/LuaCocos2d.cpp
2012-05-02 18:23:16 +08:00
minggo
7e882ae89e
Merge pull request #879 from minggo/iss1201_android_build
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simplify writing of Android.mk
2012-05-02 03:19:36 -07:00
James Chen
4580fffed7
issue #1204 : Updated CCApplication.mm and ios template.
2012-05-02 18:18:43 +08:00
minggo
75601fbc02
fixed #1201 : simplify the writing of Android.mk and correct corresponding template
2012-05-02 17:29:16 +08:00
James Chen
61f33a87af
fixed #1206 : Removed some unused files, first release will only support ios, win32 and android.
2012-05-02 14:50:47 +08:00
James Chen
a666dc7edb
fixed #1194 : Updated template file -- cocos2d_chipmunk.xctemplate/Classes/HelloWorldScene.cpp.
2012-05-02 14:31:46 +08:00
James Chen
547bd6910d
fixed #1194 : Updated ios template.
2012-05-02 14:29:36 +08:00