Commit Graph

6 Commits

Author SHA1 Message Date
James Chen 7daeb5cd86 fixed #984: Use static library for cocos2dx project on platforms(bada and qnx) that use gcc compiler. Because dynamic_cast may fail if you use a gcc compiler. 2012-02-28 14:59:46 +08:00
James Chen a2a5af3348 update bada and qnx project settings 2012-02-15 13:52:41 +08:00
Dale Ducharme 32e4cc1af2 Updating the following:
CocosDenshion - now using OpenAL exclusively for audio, added ogg/vorbis support there
Accelerometer - fixing the accelerometer for different initial orientations of the device
Application - paying attention to the locale of the device and setting the current language accordingly
CCEGLView - paying attention to navigator events (menu, application go to background, application enters foreground), fixed up orientation code, fixed up screen event pointer code
2012-01-30 20:27:58 -05:00
dumganhar 317f23f498 fixed #939: Add create_qnx_project.vbs and add project references 2012-01-09 19:06:49 +08:00
dumganhar 265558d9c7 Merge branch 'dev' of https://github.com/guavagames/cocos2d-x into pullrequest#619 2011-12-15 11:36:42 +08:00
Didiet Noor f5d41d21b2 Added CDT Project and Modifying CocosDenshion for QNX 2011-12-14 21:26:47 +08:00