James Chen
57f4e82f75
issue #1549 : Made the window size same as cocos2d-html5 (800x450) on win32.
2012-11-05 18:46:23 +08:00
James Chen
d9fd274f16
Updated the project configuration of TestJavascript for win32 and android port.
2012-11-01 15:19:14 +08:00
James Chen
aea21bc271
fixed #1517 : Updated Project configuration for vs2008.
2012-10-20 09:29:20 +08:00
James Chen
08bb6718cd
issue #1517 : Added ws2_32.lib for MoonWarriors.vcxproj and TestJavascript.vcxproj.
2012-10-19 11:21:27 +08:00
James Chen
de3376b43f
issue #1517:[Win32]Upgrading SpiderMonkey js engine to FF 16.0.1
2012-10-19 11:15:23 +08:00
James Chen
2779b4f1ab
Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into johnangel
2012-10-17 15:08:25 +08:00
johnangel
a2e1400402
Merge remote branch 'upstream/gles20' into gles20
2012-10-16 08:42:30 +02:00
James Chen
6fd24c469b
Updated *.user for vs2010 & vs2008.
2012-10-12 15:45:57 +08:00
James Chen
e876b997e7
Updated TestJavascript.vcproj
2012-10-12 15:42:00 +08:00
James Chen
3b0a989200
Updated TestJavascript project configuration for VS2008 & VS2010.
2012-10-12 15:14:47 +08:00
johnangel
ad7dacc281
Merge remote branch 'upstream/gles20' into gles20
2012-10-08 16:35:43 +02:00
James Chen
e4cee68688
Added libExtensions.lib for TestJavascript vs2010 project.
...
Removed some calling of 'USING_NS_CC;' in extensions.
2012-09-24 11:47:33 +08:00
James Chen
426915dd4a
fixed some compilation error for win32 platform.
2012-09-24 11:05:15 +08:00
johnangel
fdec1ba4b9
Fixing include paths to be able to compile cocos2d-x using
...
external Visual Studio solution, without copying all files
2012-09-15 16:34:31 +02:00
James Chen
0d2c2b3bf8
issue #1454 : Updated win32 project configuration and some .plist files.
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Removed old binding files.
2012-08-31 22:01:57 +08:00
James Chen
9ba5a1bfef
issue #1454 : Removed COCOS2D_JAVASCRIPT macro.
2012-08-31 21:23:23 +08:00
James Chen
e2629ef175
Fixed some compile errors on win32.
2012-08-30 23:10:09 +08:00
James Chen
a2b5916301
Using 'getHashCodeByString(typeid(*native_obj).name())' instead of 'reinterpret_cast<long>(typeid(*native_obj).name());'.
...
Since on win32 platform, 'reinterpret_cast<long>(typeid(*native_obj).name());' invoking in cocos2d.dll and outside cocos2d.dll(in TestJavascript.exe) will return different address.
But the return string from typeid(*native_obj).name() is the same string, so we must convert the string to hash id to make sure we can get unique id.
2012-08-29 14:49:03 -07:00
minggo
07ddd43695
issue #1437:make CCApplication::sharedApplication() return pointer
2012-08-21 15:28:43 +08:00
James Chen
0fce637ec7
issue #1429 : First commit CCEditBox support, only valid on IOS. PLZ refer to ExtensionsTest/EditBoxTest.
2012-08-15 14:33:56 +08:00
James Chen
826dfe4102
issue #1405 : multi resolution works ok on win32. Add CCFileUtils::getResourceDirectory() method.
2012-08-09 12:49:33 +08:00
James Chen
2ab5e4ab9c
issue #1399 : Added vs2010 support.
2012-07-23 11:57:34 +08:00
James Chen
8291b7aef6
Reverted 'cocosdenshion' to 'CocosDenshion'.
2012-07-23 11:07:31 +08:00
James Chen
77f1fba566
issue #1399 : Adjust folder structure, made it built successfully on win32.
2012-07-20 14:05:52 +08:00