Commit Graph

54 Commits

Author SHA1 Message Date
Vincent Yang f8a5b1e18c Fixed bug: UI component can't click correctly by moving UI and camera far away of origin. 2015-06-18 10:23:52 +08:00
yangxiao e433ad305b decopule physics and navmesh from Director 2015-06-09 13:49:07 +08:00
yangxiao d50c1823d4 merge cocos 2015-06-05 14:25:37 +08:00
yangxiao c782d63bef add 3d navigation 2015-05-29 16:45:33 +08:00
samuele3hu 9e9494ded0 Add limited macro for related Physic3D 2015-05-11 15:34:37 +08:00
yangxiao 2391558c96 add physics3d support 2015-05-08 15:49:33 +08:00
minggo 6cc8fb4348 Merge pull request #11092 from fusijie/cocosapi
[ci skip]update headers' module name.
2015-03-24 11:27:54 +08:00
Jacky af12891cfc [ci skip]update headers' module name. 2015-03-24 10:34:41 +08:00
dingpinglv de73f25e42 Corrected some wrong indent in CCScene.h and CCSpriteFrameCache.h 2015-03-19 21:44:44 +08:00
dingpinglv 4bb78a2eec Added js annotate to CCScene.h 2015-03-18 22:08:50 +08:00
Jacky 2d50327323 update CCActionManager & CCActionInstant & CCActionInterval & CCScene & CCSpriteFrame & CCSpriteFrameCache 2015-03-18 20:40:29 +08:00
Martin Konopka cd12d08a52 Get rid of compiler warnings: 'func' overrides a member function but is not marked 'override' [-Winconsistent-missing-override] 2015-03-14 19:33:15 +01:00
yangxiao 50c3a9cb4c fix removeAllChildren cause camera to be destroyed bug 2015-03-12 10:39:21 +08:00
yangxiao 79a0c0152a add 3d particle (Particle Universe) 2015-02-11 18:14:22 +08:00
Nite Luo 1c10ae43bc Merge branch 'v3' into renderFix
Conflicts:
	tests/cpp-tests/Classes/Camera3DTest/Camera3DTest.cpp
	tests/cpp-tests/Classes/Camera3DTest/Camera3DTest.h
2015-01-12 20:43:55 -08:00
Nite Luo e7480a7efb Enable tansparent queue and create camera rotation demo 2015-01-08 16:30:00 -08:00
Wenhai Lin 8524a5fb97 Improve performance of physics 2015-01-07 17:08:04 +08:00
Dhilan007 4bc4f43b28 Reducing unnecessary function call 2014-11-24 15:27:20 +08:00
yangxiao d50670af4b add comment to camera and scene 2014-11-13 17:30:49 +08:00
yangxiao dbf564208b move light from 3d to base 2014-09-28 16:02:12 +08:00
yangxiao 75e5ca30ee merge cocos 2014-09-28 09:55:31 +08:00
yangxiao 6626655308 move render logic from Director to scene 2014-09-26 09:36:43 +08:00
yangxiao 8c77130ae0 refactor light compile 2014-09-17 18:58:35 +08:00
yangxiao 74f98b36d6 merge cocos 2014-08-28 09:22:57 +08:00
minggo 04bfbdd5a1 fix conflict 2014-08-27 13:50:01 +08:00
minggo d0ca9a4da5 remove unneeded include header files 2014-08-27 13:39:50 +08:00
yangxiao 26f7345693 2d cull only for default camera 2014-08-27 12:09:23 +08:00
minggo b9c51e6994 remove unneeded codes 2014-08-26 18:19:28 +08:00
songchengjiang 2b1efc59cb GLProgram Added Light Shader
GLProgram Added Normal Matrix
2014-08-15 19:15:14 +08:00
songchengjiang 1e9c02dfa3 Added Light Class 2014-08-15 14:51:23 +08:00
yangxiao 32645c1622 fix default camera, add listener for projection change 2014-08-12 14:42:08 +08:00
yangxiao 4dce59582b visiting camera 2014-08-08 11:49:59 +08:00
yangxiao 3c9483899e camera, cameratest, drawNode3D squash 2014-08-07 15:23:31 +08:00
minggo 66703addb2 fixed #4693: override addChild by name 2014-06-25 11:27:48 +08:00
minggo 53963a2441 issue #4693:enumerateChildren() support regular expression 2014-06-17 11:43:03 +08:00
Ricardo Quesada 1b8d0d88df Adds setNormalizedPosition()
Changes in `visit()` were done in order to do it
in a robust and fast way.
2014-05-30 16:42:05 -07:00
Ricardo Quesada 462338879e rolling back physics in layer 2014-05-01 16:42:35 -07:00
Ricardo Quesada 81c2d92355 yeah... love in includes
<3
2014-04-26 10:35:57 -07:00
Ricardo Quesada 9b118e5e96 Squashed commit of the following:
commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:10:06 2014 -0700

    Updates templates files

commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:08:19 2014 -0700

    compiles on Windows

commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:55:30 2014 -0700

    adds cocos2d.h

commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:54:24 2014 -0700

    re-adds missing files

commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:51:12 2014 -0700

    Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes

commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:49:12 2014 -0700

    Adds SimpleAudioEngine

commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:47:45 2014 -0700

    Compiles for Android

commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:13:35 2014 -0700

    Fixes the includes
2014-04-26 10:11:22 -07:00
boyu0 c98f50026f issue $4771: move PhysicsWorld to layer. 2014-04-15 03:21:18 +08:00
CaiWenzhi 2dffcb9808 Add ProtectedNode and remove "addNode" 2014-03-25 14:28:58 +08:00
James Chen f51c39c034 closed #3897 : Constructors should be protected, but should be a way to disable them, added CC_CONSTRUCTOR_ACCESS.
Thank @pandamicro.
2014-03-21 13:44:29 +08:00
James Chen 0b6858bdde Added virtual and override keywords to Scene::init() method 2014-02-20 21:37:01 +08:00
walzer 64af0de648 update copyrights for 2014, in cocos/2d/ folder 2014-01-07 11:25:07 +08:00
walzer ece68aafc2 add Scene::update & addChild into CC_USE_PHYSICS scope, TestCpp compiles and runs successfully when CC_USE_PHYSICS == 0 2013-12-27 15:49:08 +08:00
walzer c5e95618d9 fixed #3517, make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment 2013-12-26 23:55:05 +08:00
James Chen ed93f90ccc Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings. 2013-12-23 16:58:26 +08:00
Ricardo Quesada 4f435a8613 Adds getScene() to Node
helper function to get the Scene containing the Node
2013-12-21 12:28:49 -08:00
Ricardo Quesada a8c317bd83 getDescription() works as expected
renames `description` to `getDescription`. Adds `virtual`  to it.
Adds `getDescription` to missing nodes.
2013-12-12 14:30:22 -08:00
Ricardo Quesada d590986e73 Constructors are protected 2013-11-13 15:55:36 -08:00