chengstory
cfb424a6c9
1. add Component struct.
2013-06-04 17:38:43 +08:00
minggo
5f37e854c4
issue #2161 : resolve conflict
2013-05-28 11:50:14 +08:00
minggo
d6e547cd02
issue #2161:add CCTextureETC.cpp/.h into vs2010 project
2013-05-28 10:04:19 +08:00
James Chen
8448280ed3
issue 2217: Updating Make file and project configuration to add ccFPSImage.c.
2013-05-23 16:50:48 +08:00
James Chen
db464530fb
fixed #2142 : updating win32.
2013-05-10 15:46:24 +08:00
minggo
2842719e35
issue #1529:add user_default into vs2010 project
2013-03-07 10:31:01 +08:00
James Chen
0d70e6f92f
issue #1753 : Win32 works ok.
2013-02-27 15:45:23 +08:00
James Chen
3dd792475f
issue #1712 : Moved CCDevice.cpp to platform/win32.
2013-02-17 11:52:30 +08:00
James Chen
9f6df60be0
issue #1712 : Adding win32 support.
2013-02-17 11:34:55 +08:00
minggo
ed332770c3
fixed #1703:remove depence of libxml2 for vs project
2013-02-06 16:37:20 +08:00
minggo
60d36ed3aa
issue #1703:fix conflicts when synchronized to latest codes
2013-02-06 16:18:37 +08:00
minggo
3d9a0dc99d
issue #1703:add tinyxml2 codes into vs project
2013-02-06 13:49:35 +08:00
James Chen
95dc349b77
issue #1770 : Adding webp support for win32.
2013-02-06 11:23:10 +08:00
James Chen
3a9346e6ff
issue #1687 : Refactoring CCFileUtils, abstracting the same implementations for all platforms.
2013-02-01 11:20:46 +08:00
johnangel
16269d952d
Detect VS2012 Update 1
2013-01-10 11:55:30 +01:00
johnangel
674bb8e728
Setting PlatformToolSet to v110_xp instead of default v110 in Visual Studio 2012 for Windows XP support, leaving default v100 in Visual Studio 2010.
2013-01-07 11:51:05 +01:00
James Chen
9bd302e35b
fixed #1627 : VS version check in project file.
2012-12-29 13:54:46 +08:00
johnangel
08cd9e37fc
Setting PlatformToolSet to v110_xp for Visual Studio 2012 only.
2012-12-24 10:27:56 +01:00
unknown
adb68ddbb6
Enable Windows XP support in Visual Studio 2012 Update 1.
...
Not tested with Visual Studio 2010, not sure will it work with PlatformToolset v110_xp.
2012-12-19 19:28:25 +01:00
James Chen
e8cf71407d
issue #1564 : Deleted physics_nodes in cocos2dx since it was moved to extension.
2012-11-20 16:27:47 +08:00
James Chen
f2e0df4de3
issue #1565 : Removed VS2008 support.
2012-11-19 14:42:27 +08:00
James Chen
c5b5b978fa
issue #1555 : Made win32 works ok.
2012-11-16 17:08:34 +08:00
johnangel
ad7dacc281
Merge remote branch 'upstream/gles20' into gles20
2012-10-08 16:35:43 +02:00
johnangel
fdec1ba4b9
Fixing include paths to be able to compile cocos2d-x using
...
external Visual Studio solution, without copying all files
2012-09-15 16:34:31 +02:00
ebartley
5deeb3f8fa
Update windows project files: Paths should be referenced from the $(ProjectDir) so that devs using a custom .sln that references the existing .vcxproj files in the cocos2d-x repo can use them without errors.
2012-09-07 15:00:21 -04:00
James Chen
9ba5a1bfef
issue #1454 : Removed COCOS2D_JAVASCRIPT macro.
2012-08-31 21:23:23 +08:00
James Chen
a2b5916301
Using 'getHashCodeByString(typeid(*native_obj).name())' instead of 'reinterpret_cast<long>(typeid(*native_obj).name());'.
...
Since on win32 platform, 'reinterpret_cast<long>(typeid(*native_obj).name());' invoking in cocos2d.dll and outside cocos2d.dll(in TestJavascript.exe) will return different address.
But the return string from typeid(*native_obj).name() is the same string, so we must convert the string to hash id to make sure we can get unique id.
2012-08-29 14:49:03 -07:00
Walzer
ba224cc283
add CCTouch.cpp into proj.win32, android.mk, xcode4 template.
2012-07-31 23:32:19 +08:00
James Chen
2ab5e4ab9c
issue #1399 : Added vs2010 support.
2012-07-23 11:57:34 +08:00
James Chen
7f6ffef8cf
issue #1399 : Set the flag 'LinkIncremental' value to false.
2012-07-23 11:47:27 +08:00
James Chen
557f654cf3
Built successfully on android.
2012-07-20 17:06:00 +08:00
James Chen
77f1fba566
issue #1399 : Adjust folder structure, made it built successfully on win32.
2012-07-20 14:05:52 +08:00
Nat Weiss
ee12785c6a
Fixes Win32 error "The application failed to initalize properly 0xc000000d"
2012-07-08 23:54:29 -07:00
James Chen
b818c0afa6
fixed #1336 : Used CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.
2012-06-20 11:48:31 +08:00
James Chen
c4056b1bb0
fixed #1269 : Updated include search paths for win32 and android.
2012-06-19 17:22:55 +08:00
James Chen
9fa74721a7
fixed #1334 : Add ScrollViewTest to CocosBuilderTest.
2012-06-19 10:34:15 +08:00
James Chen
f346d09449
issue #1333 : Added CCScrollViewLoader. Not implement.
2012-06-18 19:00:26 +08:00
James Chen
c17091ac70
fixed #1310 : Updated vs2010 project configuration after synchronizing to rc2.
2012-06-15 15:24:22 +08:00
James Chen
052d8ea931
fixed #1324 : Added some create methods. Compiling successfully on win32 by vs2008.
2012-06-14 18:32:44 +08:00
James Chen
23574172ff
issue #1324 : Added create() for static member functions that new an autorelease object, updated cocoa folder.
2012-06-14 16:05:58 +08:00
James Chen
12a9d13443
issue #1310 : Synchronize to RC2, HelloWorld works ok on win32.
2012-06-08 16:54:38 +08:00
James Chen
c5cf23c859
issue #1310 : First commit since sync to rc2.
2012-06-08 14:11:48 +08:00
James Chen
ebcc78497f
fixed #1282 : Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
2012-06-01 13:44:28 +08:00
James Chen
228bc1e044
fixed #1240 : Updated vs2010 project setting.
2012-05-29 17:50:27 +08:00
James Chen
6e2c257e43
fixed #1177 : Updated win32 project configuration.
2012-05-29 15:52:38 +08:00
James Chen
c2591f1e9e
issue #1240 : Added tiff support, run ok on win32. There is a 'FIXME' needed to be fixed.
2012-05-23 17:26:06 +08:00
Walzer
9ac0b68981
modify CCBReader.cpp to CCBReader_v2.cpp in vcproj/vcxproj.
2012-05-21 17:56:09 +08:00
Walzer
ae12434128
fixed #1205 , rename CCCustomClass to CCCustomClassProtocol, add windows support.
2012-05-08 11:30:08 +08:00
James Chen
bf0da624b4
issue #1191 : Updated win32 templates, tested by vs2008 and vs2010. Updated win32 project configurations for VS2O10.
2012-05-04 11:16:57 +08:00
James Chen
47b8148064
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1191_gles20_template
2012-05-04 02:08:31 +08:00