James Chen
23012352ce
Deletes unused Makefile for linux.
2014-01-06 19:36:13 -08:00
James Chen
e52d8e562b
Merge pull request #4942 from Dhilan007/develop_submodule
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Updates JS-Tests submodule.
2014-01-06 19:03:49 -08:00
Dhilan007
f897407470
Updates JS-Tests submodule.
2014-01-07 10:55:42 +08:00
boyu0
cf146b32cf
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss3401_physical_lua_binding
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/scripting/lua/bindings/CCLuaStack.cpp
cocos/scripting/lua/script/Cocos2d.lua
cocos/scripting/lua/script/Cocos2dConstants.lua
2014-01-07 10:16:44 +08:00
CaiWenzhi
8cfc6fcafb
Remove useless samples
2014-01-07 09:47:46 +08:00
boyu0
eaa3041a97
issue #3401 : physical lua banding script, add testlua->physics test
2014-01-06 22:19:40 +08:00
Dhilan007
4087afaf4e
fix compiling error on vs project.
2014-01-06 19:55:29 +08:00
Dhilan007
4806ef5c6f
change time of initialization
2014-01-06 18:26:14 +08:00
Dhilan007
8e3eb8580f
fix crash in NewEventDispatcherTest.cpp on vs
2014-01-06 18:00:52 +08:00
Dhilan007
5786c8aa41
fix crash in TouchesTest.cpp on vs
2014-01-06 17:31:49 +08:00
minggo
cd6b000016
Merge pull request #4920 from minggo/develop
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don't rlease autoreleased object
2014-01-06 01:21:13 -08:00
minggo
4033ecea77
don't rlease autoreleased object
2014-01-06 17:20:42 +08:00
James Chen
e705dfe471
Merge pull request #4917 from chengstory/AddTriggerCode
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Add Trigger code to sceneTest on cocos2dx 3.x.
2014-01-06 01:16:46 -08:00
minggo
7b55c3da1e
don't release autoreleased objec
2014-01-06 17:03:24 +08:00
minggo
63ad431349
don't assign last element with (null, null)
2014-01-06 16:41:42 +08:00
zhangcheng
573737df40
Add Trigger code to sceneTest on cocos2dx 3.x.
2014-01-06 16:32:39 +08:00
minggo
94e0b03d47
don't release autoreleased object
2014-01-06 16:28:15 +08:00
James Chen
c40cedc804
Don't test Map<K,V>::bucketCount since it's platform dependence.
2014-01-06 16:09:01 +08:00
James Chen
d9e79b4ec5
Merge pull request #4915 from Dhilan007/develop_crash
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fix crash in UnitTest.cpp on vs.
2014-01-05 23:27:08 -08:00
Dhilan007
4261a441de
fix crash in UnitTest.cpp on vs.
2014-01-06 15:19:47 +08:00
James Chen
22fa5319a9
Wrong search path fix for CocoStudioTest/SceneTest
2014-01-06 14:49:32 +08:00
James Chen
7ae83848a9
Updates JS-Tests submodule.
2014-01-06 13:55:20 +08:00
James Chen
f9f369258b
Renames resource folder name from 'loadXXX' to 'LoadXXX'
2014-01-06 13:47:11 +08:00
samuele3hu
d5d213aa0a
Fix:Update the file spelling
2014-01-06 11:19:40 +08:00
samuele3hu
130fa33a50
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI
2014-01-06 11:13:26 +08:00
samuele3hu
7e279219ff
Fix:Resolve the error that CocoStudioSceneTest load resource in android
2014-01-06 11:12:44 +08:00
James Chen
d74d21a6f0
Merge pull request #4884 from daltomi/debug
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Proposal: remove boolean flag, The pointer *atlas == item.second not change in map::erase().
2014-01-05 19:08:37 -08:00
James Chen
bf19541330
Updates JS-test submodule after merging.
2014-01-06 10:45:14 +08:00
James Chen
26e10ff662
[develop] Updates JS-test submodule
2014-01-06 10:38:04 +08:00
Huabing.Xu
a274d35025
remove node reuse in renderTextureSave
2014-01-06 09:49:04 +08:00
Dhilan007
8abc54bbac
add miss file for vs project.
2014-01-05 18:12:11 +08:00
chengstory
4893c561db
Merge branch 'develop' into #3582
2014-01-05 12:43:41 +08:00
James Chen
03200374b0
Merge pull request #4887 from Dhilan007/develop_crash
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fix crash related to not support the z length modifier for size_t on vs
2014-01-04 20:10:40 -08:00
Dhilan007
49d8b76b9e
fix crash related to not support the z length modifier for size_t on vs
2014-01-05 11:59:32 +08:00
chengstory
125c52a10c
Merge branch 'develop' into #3582
2014-01-05 11:11:25 +08:00
James Chen
4699eb5751
Updates JS-Test submodule .
2014-01-05 10:10:51 +08:00
Daniel T. Borelli
8ffb05b6c9
Linux fix missing file -> rename dir loadSceneEditorFileTest to LoadScene...; add string::npos; const correctness
2014-01-04 19:26:16 -03:00
chengstory
bac600ab9f
fixed #3582
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1. create Component By component Factory.
2014-01-05 02:22:32 +08:00
samuele3hu
465aba951c
Fix:Remove the ScollView and TableView of extension gui lua binding
2014-01-04 18:36:33 +08:00
samuele3hu
70ee13e2e1
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI
2014-01-04 15:46:27 +08:00
samuele3hu
0550ec33ad
Fix:Resolve the bugs that some lua test cases can’t run
2014-01-04 15:46:04 +08:00
James Chen
4c3fa3da49
Merge pull request #4865 from dumganhar/testjs-bugfix
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Some fixes for TestJavascript
2014-01-03 23:34:08 -08:00
James Chen
5c77f7d035
Refactors search path setting for TestJavascript.
2014-01-04 14:24:25 +08:00
James Chen
ef5ab1b9be
sharedXXX -> getInstance, purgeXXX -> destroyInstance.
2014-01-04 14:23:40 +08:00
James Chen
98346474b8
Merge pull request #4863 from Dhilan007/develop_crash
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fix compiling error and miss file on vs.
2014-01-03 20:41:19 -08:00
Dhilan007
35246b0810
fix compiling error and miss file on vs.
2014-01-04 12:25:12 +08:00
James Chen
e65c6b8e53
Merge pull request #4841 from dumganhar/template-container-unit-test
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Template container unit test
2014-01-03 20:01:25 -08:00
James Chen
55e45d44c4
Merge pull request #4810 from chengstory/#3480
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Update SceneReaderTest Samples
2014-01-03 19:49:28 -08:00
James Chen
29e2bb89b1
issue #3577 : Captures ‘this’ to make old gcc on linux happy.
2014-01-04 11:44:29 +08:00
James Chen
cf8fa8e5fa
issue #3577 : Adds ValueTest.
2014-01-04 11:41:06 +08:00
James Chen
a48f561ac5
issue #3577 : Adds UnitTest to controller.cpp.
2014-01-04 11:41:06 +08:00
James Chen
15029e0173
issue #3577 : Includes `UnitTest.h` in tests.h.
2014-01-04 11:41:05 +08:00
James Chen
4980214d0f
issue #3677 : Updates Makefile.
2014-01-04 11:41:05 +08:00
James Chen
0915d4b00e
issue #3577 : Removes unused spaces.
2014-01-04 11:41:05 +08:00
James Chen
f76a1f0527
issue #3577 : Adds UnitTest.cpp/.h.
2014-01-04 11:41:05 +08:00
James Chen
32546b58f9
Merge pull request #4840 from nutty898/develop_nutty_modify_framework_addNode
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Develop nutty modify framework add node
2014-01-03 18:53:51 -08:00
James Chen
baeacaddfc
closed #3579 : Bug fix in setTouchEnabledForLayer for luabindings.
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Also fixed lua module error.
2014-01-04 10:30:11 +08:00
chengstory
a6b70bef83
fixed #3480 loadSceneEdtiorFileTest -> LoadSceneEdtiorFileTest
2014-01-03 20:33:07 +08:00
CaiWenzhi
785e1740e4
Add "addNode" methods
2014-01-03 20:29:16 +08:00
chengstory
7f8224b621
Merge branch 'develop' into #3480
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Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
2014-01-03 19:36:22 +08:00
chengstory
46c7338008
fixed #3480
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1. remove unused getnode and setnode interface.
2. add condition test.
3. Modify ComAttribute to support for parse json file.
4. Replace scenereader callback function to C++ 11 implement.
2014-01-03 19:30:47 +08:00
minggo
b0c23eacf5
Don't release autoreased object.
2014-01-03 18:28:43 +08:00
minggo
1d04b42947
Put "initxx" functions into protected.
2014-01-03 18:15:56 +08:00
minggo
7c0d4240ae
Don't release an autoreleased object
2014-01-03 18:12:58 +08:00
minggo
d52e980538
don't release an object return by Object::create()
2014-01-03 16:53:04 +08:00
James Chen
c5ec24195a
Merge pull request #4821 from nutty898/develop_nutty_modify_framework_optimizewidgets
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optimize button
2014-01-03 00:35:48 -08:00
James Chen
b4da0e71fd
Merge pull request #4828 from Dhilan007/develop_crash
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fix compiling error in TransitionTest on vs.
2014-01-03 00:30:07 -08:00
James Chen
5346677a47
Merge pull request #4825 from samuele3hu/developNewUI
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Update the lua test cases about the armature
2014-01-03 00:29:24 -08:00
Dhilan007
2f84abd19c
fix compiling error in TransitionTest on vs.
2014-01-03 16:13:13 +08:00
CaiWenzhi
a32976802a
Merge branch 'develop' into develop_nutty_modify_framework_optimizewidgets
2014-01-03 15:50:35 +08:00
Dhilan007
8e2c51d31e
update vs project for split spine binding.
2014-01-03 15:29:50 +08:00
samuele3hu
2b19da00df
Update the lua test cases about the armature
2014-01-03 14:51:36 +08:00
CaiWenzhi
e734f3ccaf
optimize button
2014-01-03 12:14:21 +08:00
samuele3hu
bfc7441453
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI
2014-01-03 10:51:05 +08:00
samuele3hu
c4588722dd
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI
2014-01-03 10:41:03 +08:00
samuele3hu
07a3efb585
Update the lua test cases about the GUI
2014-01-03 10:39:19 +08:00
James Chen
04760f2508
[Android] Adds jsb-spine module. TestJavascript now depends on jsb-spine module.
2014-01-03 10:30:55 +08:00
Ricardo Quesada
d76e8e57bb
NodeTest converted to lambda functions
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Uses Lambda functions to call the subtests
Easier to add new tests
2014-01-02 15:51:26 -08:00
Ricardo Quesada
f023ada6f6
Improves transitions test
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Unifies functions with trantions name
2014-01-02 14:25:28 -08:00
chengstory
ee2d9e9c74
fixed #3480 remove unused ret.
2014-01-03 02:49:11 +08:00
chengstory
e08e4ce0f8
fixed #3480 add search paths.
2014-01-03 02:21:36 +08:00
chengstory
77dca5958f
issue #3480 upload Samples resources.
2014-01-03 02:03:05 +08:00
chengstory
5903a74bd2
issue #3480
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1. add getNode and setNode class function to Component.
2. fixes some build error.
2014-01-03 01:42:14 +08:00
chengstory
6892d8cf6a
issue #3480
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1. add SceneReader Tests.
2. Modify class member name.
2014-01-03 01:14:12 +08:00
James Chen
0fe73f3a5d
Merge pull request #4804 from minggo/android-config
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don't build spine module when build 2d module
2014-01-02 06:53:15 -08:00
minggo
22195a44d0
include spine dependence in testjavascript
2014-01-02 22:06:18 +08:00
minggo
054972fd3b
Merge pull request #4796 from minggo/deprecated-function
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use std::function for call back
2014-01-02 03:29:17 -08:00
minggo
ded3e753f3
use std::function for call back
2014-01-02 17:23:00 +08:00
minggo
f2b1a3cc83
Merge pull request #4793 from minggo/namespace
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network -> cocos2d::network
2014-01-02 00:38:50 -08:00
James Chen
c29e328490
Merge pull request #4779 from samuele3hu/DispatcherBak1
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Develop branch adds lua trigger for CocoStudio
2014-01-02 00:29:30 -08:00
minggo
07600bd46b
network -> cocos2d::network
2014-01-02 16:25:35 +08:00
samuele3hu
d802518413
Rename Cocos2dStudio.lua to CocoStudio.lua
2014-01-02 15:51:25 +08:00
samuele3hu
a2b706c87c
Rename some common script files to keep consistent
2014-01-02 15:18:32 +08:00
James Chen
1480dd99d6
Merge pull request #4777 from 2youyouo2/develop
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update armature, change interface from "by" to "with"
2014-01-01 22:47:18 -08:00
samuele3hu
cc2e6aef63
Add missis “ccs.” prefix
2014-01-02 14:25:15 +08:00
James Chen
e2887a2b64
Updates JS-Test submodule reference.
2014-01-02 14:22:22 +08:00
samuele3hu
b8d4010ae5
Develop branch adds lua trigger for CocoStudio
2014-01-02 12:00:37 +08:00
yinkaile
1f38fc28a6
change interface
2014-01-02 11:07:31 +08:00
James Chen
71d21d2e10
Merge commit 'refs/pull/4761/head' of git://github.com/cocos2d/cocos2d-x into gui-rename
2013-12-31 19:13:59 +08:00
James Chen
f793ff01b2
Updates JS-test submodule.
2013-12-31 18:15:47 +08:00
James Chen
c8c37ac63c
Updates JS-Test submodule
2013-12-31 17:25:14 +08:00
CaiWenzhi
81bdfac795
Modify class name Label LabelBMFont LabelAtlas
2013-12-31 16:36:33 +08:00
Huabing.Xu
b2934d32bc
Merge branch 'develop' into develop_RenderTextureBug
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* develop: (32 commits)
fix align text error in label
Update the JS binding code & samples for latest cocos2d engine.
[AUTO] : updating submodule reference to latest autogenerated bindings
texture listener was enabled only when the macro CC_ENABLE_CACHE_TEXTURE_DATA was enabled.
Updates nativeactivity.cpp.
closed #2865 : Deprecates CCNotificationCenter, uses EventDispatcher instead.
remove other non-functional jenkins scripts
[AUTO] : updating submodule reference to latest autogenerated bindings
move ghprb.py to tools/jenkins-scripts/
issue #2050 : commit resources
add github pull request builder for Jenkins
Adds an empty LuaEngine::parseConfig function.
[JSB] Adds trigger bindings for CocoStudio.
update cocos2d-x version string
update describe for support translucency on android
update describe for support translucency on android
update describe for support translucency on android
recover java activity on android.
remove draw increment
migrate ShaderTestSprite to new renderer
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2013-12-31 14:58:11 +08:00
Huabing.Xu
8d9f62731e
fix RenderTextureTestDepthStencil test sample
2013-12-31 14:48:07 +08:00
Huabing.Xu
bc9f0311f4
migrate render texture test sample to new renderer
2013-12-31 11:49:46 +08:00
James Chen
cf006df9ff
closed #2865 : Deprecates CCNotificationCenter, uses EventDispatcher instead.
2013-12-31 10:54:37 +08:00
James Chen
1d8ee016e5
Merge pull request #4596 from boyu0/bug2050_tilemap_firstgid_bug
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closed #2050 : fix tilemap firstgid bug
2013-12-30 05:42:19 -08:00
James Chen
edb2ad0933
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into ccs-binding
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Conflicts:
cocos/editor-support/cocostudio/TriggerMng.cpp
2013-12-30 21:06:57 +08:00
James Chen
1edf748dc3
[JSB] Adds trigger bindings for CocoStudio.
2013-12-30 20:57:46 +08:00
minggo
1900366c77
Merge pull request #4731 from dabingnn/develop_fixRawStencilTest
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Develop fix raw stencil test
2013-12-30 02:18:43 -08:00
minggo
0add02bc47
Merge pull request #4737 from dabingnn/develop_ShaderTestSprite
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Develop shader test sprite
2013-12-30 02:16:44 -08:00
minggo
aa0383ce33
Merge pull request #4738 from Dhilan007/recover_activity
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recover java activity on android.
2013-12-30 02:16:07 -08:00
minggo
43636635b0
Merge pull request #4733 from boyu0/Iss2771_physical_disable_text_bug
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issue #2771 : fix physics test disable text.
2013-12-30 02:15:35 -08:00
Dhilan007
5cc0297748
update describe for support translucency on android
2013-12-30 18:12:43 +08:00
Dhilan007
a5960c3252
recover java activity on android.
2013-12-30 15:58:04 +08:00
Huabing.Xu
3fb31e0b25
remove draw increment
2013-12-30 15:54:57 +08:00
Huabing.Xu
f1635924d6
migrate ShaderTestSprite to new renderer
2013-12-30 15:53:36 +08:00
boyu0
0984eafaef
closed #2050 : move autorelease to CLN
2013-12-30 15:32:04 +08:00
Huabing.Xu
5b420df4de
Fix compile bug on mobile, use Vector instead of std::vector
2013-12-30 15:26:01 +08:00
boyu0
839c385d3f
issue #2771 : fix physics test disable text.
2013-12-30 14:42:41 +08:00
CaiWenzhi
e5b0bbad74
Fixed bugs
2013-12-30 14:40:49 +08:00
Huabing.Xu
db69767faf
Merge branch 'develop' into develop_removeCommandPool
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* develop: (68 commits)
Update CHANGELOG [ci skip]
Fix of wrong include symbol of CCVector.h
closed #3290 : [JSB] The order of onEnter and onExit is wrong. For develop branch.
Update CHANGELOG [ci skip]
Update AUTHORS [ci skip]
Added test case for binary fnt file
[AUTO] : updating submodule reference to latest autogenerated bindings
Small fix for `FREE` wrong variable.
More warning fixes.
AngelCode binary file format support for LabelBMFont
[AUTO] : updating submodule reference to latest autogenerated bindings
Bug fixes for cocostudio.
Update AUTHORS [ci skip]
Update CHANGELOG [ci skip]
Improve the coding style
Modify wrong codes
[AUTO] : updating submodule reference to latest autogenerated bindings
fix failed to receive dispatch signal on some android device,such as [HTC EVO 3D X515m].
Fixed bugs
[AUTO] : updating submodule reference to latest autogenerated bindings
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2013-12-30 13:58:54 +08:00
Huabing.Xu
c0a0bae21a
Fix RawStecilTest bug for node reuse
2013-12-30 13:55:44 +08:00
minggo
0e9b43248c
Merge pull request #4728 from dabingnn/develop_removeCommandPool
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Develop remove command pool
2013-12-29 21:53:12 -08:00
boyu0
1f72fafd08
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug2050_tilemap_firstgid_bug
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Conflicts:
cocos/2d/CCTMXXMLParser.cpp
cocos/2d/CCTMXXMLParser.h
2013-12-30 12:30:59 +08:00
boyu0
e6dea295a2
closed #2050 : Change tile map test to c++11, change XMLFormatTest name and subtile
2013-12-30 12:01:22 +08:00
boyu0
a76c59f644
closed #2050 : add tile map xml format test and fix tile property bug.
2013-12-30 11:33:41 +08:00
James Chen
31e2b3d5c2
Merge pull request #4715 from SBKarr/develop
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closed #3542 : AngelCode binary file format support for LabelBMFont.
2013-12-29 18:11:19 -08:00
Roman "SBKarr
93f6d9c4f5
Added test case for binary fnt file
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Also, fixed nul-termination issue in file parsing
2013-12-28 23:00:07 +04:00
James Chen
b17117a1a1
More warning fixes.
2013-12-28 14:34:52 +08:00
James Chen
f4825ec94a
Bug fixes for cocostudio.
2013-12-27 20:54:05 +08:00
James Chen
b03c8259b1
Merge commit 'refs/pull/4672/head' of git://github.com/cocos2d/cocos2d-x into cocostudio-test
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Conflicts:
cocos/scripting/auto-generated
2013-12-27 20:18:58 +08:00
James Chen
9baa64f274
Merge pull request #4688 from walzer/develop
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make CC_USE_PHYSICS can ACTUALLY be switch off
2013-12-27 04:04:48 -08:00
James Chen
bf881f3ac0
Merge pull request #4691 from samuele3hu/DispatcherBak1
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Reconstruct the operation of handling lua script event
2013-12-27 03:58:08 -08:00
chengstory
3f4e4c9684
Merge branch 'develop' into #3457
2013-12-27 17:51:27 +08:00
minggo
0690305398
Merge pull request #4666 from 2youyouo2/develop
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change play interface name
2013-12-27 01:50:08 -08:00
chengstory
faaf6d3f2b
fixed #3457 fixes some bug.
2013-12-27 17:21:13 +08:00
walzer
ece68aafc2
add Scene::update & addChild into CC_USE_PHYSICS scope, TestCpp compiles and runs successfully when CC_USE_PHYSICS == 0
2013-12-27 15:49:08 +08:00
Huabing.Xu
8198970421
fix testcase remove commandpool
2013-12-27 14:42:45 +08:00
Dhilan007
861925e752
fix compiling error in vs project on win7.
2013-12-27 14:38:22 +08:00
Huabing.Xu
66e550e5a0
Merge branch 'develop' into develop_removeCommandPool
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* develop: (33 commits)
fix black screen when back to foreground on android.
Fix set FPS broken.
Update CHANGELOG [ci skip]
Update AUTHORS [ci skip]
Update CCString.cpp
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates Bindings-generator.
Renames: IntValueMap —> ValueMapIntKey
Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
Modify reader
long --> ssize_t for TableView callback.
Generates execute file in cocos root_dir/bin folder for HelloCpp.
Add listview and pageview reader
[AUTO] : updating submodule reference to latest autogenerated bindings
Modify actionnode
[AUTO] : updating submodule reference to latest autogenerated bindings
optimize loop
fix LabelTestNew
Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669
Fix box2dView
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2013-12-27 14:07:04 +08:00
chengstory
4cb227ae0d
fixed #3457 ui action can not play.
2013-12-27 12:45:05 +08:00
samuele3hu
ee7aa0f077
Rename EVENT_KEYBOARD_RELEASED and resolve a possible memory leak bug
2013-12-27 12:05:12 +08:00
samuele3hu
d51440f62a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into DispatcherBak1
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Conflicts:
cocos/scripting/lua/bindings/lua_cocos2dx_extension_manual.cpp
2013-12-27 11:17:11 +08:00
samuele3hu
6d9e865f15
Delete some ScriptEventType only used to Lua 、adjust the event callback mechanism and rename cc.HANDLERTYP_ related to avoid overlong
2013-12-27 10:35:44 +08:00
walzer
c5e95618d9
fixed #3517 , make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment
2013-12-26 23:55:05 +08:00
chengstory
774e3d8536
issue #3457
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1. replace UIAction NULL to nullptr.
2. modify class variable name.
2013-12-26 23:40:50 +08:00
chengstory
cfbbb7889b
Merge branch 'develop' into #3457
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Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-12-26 23:01:34 +08:00
boyu0
6bc0a7066f
change CustomCommand variable to class member.
2013-12-26 21:19:12 +08:00
James Chen
93ed5a4f0f
long --> ssize_t for TableView callback.
2013-12-26 04:09:24 -08:00
James Chen
902490c79a
Generates execute file in cocos root_dir/bin folder for HelloCpp.
2013-12-26 04:09:03 -08:00
chengstory
91edad5152
Merge branch 'develop' into #3457
2013-12-26 16:56:43 +08:00
James Chen
9d4a84c40c
Merge pull request #4679 from dabingnn/develop_FixTestCase_labelTestNew
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Develop fix test case label test new
2013-12-26 00:27:59 -08:00
yinkaile
f0d4f3f9bf
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-26 16:19:21 +08:00
James Chen
517f3991ef
Merge pull request #4678 from dumganhar/compile-fix
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Compilation fixes after merge PR #4669
2013-12-26 00:15:24 -08:00
Huabing.Xu
706d0e185a
fix LabelTestNew
2013-12-26 16:11:06 +08:00
Huabing.Xu
69a490ef08
Fix box2dView
2013-12-26 15:48:26 +08:00
boyu0
f878864794
Specialize GroupCommand and CustomCommand, change generateCommand to new.
2013-12-26 15:41:47 +08:00
Huabing.Xu
5faf89c183
change rendering callback from public to protected
2013-12-26 15:34:22 +08:00
Huabing.Xu
c28f3fb0e9
fix clippingNodeTest
2013-12-26 15:30:13 +08:00
Huabing.Xu
3cdc20612b
Merge branch 'develop' into develop_FixTestCase_TilemapTest
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* develop:
Update CHANGELOG [ci skip]
[AUTO] : updating submodule reference to latest autogenerated bindings
[GUI] Updates Mac project.
Remove C cast
Fixed bugs about color and opacity
Remove "_renderer" from widget
Fixed bugs
Remove CCDictionary from GUIReader
Add samples
Remove NodeRGBA inherit
2013-12-26 14:57:10 +08:00
chengstory
efa7495953
Merge branch 'develop' into #3457
2013-12-26 14:46:36 +08:00
minggo
03c4b57f5b
Merge pull request #4668 from dabingnn/develop_FixTestCase_Texture2dTest
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Develop fix test case texture2d test
2013-12-25 22:42:20 -08:00
chengstory
263c4fbb0a
fixed #3457 remove unused comment.
2013-12-26 12:58:34 +08:00
chengstory
8ae7ecff33
Merge branch 'develop' into #3457
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Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSGUIReader.h
2013-12-26 12:55:52 +08:00
CaiWenzhi
7be4d07b7f
Fixed build error
2013-12-26 11:56:48 +08:00
CaiWenzhi
8215e90870
Modify build files
2013-12-26 11:44:55 +08:00
CaiWenzhi
30cc579f0c
Modify Test CMakeList
2013-12-26 11:36:18 +08:00
Huabing.Xu
ec8f30b4d5
fix tilemapTest
2013-12-26 11:19:09 +08:00
Huabing.Xu
58bb327db9
fix texture2dtest->drawinrect
2013-12-26 10:24:40 +08:00
yinkaile
b553828ed2
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-26 10:24:33 +08:00
Huabing.Xu
ce97b85935
Merge branch 'develop' into develop_FixTestCase_Texture2dTest
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* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
Add missing file for linux lua binding
Add include_directories for spine
issue #2920 : add version detect.
Delete some annotated statement about spine and add some reserve manual lua binding functions
issue #2920 : add “FIX ME” comment.
Modify iOS project set and some manual lua binding
issue #2920 : temporary fix dictation input crash on ios7.
1. add Spine LUA binding with testcase; 2. CCSkeleton inherites from Node since NodeRGBA is deprecated.
2013-12-26 10:08:25 +08:00
Huabing.Xu
e8fd46f6b8
fix Texture2dTest->DrawAtPoint
2013-12-26 10:03:45 +08:00
chengstory
8afdf88d25
Test triiger 3.0
2013-12-26 01:17:04 +08:00
CaiWenzhi
96279c12dc
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 18:32:15 +08:00
CaiWenzhi
570b6c95a7
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 17:29:30 +08:00
samuele3hu
1075a711e0
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Spine
2013-12-25 16:58:19 +08:00
yinkaile
369b4da721
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into #3456
2013-12-25 16:55:56 +08:00
Huabing.Xu
2eaba86d76
fix ShadeNodeTest->SpriteBlur
2013-12-25 16:54:09 +08:00
yinkaile
ebf9833958
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-25 16:47:14 +08:00
yinkaile
13408e4dc5
change play interface name
2013-12-25 16:46:31 +08:00
samuele3hu
9cf45a292b
Delete some annotated statement about spine and add some reserve manual lua binding functions
2013-12-25 16:42:40 +08:00
Huabing.Xu
7816635963
fix ShadeNodeTest->ShaderNode
2013-12-25 16:38:43 +08:00
Huabing.Xu
218dc7c115
fix RenderTextureTest->simpleSprite
2013-12-25 16:18:29 +08:00
Huabing.Xu
7333a636c1
fix Label->LabelBMFontBounds
2013-12-25 15:13:11 +08:00
Huabing.Xu
19522152d5
fix Label->Atlas4
2013-12-25 15:05:49 +08:00
Huabing.Xu
cfb06722d5
Merge branch 'develop' into develop_FixTestCase_LabelTest
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* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
change “string.compare()” to “==“
fix android compile error
[AUTO] : updating submodule reference to latest autogenerated bindings
fix TestCpp project can't work on debug mode on vs.
Updates JS tests for SpineTest.
Removes CC prefix for CCSkeleton and CCSkeletonAnimation. Adds namespace `sp` for JSBindings.
change some const char* to const std::string&
change some const char* to const std::string&
2013-12-25 14:55:57 +08:00
Huabing.Xu
e8d57154dd
fix Label->Atlas1
2013-12-25 14:52:49 +08:00
minggo
599aabc55b
Merge pull request #4653 from dabingnn/develop_FixTestCase_ArmatureSceneTest
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Develop fix test case armature scene test
2013-12-24 22:32:43 -08:00
Huabing.Xu
22a62d9d07
Fix TestBoundingBox
2013-12-25 14:02:13 +08:00
samuele3hu
9fd64df099
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Spine
2013-12-25 13:48:10 +08:00
samuele3hu
45cfe00ec4
Modify iOS project set and some manual lua binding
2013-12-25 13:47:22 +08:00
Huabing.Xu
699424e3c7
remove ArmatureTestLayer::draw
2013-12-25 11:53:50 +08:00
James Chen
17c391f447
Merge pull request #4645 from Dhilan007/update_vs_project
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fix TestCpp project can't work on debug mode on vs.
2013-12-24 19:50:25 -08:00
James Chen
51fb4e5d1f
Merge pull request #4647 from dabingnn/develop_FixTestCase_DrawPrimitiveTest
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change indent to spaces
2013-12-24 19:49:20 -08:00
Huabing.Xu
02c28cf891
change indent to spaces
2013-12-25 11:46:40 +08:00
James Chen
8fdd6249f0
Merge pull request #4646 from dabingnn/develop_FixTestCase_DrawPrimitiveTest
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fix actionTest->DrawPrimitiveTest
2013-12-24 19:46:32 -08:00
Huabing.Xu
598d295c6c
fix actionTest->DrawPrimitiveTest
2013-12-25 11:44:05 +08:00
Dhilan007
c168dc4731
fix TestCpp project can't work on debug mode on vs.
2013-12-25 11:38:46 +08:00
James Chen
856265950d
Updates JS tests for SpineTest.
2013-12-25 11:24:02 +08:00