halx99
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764c17e86e
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LayerMultiplex use Node* to store layers
a. Layer no specificed functions
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2021-09-03 11:13:15 +08:00 |
halx99
|
1f15fbe192
|
Remove deprecated stubs
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2021-09-02 11:16:36 +08:00 |
halx99
|
3e4d8dd3ac
|
Revert unexpected layer changes
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2021-09-01 11:11:32 +08:00 |
halx99
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0a4d3ee73d
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Merge: cb81a61530 a762c94904
Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
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2021-09-01 10:10:46 +08:00 |
halx99
|
756ff065c8
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Enum compatible [skip ci]
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2021-08-31 15:50:18 +08:00 |
halx99
|
be5eff1d5a
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Refactor layer
Reimplement LayerColor and LayerGradient based on sprite for auto batch draw
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2021-08-30 19:47:53 +08:00 |
halx99
|
5cc2b14697
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Merge: 858d46ae65 8e1d7bd85d
Merge commit 'refs/pull/483/head' of https://github.com/adxeproject/adxe into dev
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2021-08-30 19:32:05 +08:00 |
halx99
|
48a1164168
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Update bug_report.md
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2021-08-30 10:47:07 +08:00 |
halx99
|
eef61007bf
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Reimplement LayerColor and LayerGradient for auto batch draw
|
2021-08-29 18:59:09 +08:00 |
rh101
|
95cf5b5c2b
|
Merge: 2aa2d69151 b7506fed0c
Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
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2021-04-23 00:01:47 +10:00 |
rh101
|
54ffa13dff
|
Move PosixFileStream class to its own files
Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
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2021-04-23 00:01:32 +10:00 |
RH
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1e15ed4839
|
Merge: 2cef9f2e76 844119d162
Merge pull request #3 from c4games/master
Sync with master
|
2021-04-22 21:48:49 +10:00 |
rh101
|
7540c06fd3
|
Use FileStream to write JPG images to disk
|
2021-04-22 21:36:26 +10:00 |
halx99
|
8ed6d34234
|
Explicit set cmake minimum version at app/build.gradle [ci build]
|
2021-04-22 11:40:53 +08:00 |
rh101
|
2bf12b2226
|
Add support for virtual file system via custom FileStream and FileUtils implementations.
|
2021-04-22 03:15:49 +10:00 |
halx99
|
fce0f9caf0
|
Refine director access [ci build]
|
2021-02-05 23:09:14 +08:00 |
halx99
|
8a8d96e8d4
|
Refine DrawNode, should not use Node::_programState for private use (#251)
The follow classes should not reuse Node::_programState, otherwise needs override Node::setProgramState to update programState of pipelineDescriptor:
- DrawNode
- LayerColor
- LayerRadialGradient
- ParticleBatchNode
- ParticleSystemQuad
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2020-10-26 14:49:14 +08:00 |
halx99
|
c594e3789c
|
Refactor programState management (#236)
1. Add custom program registery
2. Re-enable batch draw for custom program
|
2020-10-16 16:23:14 +08:00 |
halx99
|
1d53eaf3ff
|
Take care _programState use
|
2020-07-21 23:11:03 +08:00 |
halx99
|
9d797b6998
|
Clean JSB sources, optmize script event dispatch.
|
2020-02-28 02:15:33 +08:00 |
halx99
|
bb441097e7
|
Merge: f6853a5852 f36d21c9bf
Merge pull request #52 from c4games/fix-issue51
fix #51
|
2020-02-12 20:58:25 +08:00 |
halx99
|
41f0869926
|
Merge: 2d3e162e21 5d7f58c3ad
Merge pull request #50 from weiwest/master
add astc support (Great Job)
|
2020-02-12 20:24:29 +08:00 |
halx99
|
53d784af8d
|
fix #51
|
2020-02-12 20:15:09 +08:00 |
halx99
|
3bb4edfbf9
|
Merge: 179ec6ed67 e9305431da
Merge pull request #13 from cocos2d/v4
sync V4
|
2019-11-23 20:20:02 -08:00 |
halx99
|
8df3d5e274
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |