minggo
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a4d5624ef5
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Merge pull request #11539 from MSOpenTech/v3-winrt-typo-fix
fixed typo. Changed KEY_BACKSPACE to KEY_ESCAPE in comments
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2015-04-22 10:24:42 +08:00 |
samuele3hu
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47e2698986
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Fix the cocos3.6beta0 bugs
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2015-04-22 10:20:21 +08:00 |
yinjimmy
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94fe5ac206
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set CC_CODE_IDE_DEBUG_SUPPORT=0 for lua-template-default
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2015-04-22 10:12:40 +08:00 |
minggo
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2e3cd632ce
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Merge pull request #11538 from andyque/update-deps-to-43
update external deps to 43
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2015-04-22 09:44:48 +08:00 |
Dale Stammen
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0f3ff6f762
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Merge branch 'v3' into v3-winrt-typo-fix
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2015-04-21 18:18:00 -07:00 |
Dale Stammen
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84a47000b5
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rename -win to -winrt
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2015-04-21 18:17:18 -07:00 |
Dale Stammen
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aec086a473
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convert BGR and RGB to GUID_WICPixelFormat24bppRGB
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2015-04-21 18:16:54 -07:00 |
Dale Stammen
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516966a96f
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check for PixelFormat::DEFAULT
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2015-04-21 18:11:56 -07:00 |
Dale Stammen
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e4ae0f9c2c
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disable INCREMENTAL for ARM builds. Fixes lnk2013 error
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2015-04-21 08:50:43 -07:00 |
Dale Stammen
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a2ed8e7234
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disable INCREMENTAL for ARM builds. Fixes lnk2013 error
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2015-04-21 08:38:19 -07:00 |
Jimmy Yin
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8c4cd7ea42
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Modify default console and upload port for lua runtime
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2015-04-21 23:07:19 +08:00 |
Dale Stammen
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0c47df5df2
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fixed typo. Changed KEY_BACKSPACE to KEY_ESCAPE in comments
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2015-04-21 06:21:32 -07:00 |
lvlong
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4f96037e15
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1. Merge branch 'v3' of github.com:super626/cocos2d-x into v3
2. fix bug: memory leak!
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2015-04-21 19:38:38 +08:00 |
andyque
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6e34408cea
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update external deps to 43
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2015-04-21 18:33:57 +08:00 |
CocosRobot
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30ccbe3526
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[AUTO]: updating luabinding automatically
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2015-04-21 10:29:17 +00:00 |
xiaofeng11
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e9871d904a
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Merge pull request #21 from pipu/modify_Node3DReader_serialize
Modify that serialize base attribute for Node3DReader.
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2015-04-21 18:24:00 +08:00 |
minggo
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0287b4213a
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Merge pull request #11535 from natural-law/v3
[ci skip] Update the reference of submodule cocos2d-console.
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2015-04-21 18:22:09 +08:00 |
pipu
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fcd48ce2c3
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Reset method purge() definition.
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2015-04-21 18:16:38 +08:00 |
pipu
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04cde1c52c
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Modify that serialize base attribute for Node3DReader.
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2015-04-21 18:05:46 +08:00 |
zhangbin
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dd022dd7b2
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Update the reference of submodule cocos2d-console.
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2015-04-21 17:28:53 +08:00 |
zhangbin
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bbb94985a0
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Update the reference of submodule cocos2d-console.
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2015-04-21 17:17:58 +08:00 |
minggo
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bdce0d955b
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[ci skip]update CHANGELOG
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2015-04-21 17:12:16 +08:00 |
minggo
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80bc3bf021
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Merge pull request #11523 from MSOpenTech/v3-winrt-backbutton
V3 Windows Phone 8.1 back button support
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2015-04-21 17:10:01 +08:00 |
minggo
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590c411352
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Merge pull request #11532 from CocosRobot/update_cocosfiles_1429606976
[AUTO][ci skip]: updating cocos2dx_files.json
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2015-04-21 17:09:13 +08:00 |
CocosRobot
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e218110107
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[AUTO][ci skip]: updating cocos2dx_files.json
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2015-04-21 09:02:58 +00:00 |
minggo
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981b8b4f42
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Merge pull request #11531 from natural-law/v3
[ci skip] Update the reference of submodule cocos2d-console.
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2015-04-21 17:00:42 +08:00 |
zhangbin
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fca642e88e
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Update the reference of submodule cocos2d-console.
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2015-04-21 16:55:46 +08:00 |
zhangbin
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f75bf93706
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Update the js-tests project files.
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2015-04-21 15:30:47 +08:00 |
lvlong
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cae82fcdeb
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fix bug: memory leak
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2015-04-21 15:02:09 +08:00 |
zhangbin
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8abd2269bd
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Update js bindings.
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2015-04-21 11:46:00 +08:00 |
minggo
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f6276dd4b3
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Merge pull request #10983 from perminovVS/v3-texture-init-check-error
Clean possible GL error init Texture2D
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2015-04-21 09:50:54 +08:00 |
Dale Stammen
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83b68ef693
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added comment on how back button event is handled
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2015-04-20 18:36:58 -07:00 |
minggo
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7a1a021974
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Merge pull request #11517 from andyque/fix-widget-gray-shader-issue
Fix widget gray shader issue
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2015-04-21 09:34:18 +08:00 |
minggo
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fa6735e68f
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Merge pull request #11518 from perminovVS/v3-dev-optimize-vec3-v2.1
Optimize Vec3 use constructor default.
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2015-04-21 09:33:05 +08:00 |
Dale Stammen
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50f381f070
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added CCLOG message to describe how to handle Windows Phone back button event
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2015-04-20 18:30:52 -07:00 |
minggo
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3e9fd67ab2
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Merge pull request #11520 from super626/v3
Improve Animate3D
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2015-04-21 09:30:43 +08:00 |
Dale Stammen
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4169ebf5c8
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Windows Phone 8.1 back button and terminate app support
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2015-04-20 10:43:34 -07:00 |
Dale Stammen
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6c7ecf0b18
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removed CC_PLATFORM_WINRT messagebox code
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2015-04-20 10:32:11 -07:00 |
yinjimmy
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2c0f1c1a50
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add lua runtime template
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2015-04-21 01:25:44 +08:00 |
Dale Stammen
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e00b0dfbd9
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Merge branch 'v3' into v3-winrt-backbutton
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2015-04-20 08:17:16 -07:00 |
yangxiao
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7c37123dbd
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remove fade in animation if no running animation
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2015-04-20 19:45:31 +08:00 |
yangxiao
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e8b21589fc
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avoid some remap
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2015-04-20 19:33:16 +08:00 |
minggo
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fd3e38be1a
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Merge pull request #11519 from htlxyz/fix_win32_app_retun_code
fixed win32 application return code
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2015-04-20 18:32:17 +08:00 |
htl
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2476f2b52d
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fixed win32 application return code
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2015-04-20 18:27:21 +08:00 |
yangxiao
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1a50610c00
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Merge branch 'newcode' into v3
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2015-04-20 18:21:07 +08:00 |
zhangbin
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6ee624796a
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Merge branch 'v3-jsb' of github.com:natural-law/cocos2d-x into v3-jsb
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2015-04-20 18:09:57 +08:00 |
zhangbin
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a1b5fa5a8e
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Solve the error in js template.
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2015-04-20 18:09:39 +08:00 |
Vladimir Perminov
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6ef1e7e3d0
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Optimize Vec3 use constructor default.
Make Vec3 vec3(Vec3::ZERO); to Vec3 vec3;
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2015-04-20 12:56:43 +03:00 |
andyque
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484153aff7
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remove ui shaders in windows platform
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2015-04-20 17:54:49 +08:00 |
yangxiao
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bc62338b36
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map use node instead of sprite
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2015-04-20 17:49:01 +08:00 |