Commit Graph

29226 Commits

Author SHA1 Message Date
minggo a4d5624ef5 Merge pull request #11539 from MSOpenTech/v3-winrt-typo-fix
fixed typo. Changed KEY_BACKSPACE to KEY_ESCAPE in comments
2015-04-22 10:24:42 +08:00
samuele3hu 47e2698986 Fix the cocos3.6beta0 bugs 2015-04-22 10:20:21 +08:00
yinjimmy 94fe5ac206 set CC_CODE_IDE_DEBUG_SUPPORT=0 for lua-template-default 2015-04-22 10:12:40 +08:00
minggo 2e3cd632ce Merge pull request #11538 from andyque/update-deps-to-43
update external deps to 43
2015-04-22 09:44:48 +08:00
Dale Stammen 0f3ff6f762 Merge branch 'v3' into v3-winrt-typo-fix 2015-04-21 18:18:00 -07:00
Dale Stammen 84a47000b5 rename -win to -winrt 2015-04-21 18:17:18 -07:00
Dale Stammen aec086a473 convert BGR and RGB to GUID_WICPixelFormat24bppRGB 2015-04-21 18:16:54 -07:00
Dale Stammen 516966a96f check for PixelFormat::DEFAULT 2015-04-21 18:11:56 -07:00
Dale Stammen e4ae0f9c2c disable INCREMENTAL for ARM builds. Fixes lnk2013 error 2015-04-21 08:50:43 -07:00
Dale Stammen a2ed8e7234 disable INCREMENTAL for ARM builds. Fixes lnk2013 error 2015-04-21 08:38:19 -07:00
Jimmy Yin 8c4cd7ea42 Modify default console and upload port for lua runtime 2015-04-21 23:07:19 +08:00
Dale Stammen 0c47df5df2 fixed typo. Changed KEY_BACKSPACE to KEY_ESCAPE in comments 2015-04-21 06:21:32 -07:00
lvlong 4f96037e15 1. Merge branch 'v3' of github.com:super626/cocos2d-x into v3
2. fix bug: memory leak!
2015-04-21 19:38:38 +08:00
andyque 6e34408cea update external deps to 43 2015-04-21 18:33:57 +08:00
CocosRobot 30ccbe3526 [AUTO]: updating luabinding automatically 2015-04-21 10:29:17 +00:00
xiaofeng11 e9871d904a Merge pull request #21 from pipu/modify_Node3DReader_serialize
Modify that serialize base attribute for Node3DReader.
2015-04-21 18:24:00 +08:00
minggo 0287b4213a Merge pull request #11535 from natural-law/v3
[ci skip] Update the reference of submodule cocos2d-console.
2015-04-21 18:22:09 +08:00
pipu fcd48ce2c3 Reset method purge() definition. 2015-04-21 18:16:38 +08:00
pipu 04cde1c52c Modify that serialize base attribute for Node3DReader. 2015-04-21 18:05:46 +08:00
zhangbin dd022dd7b2 Update the reference of submodule cocos2d-console. 2015-04-21 17:28:53 +08:00
zhangbin bbb94985a0 Update the reference of submodule cocos2d-console. 2015-04-21 17:17:58 +08:00
minggo bdce0d955b [ci skip]update CHANGELOG 2015-04-21 17:12:16 +08:00
minggo 80bc3bf021 Merge pull request #11523 from MSOpenTech/v3-winrt-backbutton
V3 Windows Phone 8.1 back button support
2015-04-21 17:10:01 +08:00
minggo 590c411352 Merge pull request #11532 from CocosRobot/update_cocosfiles_1429606976
[AUTO][ci skip]: updating cocos2dx_files.json
2015-04-21 17:09:13 +08:00
CocosRobot e218110107 [AUTO][ci skip]: updating cocos2dx_files.json 2015-04-21 09:02:58 +00:00
minggo 981b8b4f42 Merge pull request #11531 from natural-law/v3
[ci skip] Update the reference of submodule cocos2d-console.
2015-04-21 17:00:42 +08:00
zhangbin fca642e88e Update the reference of submodule cocos2d-console. 2015-04-21 16:55:46 +08:00
zhangbin f75bf93706 Update the js-tests project files. 2015-04-21 15:30:47 +08:00
lvlong cae82fcdeb fix bug: memory leak 2015-04-21 15:02:09 +08:00
zhangbin 8abd2269bd Update js bindings. 2015-04-21 11:46:00 +08:00
minggo f6276dd4b3 Merge pull request #10983 from perminovVS/v3-texture-init-check-error
Clean possible GL error init Texture2D
2015-04-21 09:50:54 +08:00
Dale Stammen 83b68ef693 added comment on how back button event is handled 2015-04-20 18:36:58 -07:00
minggo 7a1a021974 Merge pull request #11517 from andyque/fix-widget-gray-shader-issue
Fix widget gray shader issue
2015-04-21 09:34:18 +08:00
minggo fa6735e68f Merge pull request #11518 from perminovVS/v3-dev-optimize-vec3-v2.1
Optimize Vec3 use constructor default.
2015-04-21 09:33:05 +08:00
Dale Stammen 50f381f070 added CCLOG message to describe how to handle Windows Phone back button event 2015-04-20 18:30:52 -07:00
minggo 3e9fd67ab2 Merge pull request #11520 from super626/v3
Improve Animate3D
2015-04-21 09:30:43 +08:00
Dale Stammen 4169ebf5c8 Windows Phone 8.1 back button and terminate app support 2015-04-20 10:43:34 -07:00
Dale Stammen 6c7ecf0b18 removed CC_PLATFORM_WINRT messagebox code 2015-04-20 10:32:11 -07:00
yinjimmy 2c0f1c1a50 add lua runtime template 2015-04-21 01:25:44 +08:00
Dale Stammen e00b0dfbd9 Merge branch 'v3' into v3-winrt-backbutton 2015-04-20 08:17:16 -07:00
yangxiao 7c37123dbd remove fade in animation if no running animation 2015-04-20 19:45:31 +08:00
yangxiao e8b21589fc avoid some remap 2015-04-20 19:33:16 +08:00
minggo fd3e38be1a Merge pull request #11519 from htlxyz/fix_win32_app_retun_code
fixed win32 application return code
2015-04-20 18:32:17 +08:00
htl 2476f2b52d fixed win32 application return code 2015-04-20 18:27:21 +08:00
yangxiao 1a50610c00 Merge branch 'newcode' into v3 2015-04-20 18:21:07 +08:00
zhangbin 6ee624796a Merge branch 'v3-jsb' of github.com:natural-law/cocos2d-x into v3-jsb 2015-04-20 18:09:57 +08:00
zhangbin a1b5fa5a8e Solve the error in js template. 2015-04-20 18:09:39 +08:00
Vladimir Perminov 6ef1e7e3d0 Optimize Vec3 use constructor default.
Make Vec3 vec3(Vec3::ZERO); to Vec3 vec3;
2015-04-20 12:56:43 +03:00
andyque 484153aff7 remove ui shaders in windows platform 2015-04-20 17:54:49 +08:00
yangxiao bc62338b36 map use node instead of sprite 2015-04-20 17:49:01 +08:00