samuele3hu
778708426c
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into opengl_develop
2013-06-17 14:38:08 +08:00
samuele3hu
26f1bd5171
issue #2277 : Add OpenGL lua binding
2013-06-17 14:19:00 +08:00
James Chen
8b298fab0e
issue #2284 : fixing windows build.
2013-06-16 11:19:47 +08:00
James Chen
82cd7bb01f
Merge branch 'iss2284-merge-master' of https://github.com/minggo/cocos2d-x into minggo-iss2284-merge-master
2013-06-14 15:41:01 +08:00
minggo
a221f06592
issue #2284 : fix bugs after merging master
2013-06-14 14:34:50 +08:00
Ricardo Quesada
8a6d33a212
Adds CC prefix to CALLBACK()
...
Now it is called: CC_CALLBACK()
2013-06-13 20:36:43 -07:00
minggo
cd5bcb87af
issue #2284 : merge master and fixed some conflicts
2013-06-13 17:54:05 +08:00
James Chen
1f2f366ef6
Merge pull request #2868 from folecr/develop
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fixed #2281 : When user has built with JS Debugger support ScriptingCore will handle necessary runtime changes
2013-06-12 23:52:53 -07:00
James Chen
0de1a4ebd8
Merge pull request #2877 from pyrasis/tizen_2.1
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Support Tizen device
2013-06-12 22:56:23 -07:00
minggo
5996e99b74
Merge pull request #2875 from ricardoquesada/CALLBACK_macro_for_callbacks
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Adds CALLBACK_0, CALLBACK_1 and CALLBACK_2
2013-06-12 22:51:21 -07:00
Lee, Jae-Hong
1bd3f10601
Support Tizen device.
2013-06-12 10:20:18 +09:00
Ricardo Quesada
83b43ab93e
Adds CALLBACK_0, CALLBACK_1 and CALLBACK_2
...
Handy macros for callbacks.
Instead of:
std::bind(func_ptr, instnace, std::placeholder::_1)
you use:
CALLBACK_1(func_ptr, instance)
And also removes more warnings from the tests
2013-06-11 16:30:05 -07:00
Ricardo Quesada
af49023741
Fixes for iOS7 and Xcode5
2013-06-11 12:11:05 -07:00
folecr
bab8eff915
enableDebugger() will be called inside ScriptingCore when JSB_ENABLE_DEBUGGER is #defined
2013-06-11 08:18:22 -07:00
Rene Klacan
f31a258c01
Merge pull request from cocos2d/develop
2013-06-11 01:06:12 +02:00
James Chen
d51c03da7e
Updating JS-Test.
2013-06-10 12:12:31 +08:00
James Chen
4948de6462
[VS2012] Warning fixes.
2013-06-10 11:44:16 +08:00
James Chen
a14df8d28d
issue #2271 : Fixing some memory leaks.
2013-06-10 11:43:43 +08:00
James Chen
b0669b4f7d
[Tizen] Updating project configurations.
2013-06-09 18:56:22 +08:00
James Chen
b388e7e45e
[win32] Updating TestLua.
2013-06-09 18:34:02 +08:00
James Chen
3632693cd9
Reverting TestCpp/AppDelegate.cpp to use config file. But modify it to a suitable value.
2013-06-09 16:09:56 +08:00
James Chen
6b0c2667fd
[iOS] Adding i386 arch for MoonWarriors.
2013-06-09 15:57:06 +08:00
James Chen
50de9b7af5
[iOS] Adding i386 arch for MoonWarriors.
2013-06-09 15:29:51 +08:00
James Chen
0a8ae1e79f
[BB] Updating project configuration after adding CocoStudio runtime.
2013-06-09 15:29:51 +08:00
James Chen
132fd591c1
[TestCpp] Commenting the line of loading configuration file in TestCpp.
2013-06-09 15:29:51 +08:00
James Chen
fd37cdf8df
SimpleGame doesn't depend on extension now.
2013-06-09 14:02:49 +08:00
James Chen
2025e7257f
Merge pull request #2835 from dumganhar/2youyouo2-master
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fixed #2270 : Adding Armature(CocoStudio runtime) support.
2013-06-08 20:20:30 -07:00
James Chen
44c6043a3f
Merge branch 'master' of https://github.com/2youyouo2/cocos2d-x into 2youyouo2-master
2013-06-09 10:40:44 +08:00
samuele3hu
bc699c1c1e
issue #2103 modify AudioEngine framework and CocosDenshionTest sample
2013-06-09 10:32:23 +08:00
yinkaile
af819c6db5
Merge branch 'master' of https://github.com/2youyouo2/cocos2d-x
2013-06-08 22:09:34 +08:00
yinkaile
d29931dc4f
1.add hd resource
...
2.remove zobie resource
3.support frame event
2013-06-08 22:08:22 +08:00
chengstory
86f4b96f05
Merge branch 'master111'
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Conflicts:
samples/Cpp/TestCpp/proj.ios/TestCpp.xcodeproj/project.pbxproj
samples/Cpp/TestCpp/proj.mac/TestCpp.xcodeproj/project.pbxproj
2013-06-08 20:01:25 +08:00
James Chen
4edd35e2b1
Merge pull request #2829 from dumganhar/nacl-fix
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Fixing some issues in https://github.com/cocos2d/cocos2d-x/pull/2788
2013-06-08 03:00:04 -07:00
James Chen
aee8e829ca
[Android] Updating Application.mk for HelloLua and TestLua.
2013-06-08 17:28:03 +08:00
chengstory
c2e85c1ae4
1. adds support for iOS and Mac.
...
2. Modify position of some examples.
2013-06-08 17:11:11 +08:00
James Chen
bf781feba1
[NaCL] Updating project.
2013-06-08 16:08:55 +08:00
James Chen
bb8a0d2859
Updating iOS Project after adding Armature support.
2013-06-08 16:08:05 +08:00
James Chen
93ecfbbf7e
Merge branch 'master' of https://github.com/2youyouo2/cocos2d-x into nacl-fix
2013-06-08 15:42:41 +08:00
James Chen
51aa2433fc
Updating makefile for native client.
2013-06-08 15:35:45 +08:00
samuele3hu
836bfe1d3f
issue #2103 modify audioEngine table name to AudioEngine
2013-06-08 14:06:19 +08:00
yinkaile
8ff088da53
Standardize code
2013-06-08 12:14:43 +08:00
yinkaile
cba46082ce
Standardize code
2013-06-08 11:48:45 +08:00
samuele3hu
34b4cb48ab
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into audioEngine
2013-06-08 11:25:51 +08:00
samuele3hu
4be415cc04
issue #2103 encapsulate SimpleAudioEngine to audioEngine in lua and modify CocosDenshionTest.lua
2013-06-08 11:23:21 +08:00
carlo morgantini
494ec43fe8
new CCLabelTTF (static) create with fontDefinition method, and new CPP test using it
2013-06-08 10:59:07 +08:00
James Chen
ba5972ef79
[C++ 11] Bug fix for the usage of lambda in testBasic.cpp while using GCC compiler.
2013-06-08 10:25:53 +08:00
Ricardo Quesada
022dfc0acc
CPP Tests migrated to the new C++11 API
...
Many tests were converted to the C++11 API
and some tests were also simplified by using the "CL" macro
instead of the "CF" macro.
2013-06-07 17:21:11 -07:00
carlo morgantini
b7ffb5b810
new CCLabelTTF (static) create with fontDefinition method, and new CPP test using it
2013-06-07 16:33:01 -07:00
yinkaile
7c924c714f
Standardize code
2013-06-07 22:56:54 +08:00
James Chen
5c8d4378a6
Fixing compilation errors in TestLua for Win32.
2013-06-07 21:23:15 +08:00