Commit Graph

33 Commits

Author SHA1 Message Date
minggo 9c3cac759c issue #2905:simple game and assets manager build ok on android 2013-10-17 18:39:37 +08:00
minggo 866906fd58 issue #2905:modify project settings to include correct audio path 2013-10-10 15:40:06 +08:00
zhangbin b854c25103 Add parameter in method cocos_android_app_init() to initialize plugin. 2013-09-02 16:10:08 +08:00
minggo e567b6c54b fix warnings on ndk-r9 2013-08-26 18:02:51 +08:00
James Chen c9ffc44bc4 [Android] Removing x86 from APP_ABI. Otherwise the time of compiling will be very long. 2013-08-26 16:52:20 +08:00
folecr bf6b57fe19 Changes to match reverting of namespace simplegame for this sample 2013-08-05 02:05:48 -07:00
folecr 325892eb82 Remove dependency on cocos extensions 2013-08-05 02:05:43 -07:00
folecr ebd68c8feb Force enable debug
* APP_OPTIM in Application.mk
 * android:debuggable="true" in AndroidManifest.xml
 * NDK_DEBUG=1 in build_native.sh
2013-08-05 02:05:39 -07:00
folecr b87c29d50b simplegame : logging of entry points into app 2013-08-05 02:05:39 -07:00
folecr 21165cd285 simplegame : provide cocos_android_app_init() to initialize the Application. 2013-08-05 02:05:39 -07:00
folecr fc3cd0c68c simplegame : Use cocos2dxandroid static library 2013-08-05 02:05:37 -07:00
folecr 816b77e7c0 simplegame : enable building native library for x86 2013-08-05 02:05:37 -07:00
James Chen 5aab0cab7b [Android] Fixing build errors for ndk-r9. 2013-07-29 14:54:00 +08:00
James Chen d345ac7f3f [Android] Usage changes: ccGLInvalidateStateCache --> GL::invalidateStateCache(); 2013-07-26 14:00:10 +08:00
James Chen a1c3631962 issue #2404: DrawPrimitives deprecated. 2013-07-25 22:38:55 +08:00
James Chen 56419b9e90 issue #2410: [Android] Adding listener for CCDrawNode when application resume from background.
Reset the order of reloading shaders and textures in main.cpp.
2013-07-17 12:53:30 +08:00
James Chen 510b29a2ff Merge branch 'android-textures-fix' of https://github.com/jotel/cocos2d-x into shared-codes
Conflicts:
	cocos2dx/textures/CCTextureCache.cpp
2013-07-16 16:33:02 +08:00
James Chen 759831c1d8 issue #2397: Application::sharedApplication --> Application::getInstance. 2013-07-15 16:24:42 +08:00
James Chen f8cd252c5c issue #2397: sharedNotificationCenter --> getInstance 2013-07-12 14:17:42 +08:00
James Chen 1f8e852020 issue #2397: Shader::sharedShaderCache() --> Shader::getInstance(). 2013-07-12 13:40:01 +08:00
James Chen 2c1b26acf8 issue #2397: EGLView::sharedOpenGLView() --> EGLView::getInstance() 2013-07-12 13:11:21 +08:00
James Chen 88a28b041e issue #2397: Director::sharedDirector --> Director::getInstance() for all files. 2013-07-12 11:50:36 +08:00
Jaroslaw Lewandowski 626ba2686f Solving 'black screen' on android 2013-07-09 21:21:43 +01:00
minggo 0a768da240 issue #2305: use 4.7 toolchain to fix compiling errors 2013-06-21 17:17:23 +08:00
James Chen 1fb9f44d15 issue #2129: Removing CC prefix for samples module. 2013-06-20 14:17:10 +08:00
minggo cd5bcb87af issue #2284: merge master and fixed some conflicts 2013-06-13 17:54:05 +08:00
James Chen fd37cdf8df SimpleGame doesn't depend on extension now. 2013-06-09 14:02:49 +08:00
minggo 4f484cbcbf enable c++11 for android projects 2013-06-03 11:02:41 +08:00
minggo 78d3c7f048 fixed #1613:not reload resources on Android platform after return from background 2013-04-17 15:34:57 +08:00
James Chen 339a60a649 Adding execute permissions for list.sh. 2013-02-19 14:21:56 +08:00
mutoo 4bc06c7fcb changed fileformat of list.sh to unix
list.sh doesn't work in linux/mac due to its fileformat
2013-02-19 12:20:02 +08:00
James Chen c19b9885fe Adding COCOS2D_DEBUG=1 for sample projects. 2013-01-28 10:22:32 +08:00
James Chen 4660e72eda issue #1603: Moved the position of some projects. 2012-12-20 12:58:21 +08:00