minggo
d8b0c75675
fixed #1500:fix a memory leak
2012-10-10 12:02:56 +08:00
minggo
96b3232910
fixed #1500:make rendertexture work ok on certain Qualcomm Andreno gpu
2012-10-10 11:36:02 +08:00
Donald Alan Morrison
4cbd993091
Minor English Spelling Corrections. A few grammar corrections.
2012-09-17 00:02:24 -07:00
minggo
56ce6869d6
Merge pull request #1227 from donaldalanmorrison/gles20
...
Gles20
2012-08-23 18:32:39 -07:00
minggo
3b442dfc0f
fixed #1439:synchronize to cocos2d-iphone v2.0.0
2012-08-22 15:51:25 +08:00
Donald Alan Morrison
c482a246be
Plugged potential memory leak found by LLVM Static Analyzer.
2012-08-20 16:40:26 -07:00
Walzer
685b70e6fb
fixed #1402 , résolve conflicting "create" functions
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1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
minggo
f9c40f7372
issue #1399 : work ok on iOS after adjusting directory structure
2012-07-19 17:22:36 +08:00
James Chen
a901b0bb12
fixed #1367 : Refactor "createWith***" to "create".
2012-06-27 14:21:29 +08:00
minggo
90448ec7d0
issue #1269:fix some compiling error because of including error header files
2012-06-19 16:20:46 +08:00
minggo
d0f905992a
issue #1292:make some function names more readable
2012-06-15 15:10:40 +08:00
minggo
c965c8d770
fixed 1181: synchronize latest codes
2012-06-15 10:27:52 +08:00
minggo
9d9e2579e3
issue #1181 : save render texture when comming to background
2012-06-14 18:37:57 +08:00
James Chen
3a410c14a1
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1324_create
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Conflicts:
cocos2dx/extensions/CCBReader/CCBReader_v2.cpp
cocos2dx/extensions/CCControlExtension/CCScale9Sprite.cpp
cocos2dx/label_nodes/CCLabelBMFont.cpp
cocos2dx/menu_nodes/CCMenuItem.cpp
cocos2dx/menu_nodes/CCMenuItem.h
cocos2dx/misc_nodes/CCRenderTexture.h
cocos2dx/tileMap_parallax_nodes/CCTileMapAtlas.cpp
tests/tests/ExtensionsTest/CocosBuilderTest/HelloCocosBuilder.cpp
tests/tests/LabelTest/LabelTest.cpp
2012-06-14 17:36:31 +08:00
James Chen
7fe3f7357e
issue #1324 : Reverted old interfaces.
2012-06-14 17:18:05 +08:00
James Chen
3f7b44fc23
issue #1324 : Added create() for static member functions that new an autorelease object
2012-06-14 15:13:16 +08:00
Nicolas Gramlich
58b53be708
Merge with gles20.
2012-06-11 11:50:32 -07:00
Nicolas Gramlich
4378731418
Merge with gles20.
2012-06-11 10:43:07 -07:00
James Chen
12a9d13443
issue #1310 : Synchronize to RC2, HelloWorld works ok on win32.
2012-06-08 16:54:38 +08:00
James Chen
76a560a474
issue #1310 : Made CCFileUtils as a singleton.
2012-06-08 16:22:57 +08:00
James Chen
c8dfe7f92b
issue #1310 : Finished CCRenderTexture.h(.cpp).
2012-06-08 14:30:55 +08:00
James Chen
4b7f9f582f
fixed #1297 : fixed a bug in CCRenderTexture::begin. The parameters of glViewPort should not multiply CC_CONTENT_SCALE_FACTOR().
2012-06-06 15:56:55 +08:00
James Chen
6bb2941ec9
fixed #1300 : Typo: CC_ENABLE_CACHE_TEXTTURE_DATA -> CC_ENABLE_CACHE_TEXTURE_DATA
2012-06-06 10:06:51 +08:00
James Chen
1d94ba05a0
fixed #1189 : updated linebreak and tab(4 space) for all source files.
2012-04-25 18:17:04 +08:00
James Chen
0c6d21c0f9
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform
2012-04-20 17:34:47 +08:00
James Chen
909a759ff6
issue #1177 : Updated android project configuration.
2012-04-20 17:33:28 +08:00
minggo
f3d97bd9b6
fixed #1180 : synchronize CCConfiguration
2012-04-20 11:39:12 +08:00
James Chen
f619c3e006
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1176_refactor
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Conflicts:
cocos2dx/misc_nodes/CCRenderTexture.cpp
2012-04-19 17:51:58 +08:00
minggo
92043b4db3
fixed #1150 : use texture format kCCTexture2DPixelFormat_RGBA8888 to save image
2012-04-19 17:01:24 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
minggo
39ba6b4618
issue #1506 : RenderTextureTest
2012-03-22 16:36:03 +08:00
James Chen
275891dfb0
issue #1056 : synchronise cocos2d-iphone-2.0-rc0a
2012-03-16 13:42:53 +08:00
James Chen
9e89171557
issue #1056 : Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class.
2012-03-15 10:42:22 +08:00
James Chen
8aa3f7f9ae
issue #1056 : TestCases works ok except Box2dTest and ChipmunkTest.
2012-03-14 18:11:25 +08:00
James Chen
aefdb852a2
issue #1056 : synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
2012-03-14 14:55:17 +08:00
Leon
70a4942ea6
fix some warning
2011-10-19 15:24:19 +08:00
minggo
c24d1d3fd6
Merge branch 'LinuxPort' of https://github.com/laschweinski/cocos2d-x into linux_port
2011-09-16 13:53:18 +08:00
RongHong
53227073a7
fixed #696 to modify some end() usilization
2011-09-06 11:43:09 +08:00
RongHong
fea3da3156
fixed #696 Some android machines may crash at CCRenderTexture::end(bool bIsTOCasheTexture)
2011-09-06 11:33:48 +08:00
RongHong
624e27497a
fixed #696 Some android machines may crash at CCRenderTexture::end(bool bIsTOCasheTexture)
2011-09-06 09:51:35 +08:00
laschweinski
871abb4a32
Merge branch 'master' into LinuxPort
2011-08-19 13:20:23 +08:00
laschweinski
ad305648c0
modified: cocos2dx/misc_nodes/CCRenderTexture.cpp
...
modified: cocos2dx/platform/CCGL.h
modified: cocos2dx/platform/CCImage.cpp
CocosDenshion/Linux/
CocosDenshion/third_party/
HelloWorld/Linux/
cocos2dx/.settings/
cocos2dx/platform/Linux/
tests/test.linux/
2011-08-19 13:07:50 +08:00
moadib
a8d87a9976
Non-trivial arguments passed by reference now.
...
Removed unnecessary cocos2d:: prefix inside namespace.
2011-08-17 17:26:26 +04:00
laschweinski
5d20ebe24b
modified: HelloWorld/AppDelegate.cpp
...
modified: HelloWorld/HelloWorldScene.cpp
modified: cocos2dx/cocoa/CCNS.cpp
modified: cocos2dx/include/CCActionInstant.h
modified: cocos2dx/misc_nodes/CCRenderTexture.cpp
modified: cocos2dx/particle_nodes/CCParticleSystemQuad.cpp
modified: cocos2dx/platform/CCAccelerometer_platform.h
modified: cocos2dx/platform/CCApplication_platform.h
modified: cocos2dx/platform/CCArchOptimalParticleSystem.h
modified: cocos2dx/platform/CCCommon.cpp
modified: cocos2dx/platform/CCEGLView_platform.h
modified: cocos2dx/platform/CCGL.cpp
modified: cocos2dx/platform/CCGL.h
modified: cocos2dx/platform/CCImage.cpp
modified: cocos2dx/platform/CCPlatformConfig.h
modified: cocos2dx/platform/CCPlatformMacros.h
modified: cocos2dx/platform/CCSAXParser.h
modified: cocos2dx/platform/CCStdC.h
modified: cocos2dx/support/CCUserDefault.cpp
modified: cocos2dx/support/data_support/ccCArray.h
modified: tests/AppDelegate.cpp
deleted: tests/Res/music.mid
modified: tests/tests/controller.cpp
modified: tests/tests/tests.h
HelloWorld/Linux/
cocos2dx/.settings/
cocos2dx/platform/Linux/
tests/test.linux/
2011-08-17 11:36:54 +08:00
minggo
2b5635898a
fixed #665 : add test of RenderTextureSave
2011-08-08 14:06:03 +08:00
RongHong
5f08bb24fe
Merge branch 'master' into 608
2011-08-05 10:59:40 +08:00
RongHong
4a8e3f468e
fixed #649 the user could save any domain of the render texture
2011-08-02 17:22:57 +08:00
RongHong
3a3a52c59a
fixed #649 the user could save any domain of the render texture
2011-08-02 14:25:58 +08:00
RongHong
d575d40ab3
fixed #648 savebuffer may crash on some machines like Motorola Defy
2011-08-02 10:27:52 +08:00
RongHong
335d2d30b4
fixed #648 savebuffer may crash on some machines like Motorola Defy
2011-08-02 10:05:15 +08:00