CocosRobot
d07794052f
Update license to 2017 ( #17362 )
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* Typo: CopyRight -> Copyright
* Copyright update: chukong-inc.com -> Chukong Technologies Inc.
* [js files] Copyright update: 2014 -> 2014-2017
* [cpp files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2015 -> 2015-2017
* [js files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2016 -> 2016-2017
* Copyright update: 2013 -> 2013-2017
* Copyright update: 201?-201? -> 201?-2017
* License year fixes.
* Liscene year fix in CCRay.cpp
* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
pyrosphere
663bb4d7ed
No CC_UNUSED_PARAM ( #16812 )
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* Added -Wno-unused-parameter and removed all uses of the CC_UNUSED_PARAM macro
* Commented unused parameter names in .cpp files which previously used CC_UNUSED_PARAM
* Reverted -Wno-unused-param flag.
Moved deprecated touch methods definitions to .cpp file.
Commented more unused parameter names.
* Fixed some errors and warnings caused by the previous commit.
* Commented remaining unused parameter names in .cpp files.
* Fixed unused parameter warnings in headers.
* Fixed some more unused parameter warnings.
* Fixed some more unused parameters warnings.
* Fixed mistake in previous commit, missing ComAudioReader:: in method. Other warnings.
* Fixed build errors.
* Added missing file to CMakeLists
2016-11-16 09:48:37 +08:00
mogemimi
985155749b
Remove unnecessary const from return types in PU and Lua
2016-04-06 12:36:20 +09:00
mogemimi
8df13ad6f9
Replace non-ASCII characters in comments
2015-12-12 21:04:23 +09:00
songchengjiang
18940d06ba
fix the bug of keeplocal of PUParticleSystem3D
2015-11-11 11:40:50 +08:00
songchengjiang
6008c8352b
performance optimization and bug fixing
2015-08-18 09:51:26 +08:00
Ricardo Quesada
f2d3ecad48
Removes state from MeshCommand.
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MeshCommand can be reused from other objects either by passing a
`Material` or a `RenderState::StateBlock`
2015-05-20 15:57:26 -07:00
Vladimir Timofeev
0aecc15a25
Correct field initialization order in various places (Xcode warnings)
2015-05-01 12:19:30 +03:00
minggo
0198c8707b
Merge pull request #11572 from super626/v3
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Fix memory leak
2015-04-24 16:42:33 +08:00
songchengjiang
2aee4abd66
fix https://github.com/cocos2d/cocos2d-x/issues/11203
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fix the error of CCBundle3D
2015-04-24 15:31:50 +08:00
Vladimir Perminov
6ef1e7e3d0
Optimize Vec3 use constructor default.
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Make Vec3 vec3(Vec3::ZERO); to Vec3 vec3;
2015-04-20 12:56:43 +03:00
songchengjiang
f8f18cc026
enable users to clone PUParticleSystem3D
2015-04-15 12:44:03 +08:00
songchengjiang
a6e83ca35b
fix the bug of makeParticleLocal function
2015-04-10 11:31:39 +08:00
Vladimir Perminov
105bac2d55
Optimize Vec3
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small function Vec3 move to Vec3.inl
Added:
add(float xx, float yy, float zz);
setZero();
Change all code:
_vec3 = Vec3(x, y, z); -> _vec3.set(x, y, z);
Vec3 vec3 = Vec3(x, y, z); -> Vec3 vec3(x, y, z);
_vec3 += Vec3(x, y, z); -> _vec3.add(x, y, z);
_vec3 = Vec3::ZERO; -> _vec3.setZero();
2015-04-05 13:09:50 +03:00
yangxiao
faf299c5a1
make path shorter
2015-03-05 13:24:06 +08:00