Walzer
|
371baf3efc
|
add NSSet::anyObject method
|
2010-10-01 15:05:05 +00:00 |
Walzer
|
5b82f4d468
|
issue #161,support *.jpg
|
2010-09-26 02:09:05 +00:00 |
Ming
|
12d6df9717
|
issue #154
|
2010-09-24 10:10:32 +00:00 |
Walzer
|
5415e04d7c
|
issue #161,add CCSpriteBatchNode
|
2010-09-24 04:05:25 +00:00 |
Ming
|
a50b1b97bb
|
issue #151: because now the r, g, b is correct, so we should not
change it
|
2010-09-21 08:15:23 +00:00 |
Ming
|
93135d1366
|
issue #151
|
2010-09-18 07:22:07 +00:00 |
yangws
|
069d3507e8
|
unified CCXEGL code base on uPhoneEmuGlesPatch.zip
|
2010-09-17 04:02:23 +00:00 |
natural-law
|
2f438483e5
|
fixed #137
add SchedulerTest code
|
2010-09-09 08:15:21 +00:00 |
yangws
|
4a52e5aaf9
|
impliment CCXEGLView for uPhone device.
|
2010-09-06 10:35:24 +00:00 |
Walzer
|
37458680a7
|
fixed #127, add NSString
|
2010-09-06 06:54:14 +00:00 |
Walzer
|
fee1ce8f09
|
fixed #124, chipmunk done!
|
2010-09-04 10:18:14 +00:00 |
Ming
|
ea6ecb2e93
|
issue #122
|
2010-09-04 03:35:06 +00:00 |
Ming
|
0468bbf3f3
|
issue #122
|
2010-09-04 03:30:39 +00:00 |
Ming
|
bcea1e97a4
|
issue #122
|
2010-09-04 03:26:26 +00:00 |
Ming
|
857595d644
|
issue #116
|
2010-09-02 08:46:25 +00:00 |
Ming
|
8da7979dc6
|
remove the include of CGPointExtension.h in .vcproj file
|
2010-09-01 07:46:08 +00:00 |
Walzer
|
3d91d1e58d
|
update to uphone-sdk-2010.08.26, which adds opengl headers
|
2010-08-31 08:53:25 +00:00 |
Walzer
|
a0ec92f6c4
|
fixed #71, complete CCTMXTiledMap
|
2010-08-31 08:48:42 +00:00 |
Walzer
|
92f2528ede
|
fixed #69, complete CCTMXLayer
|
2010-08-31 07:11:13 +00:00 |
Walzer
|
4ac8acdf44
|
fixed #68, complete CCTileMapAtlas
|
2010-08-30 07:23:07 +00:00 |
natural-law
|
6e7fede2bb
|
fixed #103
add ActionManager Test code
|
2010-08-30 07:04:46 +00:00 |
Walzer
|
1eeebfb6fb
|
fixed #70, CCTMXObjectGroup
|
2010-08-30 03:45:46 +00:00 |
Walzer
|
2aca691689
|
issue #96, add CCTMXXMLParser files
|
2010-08-26 09:53:35 +00:00 |
natural-law
|
b47d47b3b5
|
fixed #93
add DrawPrimitives Test code
|
2010-08-26 02:53:49 +00:00 |
Walzer
|
4f1e1996be
|
issue #91, add CCParallaxNode files
|
2010-08-26 02:44:00 +00:00 |
Ming
|
7291056154
|
fixed #86
|
2010-08-25 09:21:38 +00:00 |
Walzer
|
96a1e4f5ec
|
|
2010-08-25 03:18:59 +00:00 |
Ming
|
25f49cac40
|
issue #81: remove including header of "platform/platform.h"
|
2010-08-25 03:14:34 +00:00 |
Ming
|
710e29b086
|
issue #80
|
2010-08-25 02:19:20 +00:00 |
Ming
|
bd6c97dd2a
|
issue #80: remove CCDirector.h to direction of include
|
2010-08-25 01:40:31 +00:00 |
Ming
|
c085826f9a
|
fixed #77
|
2010-08-23 08:32:37 +00:00 |
Walzer
|
0fd94875fb
|
fixed #62, complete particle system
|
2010-08-23 06:57:37 +00:00 |
Ming
|
61028a5dab
|
fixed #75
|
2010-08-23 05:51:23 +00:00 |
natural-law
|
6193087b0c
|
issue #65
add ProgressActions Test
|
2010-08-21 02:26:26 +00:00 |
Ming
|
cad3d3c230
|
fixed #52
|
2010-08-20 09:38:48 +00:00 |
Ming
|
0894732547
|
fixed #53
|
2010-08-20 02:41:36 +00:00 |
Walzer
|
584f558075
|
fixed #59, complete CCMotionStreak
|
2010-08-19 02:14:54 +00:00 |
Walzer
|
59324a4a65
|
fixed #58, complete CCRibbon, CCRibbonSegment
|
2010-08-18 09:56:59 +00:00 |
Ming
|
3bca871999
|
issue #51
|
2010-08-18 08:56:27 +00:00 |
Walzer
|
1fd2128806
|
fixed #56, CCRenderTexture
|
2010-08-18 07:15:02 +00:00 |
Ming
|
7c3ccd5600
|
fixed #49:
|
2010-08-17 03:43:10 +00:00 |
natural-law
|
bdae947e76
|
issue #50
use uPhone's new/delete replace the standard new/delete
|
2010-08-17 03:32:33 +00:00 |
Ming
|
0ef3574562
|
move include/CCGrid.h to effects/CCGrid.h
|
2010-08-16 08:53:14 +00:00 |
Ming
|
f45e14bc85
|
fixed #47:
|
2010-08-16 08:46:45 +00:00 |
Walzer
|
3fa4d2dcc4
|
issue $48, implement CCXBitmapDC and implement CCTexture2D.cpp
|
2010-08-16 03:59:53 +00:00 |
Ming
|
2c5cbd7e1a
|
fixed #46: implement CCGrabber
|
2010-08-16 03:26:41 +00:00 |
Ming
|
a7b13558e3
|
fixed #42: implement CCProgressTimerActions.cpp and CCProgressTimerActions.h
|
2010-08-16 02:02:06 +00:00 |
Walzer
|
6e06b04bec
|
|
2010-08-12 09:51:23 +00:00 |
Walzer
|
9510be1d72
|
fixed #41, complete label
|
2010-08-12 09:39:25 +00:00 |
natural-law
|
ff72e4087d
|
issue #43
use libpng read image files.
|
2010-08-12 06:46:58 +00:00 |