James Chen
|
7c0af610ff
|
issue #1056: Added CCArray::copyWithZone implementation. CCDictElement bound check.
|
2012-03-20 23:30:18 +08:00 |
James Chen
|
e021ae9821
|
#1056: issue #1056: synchronise cocos2d-iphone-2.0-rc0a, update some files.
|
2012-03-16 17:56:19 +08:00 |
James Chen
|
275891dfb0
|
issue #1056: synchronise cocos2d-iphone-2.0-rc0a
|
2012-03-16 13:42:53 +08:00 |
James Chen
|
9e89171557
|
issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class.
|
2012-03-15 10:42:22 +08:00 |
James Chen
|
8aa3f7f9ae
|
issue #1056: TestCases works ok except Box2dTest and ChipmunkTest.
|
2012-03-14 18:11:25 +08:00 |
James Chen
|
aefdb852a2
|
issue #1056: synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
|
2012-03-14 14:55:17 +08:00 |
minggo
|
645d561276
|
fixed #737: remove view id
|
2012-03-08 12:40:27 +08:00 |
minggo
|
ed68855e19
|
fixed #1009: fix a typo error
|
2012-03-06 09:35:36 +08:00 |
YuLei Liao
|
6ebdf9cb4b
|
* add CCScriptSupport
|
2012-02-09 14:07:11 +08:00 |
YuLei Liao
|
7a96d13fb6
|
rename all FuncID to Handler
|
2012-02-07 11:43:29 +08:00 |
YuLei Liao
|
9164e90515
|
* fix some issues
|
2012-02-02 15:58:10 +08:00 |
YuLei Liao
|
003fa1f1a0
|
* add some methods for fast read/write position
* add CCNode::getChildrenCount() for Lua
|
2012-02-02 10:39:19 +08:00 |
dumganhar
|
d61f87ba92
|
modify construct and destruct function of some class, for example CCNode() --> CCNode.cpp(void)
|
2012-01-09 23:21:31 +08:00 |
minggo
|
3bf11dba7e
|
issue #892: modify pkg for lua
|
2011-12-07 15:24:03 +08:00 |
minggo
|
f0d22ae504
|
issue #879: replase assert with CCAssert
|
2011-11-28 17:28:43 +08:00 |
Leon
|
70a4942ea6
|
fix some warning
|
2011-10-19 15:24:19 +08:00 |
moadib
|
a8d87a9976
|
Non-trivial arguments passed by reference now.
Removed unnecessary cocos2d:: prefix inside namespace.
|
2011-08-17 17:26:26 +04:00 |
minggo
|
09dc164fff
|
issue #645: update to v1.0.1
|
2011-08-02 15:45:27 +08:00 |
Eli Yukelzon
|
9c5fa51e6b
|
usuful macros for defining scene() and node() methods with params
|
2011-07-30 11:55:38 +03:00 |
minggo
|
d48c3fdfb1
|
upgrade to 1.0.0-final 07-11
|
2011-07-12 11:20:41 +08:00 |
minggo
|
3dc1967f6c
|
fixed #579: change zorder to int
|
2011-07-06 20:48:56 +08:00 |
natural-law
|
0378a6a36d
|
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
Conflicts:
cocos2dx/include/CCNode.h
|
2011-07-01 16:24:23 +08:00 |
natural-law
|
7d7f3a9241
|
fixed #562, Upgrade folder sprite_nodes to rc3.
|
2011-07-01 16:11:31 +08:00 |
minggo
|
16f79cb0be
|
fixed #554: upgrade base_nodes to 1.0.0-rc3
|
2011-07-01 15:48:05 +08:00 |
minggo
|
022e2b9998
|
issue #528: refactor ok on win32
|
2011-06-20 17:31:38 +08:00 |
minggo
|
8003de7468
|
update to latest code and merge
|
2011-06-14 11:01:38 +08:00 |
liswei
|
1591c7edc8
|
fixed #512 fix warnings in /Wall flag
|
2011-06-10 17:51:37 +08:00 |
minggo
|
a8b6b850de
|
use precompile macro to cantrol if enable lua support
|
2011-06-01 17:51:08 +08:00 |
minggo
|
697368cf20
|
support lua
|
2011-05-31 14:04:14 +08:00 |
yangws
|
de977bc6c2
|
use 0 replace NULL
|
2011-05-30 16:49:08 +08:00 |
yangws
|
7e2d1d5c48
|
fixed #490 Text input on android use a different way, TextInputTest OK now.
|
2011-05-30 16:36:12 +08:00 |
Walzer
|
c790fba340
|
avoid a bug in clang, see this post http://www.cocos2d-x.org/boards/7/topics/1638 Thanks to Cem Aslan's contribution!
|
2011-05-27 16:26:59 +08:00 |
natural-law
|
15ef0b9105
|
issue #428, fix the bug created by issue 428. Have some loop in wrong arrays.
|
2011-04-28 10:16:58 +08:00 |
natural-law
|
5d2ac1fc0c
|
fixed #428, Use CCArray instead of CCMutableArray as the parameter type of CCNode::m_pChildren.
|
2011-04-21 14:46:15 +08:00 |
minggo
|
37bb33d9e5
|
fixed #452: refactor CCDirector CCNode CCGrid
|
2011-04-11 15:10:09 +08:00 |
minggo
|
7d52161804
|
fixed #441: Initialize pointer in contruction & detect pointer value in destruction
|
2011-04-01 16:06:53 +08:00 |
yangws
|
be966dbddb
|
fixed #430 Solved bug by replacing glColor4ub with glColor4f.
|
2011-03-25 13:50:57 +08:00 |
walzer
|
abd2725ed4
|
issue #148, add copyright
|
2011-03-19 10:34:26 +08:00 |
minggo
|
b5a99f90df
|
issue #375: rename file names and object names
|
2011-03-07 17:11:57 +08:00 |
natural-law
|
3dfd530b38
|
Merge branch 'iss295' into upto-0.99.5
|
2010-12-31 09:48:48 +08:00 |
minggo
|
d6fb209861
|
merged from minggo-upto-0.995 to upto-0.99.5
|
2010-12-24 15:21:57 +08:00 |
minggo
|
994a3b05ea
|
fixed #273
|
2010-12-23 11:19:56 +08:00 |
minggo
|
9aa7e1bc84
|
fixed #245
|
2010-12-18 16:12:59 +08:00 |
Walzer
|
820c2f0714
|
issue #211 cocos2d-x back to cocos2dx
|
2010-11-18 15:01:42 +00:00 |
Walzer
|
b4328354af
|
issue #211 cocos2dx -> cocos2d-x
|
2010-11-18 14:07:17 +00:00 |
Walzer
|
fb25984f12
|
rename getShared methods to shared
|
2010-11-16 07:12:09 +00:00 |
Walzer
|
94806c9194
|
merge with tag/0.99.4-uphone-0.9.0
|
2010-11-11 03:18:58 +00:00 |
Walzer
|
a279e5dc9b
|
issue 169, we should retain the new variable first, and then release the old one. assignment at last.
|
2010-09-27 10:19:10 +00:00 |
Ming
|
12d6df9717
|
issue #154
|
2010-09-24 10:10:32 +00:00 |
Ming
|
7131389535
|
issue #61:
|
2010-09-06 05:52:57 +00:00 |
Walzer
|
4226dcede9
|
issue #61, add retain for member variable
|
2010-09-04 10:06:26 +00:00 |
Walzer
|
5fd1bf85b6
|
issue #121, return bool in function init****
|
2010-09-04 04:02:52 +00:00 |
Ming
|
857595d644
|
issue #116
|
2010-09-02 08:46:25 +00:00 |
Ming
|
39c6ebf503
|
issue #85:remove the using of dynamic_cast()
|
2010-08-31 03:20:37 +00:00 |
Ming
|
b9587a7062
|
|
2010-08-30 07:45:39 +00:00 |
natural-law
|
6e7fede2bb
|
fixed #103
add ActionManager Test code
|
2010-08-30 07:04:46 +00:00 |
Ming
|
710e29b086
|
issue #80
|
2010-08-25 02:19:20 +00:00 |
Ming
|
1cb377bca8
|
fixed #79
|
2010-08-24 01:56:09 +00:00 |
Ming
|
17e866f5ac
|
issue #61
|
2010-08-20 01:31:35 +00:00 |
Walzer
|
ccca95746e
|
issue #18, debug
|
2010-08-19 07:29:38 +00:00 |
Walzer
|
1dc617174a
|
issue #18, debug
|
2010-08-19 06:25:52 +00:00 |
Walzer
|
29d9a489b8
|
issue #18, debug
|
2010-08-19 06:11:35 +00:00 |
Ming
|
c8ea0e7eb6
|
fixed #54
|
2010-08-17 06:25:41 +00:00 |
Ming
|
0ef3574562
|
move include/CCGrid.h to effects/CCGrid.h
|
2010-08-16 08:53:14 +00:00 |
Ming
|
f45e14bc85
|
fixed #47:
|
2010-08-16 08:46:45 +00:00 |
natural-law
|
a32ed04e07
|
issue #33
fix a bug and submit the prototype test framework
|
2010-08-06 09:50:20 +00:00 |
Walzer
|
e08807083c
|
issue #18, debug, change description
|
2010-08-06 08:05:19 +00:00 |
Walzer
|
324a9fac83
|
issue #18, debug
|
2010-08-06 06:32:32 +00:00 |
Walzer
|
2bf3a73c2d
|
fixed #3, complete CCNode CCAtlasNode
|
2010-08-06 01:46:56 +00:00 |
Walzer
|
512f5d2121
|
issue #18, debug
|
2010-08-04 10:03:15 +00:00 |
Walzer
|
14427a24d7
|
|
2010-08-04 07:46:12 +00:00 |
natural-law
|
b11c03cff3
|
fixed #27
fix some bugs of node and director
|
2010-08-04 02:36:37 +00:00 |
Walzer
|
9db3106303
|
issue #18, debug
|
2010-08-03 08:49:25 +00:00 |
Walzer
|
db49ed49b9
|
issue #18, debug
|
2010-08-03 03:28:34 +00:00 |
Walzer
|
6a40e3e1d2
|
issue #18, debug
|
2010-08-02 08:00:01 +00:00 |
Walzer
|
a161e4ed3e
|
issue #18, debug
|
2010-08-02 07:44:41 +00:00 |
Walzer
|
33394ce4f7
|
issue #18, debug
|
2010-08-02 07:42:07 +00:00 |
Walzer
|
f38734b879
|
issue #18, debug
|
2010-08-02 06:46:06 +00:00 |
Walzer
|
88ce1c8f83
|
issue #7, implement
|
2010-07-30 08:35:07 +00:00 |
yangws
|
f12d51f7ae
|
fixed #14 impliment CCTouch and treate touch msg in CCXEGLView EventHandler.
|
2010-07-29 04:12:11 +00:00 |
Walzer
|
eefb4ce9e9
|
issue #7, remove gridbase methods
|
2010-07-28 06:10:12 +00:00 |
Walzer
|
b34c778e79
|
issue #7, remove unusable include in .h
|
2010-07-22 10:39:40 +00:00 |
Walzer
|
9934149257
|
issue #7, change string to const char*
|
2010-07-22 03:15:25 +00:00 |
Walzer
|
59c7a734ba
|
issue #7 , implement .cpp
|
2010-07-21 09:40:10 +00:00 |
Walzer
|
adbf70a033
|
issue #7 , implement .cpp
|
2010-07-21 03:13:32 +00:00 |
Walzer
|
2e5357dc30
|
issue #7, change the include directory
|
2010-07-20 06:29:18 +00:00 |
Walzer
|
5d60c2ca0a
|
issue #7, change the use of NSMutableArray
|
2010-07-20 05:49:13 +00:00 |
Walzer
|
e0b4307d30
|
fixed #3, CCAtlasNode complete, CCNode is short of Action
|
2010-07-19 08:45:53 +00:00 |
Walzer
|
cc9c52d0c7
|
issue #5, do some implementation
|
2010-07-16 09:53:59 +00:00 |
Walzer
|
63b87af767
|
issue #7 : add CCTexture2D.h and implement CCTexture2D.cpp partly
|
2010-07-15 10:15:00 +00:00 |
Walzer
|
8eff6998dd
|
issue #5 : add description to CCNode
|
2010-07-15 03:39:05 +00:00 |
Walzer
|
df8150582c
|
issue #5 : implement a part of the methods in .cpp
|
2010-07-14 08:30:25 +00:00 |
Walzer
|
2394258ed1
|
issue #5 : implement selector methods in CCNode.cpp
|
2010-07-14 03:52:27 +00:00 |
Walzer
|
ee1a33867c
|
issue #5 : add include
|
2010-07-14 03:18:05 +00:00 |
Walzer
|
c39a43c0cc
|
issue #5, implementation in CCNode.cpp
|
2010-07-14 02:36:26 +00:00 |
Walzer
|
1c2b95973d
|
issue #5, add declares in .cpp files, but still no implementation. change some methods to virtual.
|
2010-07-12 09:56:06 +00:00 |
Walzer
|
8672eea9da
|
issue #5, modify some bugs in all my .h files
|
2010-07-09 10:24:08 +00:00 |
Walzer
|
c5e4169ec8
|
issue #3, remove "init" from CCNode
|
2010-07-09 08:22:02 +00:00 |
Walzer
|
8951d0133b
|
issue #5, add CCScene
|
2010-07-08 08:23:06 +00:00 |
Walzer
|
297b508122
|
issue #3, simple modify
|
2010-07-08 06:00:51 +00:00 |
Walzer
|
ffe2e31fec
|
issue #3,
|
2010-07-08 02:26:58 +00:00 |
Walzer
|
da9a1abf4d
|
|
2010-07-07 07:24:44 +00:00 |