Commit Graph

56 Commits

Author SHA1 Message Date
minggo eada29ee40 issue #2404:created CCDprecated.h and move all global functions and variables into it 2013-07-15 16:14:26 +08:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
minggo bb758df0d0 issue #2393:mark ccp as deprecated 2013-07-12 14:11:55 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
James Chen d830bb5f96 'tile' --> 'getTile', 'orignalTile' --> 'getOrignalTile' 2013-07-10 14:17:42 +08:00
James Chen e28cf8d258 issue #2129: Windows doesn't support 'initializer list', using constructor instead. 2013-07-07 21:08:14 +08:00
minggo 04465622b7 issue #2129:remove prefix of types in ccTypes.h 2013-07-05 16:49:22 +08:00
James Chen 93b6328303 issue #2129: Removing CC prefix for cocos2dx module. 2013-06-20 14:13:12 +08:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
Ricardo Quesada ba12022134 Grid setProjection2D fix
It doesn't multiply it by the CC_CONTENT_SCALE_FACTOR().
Not needed since it is CCDirector::getWinSizeInPixels() already has it
calculated
2013-05-17 15:30:19 -07:00
James Gregory 91ea64db09 More client side buffer fixes. 2013-05-06 20:59:48 -07:00
James Gregory 9500448f87 Get CCGrid to work. 2013-05-06 20:58:46 -07:00
James Chen 7dc64fc9a6 issue #1686: sync to CCLayer 2013-02-27 09:38:30 +08:00
James Chen bb486af6a7 Added stackable action support. Exchanged the order of action. 2012-12-26 18:59:31 +08:00
minggo a75f8b7e7a fixed #1593:remove all deprecated methods expect CCBAnimationManager 2012-12-06 18:51:33 +08:00
James Chen ebd522e3fa issue #1564: Return a new object instead of 'const reference' for some get methods. 2012-11-20 16:34:55 +08:00
minggo d2a5723973 issue #1555:add CCDrawNode 2012-11-09 12:08:18 +08:00
walzer 06f639edab update copyright to 2012, update cocos2d version to 2.0.3
1. update all copyright from 2010-2011 to 2010-2012 cocos2d-x.org
2. update COCOS2D_VERSION to 0x00020003
3. update const char* cocos2dVersion() to "cocos2d-2.0-x-2.0.3"
2012-09-24 21:22:20 +08:00
Donald Alan Morrison 4cbd993091 Minor English Spelling Corrections. A few grammar corrections. 2012-09-17 00:02:24 -07:00
ivzave cf67922ee0 remove delete this from init methods 2012-09-05 22:30:44 +04:00
Walzer 685b70e6fb fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
minggo 90448ec7d0 issue #1269:fix some compiling error because of including error header files 2012-06-19 16:20:46 +08:00
minggo d0f905992a issue #1292:make some function names more readable 2012-06-15 15:10:40 +08:00
James Chen 7fe3f7357e issue #1324: Reverted old interfaces. 2012-06-14 17:18:05 +08:00
James Chen 3f7b44fc23 issue #1324: Added create() for static member functions that new an autorelease object 2012-06-14 15:13:16 +08:00
James Chen bd535c3c1c issue #1310: Fixed a bug that 3d effect can't be displayed correctly in retina mode. 2012-06-11 11:53:17 +08:00
James Chen 0f36a89c7e issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 7d7baf81a2 refactor updated... 2012-04-18 18:43:45 +08:00
James Chen 275891dfb0 issue #1056: synchronise cocos2d-iphone-2.0-rc0a 2012-03-16 13:42:53 +08:00
James Chen 9e89171557 issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class. 2012-03-15 10:42:22 +08:00
James Chen 8aa3f7f9ae issue #1056: TestCases works ok except Box2dTest and ChipmunkTest. 2012-03-14 18:11:25 +08:00
James Chen aefdb852a2 issue #1056: synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok. 2012-03-14 14:55:17 +08:00
minggo f0d22ae504 issue #879: replase assert with CCAssert 2011-11-28 17:28:43 +08:00
moadib a8d87a9976 Non-trivial arguments passed by reference now.
Removed unnecessary cocos2d:: prefix inside namespace.
2011-08-17 17:26:26 +04:00
natural-law 3d24fc5be4 fixed #606, Resolve the wrong effect of the test case PageTransitionForward in TransitionsTest. 2011-07-12 10:36:07 +08:00
minggo 7adb140439 fixed #568 2011-07-05 14:51:17 +08:00
minggo 210840a22a fixed #555: upgrade effects to 1.0.0-rc3 2011-07-04 14:21:03 +08:00
yangws 9d4c4b5cb6 delete some unused codes. 2011-06-28 14:37:06 +08:00
yangws 0dec97a303 fixed #544 The bug reaised by CCGrid render texture in another FBO. 2011-06-28 14:32:59 +08:00
liswei 1591c7edc8 fixed #512 fix warnings in /Wall flag 2011-06-10 17:51:37 +08:00
minggo 37bb33d9e5 fixed #452: refactor CCDirector CCNode CCGrid 2011-04-11 15:10:09 +08:00
minggo dc55c164ba fixed #292 2010-12-29 18:01:37 +08:00
minggo e7231f232c fixed #276 2010-12-24 15:53:51 +08:00
minggo 7e4d8b9d1c set up base environment 2010-12-23 16:16:11 +08:00
Walzer 820c2f0714 issue #211 cocos2d-x back to cocos2dx 2010-11-18 15:01:42 +00:00
Walzer b4328354af issue #211 cocos2dx -> cocos2d-x 2010-11-18 14:07:17 +00:00
Walzer 94806c9194 merge with tag/0.99.4-uphone-0.9.0 2010-11-11 03:18:58 +00:00
Ming 12d6df9717 issue #154 2010-09-24 10:10:32 +00:00
Ming 300e1abbbb issue #142 2010-09-16 07:53:58 +00:00