samuele3hu
bf1cd2e909
issue #2103 modify some compile setup
2013-06-03 16:56:45 +08:00
samuele3hu
db7a2a1290
issue #2103 modify some compile setup and delete some deprecated lua function
2013-06-03 16:07:06 +08:00
samuele3hu
7101bc4377
issue #2103 remove simple cocosbuilder sample
2013-06-03 14:59:04 +08:00
samuele3hu
afa6b81ba7
issue #2103 add cocosbuilder lua bind and add a simple sample
2013-06-03 13:47:12 +08:00
samuele3hu
0a1c12a2d3
issue #2103 add some overlapping file and delete some comment line
2013-05-24 13:45:06 +08:00
samuele3hu
338c7c8d67
issue #2103 add more test lua
2013-05-24 11:42:27 +08:00
samuele3
5da5407efe
issue #2103 add menu test lua sample
2013-05-23 15:39:41 +08:00
Lee, Jae-Hong
6acd8c66c2
Adding lua libaray and sample projects for Tizen.
2013-05-22 21:45:53 +09:00
James Chen
99664b5998
Merge pull request #2391 from sbc100/log_asserts
...
fixed #2152 : Logging assert messages to the console and renaming CCScriptSupport::executeAssert to CCScriptSupport::handleAssert.
2013-05-13 19:56:28 -07:00
James Gregory
c45e5797cf
Add Makefiles for Emscripten + Emscripten external
2013-05-06 20:58:02 -07:00
Sam Clegg
4f6de1bcad
Rename CCScriptSupport::executeAssert -> CCScriptSupport::handleAssert
...
Also remove the first "cond" argument, since it is always false.
2013-05-06 12:25:13 -07:00
James Chen
c70d9f203a
Don't export classes in scripting/lua/cocos2dx_support.
2013-04-27 18:24:08 +08:00
James Chen
91036225c3
[Lua] Fixing "memset" and "memcpy" can't be found on BB port.
2013-04-27 14:45:00 +08:00
James Chen
eb0358fda6
[Lua] Passing full path to luaL_dofile in CCLuaEngine::executeScriptFile.
2013-04-27 14:44:20 +08:00
James Chen
edc8444ca4
Updating blackberry project configurations.
2013-04-27 14:07:54 +08:00
James Chen
8c779ff98f
Fixing compilation errors for linux port.
2013-04-27 09:32:46 +08:00
minggo
89591fdccc
fixed #2084:add lua loader for all platforms
2013-04-26 12:12:19 +08:00
James Chen
862ce85c7a
fixed #2083 : Bytecode of LuaJIT can't work on android.
2013-04-25 21:29:31 +08:00
James Chen
a005852fa5
issue #1847 : Using luajit for win32.
2013-04-17 10:46:38 +08:00
James Chen
2384d97ce8
issue #1847 : Adding luajit library for win32.
2013-04-17 10:09:17 +08:00
James Chen
4a7bacf0b5
Updating Android.mk.
2013-04-16 18:19:46 +08:00
James Chen
bbbf139c8d
Adding luajit iOS prebuilt library.
2013-04-16 18:19:25 +08:00
James Chen
79d58bcdb9
issue #1847 : Adding sources of Luajit2.0.1-hotfix, and adding android support.
2013-04-16 17:34:58 +08:00
James Chen
0ecf9da3a6
Adding Box2D and chipmunk dependence for TestLua. Removing the definition of GL_RGB565 in CCTexture2D.pkg.
2013-04-12 14:27:29 +08:00
James Chen
0bab4609ab
fixed #1592 : Removing some marco definitions in CCTexture2D.pkg.
2013-04-08 14:14:35 +08:00
James Chen
1a44f776f8
fixed #2005 : Adding CurrentLanguageTest for Testlua.
2013-04-07 16:34:07 +08:00
James Chen
85b0fd306a
Adding CocosDenshionTest.
2013-04-06 14:32:46 +08:00
James Chen
e754909c5f
Adding RenderTexture test for TestLua.
2013-04-05 17:13:46 +08:00
James Chen
2bff6d6480
Adding Texture2dTest. And format some lua codes.
2013-04-05 16:13:04 +08:00
James Chen
818a570b7f
fixed #1998 : Adding SceneTest.lua for TestLua.
2013-04-03 18:14:03 +08:00
James Chen
2d9f8ca8de
fixed #1814 : MenuTest for Testlua is ok.
2013-04-03 16:29:16 +08:00
James Chen
2de4dde0bd
Merge pull request #2293 from dumganhar/iss1942-layertest
...
fixed #1942 : LayerTest for TestLua is ok.
2013-04-02 02:54:21 -07:00
James Chen
a73395507c
fixed #1942 : LayerTest for TestLua is ok.
2013-04-02 17:52:08 +08:00
Deniz Piri
c73a6e3b14
LUA: print() function should use CCLOG internally.
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CCLOG uses __android_log_print internally, this allows lua's print() function
to print to android log output and allows developer to see print output from
LUA using "adb logcat".
2013-04-01 19:16:43 +02:00
James Chen
5fd2acca47
Updating CCLabelBMFont.pkg, CCLabelTTF.pkg, and updating luabinding.
2013-04-01 17:39:26 +08:00
flamingo
4a313e0ffe
Update CCLuaEngine.cpp
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Null pointer check in order to prevent crashes.
2013-03-26 00:24:47 +04:00
James Chen
196ff7228d
Updating CCLabelBMFont.pkg.
2013-03-20 16:05:45 +08:00
James Chen
f57a751a48
fixed #1837 : Refactoring schedule binding codes.
...
* 1) We need bind cc.Node.scheduleUpdate and cc.Scheduler.scheduleUpdate manually since `schedules` need to be associated with _schedFunc_target_ht and _schedObj_target_ht
* 2) Bind cc.Scheduler.unscheduleCallbackForTarget.
2013-03-18 15:29:53 +08:00
minggo
815733e0b7
issue #1803:add SpriteOffsetAnchorRotationalSkewScale
2013-03-14 15:11:55 +08:00
Sam Clegg
c0b150c859
Cleanup the tolua++ bindings build system.
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Update basic.lua to do all the required patching of
the output file without helper scripts such as
build.xml or build.php.
Update README file with current instructions.
Re-generate output file using new build system.
Add build.sh and build.bat for building on POSIX and
win32 respectively.
2013-03-08 11:09:10 -08:00
wangshuai
d5cdba484e
Merge branch 'master' into feature_1802
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Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-07 14:32:31 +08:00
wangshuai
6914c9d902
feature #1802:add touches lua test
2013-03-07 11:55:57 +08:00
minggo
44857e5137
Merge pull request #2093 from sbc100/linux_build_system
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Linux build system
2013-03-06 19:09:49 -08:00
Sam Clegg
7ad171d8ee
Use same top level Makefile for nacl and linux builds.
...
Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.
Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00
Sam Clegg
8677dad3c6
Improved build system from linux.
...
This change makes several fundamental improvements to the linux
build system:
- Remove duplication: a lot of the common make logic is now in
a central shared makefile: cocos2dx/proj.linux/cocos2dx.mk
- Quiet by default: unless you specify V=1 on the commandline
the output is now very clean and quiet.
- Dependencies: gcc's automatic dependancy generation is now
used (-MMD). This means that if you change a header file
then all the object that depend on it now get rebuilt.
- Don't store objects in the source tree: previously object
files were stored alongside the sources, which meant that
debug and release object clobbered each other which leads
to confusion and lots of unnecessary rebuilding.Q
- Library dependencies: each binary now depends on the libraries
it links aginst. This means that if the cocos2dx library
changes then all examples will get re-linked.
- Top level Makefile: there is now a top level Makefile that
can be shared/used by any platform the uses make as the
build system (for example NaCl). Everything can be built
by simply running 'make' at the top level. e.g:
make DEBUG=1
make DEBUG=1 clean
2013-03-06 13:02:55 -08:00
wangshuai
3aaa18f7f4
Merge branch 'master' into iss1425-lua
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Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-06 20:39:01 +08:00
Sam Clegg
38878b084b
Fix all compiler warnings produced by gcc.
...
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
wangshuai
bdbdbc27f5
issue #1425:exist lua test case is ok!
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1.add some lua test case
2.add ccset.pkg
3.fixed ParticleSystem error in lua test case
2013-03-05 14:46:18 +08:00
Sam Clegg
33c422d1d5
Add new port: Native Client
2013-03-02 12:15:24 -08:00
Sam Clegg
dcb591eadb
Add missing ccGLServerState to CCNode.pkg.
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Without this missing enum the resuling cpp file would generate
an unused function warning.
Also, remove the duplication between build_macosx.xml and build.xml.
They only differed in single property. Instead use build.sh, which
should work on all UNIXs, no just maxosx.
2013-03-02 11:28:04 -08:00
wangshuai
8867766241
issue #1425 : exist lua test case is ok.
...
1.fixed some bugs in some lua test case;
2.modify touch event and node event type;
3.fixed some bugs in CCParticleSystem.pkg
2013-03-01 17:09:42 +08:00
wangshuai
b4e13af460
issue #1425 :
1.fixed some bugs in .lua file. like this:local b = a:copy():autorelease()
...
2.fixed bug of CCShakyTiles3D's create() in CCActionTilesGrid.pkg
3.delete method copyWithZone in .pkg files
2013-02-28 10:23:30 +08:00
giginet
70612a722b
Fix CCRepeat#create is recieved bad argument on Lua binding.
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CCRepeat#create must be recieved CCFiniteTimeAction as first argument.
But, CCActionInterval recieved in LuaCocos2d.cpp
2013-02-22 20:24:22 +09:00
James Chen
ab00de629a
Removed the definition of the touch event type .
2013-02-20 12:06:12 +08:00
minggo
1b743b37c9
issue #1731:change CCSize, CCPoint and CCRect to struct in pkg files
2013-02-19 10:08:25 +08:00
minggo
0c5bcb3f7b
issue #1702:fix a typo error
2013-02-06 18:04:40 +08:00
James Chen
8c261c1789
issue #1770 : Updating linux makefile.
2013-02-06 15:59:29 +08:00
James Chen
c42ef7e44a
Merge pull request #1953 from dualface/add_CCFileUtils_Lua_support
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issue #1687 : Adding CCFileUtils Lua support. Adding CCFileUtils::addSearchPath, addSearchResolutionsOrder.
2013-02-04 18:59:49 -08:00
James Chen
4506214cef
issue #1689 : Adding some missing files.
2013-02-04 15:01:44 +08:00
minggo
07cd6d2bb2
issue #1689:modify lua samples to make them work correctly
2013-02-04 14:50:45 +08:00
dualface
5904512ac6
add CCFileUtils Lua support
2013-02-04 12:41:24 +08:00
minggo
a771bc8183
issue #1689:modify lua Android.mk
2013-02-04 12:02:21 +08:00
minggo
744bfb3cb2
Merge pull request #1945 from dualface/add_CCLuaObjcBridge
...
add CCLuaObjcBridge
2013-02-03 19:32:17 -08:00
dualface
74e497bb2b
restore CCLuaEngine missed methods
2013-02-04 11:28:09 +08:00
dualface
7839ceb45b
add CCLuaObjcBridge
2013-02-02 02:05:52 +08:00
James Chen
3a9346e6ff
issue #1687 : Refactoring CCFileUtils, abstracting the same implementations for all platforms.
2013-02-01 11:20:46 +08:00
James Chen
c80d438110
issue #1683 : Exporting `fullPathForFilename` to Lua.
2013-01-27 20:26:04 +08:00
James Chen
f2303b854a
Fixed a typo, and regenerated luabinding codes.
2013-01-23 15:59:13 +08:00
James Chen
5a41e1fc86
fixed compilation errors for lua project. Rebuild LuaCocos2d.cpp.
2013-01-22 14:40:54 +08:00
johnangel
16269d952d
Detect VS2012 Update 1
2013-01-10 11:55:30 +01:00
johnangel
674bb8e728
Setting PlatformToolSet to v110_xp instead of default v110 in Visual Studio 2012 for Windows XP support, leaving default v100 in Visual Studio 2010.
2013-01-07 11:51:05 +01:00
minggo
ffd0ca6c0e
Merge pull request #1804 from dualface/fix_ccassert_lua_compatibility
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[luabinding] fix CCAssert Lua compatibility
2013-01-03 23:51:47 -08:00
dualface
e74e597dba
[luabinding] fix CCAssert Lua compatibility
2012-12-30 02:27:25 +08:00
James Chen
0ee9cf027b
Merge pull request #1803 from dumganhar/iss1627-vs2012
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fixed #1627 : VS version check in project file.
2012-12-28 22:54:04 -08:00
James Chen
9bd302e35b
fixed #1627 : VS version check in project file.
2012-12-29 13:54:46 +08:00
dualface
d1e39a9c00
[luabinding] add CCDirector::setDisplayStats()
2012-12-29 11:16:07 +08:00
James Chen
f2f3aa55bf
Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into iss-vs2012
...
Conflicts:
samples/Cpp/HelloCpp/proj.win32/HelloCpp.vcxproj
samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj
samples/Javascript/CocosDragonJS/proj.win32/CocosDragonJS.vcxproj
samples/Javascript/MoonWarriors/proj.win32/MoonWarriors.vcxproj
samples/Javascript/TestJavascript/proj.win32/TestJavascript.vcxproj
samples/Javascript/WatermelonWithMe/proj.win32/WatermelonWithMe.vcxproj
samples/Lua/HelloLua/proj.win32/HelloLua.vcxproj
samples/Lua/TestLua/proj.win32/TestLua.win32.vcxproj
scripting/javascript/bindings/generated
scripting/lua/proj.win32/liblua.vcxproj
2012-12-29 09:48:22 +08:00
minggo
0adc6abe30
Merge pull request #1776 from dualface/make_ccassert_compatible_lua
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[luabinding] make CCAssert compatible Lua
2012-12-26 23:28:32 -08:00
James Chen
023b32a618
issue #1625 : Updated LuaCocos2d.cpp.
2012-12-27 11:48:14 +08:00
dualface
09b1d9f520
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into make_ccassert_compatible_lua
2012-12-26 18:37:51 +08:00
dualface
57bccc7e4a
remove CC_LUA_ENGINE_ENABLED macro
2012-12-26 18:33:55 +08:00
johnangel
08cd9e37fc
Setting PlatformToolSet to v110_xp for Visual Studio 2012 only.
2012-12-24 10:27:56 +01:00
ivzave
fcce930188
repair linux eclipse build & add 64-bit project configurations
2012-12-22 07:14:59 +04:00
dualface
cc69e39c8a
[luabinding] make CCAssert compatible Lua
2012-12-22 10:13:37 +08:00
James Chen
6700a1c4ce
issue #1603 : fixed some warnings for liblua.vcxproj.
2012-12-20 17:28:49 +08:00
James Chen
4660e72eda
issue #1603 : Moved the position of some projects.
2012-12-20 12:58:21 +08:00
unknown
adb68ddbb6
Enable Windows XP support in Visual Studio 2012 Update 1.
...
Not tested with Visual Studio 2010, not sure will it work with PlatformToolset v110_xp.
2012-12-19 19:28:25 +01:00
dualface
98ea80329e
fix android compile warning
2012-12-14 18:01:54 +08:00
James Chen
190e6c1de5
Merge branch 'linux-lua' of https://github.com/dumganhar/cocos2d-x into lua-linux
...
Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-12-10 17:25:23 +08:00
dualface
f815cdc423
merge gles20
2012-12-10 17:00:16 +08:00
dualface
268aa45d2c
rename CCNode:scheduleUpdateScriptHandlerWithPriority() to CCNode::scheduleUpdateWhitPriorityLua()
...
remove unused functions
2012-12-10 16:09:23 +08:00
dualface
77d4da6e22
[lua] remove va_list
2012-12-10 14:28:26 +08:00
dualface
b6e605b9ae
[lua] fix CCSequence export
2012-12-10 14:19:18 +08:00
dualface
4ca6cf8c7a
[lua] update LuaCocos2d.cpp
2012-12-10 14:09:00 +08:00
dualface
c8753f72ef
[scripting] add CCNode::scheduleUpdateScriptHandlerWithPriority()
2012-12-10 13:48:27 +08:00
James Chen
6a7a365365
Updated eclipse project configurations for linux
2012-12-06 14:57:03 +08:00
James Chen
b044a89d6f
Merge branch 'gles20' of https://github.com/ivzave/cocos2d-x into linux-lua
...
Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-12-06 14:55:18 +08:00
minggo
75845b56c0
Merge pull request #1694 from dualface/update_luabinding
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Update luabinding
2012-12-03 18:59:23 -08:00
minggo
bbcbfa71ef
Merge pull request #1704 from minggo/cclayer_script_support
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Cclayer script support
2012-12-03 18:55:11 -08:00
James Chen
9f168faeb0
Merge pull request #1696 from fape/lua_marmalade
...
fixed #1591 : Update for Lua marmalade.
* Add ignore marmalade generated Visual Studio directory
* Update Lua and HelloLua marmalade project file
* Add TestLua marmalade project
2012-12-03 18:51:39 -08:00
fape
aac98975da
update lua marmalade project
2012-12-02 15:29:10 +01:00
dualface
0e65257bc2
[luabinding] remove duplicate ccLanguageType
2012-12-02 16:17:17 +08:00
dualface
5bc95780c0
update luabinding
2012-12-02 15:48:15 +08:00
dualface
308a01e629
[luabinding] add tolua.isnull()
2012-12-02 15:29:00 +08:00
dualface
e0ee27cb17
[luabinding] fix CCLayer:getScriptTOuchHandlerEntry()
...
[luabinding] add CCLayer keypad, accelerometer support
2012-12-02 15:17:34 +08:00
minggo
542c407346
make lua work
2012-11-23 10:36:26 +08:00
minggo
33529afc07
Merge pull request #1592 from fape/luaCocos2d
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fix compile: rename kOrientation to kCCTransitionOrientation
2012-11-19 17:36:25 -08:00
ivzave
28ca22bfde
added lua support for linux platform
2012-11-19 14:56:02 +04:00
James Chen
f2e0df4de3
issue #1565 : Removed VS2008 support.
2012-11-19 14:42:27 +08:00
fape
355d8df79e
fix compile: rename kOrientation to kCCTransitionOrientation
2012-11-17 19:02:04 +01:00
James Chen
ceced09c2d
CCLuaEngine::executeAccelerometerEvent return 0 by default.
2012-11-12 10:37:42 +08:00
James Chen
833b5b1be8
Merge branch 'gles20' of https://github.com/mrmop/cocos2d-x into iss1557-marmalade
...
Conflicts:
cocos2dx/base_nodes/CCNode.cpp
cocos2dx/sprite_nodes/CCSprite.cpp
samples/TestCpp/Classes/TouchesTest/Ball.cpp
samples/TestCpp/Classes/VisibleRect.cpp
samples/TestCpp/Classes/VisibleRect.h
2012-11-12 10:20:04 +08:00
James Chen
21e4f80fbd
Added "executeAccelerometerEvent" for CCScriptEngineProtocol class. Exported Accelerometer event to JS.
2012-11-06 14:18:13 +08:00
James Chen
8ed7d63309
Updated LuaBindings codes since CCEGLViewProtocol::getSize has been renamed to CCEGLViewProtocol::getDesignResolutionSize.
2012-10-30 10:35:19 +08:00
Mat Hopwood
2b265929e2
Marmalade Sample data removed and merged changes
...
* Marmalade samples now use Resources folder, excess data removed
* Merged in James' changes
* CCNode::updateTransform() added
2012-10-25 21:40:37 +01:00
Mat Hopwood
24115675b0
Marmalade Cocos2d-x Main Repo Changes
...
These are changes to the main Cocos2d-x repo that Marmalade would like
to request for inclusion in the main repo
2012-10-19 16:38:58 +01:00
Mat Hopwood
988835560d
Marmalade Support
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Full Marmalade support added for Cocos2d-x
2012-10-19 16:26:34 +01:00
johnangel
a2e1400402
Merge remote branch 'upstream/gles20' into gles20
2012-10-16 08:42:30 +02:00
James Chen
99a7dcefa4
issue #1486 : Updated lua bindings.
2012-10-12 16:04:26 +08:00
johnangel
ad7dacc281
Merge remote branch 'upstream/gles20' into gles20
2012-10-08 16:35:43 +02:00
dualface
8d104b8244
[Lua] add CCApplication:getTargetPaltform()
2012-09-25 16:43:36 +08:00
dualface
a2b468f2b3
[Lua] fix CCActionInterval, CCFiniteTimeAction, CCAction declare
2012-09-25 16:27:54 +08:00
dualface
46a8eb5491
[Lua] add ccTexParams, add new luabinding build script, update luabinding
2012-09-20 23:37:23 +08:00
dualface
1313398335
[Lua] fix lua function reference error
2012-09-20 23:22:45 +08:00
dualface
eba97a9b1e
[Lua] fix luabinding overloaded functions
2012-09-17 14:40:42 +08:00
johnangel
fdec1ba4b9
Fixing include paths to be able to compile cocos2d-x using
...
external Visual Studio solution, without copying all files
2012-09-15 16:34:31 +02:00
dualface
515ec3c482
ccDrawCircle() add scaleX and scaleY
2012-09-14 18:00:11 +08:00
YuLei
9de34c4f07
[Lua] remove unused codes
2012-09-11 17:13:45 +08:00
YuLei
214d4e7623
[Lua] remove CCLuaEngine::purgeDefaultEngine()
2012-09-11 16:11:42 +08:00
YuLei
fc3a55a065
[Lua] move LUA_FUNCTION, LUA_TABLE, LUA_STRING declare to CCLuaEngine.h
2012-09-11 15:44:33 +08:00
YuLei
a2259ab0dd
[Lua] update CCLuaEngine for new script binding protocol
2012-09-11 15:24:25 +08:00
James Chen
7d8b261ced
fixed #1477 : Abstracts Lua and JS binding protocol, some bugs fixes in lua-binding, adding custom menu on win32 and mac for switching resolutions.
2012-09-11 14:02:33 +08:00
YuLei
a22122d0ed
[Lua] fix: CCCallFunc : public CCActionInstant declare typo error
2012-09-07 19:19:50 +08:00
YuLei
9d2b0b04f2
[Lua] update luabinding for CCPoint, CCSize, CCRect
2012-09-05 14:49:26 +08:00
YuLei
39b019b2cb
[Mac] fix CC_ASSERT error
...
[Mac] add CC_DISABLE_ASSERT check
[cocos2d-x] CCSprite::createWithSpriteFrame() check pSpriteFrame
2012-09-04 11:16:59 +08:00
YuLei
c86595ddde
[Lua] remove glLineWidth()
2012-09-02 01:18:28 +08:00
YuLei
6f3833af73
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-09-02 00:56:27 +08:00
YuLei
da79992275
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-09-02 00:38:57 +08:00
James Chen
35f6f937c9
Merge pull request #1271 from mustime/testlua
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issue #1425 : add NodeTest to TestLua.
2012-09-01 01:52:42 -07:00
James Chen
9ba5a1bfef
issue #1454 : Removed COCOS2D_JAVASCRIPT macro.
2012-08-31 21:23:23 +08:00
mustime
f5506d58e1
issue #1425 : update pkg files and recreate binding
2012-08-31 18:29:44 +08:00
minggo
860d3eff4b
issue #1454 : make js binding work together with lua binding and native codes
2012-08-31 17:55:45 +08:00
YuLei
748d64ecc0
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-08-31 09:47:03 +08:00
James Chen
e2629ef175
Fixed some compile errors on win32.
2012-08-30 23:10:09 +08:00
mustime
5ed3ec14e9
issue #1425 : update pkg and recreate LuaCococs2d.cpp
2012-08-30 15:33:54 +08:00
YuLei
64c8ed3398
[Lua] update CCNode:isVisible() and CCNode:setVisible()
2012-08-29 17:51:42 +08:00
YuLei
66b221dc79
[Lua] update luabinding
2012-08-29 17:32:47 +08:00
mustime
c15c96ac28
Merge https://github.com/cocos2d/cocos2d-x into testlua
2012-08-29 17:29:33 +08:00
mustime
7172e71e1a
issue #1425 : recreate LuaCocos2d.cpp for tolua++ binding
2012-08-29 17:14:16 +08:00
YuLei
8a680c4c06
[Lua] add CCFileUtils:setResourceDirectory()
2012-08-28 18:14:00 +08:00