Commit Graph

3922 Commits

Author SHA1 Message Date
halx99 78ed4e230b TextureFormatEXT 2019-11-22 03:36:01 +08:00
halx99 5d5e6fcfec Remove comment. 2019-11-20 18:44:45 +08:00
halx99 0caf671edd Fix merge error. 2019-11-20 18:35:48 +08:00
halx99 e647820c9c Merge from official-v4. 2019-11-20 18:27:56 +08:00
halx99 e7906acfa4 v4-meta-multi-textures support Single Texture2D with multi GPU texture handlers. 2019-11-20 18:19:24 +08:00
coulsonwang b2940949dd implement setProgramState for SpriteBatchNode (#20344) 2019-11-18 15:04:47 +08:00
Arnold 587bcabf44 fix asan reported errors (#20332) 2019-11-15 13:39:23 +08:00
coulsonwang 292e4c3b4d fix effect test (#20286) 2019-11-06 16:25:30 +08:00
minggo 01ff6ddd66
delete useless files and clean codes (#20279) 2019-11-06 14:24:06 +08:00
coulsonwang a0d7751510 rename to make function name more clear 2019-10-28 16:47:27 +08:00
coulsonwang eb23e1ffde needs update texture info 2019-10-28 16:05:05 +08:00
coulsonwang 2d42aa1d21 fix memory leak (#20258) 2019-10-28 15:04:03 +08:00
minggo 7f796936ee
Revert "fix RotateTo animation when angle is bigger than 360 (#20009) (#20211)" (#20257)
This reverts commit 8a64e6f983.
2019-10-28 09:53:07 +08:00
coulsonwang 2501f53b9b add CameraTest (#20253)
* nodeTest

* fix
2019-10-25 18:22:35 +08:00
minggo c9af873e2e
fix some warnings (#20247) 2019-10-25 16:40:30 +08:00
minggo be038d9ffc
fix some warnings (#20236) 2019-10-25 09:27:54 +08:00
minggo 6b1e55f419
Remove experimental namespace (#20229) 2019-10-23 14:58:31 +08:00
minggo d29adb3180
sync #19914 (#20215) 2019-10-17 11:14:04 +08:00
minggo 99e984dde5
fix crash when plist filename hasn't suffix (#19999) (#20212) 2019-10-17 11:12:37 +08:00
minggo 24b04e561b
sync #20007 to v4 (#20210)
* sync #20007 to v4

* Fixing a bug in Node::enumerateChildren (#20045)

This patch fixes an issue that if both // (recursive enumeration)
and .. (starting from parent node) are specified,
Node::enumerateChildren does not honor the latter and starts searching
from current node rather than parent node.
2019-10-17 11:12:25 +08:00
minggo 8a64e6f983
fix RotateTo animation when angle is bigger than 360 (#20009) (#20211) 2019-10-16 16:31:35 +08:00
coulsonwang 67ae2e756e fix ProgramState and Program performance (#20189)
* fix ProgramState and Program performance

* fix review

* fix

* add autorelease
2019-10-15 09:40:59 +08:00
coulsonwang c7020fbb5f fix C4244 warning (#20173) 2019-10-09 17:50:32 +08:00
coulsonwang 49a3b5b228 fix auto test fails (#20183)
needs an integer position
2019-10-08 15:06:47 +08:00
rh101 4ac3f94774 V4 RenderTexture PMA flag fix (#20153)
* This is to ensure the RenderTexture internal texture2D PMA flag is set to the correct value.
[CCSprite.cpp] Blending mode needs to be set based on the PMA flag of the texture if using Sprite::initWithTexture().

* [CCSprite.cpp] Removed redundant code related to blending mode and opacityModifyRGB when creating a sprite with a texture.
2019-09-26 16:11:23 +08:00
coulsonwang 6de088ab98 fix C4244 warning (#20162)
* fix C4244 warning

* fix warning C4244

* fix compile error
2019-09-25 14:32:26 +08:00
coulsonwang 03a4ddf764 fix warning (#20146)
* fix warning
fix warning

* remove integer type constructor for Vec2
2019-09-24 11:31:35 +08:00
coulsonwang 816289ccf5 fix clipping node issue (#20100)
Children are not correctly clipped.
2019-09-05 09:17:43 +08:00
coulsonwang 73ad115702 fix FastTMXLayer (#20065) 2019-08-29 22:30:03 +08:00
coulsonwang c4e6ede197 move VertexLayout to ProgramState (#20029)
* move VertexLayout to ProgramState

* fix lua
2019-08-15 16:51:49 +08:00
minggo 8913c30fc0
fix compile warnings (#20028) 2019-08-13 18:19:32 +08:00
minggo ba2f9ac165
sync #19996 and #19972: refactor DrawNode (#20021)
* sync #19996 and #19972: refactor DrawNode

* fix compiling error
2019-08-13 17:28:53 +08:00
coulsonwang 320b9b4e67 Feature/sprite optimized (#19998)
Optimize sprite creation speed
2019-08-06 09:37:49 +08:00
rh101 e574e4984f Added support for saving non-premultiplied alpha images from RenderTexture. (#19990) 2019-07-26 17:09:00 +08:00
minggo 0d121d7913
remove void in function declaration (#19954) 2019-07-22 09:38:46 +08:00
minggo c283d4b939
sync 19759: fix: FastTMXLayer does not reflect opacity and anchor point (#19950) 2019-07-22 09:38:01 +08:00
minggo 6e0c4872c5
refactor CCScene (#19767) (#19944)
* refactor-CCScene

prefer in-class initialization

* in-class initialization of pointer to nullptr
2019-07-22 09:36:38 +08:00
minggo e47d6b664f
sync 19649 and fix conflict (#19931) 2019-07-19 13:43:20 +08:00
minggo ad54a24cf0
sync 19634 and fix conflict (#19930) 2019-07-19 11:57:11 +08:00
minggo e93d4cb1d6
fix outdated documentation [ci skip] (#19618) (#19929) 2019-07-19 10:19:13 +08:00
coulsonwang 7b7cf55efb remove vertex step mode (#19921) 2019-07-17 13:59:37 +08:00
minggo 96534de260
fix warnings (#19891) 2019-07-03 10:43:10 +08:00
coulsonwang 7a94e66a14 Feature/fix alpha test (#19824) 2019-06-18 00:25:26 -07:00
coulsonwang 7486fe89dc fix flip issue (#19831)
* fix flip

* fix flip issue
2019-06-18 00:20:29 -07:00
Arnold 7851f212bf Rename backend::Texture2D (#19821)
* compile on windows

* compile on mac

* rename to Texture2DBackend

* compile on mac
2019-06-12 00:01:15 -07:00
coulsonwang 9dc04bf228 remove opengl codes (#19797) 2019-06-05 02:58:33 -07:00
coulsonwang 10b2799051 Feature/fix mipmap issues (#19753)
* fix mipmap

* fix mipmap issues

* remove unneeded code

* fix

* remove Texture2D::PixelFormat, add backend::PixelFormat

* fix lua compile error

* reset *.tps files

* fix compile error

* fix compile error
2019-06-02 18:39:51 -07:00
coulsonwang a67f729610 fix drawNode (#19773) 2019-05-29 19:06:43 -07:00
coulsonwang a61e408189 set render target flag correcttly (#19730) 2019-05-21 18:53:15 -07:00
coulsonwang 97431b1197 [ParticleSpriteFrameTest] remove getName() in Texture2D (#19740) 2019-05-21 18:49:11 -07:00