Huabing.Xu
78eea4a735
add loadIdentityMatrix in Director
2014-04-02 16:47:23 +08:00
Huabing.Xu
106a0da87b
add matrix stack in director(will replace kmGLfunctions)
2014-04-02 16:36:11 +08:00
Huabing.Xu
2e315fb215
migrate Vertex2f to Vector2
2014-04-02 15:25:37 +08:00
Huabing.Xu
49de7511f5
migrate Vertex3f to Vector3
2014-04-02 15:06:16 +08:00
Huabing.Xu
4e93943347
minor change
2014-04-02 14:41:05 +08:00
Huabing.Xu
4a78008d77
namespace rename
2014-04-02 12:09:51 +08:00
Huabing.Xu
8561569885
iOS can compile now
2014-04-02 11:21:48 +08:00
Huabing.Xu
efc3ddfe57
remove base dependence, add ccMacros.h
2014-04-02 11:06:37 +08:00
Huabing.Xu
0e2969f495
init version of math
2014-04-02 10:33:07 +08:00
Ricardo Quesada
b36ab33281
performance fixes in QuadCommand
2014-04-01 16:13:41 -07:00
James Chen
1a5de6cfa7
Merge pull request #6091 from Dhilan007/develop_label
...
Label:fixed possible appear OpenGL error 0x500.
2014-04-01 15:15:01 +08:00
Dhilan007
c63baa388b
remove unused local variable.
2014-04-01 15:10:24 +08:00
James Chen
70dd83512c
Renames s_isIOS7 to s_isIOS7OrHigher
2014-04-01 15:08:08 +08:00
Dhilan007
540c67f701
Label:fixed possible appear OpenGL error 0x500.
2014-04-01 15:03:17 +08:00
James Chen
47320e7c7c
closed #4383 : Fixed missing letters if using old LabelTTF and running on
...
iphone 64bit simulator(device).
2014-04-01 14:47:52 +08:00
minggo
c3334cb4ac
Merge pull request #6089 from Dhilan007/develop_label
...
Fixed logical error in Label::enableShadow
2014-04-01 14:18:48 +08:00
Dhilan007
eadbca8ee7
1.fixed logical error in Label::enableShadow.
...
2.Add test case for shadow and outline take effect at the same time.
2014-04-01 14:15:35 +08:00
minggo
566fa7110d
Merge pull request #6087 from Dhilan007/develop_label
...
fixed shadow and outline can't take effect at the same time
2014-04-01 14:03:42 +08:00
James Chen
0bb71ce678
Merge pull request #6082 from zukkun/fix_cpbodysetangvellimit
...
fixed incorrect function invocation in PhysicsBody::setAngularVelocityLimit
2014-04-01 11:49:38 +08:00
Dhilan007
3a556c24aa
fixed shadow and outline can't take effect at the same time
2014-04-01 11:37:36 +08:00
CocosRobot
55b87dbad0
[AUTO]: updating luabinding automatically
2014-04-01 03:33:06 +00:00
minggo
7fb5e1f13a
Merge pull request #6066 from minggo/quadcommand-optimize
...
use xxhash to generate material id
2014-04-01 11:27:51 +08:00
CocosRobot
ce10ddd84b
[AUTO]: updating luabinding automatically
2014-04-01 02:09:55 +00:00
James Chen
d7ca1999ab
Merge pull request #5998 from bmanGH/feature/fix_STRING_TEXTURE_label_sortAllChildren_crash
...
closed #4626 : Crash if label's type is STRING_TEXTURE and label->sortAllChildren is called.
2014-04-01 10:02:35 +08:00
koowolf
36aeb88a9d
Merge branch 'quadcommand-optimize' of https://github.com/minggo/cocos2d-x into quadcommand-optimize
...
Conflicts:
cocos/2d/cocos2d_wp8.vcxproj
cocos/2d/cocos2d_wp8.vcxproj.filters
2014-04-01 09:39:03 +08:00
zukkun
e41fd1a29b
fixed PhysicsBody::setAngularVelocityLimit incorrect function call
2014-04-01 09:34:42 +09:00
koowolf
ad653c6cf9
use xxhash in win32 and wp8
2014-03-31 18:38:39 +08:00
James Chen
a93470c67d
Merge pull request #6077 from Dhilan007/develop_label
...
Label:fixed possible blink if label contains shadow.
2014-03-31 18:33:55 +08:00
Dhilan007
f485d3b6d5
Label:fixed possible blink if label contains shadow.
2014-03-31 18:16:08 +08:00
koowolf
75ec817ac5
use xxhash in win32 and wp8
2014-03-31 17:15:04 +08:00
CocosRobot
cf59264dfe
[AUTO]: updating luabinding automatically
2014-03-31 08:52:27 +00:00
James Chen
9e64140f8a
Merge pull request #6067 from Dhilan007/develop_label
...
1) fixed logical error in Label::updateFont.
2) fixed the font file searching strategy, used FileUtils::isFileExist to check whether the font file exist rather than find . letter.
2014-03-31 16:11:59 +08:00
Dhilan007
d39a419eeb
fixed logical error in Label::create.
2014-03-31 16:06:20 +08:00
Dhilan007
89eba4424f
fixed logical error.
2014-03-31 15:45:06 +08:00
minggo
98ed579b34
Merge pull request #6052 from pipu/develop_pipu_fixedbugsforeditor_1301
...
Fixed bugs for Editor
2014-03-31 15:37:45 +08:00
Dhilan007
774debd142
fixed logical error in Label::updateFont.
2014-03-31 15:29:24 +08:00
minggo
504eea0269
use xxhash to generate material id
2014-03-31 13:47:07 +08:00
samuele3hu
849d462c11
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_socket
2014-03-31 12:05:45 +08:00
samuele3hu
c38388cc62
ccvector_to_luaval would lead to memory leak because call the `retain`
2014-03-31 12:04:47 +08:00
Dhilan007
cffdb129c9
change type of Label::_shadowNode
2014-03-31 11:47:28 +08:00
pipu
4c1cbabb5e
fixed bugs
2014-03-31 11:34:26 +08:00
Dhilan007
08beaa3532
TextFieldTTF:fixed display incorrect color.
2014-03-31 11:16:12 +08:00
bmanGH
c86ab37685
Label ignore sort children.
2014-03-30 21:08:43 +08:00
bmanGH
503fed5313
fix crash when sort children while label type is STRING_TEXTURE. since the only one child sprite is not add with batch mode
2014-03-30 21:08:43 +08:00
minggo
f80bdfff76
Merge pull request #6055 from MSOpenTech/wp8-3.0
...
Cocos2d-x 3.0 Windows Phone 8 support
2014-03-29 23:21:34 +08:00
Dale Stammen
958c7fdf9d
added winrt and wp8 project files and property sheets
2014-03-28 16:02:23 -07:00
Dale Stammen
b2d3dbf0fe
added wp8 support files and projects
2014-03-28 15:39:20 -07:00
Dale Stammen
6970955378
added wp8 support files and projects
2014-03-28 15:32:52 -07:00
Dale Stammen
31150ce189
added wp8 support files and projects
2014-03-28 12:55:40 -07:00
Dale Stammen
97bdaad41b
added wp8 and winrt support files and projects
2014-03-28 12:53:35 -07:00