Sergey
f65ef462e5
getCurrentLanguageCode() for all platforms return iso 639-1 language code
...
iPhone template improvements(for game center support)
2014-03-17 22:34:21 +04:00
heliclei
fe1bc368ec
refactor upload:encode file with base64, detach upload from main loop
2014-03-18 00:46:17 +08:00
heliclei
4657b28c2d
refactor upload:encode file with base64, detach upload from main loop
2014-03-18 00:42:36 +08:00
Dhilan007
46a4c17097
change access specifier of SpriteBatchNode::addSpriteWithoutQuad.
2014-03-17 19:31:58 +08:00
Dhilan007
cc671835f8
closed issue#4428:fixed label display incorrect if invoking getLetter and it's multi-line.
2014-03-17 18:33:15 +08:00
chuanweizhang2013
295bf7f7f2
rename variable
2014-03-17 11:06:50 +08:00
chuanweizhang2013
9167d39959
space
2014-03-15 18:18:56 +08:00
chuanweizhang2013
0a9ec91d6c
init Console variable
2014-03-15 18:13:29 +08:00
James Chen
2e13d45848
Merge pull request #5819 from Dhilan007/develop_menu
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fixed content size of MenuItem is incorrect when font size or font name ...
2014-03-15 01:27:05 +08:00
Dhilan007
e20676f939
fixed content size of MenuItem is incorrect when font size or font name change.
2014-03-15 01:24:23 +08:00
minggo
1c96c595ac
Merge pull request #5817 from dumganhar/develop
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Fix potential overflow in Texture::getCachedTextureInfo and where uses MultiByteToWideChar and WideCharToMultiByte
2014-03-15 01:23:00 +08:00
minggo
dfb3b6719c
Merge pull request #5818 from boyu0/support_for_xcode_iphone_64bit_simulator
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build lua.a for arm64bit and iOS simulator 64 bit architectures, change ...
2014-03-15 01:22:28 +08:00
boyu0
f23db68151
build lua.a for arm64bit and iOS simulator 64 bit architectures, change .ma3 files to .caf files.
2014-03-15 01:19:06 +08:00
James Chen
a47923e06d
Fix potential overflow in Texture::getCachedTextureInfo.
2014-03-15 01:09:22 +08:00
James Chen
c033591e6a
[win32] Overflow fix when using MultiByteToWideChar and WideCharToMultiByte.
2014-03-15 01:05:04 +08:00
James Chen
306df0537e
Reverts changes in CCApplication.cpp/.mm, pollEvent must after main loop, otherwise, potential crash will happen.
2014-03-15 00:10:39 +08:00
Dhilan007
e512235299
Remove the old implementation of LabelTTF
2014-03-14 21:06:40 +08:00
James Chen
9bc48a7ac1
PollEvents before main loop and beautifies codes in CCApplication.cpp/.mm.
2014-03-14 18:40:04 +08:00
James Chen
a5775e9e6a
Merge pull request #5793 from koowolf/win32_crash
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Crash while clicking close button on desktop platforms
2014-03-14 18:26:34 +08:00
James Chen
edde48e132
Merge pull request #5798 from Dhilan007/develop_label
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closed #4377 : LabelAtlas::setColor takes no effect.
2014-03-14 18:07:36 +08:00
Dhilan007
c4d91f512d
LabelAtlas:fixed display incorrect color.
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MenuItem:using Label to replace LabelTTF.
2014-03-14 17:36:05 +08:00
koowolf
ad5f870f7c
fix close crash in linux and mac
2014-03-14 17:21:27 +08:00
CocosRobot
a090729b6e
[AUTO]: updating luabinding automatically
2014-03-14 08:44:57 +00:00
koowolf
90f5d6511e
fix win32 crash while click close button.
2014-03-14 16:13:32 +08:00
CocosRobot
189733abac
[AUTO]: updating luabinding automatically
2014-03-14 07:56:39 +00:00
James Chen
8c7bc11931
Merge pull request #5790 from dumganhar/warning-fix-and-project-update
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Warning fix and update VS project to fix compilation errors when building in Release mode
2014-03-14 15:48:55 +08:00
James Chen
177bf4df9d
Some warning fixes.
2014-03-14 15:38:43 +08:00
James Chen
a94b82e738
Updates VS project to fix compilation errors when building in Release mode.
2014-03-14 15:30:12 +08:00
Dhilan007
5f6fbc6a33
label:fixed getter for font size and font name.
2014-03-14 15:18:45 +08:00
Dhilan007
971b1dd557
Label:fixed text display incorrect when come to foreground on android.
2014-03-14 14:59:26 +08:00
Dhilan007
36bfd6d2c2
label:fixed incorrect effect of outline.
2014-03-14 09:51:39 +08:00
James Chen
263c83fd88
Merge pull request #5775 from CocosRobot/update_lua_bindings_1394716568
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[AUTO]: updating luabinding automatically
2014-03-13 21:19:13 +08:00
CocosRobot
c9259bb800
[AUTO]: updating luabinding automatically
2014-03-13 13:17:32 +00:00
James Chen
8743b00d9f
Merge pull request #5768 from Dhilan007/develop_label2
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Refactor setter of label's font name and font size.
2014-03-13 21:14:36 +08:00
Dhilan007
fe6f485a6b
label:rename some API for clearly.
2014-03-13 21:00:36 +08:00
boyu0
b0b1645190
fix some physics bugs.
2014-03-13 20:56:51 +08:00
Dhilan007
62d0fa8564
label:rename some API for clearly.
2014-03-13 20:52:33 +08:00
andyque
c4e20dd63a
fix ease action error
2014-03-13 19:53:06 +08:00
Dhilan007
bc68c6b629
Refactor setter of label's font name and font size.
2014-03-13 18:46:35 +08:00
CocosRobot
b1becd3fae
[AUTO]: updating luabinding automatically
2014-03-13 06:51:53 +00:00
CocosRobot
6d8bc4e616
[AUTO]: updating luabinding automatically
2014-03-13 03:45:57 +00:00
James Chen
ad316654c2
Merge pull request #5743 from heliclei/remove-node-name
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remove node name related features from v3.0
2014-03-13 11:09:49 +08:00
heliclei
c26b103b23
remove node name related features from v3.0
2014-03-13 10:45:02 +08:00
CaiWenzhi
a4d558adee
Merge branch 'develop' into develop_nutty_modify_framework_for315CrashFixed
2014-03-13 10:25:32 +08:00
CaiWenzhi
b8ce59962a
Fixed bug of ScrollView
2014-03-13 10:11:41 +08:00
James Chen
ac0aecb394
Merge pull request #5737 from dumganhar/runtime-fix
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Lua Runtime fix
2014-03-12 21:48:35 +08:00
James Chen
77a8476c80
GLView::end needs to release self.
2014-03-12 21:45:57 +08:00
James Chen
ac4faeb8c4
Merge pull request #5730 from Dhilan007/develop_label
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Label:Fixes the font rendering on Windows and possible crash when create the label by font name.
2014-03-12 21:25:38 +08:00
Dhilan007
3acaf3ece5
1.Label:Fixes the font rendering on Windows.
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2.fixed Label::setColor crash when create the label by font name.
2014-03-12 20:39:13 +08:00
minggo
67e3a25582
Merge pull request #5669 from nutty898/develop_nutty_modify_framework_for315CrashFixed
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Develop nutty modify framework for315 crash fixed
2014-03-12 19:45:46 +08:00
CocosRobot
e93feaa068
[AUTO]: updating luabinding automatically
2014-03-12 11:41:17 +00:00
James Chen
f609d57a00
Merge pull request #5671 from heliclei/walk-node-tree
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Add enumerateChildrenByName for walking through node tree with callback
2014-03-12 18:23:43 +08:00
heliclei
2a3cb0847e
refactor api name
2014-03-12 18:10:45 +08:00
CaiWenzhi
4d99736e4a
Merge branch 'develop' into develop_nutty_modify_framework_for315CrashFixed
2014-03-12 17:06:48 +08:00
James Chen
f01ca554aa
Merge pull request #5708 from Dhilan007/develop_label
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fixed incorrect initial value of label's TextVAlignment.
2014-03-12 16:46:22 +08:00
Dhilan007
c11ef679da
fixed incorrect initial value of label's TextVAlignment.
2014-03-12 16:11:12 +08:00
James Chen
9c980dfcfe
Merge pull request #5706 from dumganhar/rename-tests
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Rename TestCpp to cpp-tests, TestLua to lua-tests in VS projects. And compilation error fix after changing folder name from 'gui' to 'ui'
2014-03-12 15:48:29 +08:00
James Chen
eae6880599
Adds 'ui' include path in liblua.vcxproj
2014-03-12 15:44:56 +08:00
CocosRobot
31b304af26
[AUTO]: updating luabinding automatically
2014-03-12 07:43:13 +00:00
James Chen
2ae283d506
Merge pull request #5702 from dumganhar/glview-inherit-order
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Changes the order of inheritance for GLView. Reason:
2014-03-12 15:34:53 +08:00
James Chen
a974e5e42b
Merge pull request #5704 from Dhilan007/develop_label
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label: Change default font size from `32` to `12`, it's compatible with old LabelTTF.
2014-03-12 15:33:30 +08:00
Dhilan007
f5daf1af24
label:change default font size
2014-03-12 15:30:14 +08:00
James Chen
ca27bc4d6f
Merge pull request #5703 from Dhilan007/develop_label
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label:fixed crash and incorrect getter.
2014-03-12 15:23:06 +08:00
Dhilan007
2786b40dc3
using string::empty() for judge whether string is empty.
2014-03-12 15:03:22 +08:00
Dhilan007
233b04269b
label:
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1.fixed crash if create label by font name and text is empty.
2.fixed getter of font name and font size is incorrect.
2014-03-12 14:49:19 +08:00
James Chen
42c724a59d
Changes the order of inheritance for GLView. Reason:
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```
bool ok = true;
JSObject *obj = JS_THIS_OBJECT(cx, vp);
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::GLViewProtocol* cobj = (cocos2d::GLViewProtocol *)(proxy ? proxy->ptr : NULL); // This line will cause the 'cobj' to be an invalid object, since the instance is a 'GLView', but we force cast it to 'GLViewProtocol*'.
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_GLViewProtocol_setDesignResolutionSize : Invalid Native Object");
if (argc == 3) {
double arg0;
```
After changing the order, the result could be fixed. But I don't know whether it's the best way to fix it. Anyway, it wouldn't break anything right now.
2014-03-12 14:43:51 +08:00
James Chen
02971082ba
Merge pull request #5700 from dumganhar/develop
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Some fixes: [lua] Reverts 'removing tolua.cast in test case, I don't know why it was re-added.
Some warning fixes in TriggerMng.cpp and TriggerObj.cpp
Comment some lines in CCEditBoxImplIOS.mm/CCEditBoxImplAndroid.cpp, since after re-implement LabelTTF by Label, '(g|s)etTextureRect' will not work, it's because LabelTTF is inherited from Node rather than Sprite now. We need to fix this as soon as possible.
2014-03-12 14:21:10 +08:00
heliclei
d57d2f3059
Merge remote-tracking branch 'upstream/develop' into walk-node-tree
2014-03-12 14:19:55 +08:00
heliclei
a907580d0a
use lambda callback
2014-03-12 14:15:45 +08:00
James Chen
176a9b5fe6
Some warning fixes in TriggerMng.cpp and TriggerObj.cpp
2014-03-12 14:07:34 +08:00
James Chen
4b4b706066
Merge pull request #5635 from andyque/fix_ease_action
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fix wrong display of ease elastic action test.
2014-03-12 12:07:26 +08:00
CocosRobot
41c689c545
[AUTO]: updating luabinding automatically
2014-03-12 03:31:17 +00:00
James Chen
44dd1855e5
Merge pull request #5692 from CocosRobot/update_lua_bindings_1394594250
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[AUTO]: updating luabinding automatically
2014-03-12 11:18:58 +08:00
James Chen
0bf58c8096
Merge pull request #5690 from Dhilan007/develop_labelttf
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issue #3821 : LabelTTF was re-implemented as a wrapper of Label.
2014-03-12 11:18:40 +08:00
CocosRobot
e3c821b32b
[AUTO]: updating luabinding automatically
2014-03-12 03:18:20 +00:00
James Chen
6baea45db6
Merge pull request #5679 from Dhilan007/develop_label
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issue #4337 : Two fixes for new label:
1. Color and opacity can't take effect.
2. The font size passed to new Label didn't consider 'contentScaleFactor'.
2014-03-12 11:17:49 +08:00
Dhilan007
6f165bb592
fixed incorrect initial value of label type.
2014-03-12 11:06:51 +08:00
Dhilan007
aefafdbe77
Add conditions to evaluate for setter of font size and font name.
2014-03-12 10:53:51 +08:00
andyque
2c2a5ee38e
rename gui to ui
2014-03-12 10:46:49 +08:00
Dhilan007
bc7e39283f
issue #3821:LabelTTF re-implemented as a wrapper of Label.
2014-03-12 10:19:33 +08:00
andyque
8e125734fe
Merge branch 'develop' into fix_gui_to_ui
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Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
samples/cpp-tests/Resources/cocosgui/100/100.ExportJson
samples/cpp-tests/Resources/cocosgui/100/1000.plist
samples/cpp-tests/Resources/cocosgui/100/1000.png
samples/cpp-tests/Resources/cocosgui/CloseNormal.png
samples/cpp-tests/Resources/cocosgui/CloseSelected.png
samples/cpp-tests/Resources/cocosgui/CocoGUISample.json
samples/cpp-tests/Resources/cocosgui/CocoGUI_PageView_Sample.json
samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.plist
samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.png
samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_2_1.ExportJson
samples/cpp-tests/Resources/cocosgui/Hello.png
samples/cpp-tests/Resources/cocosgui/Marker Felt.ttf
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/UIButton_Editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonHighlighted.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ui_checkbox_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonHighlighted.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ui_ImageView_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/GUI/labelatlasimg.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/ui_labelatlas_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/GUI/missing-font.fnt
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/GUI/missing-font.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/ui_labelbmfont_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/A Damn Mess.ttf
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/ui_label_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/Hello.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/ui_layout_backgroundimage_editor_1_0_0.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/ui_layout_color_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/ui_layout_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/ui_layout_gradient_color_editor_1_0.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/ui_layout_linear_horizontal_layout_editor.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/ui_layout_linear_vertical_layout_editor.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/ribbon.png
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tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/register_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/ui_shop_005-hd.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/4.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/5.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/6.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/button_end_01.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/button_end_02.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item/1.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item/2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item/7.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_1.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_10.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_11.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_12.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_13.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_14.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_15.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_16.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_17.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_18.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_19.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_20.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_21.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_22.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_23.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_24.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_25.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_26.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_27.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_28.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_29.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_3.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_30.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_31.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_4.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_5.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_6.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_7.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_8.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_9.png
tests/cpp-tests/Resources/cocosgui/labelatlas.png
tests/cpp-tests/Resources/cocosgui/loadingbar.png
tests/cpp-tests/Resources/cocosgui/scrollviewbg.png
tests/cpp-tests/Resources/cocosgui/slidbar.png
tests/cpp-tests/Resources/cocosgui/sliderProgress.png
tests/cpp-tests/Resources/cocosgui/sliderProgress2.png
tests/cpp-tests/Resources/cocosgui/sliderThumb.png
tests/cpp-tests/Resources/cocosgui/sliderTrack.png
tests/cpp-tests/Resources/cocosgui/sliderTrack2.png
tests/cpp-tests/Resources/cocosgui/slider_bar_active_9patch.png
tests/cpp-tests/Resources/cocosgui/sliderballnormal.png
tests/cpp-tests/Resources/cocosgui/sliderballpressed.png
tests/cpp-tests/Resources/cocosgui/switch-mask.png
tools/cocos2d-console
2014-03-12 10:09:09 +08:00
Dhilan007
d96cc9ecb9
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2014-03-12 10:08:57 +08:00
CaiWenzhi
f2c483876a
Fixed bug of guireader
2014-03-12 10:07:55 +08:00
chengstory
59aa17ea05
Change && to || in conditions judge.
2014-03-11 22:02:55 +08:00
andyque
4ed33fa4c8
fix lua bindings
2014-03-11 21:36:00 +08:00
andyque
f6a9824df1
fix win32 compile error
2014-03-11 20:59:35 +08:00
andyque
448b101578
fix linux compile error
2014-03-11 20:46:11 +08:00
minggo
b2e27947a3
Merge pull request #5654 from dabingnn/develop_RenderTextureImprovement
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Develop render texture improvement
2014-03-11 18:50:51 +08:00
andyque
48772fb952
modify android makefile
2014-03-11 18:48:28 +08:00
andyque
df7aa27b8b
fix mac lua
2014-03-11 18:48:28 +08:00
andyque
026ef95b07
add lua ui binding
2014-03-11 18:48:27 +08:00
andyque
dcc98ef79f
rename cocos2dx_gui to cocos2dx_ui
2014-03-11 18:48:27 +08:00
andyque
cbcc1bbbcf
let ios project compile correct
2014-03-11 18:48:26 +08:00
andyque
d309286c84
rename gui folder to ui
2014-03-11 18:48:25 +08:00
Dhilan007
df12ca963e
issue #4337:label support create by font name,compatible with old labelTTF
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1.fixed color and opacity has not yet gone into effect.
2.fixed display is not consistent with old LabelTTF when content scale factor of Director not equal to 1.
2014-03-11 18:06:14 +08:00
samuele3hu
9a30984783
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_new_fix
2014-03-11 17:36:43 +08:00
samuele3hu
5c33155bc9
fix:Remove some warning about lua.
2014-03-11 17:35:09 +08:00
CocosRobot
b6ebd84534
[AUTO]: updating luabinding automatically
2014-03-11 08:38:10 +00:00
Dhilan007
b72d009eac
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2014-03-11 16:16:07 +08:00
heliclei
80417f0f35
correct naming convetion
2014-03-11 15:27:28 +08:00
Dhilan007
c2ef7b8796
fix incorrect implementation of Label::getContentSize
2014-03-11 15:03:16 +08:00
Dhilan007
792e182e12
typo fix and coding style improvements.
2014-03-11 14:32:07 +08:00
heliclei
8db680b9ee
add EnumChildNodesByName, walk node tree with callback
2014-03-11 13:58:43 +08:00
CaiWenzhi
6efa17cddf
Add event type to ListView
2014-03-11 11:53:44 +08:00
CocosRobot
725440fe3f
[AUTO]: updating luabinding automatically
2014-03-11 02:52:22 +00:00
boyu0
23f42da548
closed #4324 : fix double free bug. move _preContactData to PhysicsContact class, add PhysicsContact::getPreContactData() method.
2014-03-11 05:09:08 +08:00
minggo
5e7f2dee8f
Merge pull request #5643 from nutty898/develop_nutty_modify_framework_for315CrashFixed
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Develop nutty modify framework for315 crash fixed
2014-03-10 21:49:22 +08:00
minggo
2aa5c7aadd
Merge pull request #5649 from dabingnn/develop_fix_clippingNodeShaderBug
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closed #4315 : fixed clippingNode alphaTest Bug
2014-03-10 21:45:47 +08:00
Dhilan007
11d3acd478
fixed inappropriate usage of inline.
2014-03-10 20:35:36 +08:00
Dhilan007
8bac35ae2a
closed #4337:label support create by font name,compatible with old labelTTF.
2014-03-10 19:42:43 +08:00
CocosRobot
8aa11f005b
[AUTO]: updating luabinding automatically
2014-03-10 11:27:21 +00:00
James Chen
63292b5ba6
Merge pull request #5544 from heliclei/node-string-tag
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CCNode:Add String tag, to support runtime manipulation
2014-03-10 18:26:51 +08:00
heliclei
83c4d5b479
fix comments
2014-03-10 18:21:53 +08:00
Huabing.Xu
f0ae3fd4dc
Merge branch 'develop' into develop_RenderTextureImprovement
2014-03-10 18:11:55 +08:00
James Chen
2147a711ba
Merge pull request #5650 from dumganhar/re-add-lua
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Re-add lua bindings support
2014-03-10 17:47:52 +08:00
Huabing.Xu
e15d0a9d20
RenderTexture saveToFile will return true
2014-03-10 17:42:27 +08:00
James Chen
479579fadc
Update CMakeLists.txt, lua-tests works ok on linux now.
2014-03-10 02:39:54 -07:00
James Chen
e39dcd9974
[Linux] Updates CMakeLists.txt to re-add lua scripting support.
2014-03-10 17:10:08 +08:00
James Chen
fd44277e7c
lua-tests works again for Win32.
2014-03-10 17:05:35 +08:00
CaiWenzhi
f2197cea6f
Merge branch 'develop' into develop_nutty_modify_framework_for315CrashFixed
2014-03-10 16:19:27 +08:00
James Chen
6deadf34b8
lua-tests works again for Android.
2014-03-10 16:04:46 +08:00
James Chen
69bbda688b
lua-tests works ok for iOS / Mac, luabindings has its own project.
2014-03-10 15:32:48 +08:00
Huabing.Xu
f8f2373c2a
closed #4315 : fixed clippingNode alphaTest Bug
2014-03-10 15:12:44 +08:00
CaiWenzhi
26b3013f77
Format codes
2014-03-10 15:08:42 +08:00
boyu0
d5031f950a
closed #4324 : fix PhysicsContact::generateContactData() memory leak.
2014-03-10 14:51:26 +08:00
James Chen
650a88a8b1
Re-add lua bindings codes.
2014-03-10 14:04:58 +08:00
CaiWenzhi
083872f65c
Fixed bug of setting anchor point
2014-03-10 12:02:49 +08:00
CaiWenzhi
f78d05c85f
Merge branch 'develop' into develop_nutty_modify_framework_for315CrashFixed
2014-03-10 11:49:15 +08:00
James Chen
eca0bce1be
Merge pull request #5633 from huangml/patch-1
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closed #4319 : Node::removeAllChildrenWithCleanup() does not remove PhysicsBody.
2014-03-10 10:55:54 +08:00
CaiWenzhi
8d3f33bb30
Merge branch 'develop' into develop_nutty_modify_framework_for315CrashFixed
2014-03-10 09:58:26 +08:00
James Chen
2784955845
Merge pull request #5636 from dumganhar/iss3290-onenter-order
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closed #3290 : The order of onEnter / onExit work correctly on JSB and LuaBindings.
2014-03-08 22:35:09 +08:00
James Chen
7aec578b35
closed #3290 : The order of onEnter works correctly on JSB and LuaBindings.
2014-03-08 22:07:55 +08:00
andyque
82fcf939d0
fix ease elastic action error
2014-03-08 21:51:17 +08:00
黄梦龙
8b737d8aab
Update CCNode.cpp
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removeAllChildrenWithCleanup() not remove PhysicsBody
2014-03-08 17:42:35 +08:00
CaiWenzhi
80d97bb107
Modify action
2014-03-07 21:49:24 +08:00
minggo
c291cb32a0
Merge pull request #5624 from Dhilan007/develop_label
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label:fixed vertical alignment is incorrect.
2014-03-07 21:07:09 +08:00
James Chen
84a76db060
Merge pull request #5622 from pandamicro/MotionStreakFix
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closed #4294 : Added unimplemented position getter/setter in MotionStreak.
2014-03-07 19:10:02 +08:00
pandamicro
2427314a65
Issue #4294 : MotionStreak: Improve position setters
2014-03-07 19:06:51 +08:00
Dhilan007
4905acfa0b
label:fixed vertical alignment is incorrect.
2014-03-07 18:31:33 +08:00
pandamicro
e94cd2357d
Issue #4294 : Add override declaration
2014-03-07 18:11:37 +08:00
Huabing.Xu
ad9c104cfd
migrate saveToFile compatible with new renderer
2014-03-07 17:41:51 +08:00
CaiWenzhi
0c4bca9bb2
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-07 16:42:38 +08:00
pandamicro
a005fa1dce
Issue #4294 : Add unimplemented position getter/setter in MotionStreak
2014-03-07 16:32:00 +08:00
minggo
07c0fac44f
Merge pull request #5620 from Dhilan007/develop_label
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closed #4301:Label support vertical alignment and assign dimensions.
2014-03-07 16:12:21 +08:00
Dhilan007
ac944cd42b
fixed incorrect display when the size of label not enough to support display all text.
2014-03-07 15:58:49 +08:00
minggo
4251bcf425
Merge pull request #5469 from natural-law/issue3991
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Add method to reload cached texture & update the nodes used the texture.
2014-03-07 15:58:17 +08:00
heliclei
600c661acb
remove script support
2014-03-07 15:12:46 +08:00
Dhilan007
c233b636cd
closed #4301:Label support vertical alignment and assign dimensions.
2014-03-07 14:58:44 +08:00
CaiWenzhi
5ee35be0ad
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-07 14:41:32 +08:00
James Chen
9b0c0ab44e
Merge pull request #5616 from dumganhar/glview-refactor
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Refactoring GLView for desktop platforms, and adding protected method `updateDesignResolutionSize` for GLViewProtocol class.
2014-03-07 14:15:20 +08:00
James Chen
e0e9e1723c
Merge pull request #5612 from Dhilan007/develop_label
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fixed #4300:fixed Label:draw location and BBOX is incorrect.
2014-03-07 14:09:39 +08:00
James Chen
1cfd14f27d
Tab -> 4 spaces, remove unused spaces for CCGLView.h
2014-03-07 14:03:57 +08:00
James Chen
ae2f7a4a7d
updateDesignResolution -> updateDesignResolutionSize.
2014-03-07 14:01:30 +08:00
James Chen
d699f62193
Tab -> 4 spaces, remove unused spaces.
2014-03-07 13:59:56 +08:00
James Chen
49223fe50c
Compilation error fixes for linux port (clang compiler).
2014-03-07 13:52:54 +08:00
James Chen
8b359dd90e
Refactoring GLView for desktop platforms, and adding protected method `updateDesignResolutionSize` for GLViewProtocol class.
2014-03-07 13:51:12 +08:00
CaiWenzhi
58db7b5c75
Some widgets would be default enabled touch
2014-03-07 12:34:19 +08:00
CaiWenzhi
1606671224
Fixed bug of Text
2014-03-07 12:05:33 +08:00
Dhilan007
f0119ef62f
fixed horizontal kerning is incorrect.
2014-03-07 12:03:45 +08:00
CaiWenzhi
51a6eb6d64
Fixed bug of Action Manger Ex
2014-03-07 12:01:51 +08:00
CaiWenzhi
b4466fab12
Fixed bug of action manager
2014-03-07 11:58:54 +08:00
CaiWenzhi
0602410958
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-07 11:51:28 +08:00
Dhilan007
063bde51c3
fixed #4300:fixed Label:draw location and BBOX is incorrect.
2014-03-07 11:42:13 +08:00
minggo
69d445efca
Merge pull request #5525 from andyque/bug3868
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fixed #3868 . Add guard check to send method of HttpClient
2014-03-07 11:31:32 +08:00
CaiWenzhi
f9ea39bf81
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-07 10:54:38 +08:00
CaiWenzhi
7cdfba088d
Modify reader
2014-03-07 10:35:58 +08:00
minggo
5999811028
Merge pull request #5547 from nutty898/develop_nutty_modify_framework_for315
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Fixd bugs for editor
2014-03-07 10:30:55 +08:00
Huabing.Xu
5c1be5f2ef
Merge branch 'develop' into develop_fix_node_transform_bug
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* develop:
Improved documentation
better doctrings
fixes for linux
small setup.py fixes
Update CHANGELOG [ci skip]
closed #4291:open CCEditBox as modal dialog
Fixes 'schedule test/issue#2268' crashes
closed #4150 : fix physics position/rotation tag bug.
2014-03-07 10:07:19 +08:00
Huabing.Xu
9fc6177570
fix bug for outdated transform status
2014-03-07 10:03:34 +08:00
Ricardo Quesada
57b6478de7
Improved documentation
2014-03-06 16:14:06 -08:00
Ricardo Quesada
77d19e9bc2
better doctrings
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improved documentation for Node
2014-03-06 14:04:19 -08:00
CaiWenzhi
1d867d770b
Modify Windows project
2014-03-06 22:27:57 +08:00
CaiWenzhi
94339312ba
Modify text filed size control
2014-03-06 21:58:45 +08:00
CaiWenzhi
fea75444a7
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-06 21:43:33 +08:00
CaiWenzhi
8b7a5c3141
Add RichText sample
2014-03-06 20:52:29 +08:00
zhangbin
56a46892fe
closed #3991 , Remove the method CCTextureCache::updateTexture().
2014-03-06 17:38:18 +08:00
zhangbin
822ef8d588
Merge branch 'develop' into issue3991
2014-03-06 17:28:20 +08:00
CaiWenzhi
03f5be47da
Modify for editor
2014-03-06 17:21:09 +08:00
boyu0
b926e4efad
closed #4150 : fix physics position/rotation tag bug.
2014-03-06 17:04:54 +08:00
CaiWenzhi
b02ed6fb1e
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-06 16:17:35 +08:00
CaiWenzhi
bd5c11b5ee
Modify mk file and solve warnings
2014-03-06 16:15:03 +08:00
CaiWenzhi
2a5ecc2376
Fixed bugs of Flipping
2014-03-06 13:40:46 +08:00
CaiWenzhi
3554dcd749
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-06 11:22:33 +08:00
zhangbin
fec04dd6ae
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2014-03-06 11:03:49 +08:00
James Chen
87b657b5bb
Merge pull request #5575 from dumganhar/iss4286-event-crash
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closed #4286 : 'EventDispatcherTest/Issue 4129' crashes on Windows.
2014-03-06 11:03:34 +08:00
Ricardo Quesada
273d0d22f1
little performance improvement in quad command
2014-03-05 18:50:09 -08:00
James Chen
183622c718
'EventDispatcherTest/Issue 4129' crashes on Windows.
2014-03-06 10:45:29 +08:00
heliclei
73a3011b11
fix comments
2014-03-06 10:31:29 +08:00
heliclei
08d0cde490
Merge remote-tracking branch 'upstream/develop' into node-string-tag
2014-03-06 10:02:50 +08:00
zhangbin
6da0afdd03
Solve the crash in CocoStudioComponentsTest.
2014-03-06 09:23:27 +08:00
Ricardo Quesada
a0ab8fcdf3
onDraw() updated
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`onDraw()` receives `const kmMat4 &transform` and `bool
transformUpdated`.
`CC_NODE_DRAW_SETUP()` is no longer used in our code.
`_modelViewTransform` is only used as a cache.
2014-03-05 15:49:08 -08:00
Ricardo Quesada
0cb759cab8
Better names for tests
2014-03-05 11:50:12 -08:00
CaiWenzhi
5e84c15812
Add RichText
2014-03-05 23:03:49 +08:00
CaiWenzhi
cb5f9ad6dc
Modify windows project
2014-03-05 22:34:24 +08:00
CaiWenzhi
ad85d2c800
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-05 21:20:26 +08:00
CaiWenzhi
4f9dfdbef8
Fixed build error except Windows
2014-03-05 21:18:51 +08:00
minggo
b7df75745e
Merge pull request #5562 from Dhilan007/develop_label
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issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline
2014-03-05 17:28:37 +08:00
CaiWenzhi
7a4ba91f29
Modify project file
2014-03-05 17:08:59 +08:00
heliclei
55080d713b
refactor string tag to name
2014-03-05 17:03:25 +08:00
CaiWenzhi
ab47cafb31
Merge branch 'develop' into develop_nutty_modify_framework_for315
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/gui/UIButton.cpp
cocos/gui/UIButton.h
cocos/gui/UIWidget.h
2014-03-05 16:52:31 +08:00
Dhilan007
dfdf19daff
remove unused shader and also did adjust FontAtlas::getTexture
2014-03-05 16:51:16 +08:00
Dhilan007
23501b40aa
issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline
2014-03-05 15:54:40 +08:00
James Chen
06cd98076a
Merge pull request #5560 from dumganhar/develop
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Some warning fixes in cpp-tests.
2014-03-05 15:26:56 +08:00
James Chen
20146c3ecb
Merge pull request #5558 from Dhilan007/develop_label
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close #4276:fixed crash on CocoStudioGuiTest->LabelBMFontTest.
2014-03-05 15:24:36 +08:00
James Chen
8e28400725
Some warning fixes in cpp-tests.
2014-03-05 15:04:47 +08:00
James Chen
9652da06f8
Merge pull request #5554 from koowolf/#5550_win
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closed #4278 : Upgrading kazmath to the latest version.
2014-03-05 14:58:24 +08:00
James Chen
ec70d067d7
Merge pull request #5556 from boyu0/v3.0_final_test
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Fix particle test->AddAndRemove test crash.
2014-03-05 14:53:05 +08:00
Dhilan007
c3c3e12ee6
close #4276:fixed crash on CocoStudioGuiTest->LabelBMFontTest.
2014-03-05 14:41:59 +08:00
boyu0
06faad7020
Fix partical test->add and remove particle system crash.
2014-03-05 14:32:22 +08:00
koowolf
3365280a0a
build kazmath on win32
2014-03-05 14:30:55 +08:00
James Chen
d1a0218a3b
Merge pull request #5542 from pandamicro/myfix
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Feature #4236 : Refactor is/setFlipX/Y to is/setFlippedX/Y in gui classes
2014-03-05 12:45:41 +08:00
James Chen
02572da9dc
Adds EventListenerTouchOneByOne::isSwallowTouches, fixes a typo for Director::EVENT_AFTER_UPDATE.
2014-03-05 11:28:21 +08:00
Ricardo Quesada
0d69617a6c
Adds CC_DLL to kazmath for windows compatibility
2014-03-04 18:07:03 -08:00
samuele3
3edeba5001
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug_fix
2014-03-05 09:52:37 +08:00
samuele3
53851151d9
fix:TimerScriptHandler can’t do anything in the `cancel` function
2014-03-05 09:51:57 +08:00
Ricardo Quesada
f269ec1f8f
Compiles on Linux
2014-03-04 17:24:04 -08:00
Ricardo Quesada
c63f210e26
Compiles on Android
2014-03-04 16:59:39 -08:00
Ricardo Quesada
4fe3b16287
Updates to latest version of kazmath
2014-03-04 16:33:00 -08:00
Ricardo Quesada
7ac663e02c
GL Program API fixes
2014-03-04 13:51:43 -08:00
CaiWenzhi
353f6fb42c
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-05 01:09:51 +08:00
heliclei
cbec0f9a15
CCNode:Add String tag, to support runtime manipulation
2014-03-05 00:15:01 +08:00
heliclei
728d5f34de
CCConsole: add script support
2014-03-05 00:07:30 +08:00
CaiWenzhi
5108d276b6
Modify trigger
2014-03-04 23:55:36 +08:00
pandamicro
364317b532
Feature #4236 : Refactor is/setFlipX/Y to is/setFlippedX/Y in gui classes
2014-03-04 23:42:58 +08:00
James Chen
bb86a9e350
Merge pull request #5517 from bmanGH/feature/fix_timer_cancel_bug
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closed #4272 : Timer::cancel always call Director::getInstance()->getScheduler() even in another Scheduler
2014-03-04 22:08:55 +08:00
minggo
6cb665b637
Merge pull request #5534 from dabingnn/develop_RenderTextureImprovement
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Develop render texture improvement
2014-03-04 18:30:37 +08:00
Huabing.Xu
3d0cd62e12
add comment to make interface clearer
2014-03-04 17:34:48 +08:00
CaiWenzhi
8b9d572961
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-04 16:59:06 +08:00
CaiWenzhi
4a2dc4a607
Add custom widget and reader
2014-03-04 16:51:35 +08:00
James Chen
98e1099370
Fixes crash of PerformanceTest/EventDispatcherTest.
2014-03-04 16:43:04 +08:00
Huabing.Xu
99d0ce160a
rename setVirtualViewPort->setVirtualViewport
2014-03-04 15:41:36 +08:00
Huabing.Xu
ec397611f6
remove blank line,adjust indent
2014-03-04 15:30:05 +08:00
Huabing.Xu
756024e9f1
implement interface setKeepMatrix, setVirtualViewPort
2014-03-04 15:07:28 +08:00
James Chen
5d1113aeea
issue #4234 : Fixes linking error in UI.
2014-03-04 13:49:54 +08:00
James Chen
387174d633
issue #4234 : Acceleration -> const Acceleration&
2014-03-04 13:42:36 +08:00
James Chen
5c70548742
issue #4234 : 'Event* event' needs to be in 'TouchScriptData' struct.
2014-03-04 13:42:06 +08:00
Huabing.Xu
68130fb4d0
fix matrix push/pop bug
2014-03-04 11:06:39 +08:00
Huabing.Xu
a759d9ae60
calculate viewport based on _fullRect _rtRect and _fullRectViewport
2014-03-04 10:57:57 +08:00
Huabing.Xu
7949cb2cd9
add interface for keep Matrix
2014-03-04 10:41:03 +08:00
andyque
629c6b9a89
fixed #3868 . Add guard check to send method of HttpClient
2014-03-04 10:07:49 +08:00
Ricardo Quesada
8bdfce9bbe
Merge branch 'develop' into visit_draw_improved
2014-03-03 17:31:29 -08:00
Ricardo Quesada
81f5254e15
Removes setNormalizedPosition
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This funciton is useful, but the code is buggy.
In should check the parents' position instead of Director::Size()
Let's do it correctly, and then re-add this function
2014-03-03 16:08:30 -08:00
Ricardo Quesada
c386f88e32
Merge branch 'develop' into visit_draw_improved
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Conflicts:
CHANGELOG
cocos/gui/UILayout.h
2014-03-03 11:27:42 -08:00
CaiWenzhi
c09b139fee
Fixed bug of loadingbar
2014-03-03 23:46:47 +08:00
CaiWenzhi
c615811124
Modify methods of Changing color and opacity.
2014-03-03 23:24:57 +08:00
bmanGH
d0f8dbd4be
Fix Timer::cancel always call Director::getInstance()->getScheduler() even in another Scheduler;
2014-03-03 19:12:59 +08:00
minggo
d207670011
Merge pull request #5501 from nutty898/develop_nutty_modify_framework_for315
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Develop nutty modify framework for315
2014-03-03 18:09:32 +08:00
minggo
594342ea3e
Merge pull request #5505 from dumganhar/event-dispatcher-refactor
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[EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'.
2014-03-03 17:56:57 +08:00
James Chen
bd3efebb26
Merge pull request #5513 from 2youyouo2/develop
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fixed CocoStudioTest/ArmatureTest crashes.
2014-03-03 16:15:51 +08:00
minggo
be0ac5dc1c
Merge pull request #5493 from boyu0/bug4150_physics_position_rotation
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closed #4150 : fix physics position and rotation bug.
2014-03-03 14:57:33 +08:00
yinkaile
8f1ba73a52
fixed add ParticleSystem display crashed
2014-03-03 14:56:56 +08:00
boyu0
fdcbfa2eca
closed #4150 : add const to getPosition/RotationOffset method.
2014-03-03 14:35:44 +08:00
CaiWenzhi
23a51c7c84
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-03 13:45:53 +08:00
James Chen
1d2d2df1e9
issue #4165 : Adds missing deprecated methods in Scheduler class.
2014-03-03 11:57:36 +08:00
James Chen
1aa9e35fb2
Merge pull request #5500 from dumganhar/scheduler-refactor
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closed #4165 : Refactors Scheduler class.
2014-03-03 11:20:06 +08:00
James Chen
04663b4a9c
closed #4165 : Updates comments.
2014-03-03 11:12:04 +08:00
James Chen
09c0bae4a1
closed #4165 : Deprecates old methods: Scheduler::(un)scheduleSelector, Scheduler::isScheduleForTarget.
2014-03-03 11:07:48 +08:00
James Chen
757425c54b
issue #4165 : Scheduler::scheduleCallback -> Scheduler::schedule, Scheduler::scheduleSelector -> Scheduler::schedule. APIs are clear for c++ developers now.
2014-03-03 11:00:30 +08:00
boyu0
c99b0a0b6a
closed #4150 : Fix missing "!"
2014-03-03 01:48:56 +08:00
cai wenzhi
a6e4a5e5aa
Adjust layout
2014-03-02 22:41:47 +08:00
cai wenzhi
683d3c9f14
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-02 19:28:44 +08:00
James Chen
dceb047ba6
TimerTargetCallback::initWithLambda -> TimerTargetCallback::initWithCallback.
2014-03-02 18:43:17 +08:00
James Chen
f3949e078b
[EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'.
2014-03-02 17:41:18 +08:00
James Chen
30d7130eb0
closed #4160 : Out of range exception in EventDispatcher
2014-03-02 16:16:03 +08:00
Ricardo Quesada
cdc19eea1c
Nodes: setAdditionalTransform() receives a pointer
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and not a const reference.
If the pointer is `NULL`, then it won't use the additionalTransform
2014-03-01 08:26:54 -08:00
cai wenzhi
4f90676e92
Add method for editor
2014-03-01 22:34:25 +08:00
Ricardo Quesada
219ef6d897
removes CC_TEXTURE_ATLAS_USE_TRIANGLE_STRIP support
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It was never used. And it is slower.
2014-02-28 22:09:18 -08:00
James Chen
e6d2c4ec73
Refactors Scheduler class.
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* Timer is an abstract class now.
* Adds three new timers ( `TimerTargetSelector`, `TimerTargetCallback`, `TimerScriptHandler`) which are inherited from Timer.
* Adds new API 'scheduleCallback` / `unscheduleCallbackForKey', and callback's target could be any classes since we're using `void*` to identify target.
* `Scheduler::scheduleCallback` use `std::function`, therefore, it supports passing `lambda`, `member_function` and `global_function`.
* The old selector API is still kept since it's very useful when schedule callback is a member function, it doesn't need a `key` to identify the callback function. (+1 squashed commit)
* Adds relevant test cases.
2014-03-01 14:09:09 +08:00
Ricardo Quesada
b50a787f6d
Adds new ParticleTest for auto-batching
2014-02-28 22:03:36 -08:00
Ricardo Quesada
3588041409
removed empty spaces
2014-02-28 16:39:04 -08:00
Ricardo Quesada
9d501479c1
removes unused ivar from ParticleSystemQuad
2014-02-28 16:19:27 -08:00
Ricardo Quesada
da8e571862
shaders set in the correct position
2014-02-28 16:14:55 -08:00
Ricardo Quesada
d78304599d
Cache working OK.
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Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada
13b60c8759
Applies Wu Hao's patch for 2.5D
2014-02-28 13:48:00 -08:00
Ricardo Quesada
6920bec6ef
transform object returns the MV
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code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
Ricardo Quesada
ff79c0d9ad
Merge branch 'develop' into visit_draw_improved
2014-02-28 10:59:07 -08:00
andyque
46c93f07ad
fixed #4103 . fix crash when websocket close
2014-02-28 17:32:54 +08:00
James Chen
b5ca9f21d1
Merge pull request #5482 from andyque/fix3868
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fixed #3868 : Possible crash on repeat running between HttpClientTest, WebSocketTest, SocketIOTest
2014-02-28 16:57:33 +08:00
James Chen
ec4a4466b4
Merge pull request #5461 from Wilhansen/spine_skelFix
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closed #4156 : spine::Skeleton would not be updated after re-adding to scene.
2014-02-28 16:34:35 +08:00
James Chen
225b5e0e4f
Merge pull request #5492 from dumganhar/iss4129-remove-all-listener
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closed #4129 : Event listeners used in engine shouldn't be removed by method removeAllEventListeners().
2014-02-28 16:09:54 +08:00
boyu0
5244cb93ed
closed #4150 : Delete PhysicsBodyInfo::set/getPosition/Rotation method.
2014-02-28 15:50:38 +08:00
boyu0
015180bf62
issue #4150 : Add physics position/rotation test
2014-02-28 15:47:49 +08:00
James Chen
d33017f27a
issue #4129 : Adds default argument(nullptr) for dispatchCustomEvent.
2014-02-28 15:40:45 +08:00
boyu0
a934d29c57
issue #4150 : Correct body position with the node has a parent. Add set/getPosition/Rotation method.
2014-02-28 15:31:25 +08:00
James Chen
7774bb4c6c
closed #4129 : Event listeners in engine shouldn't be removed by method removeAllEventListeners().
2014-02-28 15:09:53 +08:00
James Chen
bbc1c385c2
issue #4129 : EventTouch::getTouches return const reference.
2014-02-28 15:08:18 +08:00
James Chen
7fcc9f02d7
Merge pull request #5490 from natural-law/issue3684
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closed #3684 : Set shader program before TextureAtlas is rendered.
2014-02-28 13:55:07 +08:00
Ricardo Quesada
eb66ddd931
visit and draw improved.
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`visit()` and `draw()` are improved.
they both receive:
- `Renderer`
- `kmMat4` for transformation
- `bool` whether or not the transform changed from the previous frame
Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).
Those parameters are needed for:
- `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
- we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
- whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.
We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
James Chen
658cf72d31
issue #4129 : Uses 'const reference' when getting touches by EventTouch::getTouches.
2014-02-28 13:43:28 +08:00
James Chen
8a04fbabf1
issue #4129 : EventDispatcher::_listeners -> _listenerMap.
2014-02-28 12:01:47 +08:00
zhangbin
ddf5957a9c
closed #3684 , Set shader program before TextureAtlas is rendered.
2014-02-28 11:43:41 +08:00
Ricardo Quesada
8ebf00fec1
SpineDrawing fixes
2014-02-27 19:40:21 -08:00
James Chen
b363751b1a
Merge pull request #5477 from heliclei/console-upload-file
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CCConsole:support file upload via telnet console
2014-02-27 21:53:57 +08:00
James Chen
4277509966
Merge pull request #5463 from andyque/refactor3877
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closed #3877 . make fadeIn and fadeOut behaviours correct
2014-02-27 21:49:38 +08:00
heliclei
5531cae2ec
Merge remote-tracking branch 'upstream/develop' into console-upload-file
2014-02-27 21:35:53 +08:00
James Chen
a96f44f31d
Adds override for override functions (onEnter, onExit) in cpp-tests.
2014-02-27 21:10:03 +08:00
andyque
32d3bf03bd
fixed #3877 . make fadeIn and fadeOut behaviours correct
2014-02-27 21:00:25 +08:00
boyu0
5ff60485a4
issue #4118 : set body update after physics step.
2014-02-27 20:23:23 +08:00
boyu0
8c536589df
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss4118_physical_performance_improve
2014-02-27 20:04:04 +08:00
minggo
8d47d5f16a
return immediately when no changing
2014-02-27 15:12:57 +08:00
boyu0
b63641c7a5
issue #4118 : delete physicsSetPosition/Rotation method and add physics position/rotation tag.
2014-02-27 14:36:09 +08:00
boyu0
f400c1ac68
issue #4118 : edit contact test and fix node setPhysicsBody bug
2014-02-27 13:35:37 +08:00
andyque
d4b9544365
fixed #3868 . when the singleton destoryed, the cocos thread may later than that which will cause the s_responseQueue to be nil.
2014-02-27 11:25:44 +08:00
James Chen
dc6eca19c0
Merge pull request #5476 from dumganhar/iss4116-split
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closed #4116 : Remove script-bindings codes, move it to 'cocos2d/cocos2d-js' and 'cocos2d/cocos2d-lua' repo.
2014-02-27 10:27:48 +08:00
boyu0
75ec508f0a
issue #4118 : improve performance. add Node and Sprite physicsSetPosition and physicsSetRotation method.
2014-02-27 09:45:35 +08:00
Huabing.Xu
cd7b075900
closed #3874 : fix bug, blendID should be shifted by 50 bits
2014-02-27 09:27:33 +08:00
heliclei
fe574616f3
fix console loop
2014-02-26 23:51:45 +08:00
heliclei
31a13a6262
remove unused function
2014-02-26 23:46:07 +08:00
heliclei
9d6be63171
CCConsole:support file upload via telnet console
2014-02-26 23:41:47 +08:00
James Chen
c2acfea633
issue #4116 : Delete non-scripting files.
2014-02-26 21:17:17 +08:00
boyu0
4df1e104f3
issue #4118 : improve performance.
2014-02-26 19:56:52 +08:00
Huabing.Xu
c7315a2e3e
closed #3874 : expand textureID bit to 32bits
2014-02-26 15:01:45 +08:00
James Chen
ffb815d5e6
Merge pull request #5466 from andyque/bug3868
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closed #3868 . when singleton deleted, it should not dispatch callbacks. This PR resolves: Possible crash on repeat running between HttpClientTest, WebSocketTest, SocketIOTest.
2014-02-26 11:56:33 +08:00
CocosRobot
01e37a0000
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-26 03:53:49 +00:00
zhangbin
24ba47a43a
closed #3991 , Add method to reload cached texture & update the nodes used the texture.
2014-02-26 11:44:54 +08:00
James Chen
5e315273f9
Merge pull request #5467 from boyu0/bug4144_node_setphysicsbody
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closed #4144 : fix bug: Can not use Node::setPhysicsBody to reset a physics body.
2014-02-26 11:43:19 +08:00
CocosRobot
e6104f9649
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-26 03:41:20 +00:00
James Chen
2b2979551e
Merge pull request #5460 from boyu0/iss4118_physical_performance_improve
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issue #4118 : Physical performance improve.
2014-02-26 11:37:13 +08:00
andyque
e7de92a54f
fixed #3868 . when singleton delted, it should dispatch callbacks.
2014-02-26 10:59:56 +08:00
boyu0
912dad7a71
closed #4144 : fix bug: Node::setPhysicsBody doesn't work at the second time.
2014-02-26 10:53:41 +08:00
James Chen
a0192591fd
Merge pull request #5462 from heliclei/console-simulate-touch
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closed #4146 : Simulate touch events(tap,swipe) via CCConsole
2014-02-25 18:30:40 +08:00
heliclei
1dc6d1ad21
merge begin & end with one 'tap' command
2014-02-25 18:17:43 +08:00
heliclei
6848e6dde0
use atof instead of stof to fix compile error on android
2014-02-25 16:31:21 +08:00
boyu0
338aa73840
issue #4118 : change PhysicsBody::updateDamping() to protected.
2014-02-25 16:08:16 +08:00
heliclei
7f3aab2bfd
fix touchEnd lambda
2014-02-25 15:59:43 +08:00
boyu0
55c679a893
issue #4118 : rename set/getElasticity to set/getRestitution
2014-02-25 15:58:19 +08:00
heliclei
f1376e7caf
fix help typo
2014-02-25 15:55:01 +08:00
heliclei
a7d636f7bf
support touch swipe directive
2014-02-25 15:52:37 +08:00
Wilhansen Li
a1b7beb400
Fix spine::Skeleton not updating on re-entry.
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Could be done in a tighter manner by scheduling updates in
spine::SkeletonAnimation instead and listening for animation events.
However, this may need a more robust interface on scheduleUpdate and
unscheduleUpdate to work correctly.
2014-02-25 15:36:57 +08:00
James Chen
a6b89f1fcc
Merge pull request #5459 from dumganhar/develop
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More const reference loves in EventDispatcher.
2014-02-25 15:30:22 +08:00
boyu0
d139c752fb
issue #4118 : add _isDamping to PhysicsBody and fix bugs
2014-02-25 15:27:25 +08:00
James Chen
51808b59e9
More const reference love in EventDispatcher.
2014-02-25 14:31:24 +08:00
heliclei
08fa208cae
Merge remote-tracking branch 'upstream/develop' into console-simulate-touch
2014-02-25 14:04:23 +08:00
James Chen
93aa506e33
Merge pull request #5435 from heliclei/fix-console-windows-crash
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closed #4098 : Fix console crash on windows.
2014-02-25 12:56:11 +08:00
heliclei
e09a72f26d
add touch swipe
2014-02-25 11:47:53 +08:00
CocosRobot
ef18a6edd1
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-25 03:14:40 +00:00
heliclei
514cd031b3
Merge remote-tracking branch 'upstream/develop' into fix-console-windows-crash
2014-02-25 11:09:58 +08:00
heliclei
786aae2199
add touch move support
2014-02-25 11:04:59 +08:00
boyu0
7a28f93fbf
issue #4118 : fix bit mask bug
2014-02-25 10:24:20 +08:00
andyque
f88e4be4ce
rollback gui filename change
2014-02-25 10:18:45 +08:00
andyque
8359ddd4d4
fix lua bindings error
2014-02-25 10:18:45 +08:00
andyque
f92301a872
fix jsb munaul bindings error
2014-02-25 10:18:45 +08:00
andyque
bf81591b48
fixed #3829 . change namespace gui to ui
2014-02-25 10:18:44 +08:00
James Chen
64ec1611a5
compilation error fix for win32.
2014-02-25 09:45:10 +08:00
Ricardo Quesada
18c3a8dd02
little fixes for sprite
2014-02-24 15:18:07 -08:00
James Chen
21fe4f234b
Merge pull request #5382 from boyu0/iss4039_tilemap_objectgroup_fix
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closed #4039 : fix bug: tilemap <object> x, y, width and height value parse incorrect.
2014-02-24 22:23:05 +08:00
James Chen
dfde6938d2
Merge pull request #5452 from dabingnn/develop_CC_SPRITE_DEBUG_DRAW
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closed #3818 : fix CC_SPRITE_DEBUG_DRAW feature
2014-02-24 21:51:24 +08:00
James Chen
b5b9c7f938
Merge pull request #5451 from Dhilan007/develop_movePDC
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closed #4123:fixed thread deadlock if new functions are added in callback.
2014-02-24 21:43:37 +08:00
Dhilan007
387bd544bf
closed issue#4123:fixed thread deadlock if new functions are added in callback.
2014-02-24 21:08:05 +08:00
boyu0
d15009c510
issue #4039 : delete name "converted_x", "converted_y", "converted_width", "converted_height".
2014-02-24 20:14:46 +08:00