halx99
5f4d535f76
Remove unnecessary function
2021-10-23 23:36:48 +08:00
halx99
cc2ba51ed6
Use struct `Vec2` instead `Size`
2021-10-23 23:27:14 +08:00
halx99
cc1d09d04d
Remove unused
2021-10-12 13:12:44 +08:00
halx99
dfd93f6a10
lua load, better code style
2021-10-12 13:07:05 +08:00
halx99
9b88d72331
lua loader, more better pefromance
2021-10-12 12:35:03 +08:00
halx99
b98c496221
Remove unused
2021-10-12 12:18:38 +08:00
halx99
9fa030b5e9
More standard
2021-10-12 12:11:48 +08:00
halx99
bfd5577753
Don't try different file ext, load as-is for lua load
2021-10-11 23:23:30 +08:00
halx99
5b3979a8ef
Reduce file exist check
2021-10-11 22:57:21 +08:00
halx99
0b7ff8d9ea
Refine lua loader
2021-10-11 22:34:41 +08:00
halx99
b99a445519
Fix ci
2021-10-11 13:44:28 +08:00
halx99
c38681bdd0
Code style
2021-10-11 12:15:41 +08:00
halx99
bc4cbddd50
Fix some warnings
2021-10-09 13:48:56 +08:00
halx99
1ada732ffc
Use lua-5.4.3 as default plainlua version
...
see also: #332
2021-10-08 16:15:33 +08:00
halx99
e90eda918d
Fix #508 warnings
2021-09-26 21:52:36 +08:00
halx99
8762fa353a
Fix warnings
2021-09-26 21:03:41 +08:00
halx99
d2ba7fb117
Refine ImGuiEXT
2021-09-26 19:56:34 +08:00
halx99
a17c843914
Fix #507
2021-09-26 12:05:42 +08:00
halx99
f9e766086c
Fix #505
2021-09-23 14:53:57 +08:00
halx99
23b6c1d549
Fix mac build [skip ci]
2021-09-20 18:18:52 +08:00
halx99
15be00be20
Sync commit from pr:
...
https://github.com/EsotericSoftware/spine-runtimes/pull/1947
2021-09-14 11:54:19 +08:00
榆柳松
ac1aa636ac
Merge remote-tracking branch 'upstream/dev' into dev
2021-09-05 20:45:32 +08:00
榆柳松
f5663f279c
[fix]ScrollView and ListView goes back to the front incorrectly after calling doLayout.
2021-09-05 20:44:14 +08:00
halx99
7cc2d34398
LayerMultiplex use Node* to store layers
...
a. Layer no specificed functions
2021-09-03 11:13:15 +08:00
rh101
69d6039306
Update lua bindings
2021-09-02 21:24:45 +10:00
rh101
de182c8360
Change %ld to %d for 32bit data types
...
Regenerate LUA bindings
2021-09-02 17:46:22 +10:00
halx99
d197e8b245
Fix part of #487
2021-09-02 11:43:27 +08:00
halx99
cb81a61530
Refactor layer
...
Reimplement LayerColor and LayerGradient based on sprite for auto batch draw
2021-08-30 19:47:53 +08:00
halx99
80e0e3b941
Fix spine command pipeline state uniform location mismatch
2021-08-30 17:40:35 +08:00
aismann
1c05947474
Merge branch 'adxeproject:dev' into dev
2021-08-27 07:49:17 +02:00
aismann
cbeeb8d8ab
Debug 64bit build error
...
Severity Code Description Project File Line Suppression State
Error (active) E0075 operand of '*' must be a pointer but has type "bool" cpp-tests D:\______\GitHub\adxe\tests\cpp-tests\Classes\SpineTest\SpineTest.cpp 153
2021-08-27 07:47:22 +02:00
halx99
81fd4df36e
Delete x-studio.cmake
2021-08-27 13:23:51 +08:00
halx99
bd436ae078
Fix lua build for win64 and 1 warning
2021-08-27 11:41:11 +08:00
halx99
f9ac34c20f
Fix byteorder detect error for win64 and some warnings
2021-08-27 11:27:33 +08:00
halx99
d7e590b513
Fix win64 build
2021-08-27 08:33:17 +08:00
halx99
395a5afdd7
[Draft] Tidy windows prebuilt folder for win64 support
2021-08-26 23:25:17 +08:00
halx99
d0d77730a9
Update imgui
2021-08-23 17:49:38 +08:00
aismann
e2ef8d5ba7
class PhysicsDebugNodeBox2D cleanup
2021-08-19 06:03:58 +02:00
aismann
a9569ca061
fix
2021-08-18 06:00:43 +02:00
aismann
42439e5b50
Update CCPhysicsDebugNodeBox2D.cpp
2021-08-18 05:31:33 +02:00
aismann
5b3748cdd6
Important API change for naming convention
...
rename
class DebugDraw
to
PhysicsDebugNodeBox2D
2021-08-18 05:23:03 +02:00
aismann
780d4e6294
cleanup and improvement
2021-08-18 04:16:21 +02:00
rh101
7ef0ec96bf
Update LUA bindings
2021-08-18 01:01:56 +10:00
halx99
16e3d66a66
Update lua bindings
2021-08-14 13:22:03 +08:00
aismann
9f2ab0ef28
More improvements ( #455 )
2021-08-14 10:28:28 +08:00
halx99
c5aeed4c06
Update lua bindings
2021-08-13 20:36:10 +08:00
aismann
7b7a3a8ae7
Box2D_TestBed_improvement
2021-08-12 05:54:06 +02:00
halx99
39ca61f623
Update spine-3.8 runtime to latest
...
Maybe no further update until upgrade to spine-4.x
2021-08-07 00:59:58 +08:00
aismann
56b99eff6a
Box2D - Basic ready for use
2021-08-06 09:35:29 +02:00
aismann
f5077bfb0f
Add DebugDraw to Box2DTest, Improve Box2D-Testbed add some new classes to physics-nodes ( #444 )
...
* Update AppDelegate.cpp
Add '*Debug*' on the title
* Update CCPhysicsDebugNodeBox2D.h
* Improve Box2D-TestBed
* improvements
* Update CCPhysicsDebugNodeBox2D.cpp
* Improve the 2d physics stuff
* dirty fix for build android:
* Fix fatal error: 'GLFW/glfw3.h' file not found
* Add DebugDraw to Box2DTest, Improve Box2DTestBed, Add some new physicnodes
* fix settings, unknow labelDebugDraw;
2021-08-05 17:23:55 +08:00