Commit Graph

335 Commits

Author SHA1 Message Date
minggo 2b3f3b6744 fixed #2161: fixed crash of loading ETC file 2013-06-08 16:58:18 +08:00
Ricardo Quesada 428711482e Adds missing config files for CCConfiguration
...and add functionality on the Director to override the default values
from the config file.

Supported values:

 - cocos2d.x.fps
 - cocos2d.x.display_fps
 - cocos2d.x.gl.projection
 - cocos2d.x.texture.pixel_format_for_png
 - cocos2d.x.texture.pvrv2_has_alpha_premultiplied

If the "config.plist" file is not present, or some keys are not present,
the default values are going to be used

IMPORTANT:
 The folder "samples/Cpp/TestCpp/Resources/configs" needs to be added
 in the Android, Linux, Win32 projects.
 Already added in OS X and iOS Xcode projects.
2013-06-06 12:23:44 -07:00
minggo 809b020de5 Merge pull request #2652 from liuyq/memcpy
CCTextureAtlas::updateQuad modify for the memcpy hot spot
2013-05-29 22:58:17 -07:00
Yongqin Liu 56037a4939 CCTextureAtlas::updateQuad modify for the memcpy hot spot
change the place that call CCTextureAtlas::updateQuad method to
update the quads with pointer reference directly.

Signed-off-by: Yongqin Liu<liuyq0307@thundersoft.com>
2013-05-28 10:23:47 +08:00
minggo beef61fc90 issue #2161: android supports ETC format now 2013-05-27 14:42:22 +08:00
minggo cc2b00e9fe Merge pull request #2573 from j4m3z0r/emscriptenate
Use browser font rendering instead of FreeType
2013-05-20 22:50:28 -07:00
silverscania 1d23f1a2b4 The real cause of the problem for the texture corruption was when using textures with no alpha.
The function bitsPerPixelForFormat returns the wrong number for RGB_888.
2013-05-19 18:53:59 +03:00
silverscania 5adb4bc895 For some non power of two textures, even if the row alignment was 8, 4 or 2, setting this resulted in corruption.
See ddafa42850 (commitcomment-3243089) for texture example.
Fix by setting alignment to 1 for ALL non-PO2 textures.
2013-05-19 15:17:48 +03:00
silverscania 1973a52fbe Revert "Try to fix bugs that came up but just keeping the old parameters for row alignment: 4 or 1"
This was not the correct fix.
This reverts commit 110ea5a501.
2013-05-19 15:12:39 +03:00
silverscania 110ea5a501 Try to fix bugs that came up but just keeping the old parameters for row alignment: 4 or 1 2013-05-19 13:55:20 +03:00
James Gregory ae5454cffc Remove SDL code from texture cache, and move all image loading code to CCImage. 2013-05-17 17:09:28 -07:00
flamingo 3686107313 Update CCTexture2D.cpp
Fixed compilation error on MSVC compiler
2013-05-16 12:58:35 +04:00
James Gregory d1922b6086 Add experimental (and currently disabled) code for using SDL to load texture data. If I can iron out the kinks, it should be a lot faster. 2013-05-15 20:22:43 -07:00
carlo morgantini 4d3ed48905 initWithStringShadowStroke() renamed to initWithString() 2013-05-15 16:37:08 -07:00
carlo morgantini 04c890522d class renamed and moved to ccTypes.h 2013-05-15 16:35:25 -07:00
carlo morgantini ed981aee7e ccTextDefinition becomes CCTextDefinition 2013-05-15 16:29:33 -07:00
carlo morgantini d9a53b3eb1 CCLabelTTF new interface for ccBuilder 2013-05-15 16:29:33 -07:00
carlo morgantini 9ba489bba4 new assert() added on unsupported platforms for CCLabelTTF and CCTexture2D 2013-05-15 16:29:33 -07:00
carlo morgantini 74441203cb stroke and shadow are implemented and supported only on iOS and Android for now 2013-05-15 16:29:33 -07:00
carlo morgantini c727fa33c0 CCLabelTTF have now a tint, plus bug fixing and code clean up 2013-05-15 16:29:33 -07:00
carlo morgantini 221884f6d4 better CCTexture2D API for init texture with shadow and stroke 2013-05-15 16:29:32 -07:00
carlo morgantini dd9b4a8932 new shadow and stroke for CCLabelTTF 2013-05-15 16:12:43 -07:00
silverscania ddafa42850 Fix for wrong alignment using texture format sizes other than 4 bytes.
For example RGBA4444 is 2 bytes per pixel. A texture with width of 1 passes the previous power of 2 test, but the alignment value needs to be 2, not 4.
2013-05-12 18:08:33 +03:00
James Chen e3e07b4c1e Fixing compilation errors for NaCl port. 2013-05-10 16:03:01 +08:00
James Gregory 25bded7faf Now validates as asm.js: Disable HttpClient, pthread_cond_signal and eglReleaseThread in Emscripten. 2013-05-07 17:25:39 -07:00
minggo d58f21dc76 Merge pull request #2521 from minggo/emscriptenate
fix conflict of #2050
2013-05-06 23:51:38 -07:00
James Chen 2418e72a0e Fix compilation errors for linux port. 2013-05-07 14:36:01 +08:00
James Gregory 5bac7b52ac Move GL server-side buffer code into a separate class and use multiple inheritance to deploy only to classes that need it. 2013-05-06 20:59:48 -07:00
James Gregory 8a9586fd9d More client side buffer fixes. 2013-05-06 20:59:48 -07:00
Andre Rudlaff 43615fe0a7 don't use named semaphore in HttpClient
this patch removes using named semaphores for Http requests.
This also destroys the mutexes from CCTextureCache when the thread is
destroyed
2013-04-27 17:44:33 +02:00
Andre Rudlaff 5e12d9f8fe don't use named semaphore for syncing image loading thread
Named semaphores are unique across process bounds, therefore a semaphore
left in an invalid state may cause locks on other processes.
The code has been exchanged by using pthread mutex and condition variables
2013-04-26 18:55:36 +02:00
James Chen 4e2819e86d Fixing a warning. 2013-04-08 13:51:24 +08:00
James Chen 831dfb6ade Merge remote-tracking branch 'origin/iss1592-update-uthash' into iss1592-update-uthash 2013-04-08 11:56:10 +08:00
James Chen 2c3427dcee issue #1592: Fixing complication errors for windows port. 2013-04-08 11:56:04 +08:00
Sam Clegg fe86b9d6df Fix linux compilation of CCTexturePVR.cpp
On linux (and possibly other platforms)
GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG is simply not defined since we don't
include GLES/gl2ext.h.
2013-03-22 10:40:35 -07:00
minggo 949700ca1a issue #1848:use CCConfiguration::supportsPVRTC() to determine if the device support powertc format 2013-03-21 15:50:41 +08:00
James Chen e2e9bc8ce0 Fixing memoryleaks. 2013-03-21 09:00:55 +08:00
Sam Clegg 4d0aa01c4b Fix all gcc warnings in NaCl build. 2013-03-05 17:01:40 -08:00
Sam Clegg 38878b084b Fix all compiler warnings produced by gcc.
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
minggo 8288e2124e issue #1686:synchronize CCTextureCache.cpp 2013-02-27 11:35:38 +08:00
minggo 0ffb506607 issue #1686:synchronize CCTexturePVR.cpp 2013-02-26 18:08:51 +08:00
James Chen da91e97e17 Merge branch 'add_webp_support' of https://github.com/dualface/cocos2d-x into iss1770-webp
Conflicts:
	scripting/javascript/bindings/generated
2013-02-05 11:22:53 +08:00
Tom Lee 4023fcc094 Return false instead of NULL 2013-02-04 01:38:22 -08:00
Tom Lee 610aeb28cf Don't call release() if initWith* fails 2013-02-04 01:04:54 -08:00
dualface d6686fe57c Merge branch 'upstream_master' into add_webp_support 2013-02-02 12:24:05 +08:00
James Chen d9fd3c6c60 issue #1683: Fixed an issue about OPENGLES ERROR 501 Warning in CCTextureAtlas.cpp. 2013-01-26 14:20:24 +08:00
James Chen 6f3b22031f Using new API of getting full path for file name. 2013-01-25 20:51:52 +08:00
James Chen 0a42829428 issue #1667: Adding file name lookup support for iOS and Android, TBD: Other platform supports. 2013-01-18 18:05:32 +08:00
Victor K bf01df0f52 Fix addImageAsync iOS memory leak
Bug: http://www.cocos2d-x.org/issues/1087
Thread: http://www.cocos2d-x.org/boards/6/topics/17031
2013-01-14 15:32:30 +07:00
dualface 806138d990 fix some issues 2012-12-29 13:58:02 +08:00