Commit Graph

13811 Commits

Author SHA1 Message Date
halx99 e2c4b786b8 Call initWithZeros at constructor once is works 2020-02-15 17:35:44 +08:00
halx99 effc75bd78 Refine sources 2020-02-15 10:48:44 +08:00
halx99 8aee15f7c0 fix ci error 2020-02-15 03:10:01 +08:00
halx99 78f9dfa8ef Remove unnecessary constructors. 2020-02-15 02:58:41 +08:00
halx99 3bea76ee4d Refine STMGT 2020-02-15 02:36:02 +08:00
halx99 4c9e87ac51 Move maxTextureIdx to base texture class 2020-02-14 23:42:05 +08:00
HALX99 f7330a9b3c
Merge pull request #56 from c4games/astc-ios
Make astc works on ios platform.
2020-02-14 23:23:07 +08:00
halx99 54fecde8a2 Make multi-meta-textures support works on Metal. 2020-02-14 21:40:33 +08:00
halx99 2bf350beb0 Update deps to v29 2020-02-14 19:14:39 +08:00
halx99 a460438c3b Make astc works on ios platform. 2020-02-14 19:10:01 +08:00
halx99 5778ac9da1 Refine extensions output. 2020-02-14 16:03:58 +08:00
halx99 70561f2c0e fix compile error 2020-02-14 15:44:46 +08:00
halx99 2fe58e86ae fix #53 2020-02-14 15:18:56 +08:00
HALX99 deb7c48844
Merge pull request #52 from c4games/fix-issue51
fix #51
2020-02-12 20:58:25 +08:00
halx99 f36d21c9bf fix #51 2020-02-12 20:15:09 +08:00
weiwest 89105d0db2 Merge remote-tracking branch 'upstream/master' 2020-02-12 16:58:47 +08:00
weiwest 2a02db76d8 remove test log 2020-02-12 15:52:08 +08:00
weiwest 9496d34470 add astc soft decode support 2020-02-11 23:54:17 +08:00
halx99 38564c696d fix ci error for PLATFORM_TARGET_MAC 2020-02-07 16:51:57 +08:00
halx99 f9b8460aeb Sync lua bindings for UserDefault Refactor 2020-02-07 16:45:25 +08:00
halx99 70cb64854f fix comment. 2020-02-06 23:33:12 +08:00
halx99 9599c936cd Refactor UserDefault, cbc128 encrypt support. 2020-02-06 23:30:33 +08:00
weiwest dbc089d51d add astc support 8x8 block size 2020-02-06 21:54:45 +08:00
halx99 e10155bef4 Refactor UserDefault, add plain mode for win32.
plain mode: 760ms
binary mode: 11ms
2020-02-06 21:15:15 +08:00
halx99 21b378ead3 Refactor UserDefault, handle error & fix can't enlarge problem. 2020-02-06 11:55:28 +08:00
halx99 e312fd356e Refactor UserDefault, optmize for huge entities. 2020-02-06 01:08:51 +08:00
weiwest a6edda385b add astc support 2d 4x4 RGBA 2020-02-05 22:45:19 +08:00
halx99 b6cf5871cd Refactor UserDefault, use file mapping & plain binary encode/decode for all platform 2020-02-04 22:28:54 +08:00
coulsonwang 2b4b7c4aae fix drawnode line width issue (#20442) 2020-01-18 20:40:34 +08:00
coulsonwang ea7d96835f fix memory leak issue (#20440) 2020-01-18 20:40:30 +08:00
CocosRobot ab06e75103 [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20438) 2020-01-18 20:40:25 +08:00
RH 93352ff06f V4 bmfont improved api (#20406)
* Merged improved BM font API from Cocos2d-x V3.  Code based on #20309 and #20300

* Added missing test resources.
2020-01-18 20:40:17 +08:00
RH 3b3086b8d8 V4 uilayout scissorclipping fix (#20415)
* Fix for issue #19890

* Updated with better fix from the V3 PR #18651

* Formatting fix

* Fixed issue with incorrect type (double instead of float) when compiling on certain platforms.

* Another attempt to fix compilation issue
2020-01-18 20:40:13 +08:00
Arnold 2fdb65e2c6 set attribute (#20417) 2020-01-18 20:40:09 +08:00
coulsonwang 025244b7dd fix memory leak (#20423) 2020-01-18 20:40:05 +08:00
halx99 c3d6327a04 fix downloader impl 2020-01-06 02:36:36 +08:00
halx99 344d6a6488 fix compile issue 2020-01-05 04:22:41 +08:00
halx99 a2eb8507bb [v4] spine v3.8 2020-01-05 03:09:32 +08:00
halx99 0d5a07450d Optimize downloader 2020-01-04 22:25:01 +08:00
coulsonwang 43ffe28ce9 set gl framebuffer read and write back again (#20403)
* set gl framebuffer read and write back again

* update review
2019-12-29 23:07:19 +08:00
halx99 de96a3fe1b fix luabindings 52/53 compat 2019-12-29 21:31:19 +08:00
RH deffc2cbef Fix for issue #19890 (#20407) 2019-12-12 23:55:23 +08:00
coulsonwang ec0edf31ff no need to convert to RGBA8888 when it is DEFAULT (#20397) 2019-12-12 23:49:08 +08:00
halx99 4e0f7b63a4 Initial adapter spine runtime. 2019-12-12 23:26:12 +08:00
halx99 6fac56b69b Remove extension UI system deps 2019-12-12 23:24:50 +08:00
HALX99 1b2e112383
fix etc1 supported for android platform. 2019-12-02 23:01:06 +08:00
halx99 d36f53e567 multi texture GPU handler for compressed image 2019-12-01 23:26:11 +08:00
halx99 2f4109dd2d Refactor audio, fix android compile issue since we remove SimpleAudio 2019-12-01 13:45:49 +08:00
HALX99 3d1cfdb7a0
Update javaactivity-android.cpp 2019-12-01 03:15:14 +08:00
halx99 95aa5b12c4 usedefault, fix compile issue for android 2019-12-01 02:32:37 +08:00
halx99 040aebc7a3 fix compile issue 2019-12-01 01:38:30 +08:00
halx99 e4e91c0128 fix indent 2019-12-01 01:24:40 +08:00
halx99 1ed0a85613 Add ZipFileStream support 2019-12-01 01:16:46 +08:00
HALX99 e1b27ab8bc
Update CCFileUtils-android.cpp 2019-11-30 23:57:35 +08:00
halx99 461c4d3ea2 Remove namespace experimental AudioDecoderEXT.h 2019-11-30 17:30:48 +08:00
halx99 44a8309b97 Optimize audio sources 2019-11-30 17:27:51 +08:00
minggo 3ffb04f84a fix flicker of fast tilemap (#20387) 2019-11-30 16:58:55 +08:00
CocosRobot 446cf0a08d [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20378) 2019-11-30 16:55:06 +08:00
coulsonwang 85ac704687 fix incorrect hash structure for RenderPipeline (#20373)
* fix incorrect hash structure for RenderPipeline
2019-11-30 16:54:50 +08:00
Saber Haj Rabiee 06804691c7 Fix to properly delete easingParams array (#20375) 2019-11-30 16:54:46 +08:00
halx99 35f2ec6897 update audio, deps-9, ci for windows 2019-11-30 16:20:25 +08:00
halx99 87e7d3b62a fix compile issue 2019-11-30 14:32:18 +08:00
halx99 9bbc68cecd Sync audio header files 2019-11-30 14:21:36 +08:00
HALX99 fafa3ab1ea
Merge pull request #14 from simdsoft/upto-deps-7
update to deps-7
2019-11-29 15:19:39 -08:00
halx99 9c0ef83757 optimize 2019-11-30 06:55:32 +08:00
halx99 9807664441 fix indent 2019-11-30 06:17:33 +08:00
halx99 121e09ee0d ogg for ios 2019-11-30 06:11:17 +08:00
halx99 ded0e81e5a Use macro CC_BUILD_WITH_DRANGBONES to control whether build dragonbones, default is disabled. 2019-11-30 01:32:12 +08:00
HALX99 c1a0e57c41
Update CCFileUtils.cpp 2019-11-28 09:59:18 +08:00
halx99 02c18d656a use S_ISREG to check is a regular file? 2019-11-27 15:41:30 +08:00
halx99 4a040efbf6 a. use win32 api to get fie size; b. use int64_t for file size, c. use stat to check whether file exist for android platform. 2019-11-27 15:09:45 +08:00
halx99 d716d9511e Remove unused function. 2019-11-27 14:44:30 +08:00
halx99 2a6cda73d7 don't convert path to utf-8 on win32 platform 2019-11-27 14:34:40 +08:00
HALX99 703a058aac
Merge pull request #11 from simdsoft/sync-v4
Sync v4
2019-11-26 08:49:56 -08:00
codetypes 4310342862 missing implementation for TiledGrid3DAction::create (#20370) 2019-11-26 23:40:44 +08:00
halx99 8ff2ea18c2 fix update 2019-11-26 23:37:27 +08:00
halx99 259d67b60d fix ci warnings 2019-11-26 22:37:20 +08:00
halx99 37d2952958 fix missing includes 2019-11-26 22:17:57 +08:00
halx99 073ad46a73 change GLubyte to uint8_t 2019-11-26 18:40:39 +08:00
halx99 df81bffdd2 add missing include file 2019-11-26 18:07:51 +08:00
halx99 644eef9978 add missing include file 2019-11-26 17:51:16 +08:00
halx99 b434678189 fix compile issue caused by fbs 2019-11-26 16:37:39 +08:00
HALX99 73a63bb53b
Merge pull request #7 from simdsoft/fix-ud
Remove tinyxml2, sync ios & android platform.
2019-11-25 23:59:14 -08:00
halx99 08b8f087c2 Remove tinyxml2, sync ios & android platform. 2019-11-26 12:11:56 +08:00
halx99 bf807f8969 fix prid 2019-11-26 10:21:21 +08:00
HALX99 8546d4d7e1
Update AudioEngineImpl.mm 2019-11-26 09:54:25 +08:00
HALX99 2f2633ec91
fix typo, GLenum to ALenum 2019-11-26 03:07:55 +08:00
halx99 7efc643e54 fix ios compile issue, merge header AudioCache.h 2019-11-26 02:33:54 +08:00
HALX99 9a1c67031a
Merge pull request #3 from simdsoft/update-readme
Update README.md
2019-11-25 09:36:20 -08:00
HALX99 8cb40c339a
Update ProgramStateRegistry.cpp 2019-11-25 21:23:29 +08:00
HALX99 9aeb04de4b
fix CMakeLists.txt for apple 2019-11-25 20:55:41 +08:00
halx99 6078a4c922 Make writeValueMapToFile works well with pugixml. 2019-11-25 20:26:29 +08:00
halx99 96f72d8532 Optimize CCDownloader, stop thread properly. 2019-11-25 18:50:50 +08:00
halx99 d193246f09 Use toString instead asString 2019-11-25 18:02:13 +08:00
halx99 1bcac58aad fix AudioInfo construct. 2019-11-25 17:21:07 +08:00
halx99 3ef5ab500c Use '/' instead "/" for find & string append. 2019-11-25 17:10:25 +08:00
halx99 8729ecb461 Merge branch 'master' of https://github.com/simdsoft/engine-v5 2019-11-25 17:06:24 +08:00
halx99 5f1dc7c748 Use toString instead. 2019-11-25 17:06:01 +08:00
HALX99 764109d93e
Update CCSAXParser.cpp 2019-11-25 14:46:56 +08:00
halx99 797e85ba30 Remove getSuitableFopen, we never reduce performance for win32 only 2019-11-25 02:54:00 +08:00
halx99 30ffbe1514 Improve CCImage, BMP support. 2019-11-25 02:28:38 +08:00
halx99 61223a3782 lua53 compat, both lua51, lua52, luat3, luajit are supported. 2019-11-25 01:59:08 +08:00
halx99 3fcb8883c2 Remove tinyxml2 dep, done. 2019-11-25 01:35:26 +08:00
halx99 2c55d175d3 Merge branch 'master' of https://github.com/simdsoft/engine-v5 2019-11-24 23:16:11 +08:00
halx99 98a3bd35f0 Remove tinyxml, integrate dragonbones. 2019-11-24 23:15:56 +08:00
halx99 f332ae77c1 Remove unused log. 2019-11-24 21:02:41 +08:00
halx99 cac329738d Use xsxml for sax parser, rapidxml could be removed 2019-11-24 21:01:15 +08:00
halx99 d319436cdc Remove xxtea. 2019-11-24 19:17:23 +08:00
halx99 af22abc2a8 Remove websockets, sync lua bindings. 2019-11-24 19:16:13 +08:00
halx99 97e81e8180 Refactor CCDownloader, use curl for all platforms. 2019-11-24 15:43:28 +08:00
halx99 70b71c85cc Remove websockets. 2019-11-24 15:08:59 +08:00
halx99 c8f85a4a95 Refactor AudioEngine, fix compile issue. 2019-11-24 15:07:48 +08:00
halx99 a759332591 Refactor AudioEngine implementation, use OpenAL for all platforms. 2019-11-24 14:54:45 +08:00
HALX99 7723fabb78
Merge pull request #13 from cocos2d/v4
sync V4
2019-11-23 20:20:02 -08:00
halx99 179ec6ed67 fix ci error 2019-11-23 21:25:17 +08:00
halx99 b94d75e5d6 fix ci error. 2019-11-23 20:27:39 +08:00
codetypes e9305431da fix edit box position error (#20358)
'sysEdit' y position is relate with frame height, not the viewport height. When in FIXED_WIDTH mode, if frame height is bigger than viewport height, it will got error y position.
2019-11-23 18:25:49 +08:00
halx99 c180c29d32 for MTL layer 2019-11-22 22:10:55 -08:00
coulsonwang c048d6b6bd no need to update color (#20363) 2019-11-23 10:04:23 +08:00
codetypes 9b8a72a843 fix AudioEngine maybe crash on android (#20361)
* fix AudioEngine maybe crash on android

I receive many crash about std::base_string in bugly(tencent) crash report, i can't prove those crash is relate with this, but when after  fix, i never receive again. so i think there maybe some situation will cause crash.

* type of 'filePath' change to std::string
2019-11-23 10:00:16 +08:00
CocosRobot 191b2b8982 [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20366) 2019-11-22 17:06:40 +08:00
codetypes c81b7a0f09 support load asset in internal storage or sdcard (#20359)
* support load asset in internal storage or sdcard

* fix crash when fullPath.size() == 0
2019-11-22 16:08:00 +08:00
codetypes b9df4bd63b format spelling (#20360) 2019-11-22 16:07:43 +08:00
HALX99 c08e2cda4d
Merge branch 'v4' into v4 2019-11-22 10:29:11 +08:00
halx99 78ed4e230b TextureFormatEXT 2019-11-22 03:36:01 +08:00
halx99 22d5008d28 PremultipliedAlpha 2019-11-22 01:39:03 +08:00
halx99 8b62addcec Rename parameters. 2019-11-20 19:22:22 +08:00
halx99 5d5e6fcfec Remove comment. 2019-11-20 18:44:45 +08:00
halx99 0caf671edd Fix merge error. 2019-11-20 18:35:48 +08:00
halx99 e647820c9c Merge from official-v4. 2019-11-20 18:27:56 +08:00
halx99 e7906acfa4 v4-meta-multi-textures support Single Texture2D with multi GPU texture handlers. 2019-11-20 18:19:24 +08:00
coulsonwang 912ba30e49 remove duplicated PrgramState instance in the derived class of Node (#20350) 2019-11-20 11:04:42 +08:00
codetypes d05967b69a fix setScissorRect crash (#20348)
When part of scissorRect is out of render target viewport, it crash on mac.
Error message like this: -[MTLDebugRenderCommandEncoder setScissorRect:]:2703: failed assertion `(rect.y(568) + rect.height(447))(1015) must be <= render pass height(1000)'
2019-11-20 11:03:59 +08:00
minggo 977510f41d
fix issue that videoplayer may crash on iOS (#20345) 2019-11-18 16:53:36 +08:00
coulsonwang b2940949dd implement setProgramState for SpriteBatchNode (#20344) 2019-11-18 15:04:47 +08:00
minggo 83b521991f
fix issue that can not close keyboard if using EditBox on iOS (#20336) (#20340) 2019-11-15 13:45:39 +08:00
Arnold 587bcabf44 fix asan reported errors (#20332) 2019-11-15 13:39:23 +08:00
minggo 9049ddbe7c
manually maintain reference count (#20329) 2019-11-15 11:39:49 +08:00
minggo bb5cf546f5
fix videoplayer crash in release mode (#20327) 2019-11-14 14:49:47 +08:00
minggo 3a36e2d5c2
Fixing a crash in iOS 9.3.5 when we have a layer with WebView getting deallocated (#20285) (#20328)
* In case of iOS 9.3.5 when we show a web view and deallocate the layer it is trying to release memory associated with WKWebView instance, but it hadn’t retained it in the first place. This results in a crash. This commit fixes that crash.

* Removing the autorelease and retain parts from the WKWebView instantiation.

* Changes so that we can remove the retain from the property declaration and depend only on manual retain and release of memory <Deep>
2019-11-14 14:49:11 +08:00
coulsonwang facf78a22b add opengl header since Texture2D and Image will use opengl define (#20322)
* add opengl header since Texture2D and Image will use opengl define

* update review
2019-11-13 17:46:40 +08:00
minggo 3aa7a73df2
Sync 20303 (#20308)
* fix infinite loop

* fix issue that touch event does not match
If click area ouside keyboard, then engine only receive touch begin event witouth touch end or touch cancled event.
2019-11-08 11:03:12 +08:00
coulsonwang 292e4c3b4d fix effect test (#20286) 2019-11-06 16:25:30 +08:00
minggo afbf817ec0
fix testfiled issue on iOS13 (#20296) 2019-11-06 16:11:37 +08:00
minggo 0cbaec9f29
don't set glview transparent, it many cause afterimage (#20298) (#20299) 2019-11-06 16:10:16 +08:00
minggo 01ff6ddd66
delete useless files and clean codes (#20279) 2019-11-06 14:24:06 +08:00
minggo 5acc952a17
fix iOS build issue (#20292) 2019-11-05 15:23:54 +08:00
coulsonwang 8126cfafd5 add defualt ios deloyment target (#20282)
* add defualt ios deloyment target
2019-11-01 17:07:52 +08:00
minggo 29e50a8631
remove extern "C" from base/base64.h for avoiding base64 function symbols conflict at linking libraries. (#20276) (#20280) 2019-11-01 09:22:38 +08:00
minggo dddcdf3a87
Fixes so that in the web view we are able to navigate different links correctly <Deep> (#20266) (#20275) 2019-10-31 10:58:35 +08:00
coulsonwang 251eaa2033 fix crash due to iOS13 UIWindowScene (#20271) 2019-10-30 17:43:07 +08:00
coulsonwang d35a1dee45 fix crash due to iOS13 UIWindowScene 2019-10-30 13:55:52 +08:00
coulsonwang 4f486528cc fix walking boundary of 3D test in lua 2019-10-29 19:24:35 +08:00
minggo c17c0cd357
Merge pull request #20259 from Mee-gu/fixCrash
fix crash
2019-10-29 10:47:39 +08:00
coulsonwang 35b246939a update review 2019-10-28 18:11:17 +08:00
coulsonwang a0d7751510 rename to make function name more clear 2019-10-28 16:47:27 +08:00
coulsonwang eb23e1ffde needs update texture info 2019-10-28 16:05:05 +08:00
coulsonwang d9f8296498 update reivew 2019-10-28 15:05:17 +08:00
coulsonwang 2d42aa1d21 fix memory leak (#20258) 2019-10-28 15:04:03 +08:00
coulsonwang c85cfcb223 fix crash 2019-10-28 14:26:09 +08:00
minggo 7f796936ee
Revert "fix RotateTo animation when angle is bigger than 360 (#20009) (#20211)" (#20257)
This reverts commit 8a64e6f983.
2019-10-28 09:53:07 +08:00
coulsonwang 2501f53b9b add CameraTest (#20253)
* nodeTest

* fix
2019-10-25 18:22:35 +08:00
CocosRobot 8878303e22 [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20252) 2019-10-25 17:20:01 +08:00
coulsonwang a09806f580 Fix todo (#20248) 2019-10-25 16:41:03 +08:00
minggo c9af873e2e
fix some warnings (#20247) 2019-10-25 16:40:30 +08:00
coulsonwang 6dbbb4cc0a remove the comment of enableRetina for mac (#20249) 2019-10-25 15:39:59 +08:00
minggo be038d9ffc
fix some warnings (#20236) 2019-10-25 09:27:54 +08:00
coulsonwang 4c3d7b49a3 remove deprecated setBlendFunc (#20244) 2019-10-25 09:27:32 +08:00
coulsonwang d7f2ae3a9f fix TODO (#20245) 2019-10-25 09:26:57 +08:00
minggo 8bf83dcf3a
Sync 20209 (#20233)
* fix issue: TextField can not receive characters(non number or english… (#20209)
2019-10-24 17:19:18 +08:00
minggo 1898d477ce
[ci skip]Release note (#20234)
* update changelog

* update release note

* update version
2019-10-24 14:34:48 +08:00
CocosRobot 8a191d5f6f [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20230) 2019-10-23 15:06:43 +08:00
minggo 6b1e55f419
Remove experimental namespace (#20229) 2019-10-23 14:58:31 +08:00
Arnold 11a1f820e2 [v4] add unzip test code (#20219) 2019-10-22 13:47:07 +08:00
Andy Duplain 1a04787287 Rework CMake Xcode support. (#20205)
- Build using C++17 by default.
- Simplified customization of Xcode project via cmake.
- Add documentation to demonstrate how to use the customization.

- NOTE: I believe we could compile with bitcode enabled if the box2d
        library was compiled using bitcode.
2019-10-22 13:42:56 +08:00
minggo cbf3233b59
Rename cocos2d::MessageBox to cocos2d::ccMessageBox. (#20159) (#20218) 2019-10-17 14:28:35 +08:00
minggo e86f22940a
Remove tinyxml2 from CCSaxParser implement. (#20141) (#20217) 2019-10-17 11:14:28 +08:00
minggo c816d2967b
Fix include order for Win32. (#20216) 2019-10-17 11:14:15 +08:00
minggo d29adb3180
sync #19914 (#20215) 2019-10-17 11:14:04 +08:00
minggo fae3ef8e48
fix memory leak (#20110) (#20214) 2019-10-17 11:13:02 +08:00
minggo fafd16e949
refactor Quaternion class (#20031) (#20213)
* remove redundant copy constructor and destructor
2019-10-17 11:12:49 +08:00
minggo 99e984dde5
fix crash when plist filename hasn't suffix (#19999) (#20212) 2019-10-17 11:12:37 +08:00
minggo 24b04e561b
sync #20007 to v4 (#20210)
* sync #20007 to v4

* Fixing a bug in Node::enumerateChildren (#20045)

This patch fixes an issue that if both // (recursive enumeration)
and .. (starting from parent node) are specified,
Node::enumerateChildren does not honor the latter and starts searching
from current node rather than parent node.
2019-10-17 11:12:25 +08:00
minggo 8a64e6f983
fix RotateTo animation when angle is bigger than 360 (#20009) (#20211) 2019-10-16 16:31:35 +08:00
CocosRobot 40038020ba [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20208) 2019-10-16 11:41:06 +08:00
Andy Duplain 0a227ef2d7 Don't use MTL_ pixelformat when building for iOS Simulator. (#20198) 2019-10-16 09:51:17 +08:00
CocosRobot bdf39670fd [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20203) 2019-10-16 09:44:05 +08:00
coulsonwang 67ae2e756e fix ProgramState and Program performance (#20189)
* fix ProgramState and Program performance

* fix review

* fix

* add autorelease
2019-10-15 09:40:59 +08:00
coulsonwang 327407d59b fix full screen issue (#20202)
need resize depth and stencil attachment texture as well.
2019-10-15 09:38:51 +08:00
coulsonwang b553648a77 remove unused code (#20195) 2019-10-12 09:45:56 +08:00
coulsonwang 68aedd7ef0 revert error caused by fixC4244Warning (#20190) 2019-10-11 16:39:33 +08:00
coulsonwang a91091e93a fix triangle batch (#20185)
* fix triangle batch
since it would be too expensive to check the uniforms, simplify enable batching for built-in program.

* enable user update the materialID
2019-10-10 09:41:39 +08:00
coulsonwang c7020fbb5f fix C4244 warning (#20173) 2019-10-09 17:50:32 +08:00
coulsonwang 49a3b5b228 fix auto test fails (#20183)
needs an integer position
2019-10-08 15:06:47 +08:00
CocosRobot 4116371053 [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20176) 2019-09-26 17:35:39 +08:00
rh101 4ac3f94774 V4 RenderTexture PMA flag fix (#20153)
* This is to ensure the RenderTexture internal texture2D PMA flag is set to the correct value.
[CCSprite.cpp] Blending mode needs to be set based on the PMA flag of the texture if using Sprite::initWithTexture().

* [CCSprite.cpp] Removed redundant code related to blending mode and opacityModifyRGB when creating a sprite with a texture.
2019-09-26 16:11:23 +08:00
coulsonwang 6de088ab98 fix C4244 warning (#20162)
* fix C4244 warning

* fix warning C4244

* fix compile error
2019-09-25 14:32:26 +08:00
minggo 77a47957a7
set software mode will slow down performance (#20155) 2019-09-24 14:29:14 +08:00
coulsonwang 9ee9917047 fix Physics3DDebugDrawer (#20160)
Since drawing type is ARRAY, should use  instead.
2019-09-24 14:28:44 +08:00
coulsonwang 03a4ddf764 fix warning (#20146)
* fix warning
fix warning

* remove integer type constructor for Vec2
2019-09-24 11:31:35 +08:00
minggo b3dba7b93e
Merge pull request #20131 from Mee-gu/checkMemoryLeak
fix memory leak on metal app
2019-09-20 14:37:02 +08:00
minggo 965ea379a7
Merge pull request #20139 from Mee-gu/fixWarning
fix warning
2019-09-20 14:36:36 +08:00
coulsonwang 0dbe3419d2 fix warning
fix warning
2019-09-20 11:20:07 +08:00
coulsonwang fb39795d27 fix warning 2019-09-19 18:43:31 +08:00
coulsonwang e9a33903f0 fix memory leak for metal app 2019-09-19 15:31:05 +08:00
coulsonwang c17417f3cb set the right position of uniform location 2019-09-17 17:15:16 +08:00
coulsonwang dc910efee7 fix uniformLocation 2019-09-17 15:09:44 +08:00
minggo f3b09563f8
Mac label v4 (#20125)
* fix system font issue on macOS Catalina
2019-09-17 13:35:19 +08:00
minggo 9df47ef6fd
use WKWebview instead (#20103)
UIWebView is removed in iOS 13.
2019-09-06 09:57:38 +08:00
Arnold eed319938d [lua tests] MaterialSystemTest update u_Time uniform (#20083) 2019-09-05 15:56:39 +08:00
coulsonwang 816289ccf5 fix clipping node issue (#20100)
Children are not correctly clipped.
2019-09-05 09:17:43 +08:00
minggo d1abfd8aa2
use AVPlayerController instead (#20099) 2019-09-04 20:45:51 +08:00
coulsonwang 5ab04a7001 set default color attachment format (#20073) 2019-09-04 10:07:31 +08:00
Arnold 55f6f6d6e7 [bugfix] Fileutils iOS isDirectory (#20079) 2019-09-04 10:03:38 +08:00
coulsonwang 4d04b64a3a add specific define for metal (#20084) 2019-09-04 09:58:40 +08:00
coulsonwang f97717265b fix shader header defines (#20077) 2019-09-04 09:56:28 +08:00
coulsonwang 48e0d7d3a6 resize metal drawable (#20074) 2019-08-31 20:10:32 +08:00
coulsonwang 73ad115702 fix FastTMXLayer (#20065) 2019-08-29 22:30:03 +08:00
coulsonwang 66c4892b22 fix attribute location (#20064) 2019-08-29 18:15:03 +08:00
coulsonwang de3f252794 generate project for cocos2d (#20056) 2019-08-26 10:01:50 +08:00
minggo 50df439e87
update changelog and version (#20053) 2019-08-21 10:45:45 +08:00
minggo 5e40f5e6a5
remove tiff (#20047) 2019-08-20 15:15:40 +08:00
coulsonwang 1e8f6d24ac fix render pipeline (#20041) 2019-08-19 10:12:00 +08:00
John 3c08471bab don't convert const char* to char* (#20039)
* C++ forbids conversion from const char* string to char*, so we change
function signature from char* to const char* in lua basic conversion
functions.
2019-08-16 15:29:49 +08:00
CocosRobot a8d07022d6 [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20036) 2019-08-15 17:01:11 +08:00
coulsonwang c4e6ede197 move VertexLayout to ProgramState (#20029)
* move VertexLayout to ProgramState

* fix lua
2019-08-15 16:51:49 +08:00
minggo 8913c30fc0
fix compile warnings (#20028) 2019-08-13 18:19:32 +08:00
minggo 1444263612
remove app from recent apps when exit (#19961) (#20020) 2019-08-13 17:31:29 +08:00
minggo b606f2a79d
Fix divide by zero in ui::Slider (#19957) (#20019)
* Added RenderTexture::saveToFileAsNonPMA() to save images without PMA.
Set the PMA parameter to true when calling initWithRawData() inside RenderTexture::newImage(), since textures are PMA.
Renamed Image::premultipliedAlpha() to Image::premultiplyAlpha() to better reflect it's action, and made it public.
Added Image::reversePremultipliedAlpha() to allow the reversing of the PMA.
Updated CCImage-ios.mm to set the correct bitmapInfo for PMA and non-PMA images before saving a file.
Updated RenderTextureTest::RenderTextureSave() to cater for non-PMA file saving.

* [CCImage-ios.mm] Fixed indentation.

* [UISlider.cpp] Divide by 0 error if _maxPercent is equal to 0, which is an allowed value.
2019-08-13 17:29:31 +08:00
minggo ba2f9ac165
sync #19996 and #19972: refactor DrawNode (#20021)
* sync #19996 and #19972: refactor DrawNode

* fix compiling error
2019-08-13 17:28:53 +08:00
coulsonwang 935af58e1d remove arrays of vertex layout (#20023) 2019-08-13 13:58:16 +08:00
coulsonwang 23732ab889 remove arrays of vertex buffer (#20022) 2019-08-13 09:46:20 +08:00
coulsonwang 3c693c7fd9 fix crash issue when egl context lost (#20025) 2019-08-13 09:45:39 +08:00
CocosRobot 28bc31aac6 [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20014) 2019-08-06 14:14:59 +08:00
coulsonwang 320b9b4e67 Feature/sprite optimized (#19998)
Optimize sprite creation speed
2019-08-06 09:37:49 +08:00
sgosztyla 0be2a1e80a Fixing memory leak. (#19993)
Library should be released after calling "newLibraryWithSource".
2019-07-30 15:51:38 +08:00
CocosRobot b758f626eb [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#19991) 2019-07-26 17:33:42 +08:00
rh101 e574e4984f Added support for saving non-premultiplied alpha images from RenderTexture. (#19990) 2019-07-26 17:09:00 +08:00
CocosRobot 17ee8f0082 [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#19987) 2019-07-25 14:28:26 +08:00
coulsonwang 5dd5d084b6 fix glfw3.3 no respond issue. (#19965) 2019-07-23 17:40:37 +08:00
coulsonwang e64f2af25b fix header define for shader. (#19934) 2019-07-22 10:45:41 +08:00
minggo 0d121d7913
remove void in function declaration (#19954) 2019-07-22 09:38:46 +08:00
minggo 7a6c115b2f
fix ZipUtils memory-malloc succ check error. (#19923) (#19953) 2019-07-22 09:38:28 +08:00
minggo 29ce64b123
Fix cocos2d-js issue: Font height was not getting calculated properly in iOS. (#19926) (#19952) 2019-07-22 09:38:15 +08:00
minggo c283d4b939
sync 19759: fix: FastTMXLayer does not reflect opacity and anchor point (#19950) 2019-07-22 09:38:01 +08:00
minggo c8d13184f8
sync 19893: fix Wformat warnings (#19949) 2019-07-22 09:37:48 +08:00
minggo b7a6b77789
fix memory leak in CCUserDefault (#19853) (#19947)
fastSet makes the Data object managing a new memory area in
[bytes, bytes + size), but it doesn't releasing the old data
it managed. Failure to release the old data causes memory leak.

The default constructed Data manages null memory, so calling
fastSet on it is fine.

Because `Data ret = defaultValue;` malloc new memory, we might
have better performance without it.
2019-07-22 09:37:21 +08:00
minggo 3e6b1ffe92
refactor AudioEngine-Linux (#19822) (#19946)
* refactor AudioEngine and AudioEngine-linux

* map::erase() can handle case if key doesn't exist.

* use map::iterator when it has already obtained.

* mapChannelInfo[id].channel is nullptr befor resume(). Don't
dereference it.

* FMOD::System::release() calls close, so calling close before release
is not necessary.

* use std::map::insert properly.

* remove unnecessary null check on _audioEngineImpl

* add comment on nullptr dereference
2019-07-22 09:37:07 +08:00
minggo 77a72052c8
sync 19811: android_allowBackup2 (#19945) 2019-07-22 09:36:51 +08:00
minggo 6e0c4872c5
refactor CCScene (#19767) (#19944)
* refactor-CCScene

prefer in-class initialization

* in-class initialization of pointer to nullptr
2019-07-22 09:36:38 +08:00