aismann
|
39dbbc4713
|
More improvements (#455)
|
2021-08-14 10:28:28 +08:00 |
halx99
|
84a84a8931
|
Merge: 39eb09daad 861c356bb4
Merge pull request #447 from aismann/Box2D_TestBed_improvement
Box2D_TestBed_improvement
|
2021-08-12 15:34:24 +08:00 |
aismann
|
d0a18036b5
|
Update README.md
|
2021-08-12 07:03:14 +02:00 |
aismann
|
c94562d417
|
Box2D_TestBed_improvement
|
2021-08-12 05:54:06 +02:00 |
halx99
|
50c270e8f5
|
Merge: 0a682f0dc1 c2b44cc7e1
Merge pull request #445 from aismann/Box2D-Basic-Clean-code-and-speed-optimized
Box2D - Basic ready for use (clean code and speed optimized)
|
2021-08-06 19:40:32 +08:00 |
aismann
|
97a6104516
|
Update README.md
|
2021-08-06 12:19:45 +02:00 |
aismann
|
7ec9850fa2
|
some beauties
|
2021-08-06 10:19:54 +02:00 |
aismann
|
4c6f9fcc3d
|
Box2D - Basic ready for use
|
2021-08-06 09:35:29 +02:00 |
aismann
|
b5d0326e6e
|
Add DebugDraw to Box2DTest, Improve Box2D-Testbed add some new classes to physics-nodes (#444)
* Update AppDelegate.cpp
Add '*Debug*' on the title
* Update CCPhysicsDebugNodeBox2D.h
* Improve Box2D-TestBed
* improvements
* Update CCPhysicsDebugNodeBox2D.cpp
* Improve the 2d physics stuff
* dirty fix for build android:
* Fix fatal error: 'GLFW/glfw3.h' file not found
* Add DebugDraw to Box2DTest, Improve Box2DTestBed, Add some new physicnodes
* fix settings, unknow labelDebugDraw;
|
2021-08-05 17:23:55 +08:00 |
rh101
|
95cf5b5c2b
|
Merge: 2aa2d69151 b7506fed0c
Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
|
2021-04-23 00:01:47 +10:00 |
rh101
|
54ffa13dff
|
Move PosixFileStream class to its own files
Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
|
2021-04-23 00:01:32 +10:00 |
RH
|
1e15ed4839
|
Merge: 2cef9f2e76 844119d162
Merge pull request #3 from c4games/master
Sync with master
|
2021-04-22 21:48:49 +10:00 |
rh101
|
7540c06fd3
|
Use FileStream to write JPG images to disk
|
2021-04-22 21:36:26 +10:00 |
halx99
|
8ed6d34234
|
Explicit set cmake minimum version at app/build.gradle [ci build]
|
2021-04-22 11:40:53 +08:00 |
rh101
|
2bf12b2226
|
Add support for virtual file system via custom FileStream and FileUtils implementations.
|
2021-04-22 03:15:49 +10:00 |
halx99
|
04db04ad93
|
Merge: 3f4178cc27 dbf81d7511
Merge pull request #295 from aismann/master
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements...
|
2020-12-02 08:39:58 -08:00 |
halx99
|
8b9d5db029
|
Unify CC_COMPAT_GL to control renderer backend
win32: google angle
mac: NSGL
ios: GLES
|
2020-12-02 03:03:05 -08:00 |
aismann
|
73b2b175d9
|
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements too
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup and small improvements on PhysicsTest
|
2020-12-01 16:39:28 +01:00 |
halx99
|
43f5a305c8
|
Merge: 079ecdbbec 5e249bf6f8
Merge pull request #293 from aismann/master
Chipmunk2D and Box2D works together now (add two new classes) and FIX ImGuiEXTTest window size problem
|
2020-12-01 01:52:47 -08:00 |
aismann
|
18cc4a9eb4
|
Update README.md
change wiki link: https://github.com/c4games/engine-x-wiki
|
2020-12-01 10:32:09 +01:00 |
aismann
|
91843b3fae
|
Chipmunk2D and Box2D works together now (add two new classes)
add class PhysicsSpriteChipmunk2D
add class PhysicsSpriteBox2D
Improve window size problem with ImGuiEXTTest
|
2020-12-01 10:15:30 +01:00 |
Eismann
|
b51545ac54
|
Same as on 3.17 (with small changes)
|
2020-11-23 07:46:09 +01:00 |
Eismann
|
e08b35755b
|
Update Box2dTest.h
|
2020-11-20 07:05:21 +01:00 |
Eismann
|
232fea1442
|
add Box2D to CMakeList
|
2020-11-20 06:19:30 +01:00 |
Eismann
|
7179435c80
|
Add BOX2D test
Add BOX2D test
|
2020-11-20 04:51:47 +01:00 |