RH
978648e5a9
Factor in protected nodes when creating global Z node priority map for event dispatcher ( #1224 )
2023-06-05 17:09:50 +08:00
halx99
53a5057867
[Audio] Fix _onALCEvent prototype
2023-06-04 10:04:08 +08:00
Deal(涓€绾跨伒)
b534d9d1f4
Improve code style
2023-06-02 17:15:01 +08:00
Deal(涓€绾跨伒)
2de66bbefa
Update AudioEngineImpl.cpp
2023-06-02 01:59:05 +08:00
halx99
8771b3e476
[Audio] Improve device handling
2023-06-01 20:54:55 +08:00
halx99
583d0a578f
[Audio] alSourceAddNotificationExt not present openal-soft
2023-06-01 14:51:00 +08:00
halx99
e05d0c4905
[Video] Enable VideoTexture streaming for iOS
2023-06-01 12:48:40 +08:00
Deal(涓€绾跨伒)
0507082895
[Audio] Fix can't hear sound in ios simulator 16.0
2023-06-01 12:32:58 +08:00
Deal(涓€绾跨伒)
406f4e3b56
Update README.md
2023-06-01 00:06:35 +08:00
Deal(涓€绾跨伒)
92a95cc330
Revert "Update openal-soft to latest for UWP support" ( #1223 )
...
* Revert "Update openal-soft to latest for UWP support"
2023-05-31 23:57:33 +08:00
halx99
bfcd3001c6
Add openal-soft feature `ALC_SOFT_system_events` check
2023-05-31 21:43:11 +08:00
halx99
3c5ad508b5
[REFINE] Improve Audio Engine, properly continue play after device state changed
...
i.e.
- Default device changed
- Device disconnected (Android oboe)
2023-05-31 20:46:11 +08:00
halx99
f0db2648fe
[FEATURE] Add new API GLView::queueOperation
...
- Queue a priority operation in render thread, even through app in background
- Please do logic in callback, don't update ui or any other render state
usage
```
Director::getInstance()->getOpenGLView()->queueOperation([](void* param){
// do somethings for logic only(Don't update render state or UI)
});
```
2023-05-31 20:42:39 +08:00
Deal(涓€绾跨伒)
4aba036936
Remove duplicate using
2023-05-31 20:32:07 +08:00
halx99
4899f00893
Committing genbindings changes
2023-05-31 12:31:31 +00:00
Maksymilian Galas
6b5ee65d6e
Add support for haptic feedback on iOS and Android devices ( #1222 )
...
* Add support for haptic feedback on iOS and Android devices
* Disable haptic feedback on tvOS
* Remove unused import
2023-05-31 20:14:31 +08:00
halx99
c097fc0271
Improve docs, move dev setup instructions to docs/DevSetup.md
2023-05-31 12:58:15 +08:00
aismann
33405d0bc6
On "57: Node:RotateWorld" replace cocos2d with axmol logo ( #1220 )
2023-05-30 19:49:50 +08:00
Deal(涓€绾跨伒)
9f98262e10
Update VERSION.txt
2023-05-30 10:19:09 +08:00
Deal(涓€绾跨伒)
bbebb28277
[REFINE] Reopen alsoft device when default device changed ( #1219 )
2023-05-29 20:19:17 +08:00
halx99
f5526f8c42
Fix compile warnings
2023-05-27 23:21:25 +08:00
Deal(涓€绾跨伒)
cd123d7a15
[REFINE] Use ipv4 address preferred for console command server ( #1216 )
2023-05-26 22:13:47 +08:00
Deal(涓€绾跨伒)
df3d3586b6
[REFINE] Win32: Avoid video frames buffer accumulation ( #1215 )
2023-05-26 19:41:01 +08:00
Deal(涓€绾跨伒)
dca6c87c4a
[Refine] Improve exit flow ( #1213 )
2023-05-25 15:45:00 +08:00
halx99
5511af4a47
Committing genbindings changes
2023-05-23 11:54:13 +00:00
Deal(涓€绾跨伒)
dabc0124e7
Add 1 overload AudioEngine::play2d for time offset support ( #1210 )
...
Usage:
`AudioEngine::play2d("xxx/xxx.mp3", AudioPlayerSettings{false/*looping*/, 1.0f/*volume*/, 2.0f /*time offset in seconds*/});`
2023-05-23 19:44:20 +08:00
halx99
5c459de11c
Update yasio to latest
2023-05-15 16:57:02 +08:00
aismann
8a3112cc49
Update README.md ( #1207 )
...
Fix typo
2023-05-15 13:51:30 +08:00
halx99
233d2d8ada
Fix ci
2023-05-14 22:52:40 +08:00
halx99
50b9249e28
Update yasio to latest
2023-05-14 22:39:05 +08:00
halx99
08fee88813
Fix ci
2023-05-14 19:13:49 +08:00
halx99
9cef85c200
Fix ci
2023-05-14 18:37:32 +08:00
halx99
86242db115
Fix ci
2023-05-14 18:24:41 +08:00
halx99
cdf65a5ef1
Fix ci
2023-05-14 18:16:24 +08:00
Deal(涓€绾跨伒)
9247371625
Fix #1204
2023-05-10 13:45:40 +08:00
Deal(涓€绾跨伒)
a775ebdca8
Update HttpClient.cpp ( #1202 )
2023-05-08 09:38:46 +08:00
aismann
f54836160e
Update CCAutoPolygon.cpp ( #1201 )
...
Removed "nonsens" code
2023-05-08 06:17:38 +08:00
Tan Shjie
d13d11f51c
Update UnitTest.cpp ( #1198 )
...
For getPathEth() of u4, u5, u6, adding "/" is needed to pass the test
2023-05-07 21:16:28 +08:00
halx99
d347a454a7
Update spine to 4.1-fc05ecf
2023-05-07 21:15:56 +08:00
axmol-bot
e1c64d8e4c
Update thirdparty prebuilts to v51 ( #1197 )
2023-05-04 21:00:21 +08:00
halx99
7220abdb6f
Fix ci
2023-05-03 20:34:45 +08:00
halx99
bee148fe9d
Fix RichElementImage scale not initialized
2023-05-03 20:31:07 +08:00
halx99
f90b01e63f
Fix fairygui bmfont scale problem
2023-05-03 17:33:42 +08:00
RH
8f56fd9e3c
Update LUA constants for target platform ( #1192 )
2023-04-28 14:55:27 +08:00
RH
98146f438b
Fix RenderTexture memory leak and increased memory usage when initWithWidthAndHeight is called ( #1191 )
2023-04-28 14:54:57 +08:00
aismann
697fd0fac7
Update README.md ( #1189 )
...
Add the UWP step
2023-04-28 07:02:33 +08:00
aismann
6f838557c1
Update README.md ( #1188 )
...
Removed.
Seems more a dopple entry as some new informationa
2023-04-27 16:01:33 +08:00
halx99
5ae3cc6c99
Fix fairygui FUILabel stack overflow
2023-04-26 19:19:20 +08:00
Turky Mohammed
90bc5108cd
Refactor HSV/HSL ( #1187 )
...
* Refactor HSV/HSL
some code in `CCParticleSystemQuad.cpp` depends on changes made in `HSV/HSL` classes.
* remove incorrect const&
2023-04-26 17:44:32 +08:00
Turky Mohammed
aed837b0ae
Update ccTypes.cpp ( #1184 )
2023-04-25 10:39:52 +08:00