halx99
7bd3b57809
Improve code style
2023-07-19 21:12:25 +08:00
halx99
04c5505fa2
Fix glDisable state guard
2023-07-19 18:35:05 +08:00
Deal
eae07123dc
Refer to #1278
2023-07-19 09:10:46 +08:00
halx99
dcd408c636
Sync compiled shaders for UWP [skip ci]
2023-07-18 00:09:00 +08:00
halx99
1c669912b5
More easy for dev
2023-07-17 20:51:28 +08:00
Deal
071d9aa8ea
Remove gitter [skip ci]
...
It's only bakup IM room, discord is preferred
2023-07-17 12:39:19 +08:00
halx99
d2d8cd9366
Fix glslcc cmdline error
2023-07-17 08:14:13 +08:00
halx99
97a76423c4
Fix cmake option not working
2023-07-16 21:58:26 +08:00
halx99
206ecbb703
Cache GLSLCC_OUT_DIR for symlink works
2023-07-16 14:49:32 +08:00
halx99
e957c5ec0a
Remove GLSLCC_FLAT_UBOS
...
1. because we are researching ubo support for OpenGL
2. metal already support non flat-ubos
2023-07-16 14:21:46 +08:00
halx99
3ab3249700
Update glslcc to 1.8.1
...
Add dual outputs support, this is useful to handle normal map preprocessor
2023-07-16 14:14:41 +08:00
RH
95f352e0d0
Invert if condition checking for existence of the axmol bin path in the user path env variable ( #1275 )
...
Make list mutable to allow for inserting new path
2023-07-16 13:51:36 +08:00
halx99
9a384e39f2
Merge: 412e398651
1daf87c768
...
Merge branch 'main' into dev
2023-07-15 22:45:26 +08:00
Deal(涓€绾跨伒)
c5a61124c0
Add chat badges [skip ci]
2023-07-15 11:25:48 +08:00
halx99
2b30d8002f
Merge: 7afdd4f2c1
e5b197776c
...
Merge branch 'main' into dev
2023-07-15 01:17:32 +08:00
halx99
e34d02eb7d
Fix build1k cmake setup
2023-07-15 01:17:15 +08:00
halx99
8e39354e99
Merge: 83a830d011
cfcafd517a
...
Merge branch 'main' into dev
2023-07-15 01:00:31 +08:00
halx99
177c845cc6
Don't setup glslcc and include it in main branch
2023-07-15 00:54:20 +08:00
Deal(涓€绾跨伒)
4867fc8f2e
Update pull_request_template.md ( #1270 )
2023-07-15 00:21:23 +08:00
halx99
42fcb1f86e
glslcc workflow: metal init commit
2023-07-14 23:07:47 +08:00
RH
0c17a35fa8
Fix for crash in TextureCache test ( #1267 )
2023-07-11 21:55:17 +08:00
Deal(涓€绾跨伒)
4307d42452
Fix missing flag `--lang` for metal
2023-07-11 17:06:20 +08:00
halx99
17a3e6408b
Re-enable flat-ubos
2023-07-11 15:43:50 +08:00
halx99
5d7a86a1b9
Merge: 89a739a8ea
09a3a950ae
...
Merge branch 'dev' into 1.1-dev
2023-07-10 15:57:00 +08:00
RH
ce590c24a0
Fix for crashes in several tests ( #1259 )
2023-07-09 14:45:41 +08:00
halx99
ed6ec7a32d
[GLSLCC] Suppression macro not defined errors
2023-07-09 12:04:58 +08:00
halx99
d0f7334476
Don't flat ubos since it doesn't work
2023-07-09 11:20:29 +08:00
halx99
7a808cd46b
Improve AXGLSLCC.cmake
...
By default, output compiled shader
to `${CMAKE_BINARY_DIR}/runtime/axslc`,
then link it to `$<TARGET_FILE_DIR::target_name>/axslc`
2023-07-08 17:17:10 +08:00
halx99
b1e50c43f0
Fix cmake find_package GLX warning for linux
2023-07-08 17:13:30 +08:00
halx99
17ee3e6f69
Don't add .bin for glslcc shader compile output by default
2023-07-07 19:31:46 +08:00
halx99
b21735a9bb
[CMake] Add find shader sources function:
...
Syntax: ax_find_shaders(dir shader_sources [RECURSE])
examples:
- ax_find_shaders("${CMAKE_CURRENT_LIST_DIR}/core/renderer/shaders" runtime_shader_sources)
- ax_find_shaders("${CMAKE_CURRENT_LIST_DIR}/Source" custom_shader_sources RECURSE)
2023-07-06 21:15:28 +08:00
halx99
acc47b3281
Bump 1.1.0
2023-07-06 20:37:59 +08:00
halx99
94b5705bd3
Improve cmake script
...
- glslcc helper function
- Rename ax_add_shader to ax_target_compile_shaders
- Provide argument FILES for specify single or multi shader
source files support, i.e.
ax_target_compile_shaders(target_name FILES 1.frag 1.vert)
- Rename all _AX_ROOT_PATH to _AX_ROOT
2023-07-06 19:21:36 +08:00
halx99
1d82a9592c
[CMAKE] Add shader compile function: ax_add_shader [skip ci]
...
- ax_add_shader(${FILE}): output compiled shader to ${CMAKE_BINARY_DIR}/runtime/shaders/${SC_LANG}/xxx_fs.bin
- ax_add_shader(${FILE} CUSTOM): output compiled shader to ${CMAKE_BINARY_DIR}/runtime/shaders/${SC_LANG}/xxx_fs.bin
- ax_add_shader(${FILE} CVAR): the shader will compiled to c hex header for embed include by C/C++ use
2023-07-06 14:08:16 +08:00
halx99
7cb9aac41e
Rename option `AX_USE_COMPAT_GL` to `AX_USE_ANGLE`
2023-07-03 20:35:55 +08:00
halx99
0e74de43d6
Fix copy angle dll error
2023-07-03 20:28:55 +08:00
halx99
2f8a4061d7
Fix prebuilt link [skip ci]
2023-07-02 01:08:04 +08:00
halx99
1d5e85be57
Forcing c99 when winsdk < 10.0.22000.0, refer #1246
2023-07-01 21:11:01 +08:00
Deal(涓€绾跨伒)
8a981d7242
Almost pwsh for ci ( #1244 )
2023-06-29 19:46:52 +08:00
halx99
604a7cb858
Download optional c-ares
2023-06-28 00:44:29 +08:00
halx99
0342ad3c39
Fix #1238
2023-06-20 20:48:52 +08:00
halx99
bd2eb7b27d
Auto download vlc prebuilts if not found system
...
- For windows, can easy enable vlc media via `-DAX_ENABLE_VLC_MEDIA=ON`
2023-06-17 00:26:46 +08:00
halx99
8d1392e3f4
Improve cmake
2023-06-13 20:30:57 +08:00
halx99
2d518922ba
Improve cmake
...
If no system libvlc, try use prebuilt.
2023-06-13 00:10:53 +08:00
Deal(涓€绾跨伒)
bc82034ffd
Improve media-engine for android, linux ( #1228 )
...
* Improve media-engine
- Implement andorid,linux
- Improve local file uri scheme
* Fix ci
* Improve code style
* Improve
* Update VlcMediaEngine.cpp
* Update AvfMediaEngine.h
* Fix ci
* Improve code style
* Enable androidx gradle.properties [skip ci]
* Improve code style
* Remove unnecessary callbacks
* Rename VideoPlayer to MediaPlayer
2023-06-10 22:05:49 +08:00
Deal(涓€绾跨伒)
9247371625
Fix #1204
2023-05-10 13:45:40 +08:00
axmol-bot
e1c64d8e4c
Update thirdparty prebuilts to v51 ( #1197 )
2023-05-04 21:00:21 +08:00
Deal(涓€绾跨伒)
46a21e729b
Building with ninja + official llvm-clang-cl support ( #1159 )
...
* Building with ninja + official llvm-clang-cl support
* Update gh ci for clang
* Fix ci
* Fix ci
* Fix ci
* FIx dll copy [skip ci]
* Fix ci warnings
* Update ci files and readme
* Update badges
2023-04-02 16:04:19 +08:00
Deal(涓€绾跨伒)
f6281b9504
Support clang-cl + ninja, refer to #1152 ( #1153 )
2023-04-01 23:11:58 +08:00
Deal(涓€绾跨伒)
1e6e9d4a8d
Media engine video texture ( #1133 )
...
* VideoPlayer based on new MediaEngine[Win32/UWP]
* Improve MediaEngine interface
* Update readme
* Improve pixel format
* Improve MediaEngine interface
* Ready for PR UWP/Win32
* Ready for PR UWP,Win32
* Update reademe files
* Update readme files
* Update UIVideoPlayer-android.cpp [skip ci]
* Update UIVideoPlayer-ios.mm
* Update MFUtils.cpp
* Fix ci
2023-03-25 08:37:51 +08:00