folecr
e5377e2ddc
simplegame : Use Cocos2dxActivity (which is also a NativeActivity.)
2013-08-05 02:05:38 -07:00
folecr
fc3cd0c68c
simplegame : Use cocos2dxandroid static library
2013-08-05 02:05:37 -07:00
folecr
ccfdbe42bc
simplegame : Use nativeactivity
2013-08-05 02:05:37 -07:00
folecr
816b77e7c0
simplegame : enable building native library for x86
2013-08-05 02:05:37 -07:00
folecr
26c5e1e180
simplegame : no java, Create empty src/ directory with a nojava.txt file
2013-08-05 02:05:37 -07:00
Éloi Rivard
9dcb6fb80e
Multi-resolution emscripten html template.
...
Default emscripten html template update.
Minor emscripten warnings.
2013-08-05 09:24:47 +02:00
James Chen
5aab0cab7b
[Android] Fixing build errors for ndk-r9.
2013-07-29 14:54:00 +08:00
minggo
9780b75da8
Merge pull request #3273 from thp/develop-qt5
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Port Cocos2D-X to Qt 5 (develop branch)
2013-07-28 16:51:55 -07:00
James Chen
e16a5f469b
issue #2430 : Refactoring enum 'ResolutionPolicy'.
2013-07-26 18:18:58 +08:00
James Chen
d345ac7f3f
[Android] Usage changes: ccGLInvalidateStateCache --> GL::invalidateStateCache();
2013-07-26 14:00:10 +08:00
Ricardo Quesada
058935aa8d
Removes Hungarian notation
...
Removes Hungarian notation from the code.
2013-07-25 15:53:24 -07:00
James Chen
a1c3631962
issue #2404 : DrawPrimitives deprecated.
2013-07-25 22:38:55 +08:00
Thomas Perl
15e3a7825c
Re-enable use of CocosDenshion in SimpleGame
2013-07-24 20:19:49 +02:00
Thomas Perl
e1baba5407
Build SimpleGame example
2013-07-24 20:19:20 +02:00
Éloi Rivard
682a1238fa
Use of a single emscripten HTML template file.
2013-07-24 17:59:21 +02:00
Ricardo Quesada
1f37d4d00a
More best practices fixes and other bug fixes
...
- Adds `CC_REQUIRES_NULL_TERMINATION` to methods that require a NULL at the end
- Removes more Hungarian notations in samples
- s/sprite/scene: fix from previous commit
- `CCLog` -> `log`
- `getLayerNamed` -> `getLayer`
- `getPropertyNamed` -> `getProperty`
- and other small fixes
2013-07-23 15:20:22 -07:00
Ricardo Quesada
2013f841ad
Merge branch 'develop' into more_best_practices_fixes
2013-07-23 13:36:22 -07:00
minggo
f6cfe3007f
issue #2412:fix merging conflict
2013-07-23 10:41:11 +08:00
Ricardo Quesada
c158cd5be6
More best practices fixes
...
- Removes Hungarian notation from the CPP test (there are still some Hungarian to remove)
- Label and MotionStreak: Uses the CL() entry for the tests (lambda functions)
2013-07-22 17:25:44 -07:00
minggo
687c088b51
issue #2412:remove blackberry and marmalade port because they don't support c++11
2013-07-19 13:55:03 +08:00
Ricardo Quesada
ba6ab126c6
More best practices fixes
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- class order fixes
- static methods (creators) at the beginning
- then constructors / destructors
- then init
- more `const` fixes
- adds some const getters
- some getters have 2 versions: `const` and no-const version
- renamed CocosDenshion::sharedEngine -> getInstance()
2013-07-18 16:30:19 -07:00
James Chen
56419b9e90
issue #2410 : [Android] Adding listener for CCDrawNode when application resume from background.
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Reset the order of reloading shaders and textures in main.cpp.
2013-07-17 12:53:30 +08:00
James Chen
510b29a2ff
Merge branch 'android-textures-fix' of https://github.com/jotel/cocos2d-x into shared-codes
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Conflicts:
cocos2dx/textures/CCTextureCache.cpp
2013-07-16 16:33:02 +08:00
Ricardo Quesada
9958e0d7f9
Adds more readability to the class internals.
...
Changes:
- creator (static) methods, and singleton methods (static) are always at the top of the class
- Constructors, destructros, and init methods comes next
- Then the instance methods for the class
- Then the overriden methods
- and finally the ivars
Also, overriden methos have the "override" context keyword
2013-07-15 12:43:22 -07:00
James Chen
759831c1d8
issue #2397 : Application::sharedApplication --> Application::getInstance.
2013-07-15 16:24:42 +08:00
minggo
6abe6fce78
closed #2393 : fix conflicts
2013-07-12 18:04:32 +08:00
minggo
5d9fea1416
issue #2393:mark PointZero RectZero and SizeZero as deprecated
2013-07-12 14:47:36 +08:00
minggo
15096b0716
issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated
2013-07-12 14:30:26 +08:00
James Chen
f8cd252c5c
issue #2397 : sharedNotificationCenter --> getInstance
2013-07-12 14:17:42 +08:00
James Chen
1f8e852020
issue #2397 : Shader::sharedShaderCache() --> Shader::getInstance().
2013-07-12 13:40:01 +08:00
James Chen
2c1b26acf8
issue #2397 : EGLView::sharedOpenGLView() --> EGLView::getInstance()
2013-07-12 13:11:21 +08:00
James Chen
88a28b041e
issue #2397 : Director::sharedDirector --> Director::getInstance() for all files.
2013-07-12 11:50:36 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
Lee, Jae-Hong
9322e5594b
Support Tizen 2.2 SDK.
...
- Update project files.
- based on develop branch.
- HelloCpp, SimpleGame, HelloLua, TestLua available to build.
2013-07-10 13:04:08 +09:00
Jaroslaw Lewandowski
626ba2686f
Solving 'black screen' on android
2013-07-09 21:21:43 +01:00
minggo
04465622b7
issue #2129:remove prefix of types in ccTypes.h
2013-07-05 16:49:22 +08:00
James Chen
dca0874ee3
issue #2371 : Removed unused projects.
2013-07-04 17:24:34 +08:00
Ricardo Quesada
c38e932fe8
Adds SimpleGame and HelloCpp to the mac samples project
2013-07-01 17:31:03 -07:00
James Chen
10f4446596
Merge pull request #2998 from sbc100/emscripten_linux
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closed #2333 : 1) Share top level Makefile between emscripten, linux and nacl.
2) Remove the dependacy of the emscripten build on /Library/Fonts
(a darwin-only folder). On non-darwin platforms we use the
ariel.tff that is part of TestCpp.
2013-06-25 22:43:16 -07:00
Sam Clegg
f9ae701a4b
Fix emscripten build on linux
...
Remove the dependacy of the emscripten build on /Library/Fonts
(a darwin-only folder). On non-darwin platforms we use the
ariel.tff that is part of TestCpp.
2013-06-25 11:47:52 -07:00
James Chen
4196f2036e
Merge pull request #2993 from dumganhar/iss2325-ios-workspace-dependence-fix
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issue #2325 : Fixing an issue that Xcode doesn't rebuild app when source file updated in dependent static library.
2013-06-25 08:41:28 -07:00
James Chen
3e052d5525
issue #2325 : Fixing an issue that Xcode doesn't rebuild app when source file updated in dependent static library.
2013-06-25 23:21:06 +08:00
minggo
8d782133b8
Merge pull request #2983 from folecr/ccx_filesystem
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Improve Android file system read performance
2013-06-25 02:05:37 -07:00
Ricardo Quesada
436c7e9391
removes Xcode's autogenerated library paths
2013-06-24 21:30:04 -07:00
Ricardo Quesada
4204e8243c
TestCpp for iOS uses libcocos2dx, libCocosDenshion, etc...
...
...as dependencies, and other minor fixes
2013-06-24 16:59:00 -07:00
folecr
6708983de2
Update target to android-10 for NDK code
2013-06-24 15:14:14 -07:00
folecr
7d4ce91b6b
Up the minSdkVersion to 9
2013-06-24 15:14:14 -07:00
James Chen
8dc8fec180
issue #2325 : Updating project configuration, tested on iPad 3.
2013-06-24 18:32:06 +08:00
James Chen
b870488aad
issue #2325 : [iOS] Using Workspace to manage all projects. TBD, also apply to Mac port.
2013-06-24 15:31:18 +08:00
James Chen
88a0dbec5e
Merge branch 'iss2305-replace-pthread' of https://github.com/minggo/cocos2d-x into minggo-iss2305-replace-pthread
2013-06-21 21:29:25 +08:00
minggo
0a768da240
issue #2305 : use 4.7 toolchain to fix compiling errors
2013-06-21 17:17:23 +08:00
James Chen
0879a12516
issue #2129 : Re-adds 'CC' prefix to objective-c classes for all projects.
2013-06-21 11:14:03 +08:00
Sam Clegg
04d7d5a061
[NaCl] Add support for building using glibc toolchain.
...
BUG=
R=binji@chromium.org
Review URL: https://codereview.chromium.org/14694016
2013-06-20 12:56:14 -07:00
Sam Clegg
47878c1855
[NaCl] Remove legacy nacl_mounts usage.
...
Also add nacl SDK version check to ensure the SDK contains
a recent version of nacl_io.
2013-06-20 12:56:12 -07:00
Lee, Jae-Hong
2f8b24d05c
Fix compile error.
2013-06-20 19:20:27 +09:00
James Chen
1fb9f44d15
issue #2129 : Removing CC prefix for samples module.
2013-06-20 14:17:10 +08:00
James Chen
3cd82c8bf3
Merge pull request #2917 from pyrasis/tizen_2.1
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[Tizen] Enable Hardware Acceleration.
2013-06-18 04:32:18 -07:00
Lee, Jae-Hong
4b828cfff2
Enable Hardware Acceleration.
2013-06-18 19:17:49 +09:00
James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
minggo
cd5bcb87af
issue #2284 : merge master and fixed some conflicts
2013-06-13 17:54:05 +08:00
Lee, Jae-Hong
1bd3f10601
Support Tizen device.
2013-06-12 10:20:18 +09:00
James Chen
fd37cdf8df
SimpleGame doesn't depend on extension now.
2013-06-09 14:02:49 +08:00
Lee, Jae-Hong
b9f5691706
[Tizen] Add libwebsockets.h, .a and support C++11
2013-06-07 20:14:43 +09:00
James Chen
7c650d7f28
[BB] Updating project configuration.
2013-06-07 18:45:58 +08:00
James Chen
3fc675a6df
[BB] Updating project configuration. especially for multi-platform-cpp/lua template.
2013-06-07 18:38:00 +08:00
James Chen
fc2c068a66
[BB] Updating project configuration.
2013-06-07 18:17:07 +08:00
minggo
4f484cbcbf
enable c++11 for android projects
2013-06-03 11:02:41 +08:00
minggo
236286829b
enable c++11
2013-06-03 11:02:35 +08:00
minggo
2cdb48bc22
enable c++11 for iOS projects
2013-06-03 10:57:06 +08:00
James Chen
c1d85aaab2
Merge pull request #2611 from pyrasis/tizen_2.1
...
Update projects to Tizen 2.1 SDK.
2013-05-22 02:07:06 -07:00
Lee, Jae-Hong
220ac4982a
Update projects to Tizen 2.1 SDK.
2013-05-22 16:55:18 +09:00
James Chen
5c506e2edc
Merge pull request #2607 from pyrasis/background_foreground_tizen
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Implementing foreground and background status for Tizen port.
2013-05-21 21:43:51 -07:00
Lee, Jae-Hong
d83ed86739
Implementing foreground and background status and modify CocosDenshion comment.
2013-05-21 22:48:51 +09:00
Lee, Jae-Hong
6f34c7cb46
Support Tizen 2.1 SDK.
2013-05-21 21:22:31 +09:00
minggo
cc2b00e9fe
Merge pull request #2573 from j4m3z0r/emscriptenate
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Use browser font rendering instead of FreeType
2013-05-20 22:50:28 -07:00
Lee, Jae-Hong
e1a947637f
Use libcocos2d.a HelloCpp, TestCpp, and SimpleGame.
2013-05-21 10:43:24 +09:00
James Gregory
a1ff189854
Query the GL canvas for its width and height and use that rather than hardcoding it. Default the frame size to the whole canvas, and update the samples to use iPad resolution (1024x768).
2013-05-17 12:39:18 -07:00
Lee, Jae-Hong
20dffcd179
Adding SampleGame project. for Tizen.
2013-05-16 21:20:49 +09:00
James Gregory
5bd1ea9d41
Delete tmp directory after generating data file.
2013-05-06 20:59:50 -07:00
James Gregory
749c92a572
Basis of Makefile for SimpleGame sample.
2013-05-06 20:59:47 -07:00
James Gregory
51d42d7392
Add index.html for SimpleGame and TestCpp. Set resolution on all canvases to 800x500 to match code.
2013-05-06 20:59:47 -07:00
James Gregory
5a23190672
Add main.cpp files for app samples
2013-05-06 20:58:43 -07:00
James Gregory
c45e5797cf
Add Makefiles for Emscripten + Emscripten external
2013-05-06 20:58:02 -07:00
Sam Clegg
924d271410
Fix warnings.
2013-04-29 16:46:48 -07:00
James Chen
edc8444ca4
Updating blackberry project configurations.
2013-04-27 14:07:54 +08:00
minggo
78d3c7f048
fixed #1613:not reload resources on Android platform after return from background
2013-04-17 15:34:57 +08:00
billy1380
fc806d0496
added sample game xcode project for mac
2013-03-23 17:21:26 +00:00
fape
e9343c2d8a
- update README files
...
- format javascript sample README files like cpp samples
2013-03-21 16:04:53 +01:00
James Chen
33fc16261b
Updating blackberry project settings.
2013-03-20 18:34:28 +08:00
minggo
0a8b4f923f
delete parameter(-o igncr) when running build_native.sh in eclipse project
2013-03-19 13:48:32 +08:00
minggo
58618172e6
merge pull request and fix some conflicts
2013-03-18 16:15:48 +08:00
minggo
19cf6665c4
Merge pull request #2176 from folecr/easierandroidbuild
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Improvements to android build setup and samples' build scripts
2013-03-17 18:58:11 -07:00
folecr
6dba49f25b
Android build_native.sh now reads local.properties for environment variables
2013-03-15 16:44:16 -07:00
Ricardo Quesada
59ca1e198a
README.md eclipse improvements
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Includes screenshots, fixes instructions, looks better
2013-03-15 15:20:39 -07:00
James Chen
ae1c64573e
Merge pull request #2046 from rohankuruvilla/eclipse
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fixed #1827 : Eclipse Project import - Documentation Added and Tested.
2013-03-12 01:36:17 -07:00
Sam Clegg
9eb9524659
Add 'make run' target for linux projects.
...
Also, a few other linux build system improvements:
- Add linux build of SimpleGame
- Update multi-platform templates to use new common
build system.
- Remove redundant main.h files.
2013-03-08 10:01:03 -08:00
Rohan Kuruvilla
7149f0598d
Adding missing eclipse project files
2013-03-07 12:13:50 -08:00
Rohan Kuruvilla
360519dad5
Removing /bin/bash for executing build command, and keep only bash
2013-03-07 12:09:17 -08:00
Sam Clegg
7ad171d8ee
Use same top level Makefile for nacl and linux builds.
...
Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.
Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00
Rohan Kuruvilla
7d90fc2254
Adding README files to each sample project
2013-03-04 11:50:39 -08:00