Commit Graph

171 Commits

Author SHA1 Message Date
folecr e5377e2ddc simplegame : Use Cocos2dxActivity (which is also a NativeActivity.) 2013-08-05 02:05:38 -07:00
folecr fc3cd0c68c simplegame : Use cocos2dxandroid static library 2013-08-05 02:05:37 -07:00
folecr ccfdbe42bc simplegame : Use nativeactivity 2013-08-05 02:05:37 -07:00
folecr 816b77e7c0 simplegame : enable building native library for x86 2013-08-05 02:05:37 -07:00
folecr 26c5e1e180 simplegame : no java, Create empty src/ directory with a nojava.txt file 2013-08-05 02:05:37 -07:00
Éloi Rivard 9dcb6fb80e Multi-resolution emscripten html template.
Default emscripten html template update.
Minor emscripten warnings.
2013-08-05 09:24:47 +02:00
James Chen 5aab0cab7b [Android] Fixing build errors for ndk-r9. 2013-07-29 14:54:00 +08:00
minggo 9780b75da8 Merge pull request #3273 from thp/develop-qt5
Port Cocos2D-X to Qt 5 (develop branch)
2013-07-28 16:51:55 -07:00
James Chen e16a5f469b issue #2430: Refactoring enum 'ResolutionPolicy'. 2013-07-26 18:18:58 +08:00
James Chen d345ac7f3f [Android] Usage changes: ccGLInvalidateStateCache --> GL::invalidateStateCache(); 2013-07-26 14:00:10 +08:00
Ricardo Quesada 058935aa8d Removes Hungarian notation
Removes Hungarian notation from the code.
2013-07-25 15:53:24 -07:00
James Chen a1c3631962 issue #2404: DrawPrimitives deprecated. 2013-07-25 22:38:55 +08:00
Thomas Perl 15e3a7825c Re-enable use of CocosDenshion in SimpleGame 2013-07-24 20:19:49 +02:00
Thomas Perl e1baba5407 Build SimpleGame example 2013-07-24 20:19:20 +02:00
Éloi Rivard 682a1238fa Use of a single emscripten HTML template file. 2013-07-24 17:59:21 +02:00
Ricardo Quesada 1f37d4d00a More best practices fixes and other bug fixes
- Adds `CC_REQUIRES_NULL_TERMINATION` to methods that require a NULL at the end
- Removes more Hungarian notations in samples
- s/sprite/scene: fix from previous commit
- `CCLog` -> `log`
- `getLayerNamed` -> `getLayer`
- `getPropertyNamed` -> `getProperty`
- and other small fixes
2013-07-23 15:20:22 -07:00
Ricardo Quesada 2013f841ad Merge branch 'develop' into more_best_practices_fixes 2013-07-23 13:36:22 -07:00
minggo f6cfe3007f issue #2412:fix merging conflict 2013-07-23 10:41:11 +08:00
Ricardo Quesada c158cd5be6 More best practices fixes
- Removes Hungarian notation from the CPP test (there are still some Hungarian to remove)
- Label and MotionStreak: Uses the CL() entry for the tests (lambda functions)
2013-07-22 17:25:44 -07:00
minggo 687c088b51 issue #2412:remove blackberry and marmalade port because they don't support c++11 2013-07-19 13:55:03 +08:00
Ricardo Quesada ba6ab126c6 More best practices fixes
- class order fixes
  - static methods (creators) at the beginning
  - then constructors / destructors
  - then init
- more `const` fixes
  - adds some const getters
  - some getters have 2 versions: `const` and no-const version
- renamed CocosDenshion::sharedEngine -> getInstance()
2013-07-18 16:30:19 -07:00
James Chen 56419b9e90 issue #2410: [Android] Adding listener for CCDrawNode when application resume from background.
Reset the order of reloading shaders and textures in main.cpp.
2013-07-17 12:53:30 +08:00
James Chen 510b29a2ff Merge branch 'android-textures-fix' of https://github.com/jotel/cocos2d-x into shared-codes
Conflicts:
	cocos2dx/textures/CCTextureCache.cpp
2013-07-16 16:33:02 +08:00
Ricardo Quesada 9958e0d7f9 Adds more readability to the class internals.
Changes:
  - creator (static) methods, and singleton methods (static) are always at the top of the class
  - Constructors, destructros, and init methods comes next
  - Then the instance methods for the class
  - Then the overriden methods
  - and finally the ivars

Also, overriden methos have the "override" context keyword
2013-07-15 12:43:22 -07:00
James Chen 759831c1d8 issue #2397: Application::sharedApplication --> Application::getInstance. 2013-07-15 16:24:42 +08:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
minggo 5d9fea1416 issue #2393:mark PointZero RectZero and SizeZero as deprecated 2013-07-12 14:47:36 +08:00
minggo 15096b0716 issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated 2013-07-12 14:30:26 +08:00
James Chen f8cd252c5c issue #2397: sharedNotificationCenter --> getInstance 2013-07-12 14:17:42 +08:00
James Chen 1f8e852020 issue #2397: Shader::sharedShaderCache() --> Shader::getInstance(). 2013-07-12 13:40:01 +08:00
James Chen 2c1b26acf8 issue #2397: EGLView::sharedOpenGLView() --> EGLView::getInstance() 2013-07-12 13:11:21 +08:00
James Chen 88a28b041e issue #2397: Director::sharedDirector --> Director::getInstance() for all files. 2013-07-12 11:50:36 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
Lee, Jae-Hong 9322e5594b Support Tizen 2.2 SDK.
- Update project files.
- based on develop branch.
- HelloCpp, SimpleGame, HelloLua, TestLua available to build.
2013-07-10 13:04:08 +09:00
Jaroslaw Lewandowski 626ba2686f Solving 'black screen' on android 2013-07-09 21:21:43 +01:00
minggo 04465622b7 issue #2129:remove prefix of types in ccTypes.h 2013-07-05 16:49:22 +08:00
James Chen dca0874ee3 issue #2371: Removed unused projects. 2013-07-04 17:24:34 +08:00
Ricardo Quesada c38e932fe8 Adds SimpleGame and HelloCpp to the mac samples project 2013-07-01 17:31:03 -07:00
James Chen 10f4446596 Merge pull request #2998 from sbc100/emscripten_linux
closed #2333: 1) Share top level Makefile between emscripten, linux and nacl.
2) Remove the dependacy of the emscripten build on /Library/Fonts
(a darwin-only folder).  On non-darwin platforms we use the
ariel.tff that is part of TestCpp.
2013-06-25 22:43:16 -07:00
Sam Clegg f9ae701a4b Fix emscripten build on linux
Remove the dependacy of the emscripten build on /Library/Fonts
(a darwin-only folder).  On non-darwin platforms we use the
ariel.tff that is part of TestCpp.
2013-06-25 11:47:52 -07:00
James Chen 4196f2036e Merge pull request #2993 from dumganhar/iss2325-ios-workspace-dependence-fix
issue #2325: Fixing an issue that Xcode doesn't rebuild app when source file updated in dependent static library.
2013-06-25 08:41:28 -07:00
James Chen 3e052d5525 issue #2325: Fixing an issue that Xcode doesn't rebuild app when source file updated in dependent static library. 2013-06-25 23:21:06 +08:00
minggo 8d782133b8 Merge pull request #2983 from folecr/ccx_filesystem
Improve Android file system read performance
2013-06-25 02:05:37 -07:00
Ricardo Quesada 436c7e9391 removes Xcode's autogenerated library paths 2013-06-24 21:30:04 -07:00
Ricardo Quesada 4204e8243c TestCpp for iOS uses libcocos2dx, libCocosDenshion, etc...
...as dependencies, and other minor fixes
2013-06-24 16:59:00 -07:00
folecr 6708983de2 Update target to android-10 for NDK code 2013-06-24 15:14:14 -07:00
folecr 7d4ce91b6b Up the minSdkVersion to 9 2013-06-24 15:14:14 -07:00
James Chen 8dc8fec180 issue #2325: Updating project configuration, tested on iPad 3. 2013-06-24 18:32:06 +08:00
James Chen b870488aad issue #2325: [iOS] Using Workspace to manage all projects. TBD, also apply to Mac port. 2013-06-24 15:31:18 +08:00
James Chen 88a0dbec5e Merge branch 'iss2305-replace-pthread' of https://github.com/minggo/cocos2d-x into minggo-iss2305-replace-pthread 2013-06-21 21:29:25 +08:00
minggo 0a768da240 issue #2305: use 4.7 toolchain to fix compiling errors 2013-06-21 17:17:23 +08:00
James Chen 0879a12516 issue #2129: Re-adds 'CC' prefix to objective-c classes for all projects. 2013-06-21 11:14:03 +08:00
Sam Clegg 04d7d5a061 [NaCl] Add support for building using glibc toolchain.
BUG=
R=binji@chromium.org

Review URL: https://codereview.chromium.org/14694016
2013-06-20 12:56:14 -07:00
Sam Clegg 47878c1855 [NaCl] Remove legacy nacl_mounts usage.
Also add nacl SDK version check to ensure the SDK contains
a recent version of nacl_io.
2013-06-20 12:56:12 -07:00
Lee, Jae-Hong 2f8b24d05c Fix compile error. 2013-06-20 19:20:27 +09:00
James Chen 1fb9f44d15 issue #2129: Removing CC prefix for samples module. 2013-06-20 14:17:10 +08:00
James Chen 3cd82c8bf3 Merge pull request #2917 from pyrasis/tizen_2.1
[Tizen] Enable Hardware Acceleration.
2013-06-18 04:32:18 -07:00
Lee, Jae-Hong 4b828cfff2 Enable Hardware Acceleration. 2013-06-18 19:17:49 +09:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
minggo cd5bcb87af issue #2284: merge master and fixed some conflicts 2013-06-13 17:54:05 +08:00
Lee, Jae-Hong 1bd3f10601 Support Tizen device. 2013-06-12 10:20:18 +09:00
James Chen fd37cdf8df SimpleGame doesn't depend on extension now. 2013-06-09 14:02:49 +08:00
Lee, Jae-Hong b9f5691706 [Tizen] Add libwebsockets.h, .a and support C++11 2013-06-07 20:14:43 +09:00
James Chen 7c650d7f28 [BB] Updating project configuration. 2013-06-07 18:45:58 +08:00
James Chen 3fc675a6df [BB] Updating project configuration. especially for multi-platform-cpp/lua template. 2013-06-07 18:38:00 +08:00
James Chen fc2c068a66 [BB] Updating project configuration. 2013-06-07 18:17:07 +08:00
minggo 4f484cbcbf enable c++11 for android projects 2013-06-03 11:02:41 +08:00
minggo 236286829b enable c++11 2013-06-03 11:02:35 +08:00
minggo 2cdb48bc22 enable c++11 for iOS projects 2013-06-03 10:57:06 +08:00
James Chen c1d85aaab2 Merge pull request #2611 from pyrasis/tizen_2.1
Update projects to Tizen 2.1 SDK.
2013-05-22 02:07:06 -07:00
Lee, Jae-Hong 220ac4982a Update projects to Tizen 2.1 SDK. 2013-05-22 16:55:18 +09:00
James Chen 5c506e2edc Merge pull request #2607 from pyrasis/background_foreground_tizen
Implementing foreground and background status for Tizen port.
2013-05-21 21:43:51 -07:00
Lee, Jae-Hong d83ed86739 Implementing foreground and background status and modify CocosDenshion comment. 2013-05-21 22:48:51 +09:00
Lee, Jae-Hong 6f34c7cb46 Support Tizen 2.1 SDK. 2013-05-21 21:22:31 +09:00
minggo cc2b00e9fe Merge pull request #2573 from j4m3z0r/emscriptenate
Use browser font rendering instead of FreeType
2013-05-20 22:50:28 -07:00
Lee, Jae-Hong e1a947637f Use libcocos2d.a HelloCpp, TestCpp, and SimpleGame. 2013-05-21 10:43:24 +09:00
James Gregory a1ff189854 Query the GL canvas for its width and height and use that rather than hardcoding it. Default the frame size to the whole canvas, and update the samples to use iPad resolution (1024x768). 2013-05-17 12:39:18 -07:00
Lee, Jae-Hong 20dffcd179 Adding SampleGame project. for Tizen. 2013-05-16 21:20:49 +09:00
James Gregory 5bd1ea9d41 Delete tmp directory after generating data file. 2013-05-06 20:59:50 -07:00
James Gregory 749c92a572 Basis of Makefile for SimpleGame sample. 2013-05-06 20:59:47 -07:00
James Gregory 51d42d7392 Add index.html for SimpleGame and TestCpp. Set resolution on all canvases to 800x500 to match code. 2013-05-06 20:59:47 -07:00
James Gregory 5a23190672 Add main.cpp files for app samples 2013-05-06 20:58:43 -07:00
James Gregory c45e5797cf Add Makefiles for Emscripten + Emscripten external 2013-05-06 20:58:02 -07:00
Sam Clegg 924d271410 Fix warnings. 2013-04-29 16:46:48 -07:00
James Chen edc8444ca4 Updating blackberry project configurations. 2013-04-27 14:07:54 +08:00
minggo 78d3c7f048 fixed #1613:not reload resources on Android platform after return from background 2013-04-17 15:34:57 +08:00
billy1380 fc806d0496 added sample game xcode project for mac 2013-03-23 17:21:26 +00:00
fape e9343c2d8a - update README files
- format javascript sample README files like cpp samples
2013-03-21 16:04:53 +01:00
James Chen 33fc16261b Updating blackberry project settings. 2013-03-20 18:34:28 +08:00
minggo 0a8b4f923f delete parameter(-o igncr) when running build_native.sh in eclipse project 2013-03-19 13:48:32 +08:00
minggo 58618172e6 merge pull request and fix some conflicts 2013-03-18 16:15:48 +08:00
minggo 19cf6665c4 Merge pull request #2176 from folecr/easierandroidbuild
Improvements to android build setup and samples' build scripts
2013-03-17 18:58:11 -07:00
folecr 6dba49f25b Android build_native.sh now reads local.properties for environment variables 2013-03-15 16:44:16 -07:00
Ricardo Quesada 59ca1e198a README.md eclipse improvements
Includes screenshots, fixes instructions, looks better
2013-03-15 15:20:39 -07:00
James Chen ae1c64573e Merge pull request #2046 from rohankuruvilla/eclipse
fixed #1827: Eclipse Project import - Documentation Added and Tested.
2013-03-12 01:36:17 -07:00
Sam Clegg 9eb9524659 Add 'make run' target for linux projects.
Also, a few other linux build system improvements:
- Add linux build of SimpleGame
- Update multi-platform templates to use new common
  build system.
- Remove redundant main.h files.
2013-03-08 10:01:03 -08:00
Rohan Kuruvilla 7149f0598d Adding missing eclipse project files 2013-03-07 12:13:50 -08:00
Rohan Kuruvilla 360519dad5 Removing /bin/bash for executing build command, and keep only bash 2013-03-07 12:09:17 -08:00
Sam Clegg 7ad171d8ee Use same top level Makefile for nacl and linux builds.
Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.

Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00
Rohan Kuruvilla 7d90fc2254 Adding README files to each sample project 2013-03-04 11:50:39 -08:00