Commit Graph

122 Commits

Author SHA1 Message Date
minggo aaf4b14ddf add fileLookup.plist for CocosDragon iOS project 2013-01-28 20:46:15 +08:00
minggo 9e5d0100fe remove unneeded resource for CocosDragon iOS project 2013-01-28 20:41:43 +08:00
moadib e39829269d Added <uses-feature android:glEsVersion="0x00020000" /> to AndroidManifest.xml 2013-01-21 13:03:55 +04:00
James Chen 31e91e554e issue #1661: Added CrystalCraze for win32 and fix some compilation errors. 2013-01-17 17:07:18 +08:00
johnangel a1155f52e6 Merge remote branch 'upstream/gles20' into gles20 2013-01-11 21:48:47 +01:00
johnangel 16269d952d Detect VS2012 Update 1 2013-01-10 11:55:30 +01:00
James Chen b3be1e9e90 fixed #1646: GCC_OPTIMIZATION=1 for every jsb project setting of debug mode. This can avoid 'vm_protect' error when debugging jsb project on device. 2013-01-09 18:23:33 +08:00
johnangel 674bb8e728 Setting PlatformToolSet to v110_xp instead of default v110 in Visual Studio 2012 for Windows XP support, leaving default v100 in Visual Studio 2010. 2013-01-07 11:51:05 +01:00
James Chen 3fa771f0c4 fixed #1620: Using sqlite3 to implement sys.LocalStorage for iOS and android. 2013-01-07 17:22:06 +08:00
James Chen 1882ca30f5 issue #1620: Binding sqlite3 to sys.localStorage. And updated win32 project configuration. 2013-01-06 14:42:24 +08:00
James Chen 8a21f4fa3c issue #1640: Added some files to iOS Project. 2013-01-05 17:41:19 +08:00
James Chen 421cf31b34 issue #1640: Updated jsbinding for CCPhysicsSprite . 2013-01-05 15:09:19 +08:00
James Chen 9ef74bef80 fixed #1636: Deleted CC_ENABLE_CHIPMUNK_INTEGRATION and CC_ENABLE_BOX2D_INTEGRATION in ccConfig.h since they are moved to extension, it doesn't depend on engine any more.
Added platform macro for CCEditBoxImpl* files.
2013-01-05 11:10:24 +08:00
James Chen d2ad820a48 fixed #1627: Adding view name for sample applications. 2012-12-29 14:50:00 +08:00
James Chen 9bd302e35b fixed #1627: VS version check in project file. 2012-12-29 13:54:46 +08:00
James Chen f2f3aa55bf Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into iss-vs2012
Conflicts:
	samples/Cpp/HelloCpp/proj.win32/HelloCpp.vcxproj
	samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj
	samples/Javascript/CocosDragonJS/proj.win32/CocosDragonJS.vcxproj
	samples/Javascript/MoonWarriors/proj.win32/MoonWarriors.vcxproj
	samples/Javascript/TestJavascript/proj.win32/TestJavascript.vcxproj
	samples/Javascript/WatermelonWithMe/proj.win32/WatermelonWithMe.vcxproj
	samples/Lua/HelloLua/proj.win32/HelloLua.vcxproj
	samples/Lua/TestLua/proj.win32/TestLua.win32.vcxproj
	scripting/javascript/bindings/generated
	scripting/lua/proj.win32/liblua.vcxproj
2012-12-29 09:48:22 +08:00
minggo 89fb58e791 issue #1603:change pathes of android codes 2012-12-21 17:28:14 +08:00
James Chen a36446cba2 Merge branch 'iss1603-adjust-directory' of https://github.com/minggo/cocos2d-x into iss1603-adjust-directory 2012-12-20 18:39:52 +08:00
James Chen 1562658bd8 issue #1603: Added libJSBinding project for win32 platform. 2012-12-20 17:18:02 +08:00
James Chen 7b19ab2689 Updated vs project configuration after adjusting directory. 2012-12-20 15:07:19 +08:00
minggo 7433da8bec issue #1603:build CocosDragon ok on iOS and android 2012-12-20 14:54:20 +08:00
minggo f9a9d45f88 issue #1603:adjust samples directory
Signed-off-by: minggo <ming@cocos2d-x.org>
2012-12-20 14:14:53 +08:00