minggo
1cf237d296
Merge pull request #1643 from minggo/gles20
...
issue #1564:make iOS test work ok
2012-11-23 00:31:06 -08:00
minggo
a423317abc
issue #1564:make iOS test work ok
2012-11-23 16:30:09 +08:00
James Chen
48d77fedc1
issue #1573 : Reverted GameScene.js and MainMenuScene.js.
2012-11-23 15:09:04 +08:00
James Chen
7c1e860d78
issue #1573 : Added CocosDragonJS. Made it compiled ok on iOS,android and win32.
2012-11-23 15:09:03 +08:00
James Chen
6af0188295
First commit CocosDragonJS.
2012-11-23 15:09:02 +08:00
Rohan Kuruvilla
cfb59529a8
Adding CocosDragonJS project
2012-11-23 15:08:58 +08:00
minggo
3980a710a3
Merge pull request #1641 from minggo/gles20
...
issue #1564 : make tests run on mac osx
2012-11-22 22:24:25 -08:00
minggo
96ecb05ca9
issue #1564 : make tests run on mac osx
2012-11-23 14:22:50 +08:00
minggo
f82e800695
Merge pull request #1640 from minggo/gles20
...
modify lua project setting
2012-11-22 18:42:45 -08:00
minggo
226b10a9e2
modify lua project setting
2012-11-23 10:41:41 +08:00
James Chen
971d948132
issue #1572 : WatermelonWithMe works on iOS now.
2012-11-22 19:05:38 +08:00
James Chen
c32ea4486b
issue #1572 : WatermelonWithMe works on Android now.
2012-11-22 18:46:30 +08:00
James Chen
7c1a3a7305
issue #1572 : Modify vs2010 solution.
2012-11-22 17:54:55 +08:00
James Chen
e0fd8f6284
issue #1572 : Adding WatermelonWithMe project.
2012-11-22 17:54:54 +08:00
James Chen
b79b3335bd
Merge pull request #1630 from dumganhar/iss1564-update-tests
...
issue #1564 : Made ChipmunkTest of TestJavascript works
2012-11-21 23:30:14 -08:00
James Chen
b66bc98a46
issue #1564 : Made ChipmunkTest of TestJavascript works
2012-11-22 15:19:16 +08:00
James Chen
aa8e582b7e
Merge pull request #1629 from dumganhar/iss1564-update-tests
...
issue #1564 : fix the wrong order of parameters in CCScheduler::scheduleSelector.
2012-11-21 20:07:45 -08:00
James Chen
51d61ba214
issue #1564 : fix the wrong order of parameters in CCScheduler::scheduleSelector.
...
Made MoonWarriors works.
2012-11-22 12:05:38 +08:00
James Chen
7d4ca88deb
Merge pull request #1627 from dumganhar/iss1564-update-tests
...
issue #1564 : Closed verbose log of TestJavascript for android. And Made it compiled ok.
2012-11-21 18:49:03 -08:00
James Chen
1ce1b4b471
issue #1564 : Closed verbose log of TestJavascript for android. And Made it compiled ok.
2012-11-22 10:47:57 +08:00
minggo
b5bf49e9c6
issue #1564 : make TestJavasripteTest work on iOS
2012-11-22 10:44:21 +08:00
James Chen
89a51433b8
issue #1564 : Make TestJavascript works on windows.
2012-11-22 10:24:26 +08:00
James Chen
b4c1d60e5c
Updated the submodule reference of cocos2d-js-tests and cxx-generator.
2012-11-21 21:26:18 +08:00
James Chen
24c83cb461
Merge pull request #1617 from dumganhar/iss1564-update-tests
...
issue #1564 : Fix crash of ParticlesTest.
2012-11-21 01:24:59 -08:00
James Chen
d0ccff9081
issue #1564 : Updated ClippingNodeTest.
2012-11-21 16:28:31 +08:00
minggo
ab14c0ddc2
Merge pull request #1615 from minggo/gles20
...
create stencil buffer for TestCpp
2012-11-21 00:03:41 -08:00
minggo
ed6d14580a
issue #1564:create stencil buffer for TestCpp
2012-11-21 16:00:40 +08:00
James Chen
9cf9c9943d
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1564-update-tests
...
Conflicts:
samples/TestCpp/Classes/ClippingNodeTest/ClippingNodeTest.h
2012-11-21 15:42:26 +08:00
James Chen
f17f5bbe7b
issue #1564 : Updated ClippingNodeTest.
2012-11-21 15:41:47 +08:00
minggo
2e152ada45
issue #1564:add CClippingNodeTest
2012-11-21 15:36:48 +08:00
James Chen
dd2b15cba0
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1564-update-tests
...
Conflicts:
samples/TestCpp/Classes/tests.h
2012-11-21 15:27:47 +08:00
James Chen
170978d6a5
issue #1564 : Added ClippingNodeTest.
2012-11-21 15:22:54 +08:00
minggo
3a789c075f
issue #1564:add ChipmunkTest
2012-11-21 12:02:29 +08:00
minggo
5a4da366ed
issue #1564:update DrawPrimitivesTest
2012-11-21 11:43:08 +08:00
minggo
b8af64e798
issue #1564:update LabelTest
2012-11-20 18:17:47 +08:00
minggo
a80ae8b27b
issue #1564:update LayerTest
2012-11-20 18:00:27 +08:00
minggo
d27ff67098
issue #1564:update ParallaxTest
2012-11-20 17:43:26 +08:00
minggo
faaa8e1e1b
issue #1564:update ParticleTest
2012-11-20 17:39:11 +08:00
minggo
a246d11110
issue #1564 : update some test cases
2012-11-20 17:30:05 +08:00
minggo
fc40008711
Merge branch 'iss1564-update-tests' of https://github.com/dumganhar/cocos2d-x into iss1564-update-tests
2012-11-20 16:51:41 +08:00
minggo
9c1e90e981
issue #1564:update RenderTextureTest
2012-11-20 16:45:59 +08:00
James Chen
8f6c8e202e
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1564-update-tests
...
Conflicts:
samples/TestCpp/Classes/DrawPrimitivesTest/DrawPrimitivesTest.cpp
2012-11-20 16:35:42 +08:00
James Chen
ebd522e3fa
issue #1564 : Return a new object instead of 'const reference' for some get methods.
2012-11-20 16:34:55 +08:00
minggo
f15135f26a
issue #1564:update SchedulerTest
2012-11-20 16:24:27 +08:00
James Chen
62a502e365
issue #1564 : Renamed ChipmunkAccelTouchTest to ChipmunkTest.
2012-11-20 16:19:05 +08:00
minggo
c026a1f488
issue #1564:update ShaderTest
2012-11-20 16:16:16 +08:00
minggo
fce5b79a09
issue #1564:update SpriteTest
2012-11-20 15:19:57 +08:00
minggo
2c09b68815
Merge pull request #1601 from minggo/iss1564-update-tests
...
update tests
2012-11-19 18:46:20 -08:00
minggo
31cfebd0d7
issue #1564:update Texture2dTest
2012-11-20 10:42:03 +08:00
minggo
33529afc07
Merge pull request #1592 from fape/luaCocos2d
...
fix compile: rename kOrientation to kCCTransitionOrientation
2012-11-19 17:36:25 -08:00
ivzave
28ca22bfde
added lua support for linux platform
2012-11-19 14:56:02 +04:00
James Chen
af36ada6e4
issue #1555 : Enabled point size in DrawPrimitivesTest.cpp.
2012-11-19 17:16:45 +08:00
James Chen
5734a2d9bc
issue #1555 : Updated ActionsTest.cpp
2012-11-19 17:15:16 +08:00
minggo
0b5a86bf42
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1562-label-test
2012-11-19 16:29:00 +08:00
minggo
38232e4eb5
issue #1562:update TileMapTest
2012-11-19 16:28:37 +08:00
James Chen
f2e0df4de3
issue #1565 : Removed VS2008 support.
2012-11-19 14:42:27 +08:00
minggo
29fc9a6af7
issue #1564:update MenuTest
2012-11-19 13:57:54 +08:00
minggo
fb5b7ed7bb
fixed #1560:fix a logical error in CCNode::schedule()
2012-11-19 11:24:03 +08:00
fape
355d8df79e
fix compile: rename kOrientation to kCCTransitionOrientation
2012-11-17 19:02:04 +01:00
fape
30b026421e
The S3E data dir ONLY used by the emulator/simulator.
2012-11-17 13:49:01 +01:00
James Chen
db2175e41c
Merge pull request #1582 from guanqun/build-fixes
...
two simple build fixes
2012-11-17 02:13:22 -08:00
James Chen
df6a50a23a
issue #1555 : Fixed some compilation error for marmalade and blackberry ports.
2012-11-16 18:13:55 +08:00
James Chen
c5b5b978fa
issue #1555 : Made win32 works ok.
2012-11-16 17:08:34 +08:00
James Chen
7601cc7e27
Merge branch 'iss1555-update' of https://github.com/minggo/cocos2d-x into iss1555-update
...
Conflicts:
cocos2dx/layers_scenes_transitions_nodes/CCLayer.cpp
2012-11-16 16:21:16 +08:00
James Chen
892cb6b352
issue #1530 : Using GCC4.2 compiler to build debug version of JSBinding projects since there is an unknown 'vm_protect' crash by using llvm.
2012-11-16 15:58:22 +08:00
James Chen
ee1a5a461d
issue #1530 : Updated cocos2d-js-test to the latest version.
2012-11-16 15:58:21 +08:00
James Chen
def0cc8c39
issue #1530 : Updated TestJavascript.
2012-11-16 15:58:20 +08:00
James Chen
c2d8d118bf
issue #1530 : Updated MoonWarriors.
2012-11-16 15:58:19 +08:00
Rohan Kuruvilla
7305442803
Updating MoonWarriors project with new chipmunk bindings
2012-11-16 15:56:30 +08:00
Rohan Kuruvilla
28f2f94f13
Updating TestJavascript project to include object oriented chipmunk
2012-11-16 15:56:30 +08:00
Rohan Kuruvilla
5fb2c0892e
Updating jsb JS bootstrap files
2012-11-16 15:56:28 +08:00
Lu Guanqun
17e23f61a7
remove unused private field in KeypadTest
2012-11-16 15:19:43 +08:00
minggo
b497143f93
issue #1555:menu can receive touch event now
2012-11-16 14:51:48 +08:00
minggo
cb2bc37513
issue #1555 : make tests work
2012-11-15 18:34:23 +08:00
James Chen
c79cac3af6
Merge branch 'gles20' of https://github.com/mrmop/cocos2d-x into iss1557-marmalade
2012-11-15 10:10:53 +08:00
Mat Hopwood
148a558405
Tiff support and resource location
...
* Tiff support added to CCImage
* CCFileUtils updated to support resource folders
* Examples updated to support multiple resolution assets
2012-11-14 17:46:09 +00:00
minggo
a701eaecce
issue #1555:update to v2.1 beta3
2012-11-14 18:05:15 +08:00
James Chen
b5b0e289eb
fixed #1557 : set the window size of TestCpp for marmalade port.
2012-11-12 10:46:26 +08:00
James Chen
833b5b1be8
Merge branch 'gles20' of https://github.com/mrmop/cocos2d-x into iss1557-marmalade
...
Conflicts:
cocos2dx/base_nodes/CCNode.cpp
cocos2dx/sprite_nodes/CCSprite.cpp
samples/TestCpp/Classes/TouchesTest/Ball.cpp
samples/TestCpp/Classes/VisibleRect.cpp
samples/TestCpp/Classes/VisibleRect.h
2012-11-12 10:20:04 +08:00
James Chen
81aff37457
Redirected cocos2d-html5-tests to cocos2d-js-tests
2012-11-08 16:06:32 +08:00
James Chen
6f377855e4
Updated the submodule reference of "cocos2d-html5-tests" to the latest version.
2012-11-06 17:06:04 +08:00
James Chen
5226fbac27
Updated the submodule reference of "samples/TestJavascript/cocos2d-html5-tests".
2012-11-06 10:10:25 +08:00
James Chen
ceb4371f12
issue #1549 : Using new JS API for MoonWarriors.
...
Updated the logics of js_cocos2dx_CCMenuItemSprite_create and js_cocos2dx_CCMenuItemImage_create.
2012-11-05 23:22:59 +08:00
James Chen
1596603377
issue #1549 : Update the submodule reference of 'cocos2d-html5-tests' to the latest version.
2012-11-05 18:59:42 +08:00
James Chen
57f4e82f75
issue #1549 : Made the window size same as cocos2d-html5 (800x450) on win32.
2012-11-05 18:46:23 +08:00
James Chen
b72f922287
issue #1549 : Sync jsb_constants_cocos2d.js and jsb_constants_cocosbuilder.js to -iphone version.
2012-11-05 18:43:12 +08:00
James Chen
26547c7b30
fixed #1548 : Updated libcurl header files to 7.26.0 on iOS.
2012-11-05 13:13:46 +08:00
James Chen
d14d536953
Sorted the sources of MoonWarriors and TestJavascript by type to make iOS project more beautiful.
2012-11-02 15:52:28 +08:00
James Chen
e2ee4f560c
Updated TestJavascript/bindings/jsb_constants_cocos2d.js.
2012-11-02 15:22:58 +08:00
James Chen
d8580f77a2
Updated project configuration for TestJavascript, added UnitTest.js.
2012-11-02 15:20:42 +08:00
James Chen
b401730c1a
Updated the submodule reference of cocos2d-html5-test.
2012-11-02 15:14:29 +08:00
James Chen
24385b04a6
fixed #1526 : Updated MoonWorriors project configuration for iOS port.
2012-11-02 11:25:24 +08:00
James Chen
84b642d186
Merge pull request #1531 from dumganhar/iss1530-js-improvements
...
issue #1530 : Picked some JSBinding improvements in PR #1499
2012-11-01 01:09:39 -07:00
James Chen
45005c6cd9
issue #1530 : Set COCOS2D_DEBUG macro to 1 in Application.mk for MoonWarriors project, otherwise there are many outputs in logcat window.
2012-11-01 15:56:05 +08:00
minggo
d5afc69393
Merge pull request #1530 from minggo/gles20
...
fix compiling error on linux 64 bit
2012-11-01 00:43:24 -07:00
minggo
95d3f87bd7
fix compiling error on linux 64 bit
2012-11-01 15:38:48 +08:00
James Chen
d9fd274f16
Updated the project configuration of TestJavascript for win32 and android port.
2012-11-01 15:19:14 +08:00
minggo
2a796567e0
Merge pull request #1523 from minggo/gles20
...
invoke base class's onExit() to avoid memory leak
2012-10-30 20:35:02 -07:00
minggo
ad64beb769
invoke base class's onExit() to avoid memory leak
2012-10-31 11:33:53 +08:00
James Chen
8edf9826b1
issue #1537 : Made samples/MoonWarriors/proj.android/build_native.sh executable.
2012-10-31 10:40:42 +08:00
minggo
fe8c1573f2
set MoonWarriors to be portrait on iOS 5.1
2012-10-30 11:38:24 +08:00
minggo
811a56d0a2
Merge pull request #1512 from minggo/moonwarrior
...
Moonwarrior
2012-10-29 02:57:03 -07:00
minggo
7073481077
fixed #1527 : modify some project setting
2012-10-29 17:54:31 +08:00
minggo
9a2a535fef
fixed #1527:add correct icon for xcode project
2012-10-29 16:59:23 +08:00
minggo
2a118a4172
fixed #1527:re-create MoonWarriors xcode project to fix the bug that it will not run on simulator sometimes
2012-10-29 16:47:09 +08:00
James Chen
9113702903
Merge pull request #1510 from dumganhar/gles20
...
fixed #1312 : Upgraded libcurl to 7.26.0 for linux port
2012-10-29 01:24:29 -07:00
James Chen
d4b7c55ce6
issue #1530 : Added resources of cocos2d-html5-tests for TestJavascript project of IOS port.
2012-10-29 16:06:06 +08:00
James Chen
d97ce3e7e9
issue #1530 : Removed the dependence of Chipmunk for MoonWarriors project setting.
2012-10-29 15:41:39 +08:00
Rohan Kuruvilla
5760ea305c
Fixing CallFuncN bindings to properly pass optional third parameter
2012-10-29 15:14:11 +08:00
minggo
e992408a86
issue #1312:update libcurl for linux 64
2012-10-29 14:39:44 +08:00
Mat Hopwood
2b265929e2
Marmalade Sample data removed and merged changes
...
* Marmalade samples now use Resources folder, excess data removed
* Merged in James' changes
* CCNode::updateTransform() added
2012-10-25 21:40:37 +01:00
James Chen
f1da845bf9
Updated the submodule of cocos2d-html5-test.
2012-10-25 16:33:34 +08:00
James Chen
e07ca43c3d
fixes a compilation error in TestCpp.
2012-10-24 16:28:54 +08:00
James Chen
ffe52a157f
Removed some unused codes about "enableRetinaDisplay".
2012-10-24 16:12:40 +08:00
James Chen
7d9b3d3969
Merge pull request #1488 from dumganhar/iss1520-comments
...
fixed #1520 : Added comments for using multiresolution in HelloCpp.
2012-10-24 01:00:39 -07:00
minggo
38cd1ecd46
fixed #1512 : add VisableRect.cpp/h into iOS and mac project
2012-10-24 10:09:25 +08:00
Mat Hopwood
6074dea6cc
Marmalade fixes and optimisation of TestCpp assets
...
* .gitignore added to folders that contain app.icf to ensure that these
files get included in the repo
* Made TestCPP compatible with Marmalade
* Removed data folder from TestCPP example, now points at the samples
Resource folder
2012-10-24 01:03:06 +01:00
James Chen
62f7b25df2
issue #1521 : Using relative coordinates in TestCpp.
2012-10-23 17:48:50 +08:00
James Chen
b383704ebc
fixed #1520 : Updated one comment in HelloCpp.
2012-10-23 14:04:35 +08:00
James Chen
b3db7e91f8
fixed #1520 : Updated some comments.
2012-10-23 14:01:48 +08:00
James Chen
f4f63fd824
fixed #1520 : Added comments for using multiresolution in HelloCpp.
2012-10-23 10:50:47 +08:00
minggo
9cf3f4c5f6
Merge pull request #1474 from wenbin1989/gles20
...
Add kLanguageKorean to ccLanguageType and getCurrentLanguage()
2012-10-21 18:49:42 -07:00
James Chen
aea21bc271
fixed #1517 : Updated Project configuration for vs2008.
2012-10-20 09:29:20 +08:00
Mat Hopwood
988835560d
Marmalade Support
...
Full Marmalade support added for Cocos2d-x
2012-10-19 16:26:34 +01:00
James Chen
a6151cd3bf
Merge pull request #1480 from dumganhar/gles20
...
Updated the comment of setFrameZoomFactor.
2012-10-19 03:01:27 -07:00
James Chen
bd0ad94bf2
Updated the comment of setFrameZoomFactor.
2012-10-19 18:00:26 +08:00
James Chen
aa818f3b54
Merge pull request #1479 from dumganhar/gles20
...
Renamed "setFrameZoom" to "setFrameZoomFactor", added 'getFrameZoomFactor
2012-10-19 02:50:08 -07:00
James Chen
5751d82e6b
Renamed "setFrameZoom" to "setFrameZoomFactor", added 'getFrameZoomFactor'.
2012-10-19 17:39:55 +08:00
James Chen
6b69112fda
fixed #1516 : TestLua compilation error when the path of cocos2d-x contains spaces
2012-10-19 16:52:38 +08:00
James Chen
533cb8dc48
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1517-ff16
2012-10-19 13:57:34 +08:00
minggo
f40b6ac4eb
fixed #1515 : implement zoom function on mac os
2012-10-19 11:33:06 +08:00
James Chen
08bb6718cd
issue #1517 : Added ws2_32.lib for MoonWarriors.vcxproj and TestJavascript.vcxproj.
2012-10-19 11:21:27 +08:00
James Chen
de3376b43f
issue #1517:[Win32]Upgrading SpiderMonkey js engine to FF 16.0.1
2012-10-19 11:15:23 +08:00
wenbin1989
4a50d6903c
add Korean Language Type in CurrentLanguageTest
...
I have tested the Korean Language Type of CurrentLanguageTest in ios,
android, mac. Works fine.
2012-10-19 09:41:46 +08:00
minggo
986a0a34c0
Merge branch 'gles20' of https://github.com/dumganhar/cocos2d-x into zoom-scale
2012-10-18 17:01:27 +08:00
James Chen
41c784ec61
issue #1515 : [LINUX support] Adding a zoom function for debugging large resolution (e.g.new ipad) app on desktop.
2012-10-18 11:51:02 +08:00
minggo
d68f7c76f6
Merge pull request #1471 from minggo/iss1466-shader-test
...
reloading shader when coming to foreground
2012-10-17 20:03:22 -07:00
minggo
501ceb21eb
fixed #1466:restore shader when comming to background
2012-10-18 11:00:44 +08:00
James Chen
0b101bedd0
issue #1515 : Adding a zoom function for debugging large resolution (e.g.new ipad) app on desktop.
2012-10-18 10:54:19 +08:00
minggo
b6426f01ff
fixed #1466:restore shader when comming to background
2012-10-18 10:39:56 +08:00
minggo
bfa7991a94
fixed #1466:restore shader when comming to background
2012-10-18 10:15:46 +08:00
James Chen
2779b4f1ab
Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into johnangel
2012-10-17 15:08:25 +08:00
johnangel
a2e1400402
Merge remote branch 'upstream/gles20' into gles20
2012-10-16 08:42:30 +02:00
James Chen
deed3ddc33
Updated AppDelegate of SampleGame for iOS port.
2012-10-15 18:50:46 +08:00
minggo
2ded8ea034
Merge pull request #1442 from dumganhar/iss1486-multi-res
...
Multiresolution support
2012-10-15 02:15:21 -07:00
minggo
93d702e3cc
fixed #1491:remove dependency of FontLabel lib
2012-10-15 12:03:15 +08:00
James Chen
39a4af57cc
issue #1486 : Using relative position for ActionsTest and Box2dView.
2012-10-14 22:21:57 +08:00
minggo
8b650794e6
Merge pull request #1445 from minggo/gles20
...
make TestJavascript work on iOS
2012-10-12 02:47:55 -07:00
James Chen
32a9d51618
issue #1486 : Commented some unused codes.
2012-10-12 17:37:49 +08:00
James Chen
36600d95b1
issue #1486 : Calculate content scale factor by screen height.
2012-10-12 17:37:26 +08:00
James Chen
04a4ebc571
issue #1486 : Using relative coordinate for HelloLua.
2012-10-12 16:18:28 +08:00
James Chen
f5abe422ea
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1486-multi-res
2012-10-12 15:50:11 +08:00
James Chen
6fd24c469b
Updated *.user for vs2010 & vs2008.
2012-10-12 15:45:57 +08:00
James Chen
e876b997e7
Updated TestJavascript.vcproj
2012-10-12 15:42:00 +08:00
James Chen
3b0a989200
Updated TestJavascript project configuration for VS2008 & VS2010.
2012-10-12 15:14:47 +08:00
minggo
572460e60a
make TestJavascript work on iOS
2012-10-12 12:00:36 +08:00
James Chen
98aa5dd489
issue #1486 : Updated AppDelegate.cpp and proj.win32/main.cpp.
2012-10-12 10:02:49 +08:00
folecr
36f8b31efc
Define some helper functions and comment out references to chipmunk
2012-10-11 17:56:44 -07:00
folecr
fc59b2c962
Updated build script
...
* merges js files from the cocos2d-html5-tests submodule into Android's assets folder
* copies js helper files into Android's assets folder
* copies the res from cocos2d-html5-tests into Android's assets folder
2012-10-11 16:58:44 -07:00
folecr
336af23428
Helper files copied from cocos2d-iphone
2012-10-11 16:58:44 -07:00
folecr
c63cf54256
Submodule for cocos2d-html5-tests
2012-10-11 16:37:22 -07:00
folecr
2e8aad611d
Run tests-boot-jsb.js from the root directory
2012-10-11 16:35:17 -07:00
folecr
a763e4242f
Remove samples/TestJavascript/Resources
2012-10-11 14:25:48 -07:00
folecr
2cf579de6b
NDK debugger script
2012-10-11 14:25:47 -07:00
James Chen
b78e2c9130
issue #1486 : Added iPad, ipadhd resources, and make some watermark for these pictures.
2012-10-11 18:33:43 +08:00
James Chen
cdf54a872f
issue #1486 : A bug fix.
2012-10-11 17:02:27 +08:00
James Chen
77da7b5895
issue #1486 : First commit based on BorMor's branch.
2012-10-11 16:45:14 +08:00
James Chen
ade54a3de7
Merge branch 'multi_resolution_support' of https://github.com/BorMor/cocos2d-x into bormor-multi-res
...
Conflicts:
samples/HelloCpp/Classes/AppDelegate.cpp
samples/HelloCpp/Classes/HelloWorldScene.cpp
2012-10-11 16:12:22 +08:00
James Chen
918045e6ac
issue #1469 : Deleted two unused files.
2012-10-10 22:18:27 +08:00
James Chen
122a748029
issue #1469 : Removed some unused resources.
2012-10-10 22:15:47 +08:00
James Chen
36d8e86879
issue #1469 : Made MoonWarriors works on iOS.
2012-10-10 22:06:44 +08:00
James Chen
abd1d7e3bf
issue #1469 : VS2010 compilation works.
2012-10-10 15:14:19 +08:00
James Chen
5054684e00
issue #1469 : Made MoonWarriors works on android.
2012-10-10 15:06:11 +08:00
James Chen
d03ff0616a
issue #1469 : Added MoonWarriors sources and made it works on windows.
2012-10-10 14:50:04 +08:00
johnangel
ad7dacc281
Merge remote branch 'upstream/gles20' into gles20
2012-10-08 16:35:43 +02:00
Walzer
f1d9629404
Merge pull request #1361 from ncrothe/gles20
...
add the capability to set custom http header to HttpClient
2012-10-08 01:06:39 -07:00
minggo
58b46b2f53
Merge pull request #1419 from folecr/ndkgdb
...
Run Android debugger with Cocos2D-X projects!
2012-10-07 19:52:12 -07:00
folecr
d8a26a8623
Use "-j8" flag to ndk-build when building TestJavaScript
...
* If a "-p" for "parallel build" option is set
2012-10-05 12:36:04 -07:00
folecr
abcb6b33a7
set -x in build script so that entire command line is available in the build log
2012-10-01 11:58:46 -07:00
folecr
2f5613595b
Helper script to launch this application via ndk-gdb
2012-10-01 11:58:45 -07:00
walzer
d18eecf247
UIInterfaceOrientationMaskLandscape -> UIInterfaceOrientationMaskAllButUpsideDown, developers still need to set orientation in xcode->targets
2012-09-27 10:28:00 +08:00
walzer
c9772c76ec
fix compilation error in xcodebuild command line, which are caused by ios6 deprecated marcos and enums
2012-09-27 00:44:40 +08:00
minggo
f3e2a385e1
modify xcode project to include correct files
2012-09-26 17:12:57 +08:00
James Chen
0ca7e00700
fixed some compilation errors for linux platform.
2012-09-26 15:23:10 +08:00
James Chen
ac8edf1384
Updated samples/TestCpp/proj.linux/Makefile.
2012-09-26 14:06:49 +08:00
minggo
dc3ba6e0cc
fix some bugs when testing
2012-09-26 12:01:42 +08:00
James Chen
4a3127f41f
Updated android template. Added 'cocos2dx/platform/android/java/res/.gitignore' since res folder is needed for eclipse.
2012-09-25 21:52:30 +08:00
minggo
6878b626cd
add new GUI component
2012-09-25 18:00:06 +08:00
minggo
2b35f1a20f
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into layer_gradient
2012-09-25 17:38:17 +08:00
minggo
418816ea77
add fps_image.png into TestCpp
2012-09-25 17:06:59 +08:00
James Chen
f7229f74d8
issue #1483 : Synchronizing CCControlExtension to latest version.
2012-09-25 16:57:51 +08:00
minggo
da97921099
fix compile errors of TestJavaScript
2012-09-25 16:21:28 +08:00
walzer
609c4b12f9
revert back SimpleGame to enableRetinaDisplay approach. Update background image of HelloCpp to 640x1136.
2012-09-24 21:14:08 +08:00
Sergey Vikhirev
05eb4352e8
Remove retina specific methods and logic
2012-09-24 14:22:02 +04:00
minggo
a568c1d221
revert modification of AppDelegate.cpp
2012-09-24 17:24:00 +08:00
ncrothe
e0fe233752
Update samples/TestCpp/Classes/ExtensionsTest/NetworkTest/HttpClientTest.cpp
...
Added test to show use of HttpRequest::setHeaders
2012-09-24 12:15:53 +03:00
minggo
eb952e7c69
Merge pull request #1370 from minggo/ptr_int
...
Ptr int
2012-09-24 00:27:21 -07:00
minggo
f17545a1ae
fix a compile error
2012-09-24 15:26:18 +08:00
walzer
caa67d1eed
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into adapt-4inch-iphone5
...
Conflicts:
samples/TestJavascript/proj.ios/TestJavascript.xcodeproj/project.pbxproj
2012-09-24 15:17:58 +08:00
minggo
88952396e4
Merge branch 'ptr_int_casting_issue' of https://github.com/ByungChoi/cocos2d-x into ptr_int
2012-09-24 15:16:30 +08:00
minggo
48f9df7680
fix conflict
2012-09-24 15:01:24 +08:00
walzer
78ef574962
add touch callback to HelloCpp. Users can learn setDesignResolution easily.
2012-09-24 14:14:53 +08:00
walzer
7088b19a1a
add sample code in HelloCpp & SimpleGame to teach how to adapt design resolution to different iPhone screens (HVGA, 3.5 inch retina, and 4.0 inch retina)
2012-09-24 13:59:16 +08:00
minggo
e20b933f1a
make TestJavaScript work and fix some warnings
2012-09-24 13:57:45 +08:00
walzer
ed936dcd48
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into adapt-4inch-iphone5
2012-09-24 12:03:36 +08:00
Walzer
5c5544f823
Merge pull request #1363 from walzer/gles20
...
fix ios6 orientation error, which is caused by ios6 api change.
2012-09-23 21:00:30 -07:00
James Chen
e4cee68688
Added libExtensions.lib for TestJavascript vs2010 project.
...
Removed some calling of 'USING_NS_CC;' in extensions.
2012-09-24 11:47:33 +08:00
James Chen
426915dd4a
fixed some compilation error for win32 platform.
2012-09-24 11:05:15 +08:00
walzer
5b3bb2a087
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
...
Conflicts fixed:
cocos2dx/platform/ios/FontLabel/FontLabel.m
cocos2dx/platform/ios/FontLabel/FontLabelStringDrawing.m
template/xcode4/lib_js.xctemplate/TemplateInfo.plist
2012-09-24 11:03:26 +08:00
walzer
c50a62be7a
issue #1482 , fix typos, mehod -> method.
2012-09-24 10:54:03 +08:00
walzer
59a4b0460b
HelloCpp and SimpleGame teaches how to adapt on all iPhone/iPad multi-resolutions, especially for 4-inch retina screen.
2012-09-24 10:46:15 +08:00
Walzer
88b98faa88
fixed #1482 , fix orientation problem caused by ios6 api change.
...
AppDelegate.mm & RootViewController.mm are updated.
2012-09-23 20:24:51 +08:00
Byung Choi
dad0573b29
fixed build breakage for linux from change of test src name.
2012-09-22 03:18:26 +09:00
minggo
dca626eab0
Merge pull request #1357 from ByungChoi/linux_makefile
...
Linux makefile
2012-09-21 02:12:45 -07:00
minggo
0a1f0369e6
fixed #1481 : merge Nicolas's pull request and do some bug fixes
2012-09-21 17:01:19 +08:00
Byung Choi
a83b6a6261
updated sample/helloCpp debug & release makefile for linux
2012-09-21 15:35:41 +09:00
Byung Choi
4d04a1863b
make-all-linux now builds debug & release, testCpp also gets both
2012-09-21 14:34:05 +09:00
Walzer
c7ffe79baf
remove useless LOCAL_STATIC_LIBRARIES := curl_static_prebuilt in TestCpp/proj.android/jni/android.mk
...
The linking relationship is TestCpp -> cocos_extension_static -> cocos_curl_static now. Applications can link the extension library to use libcurl.
And this line still links curl_static_prebuilt which is not exist now, which made developers confused.
2012-09-21 10:10:17 +08:00
James Chen
9fabf3a45b
fixed #1470 : Made CCBReader support cocosbuilder v2.1-beta0.
2012-09-19 18:41:50 +08:00
minggo
8cdf73640b
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1470_cocosbuilder
2012-09-19 18:08:17 +08:00
minggo
2f3cdc6538
issue #1470:modify linux makefile and re-create xcode template
2012-09-19 18:05:10 +08:00
minggo
5e169eb0af
issue #1470 : put hd/ipad resources into corresponding directory
2012-09-19 17:54:45 +08:00
minggo
ebe092661b
issue #1470 : modify mac project and delete unneeded files
2012-09-19 17:50:30 +08:00
minggo
4bff6927b8
issue #1470:re-publish ccb
2012-09-19 17:43:11 +08:00
minggo
9db2df3f7b
issue #1470:modify resources path
2012-09-19 09:40:02 +08:00
folecr
5d816bfaf6
Verbose logging of build process
2012-09-18 17:08:37 -07:00
folecr
f54566ac03
More robust script exits on errors and ...
...
* Remove source build command (source repos for dependencies are not submodules)
2012-09-18 17:02:01 -07:00
minggo
4b969e35c8
issue #1470:implement animation
2012-09-17 18:49:05 +08:00
minggo
0c4b5dd3e9
issue #1470:fix some crashes
2012-09-17 15:31:07 +08:00
Donald Alan Morrison
4cbd993091
Minor English Spelling Corrections. A few grammar corrections.
2012-09-17 00:02:24 -07:00
minggo
0845e08fd3
issue #1470:update CCBReader to support Cocosbuilder v2.1 beta0
2012-09-17 14:27:17 +08:00
johnangel
fdec1ba4b9
Fixing include paths to be able to compile cocos2d-x using
...
external Visual Studio solution, without copying all files
2012-09-15 16:34:31 +02:00
James Chen
f4ddabb942
Updated "ant.properties" for TestJavascript project since it will ignore 'assets/Images, assets/Fonts' folder.
2012-09-15 15:36:31 +08:00
YuLei
209e44ff09
[Lua] update HelloLua
2012-09-11 17:31:21 +08:00
YuLei
ab6a476deb
update TestLua
2012-09-11 17:13:20 +08:00
James Chen
b6e4c98334
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into dualface-lua
2012-09-11 14:03:33 +08:00
James Chen
7d8b261ced
fixed #1477 : Abstracts Lua and JS binding protocol, some bugs fixes in lua-binding, adding custom menu on win32 and mac for switching resolutions.
2012-09-11 14:02:33 +08:00
James Chen
2572823b1a
Merge pull request #1301 from folecr/fix_android_module_location
...
fixed #1476 : Update location of spidermonkey-android makefile.
2012-09-10 18:53:02 -07:00
folecr
991d63eaad
Update location of spidermonkey-android makefile
2012-09-10 16:12:48 -07:00
James Chen
6a1aae95aa
Merge branch 'gles20' of https://github.com/dualface/cocos2d-x into dualface-lua
...
Conflicts:
cocos2dx/proj.mac/cocos2dx.xcodeproj/project.pbxproj
2012-09-10 17:00:22 +08:00
James Chen
c9ca584726
Merge pull request #1297 from dumganhar/tableview-win32
...
fixed #1458 : Adding CCTableView support.
2012-09-09 23:52:18 -07:00
James Chen
c9e1aa7adc
fixed #1458 : Updated TestCpp Makefile for linux port.
2012-09-10 14:50:19 +08:00
James Chen
6f3ee0299a
issue #1458 : Updated vs2010 project configuration.
2012-09-10 14:05:44 +08:00
James Chen
1460f4e42f
issue #1458 : Updated project configuration for all platforms.
...
CCTableView::viewWithSource --> CCTableView::create, adding TableViewTest.
2012-09-10 13:39:12 +08:00
YuLei
1254d08d5c
[Lua] fix: HelloLua
2012-09-10 12:23:45 +08:00
YuLei
d4128975f6
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-09-10 11:42:56 +08:00
James Chen
d9cc8fa346
issue #1458 : Adding CCTableView support. Updated win32 project configuration.
2012-09-09 22:34:32 +08:00
Walzer
11b5ae5cef
add proj.android to samples/SimpleGame, use getVisibleSize & getVisibleOrigin instead of getWinSize
2012-09-09 21:41:48 +08:00
Walzer
7e4615cd7b
upgrade Cocos2dSimpleGame to v2.0.2 framework, add it into samples folder
2012-09-09 20:20:29 +08:00
YuLei
58ea948cc8
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-09-07 19:21:15 +08:00
ThePickleMan
469584e8b8
Update samples/TestCpp/Classes/ExtensionsTest/ControlExtensionTest/CCControlSliderTest/CCControlSliderTest.cpp
2012-09-04 23:53:17 -05:00
ThePickleMan
ea87d6304d
Update samples/TestCpp/Classes/ExtensionsTest/ControlExtensionTest/CCControlSliderTest/CCControlSliderTest.cpp
...
Made the lower slider's value display too.
2012-09-04 23:52:18 -05:00
ThePickleMan
5cf699f668
Update samples/TestCpp/Classes/ExtensionsTest/ControlExtensionTest/CCControlSliderTest/CCControlSliderTest.cpp
...
Added a test for the restricted slider
2012-09-04 22:32:29 -05:00
YuLei
57566d0364
revert main.js
2012-09-04 09:53:58 +08:00
YuLei
e490035e2e
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-09-03 15:24:40 +08:00
James Chen
f11c849cfe
Merge pull request #1278 from edbartley/gles20
...
fixed #1456 : Remove code signing from MAC TestCpp project.
2012-09-02 07:49:12 -07:00
fish
8c29e9b1e2
Remove code signing from MAC TestCpp project.
2012-09-01 18:06:30 -04:00
YuLei
135f2fdabd
remove unused files
2012-09-02 01:13:52 +08:00
YuLei
6f3833af73
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-09-02 00:56:27 +08:00
YuLei
da79992275
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-09-02 00:38:57 +08:00
James Chen
35f6f937c9
Merge pull request #1271 from mustime/testlua
...
issue #1425 : add NodeTest to TestLua.
2012-09-01 01:52:42 -07:00
James Chen
8e290cad6e
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1454_javascript
2012-08-31 23:29:02 +08:00
James Chen
94a1aa6123
issue #1454 : fixed bugs in test-particles.js.
2012-08-31 23:28:43 +08:00
minggo
dacf1704fc
issue #1454:use pvr instead of pvr.gz and fix a bug of build_native.sh
2012-08-31 23:16:36 +08:00
James Chen
f5a46d1d23
Merge pull request #1 from minggo/iss1454_javascript
...
issue #1454:modify ios project resources
2012-08-31 07:29:11 -07:00
minggo
1ea039d21d
issue #1454:modify ios project resources
2012-08-31 22:23:30 +08:00
James Chen
0d2c2b3bf8
issue #1454 : Updated win32 project configuration and some .plist files.
...
Removed old binding files.
2012-08-31 22:01:57 +08:00
James Chen
e7e954045a
issue #1454 : Updated TestJavascript/proj.android/build_native.sh.
2012-08-31 21:30:58 +08:00
James Chen
9ba5a1bfef
issue #1454 : Removed COCOS2D_JAVASCRIPT macro.
2012-08-31 21:23:23 +08:00
James Chen
dd8c993581
issue #1454 : Removed some duplicated resources files.
2012-08-31 19:50:20 +08:00
mustime
31655bb6ca
issue #1425 : add NodeTest to TestLua
2012-08-31 18:40:21 +08:00
mustime
f070864429
issue #1425 : add NodeTest to TestLua
2012-08-31 18:26:27 +08:00
mustime
680e189365
issue #1425 : update lua script
2012-08-31 18:25:28 +08:00
mustime
1092d04b7c
issue #1425 : fix "Issue1305" test case in ActionsTest
2012-08-31 18:22:43 +08:00
minggo
860d3eff4b
issue #1454 : make js binding work together with lua binding and native codes
2012-08-31 17:55:45 +08:00
YuLei
748d64ecc0
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-08-31 09:47:03 +08:00
James Chen
e2629ef175
Fixed some compile errors on win32.
2012-08-30 23:10:09 +08:00
James Chen
e584b94728
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into js
...
Conflicts:
scripting/javascript/bindings/cocos2d_generated.cpp
2012-08-30 20:16:54 +08:00
mustime
e1db27fb0d
issue #1425 : add ActionsEaseTest & MotionStreakTest
2012-08-30 16:39:58 +08:00
mustime
2bfa5dfc1e
issue #1425 : fix a problem when handling touch event
2012-08-30 16:38:16 +08:00
mustime
2961666fbc
issue #1425 : add MotionStreakTest for TestLua
2012-08-30 15:55:13 +08:00
mustime
fc8cba66e0
issue #1425 : add ActionsEaseTest to TestLua
2012-08-30 15:35:04 +08:00
mustime
009d15845a
issue #1425 : update lua script
2012-08-30 15:32:29 +08:00
Rohan Kuruvilla
743478570c
Chipmunk support
...
* Changing CGPoint to cpVect
* Fix build and test code
2012-08-29 16:35:30 -07:00
folecr
4ebafb0ae3
Remove reference to Resources/JS. This code is not used in the test suite.
2012-08-29 15:59:48 -07:00
James Chen
21547fb96f
Don't make CCScriptEngineProtocol inherits from CCObject since setScriptEngine is invoked only once in AppDelegate.cpp,
...
It will affect the lifecycle of ScriptCore instance, the autorelease pool will be destroyed before destructing ScriptCore.
So a crash will appear on Win32 if you close the game window.
2012-08-29 14:49:04 -07:00
James Chen
a2b5916301
Using 'getHashCodeByString(typeid(*native_obj).name())' instead of 'reinterpret_cast<long>(typeid(*native_obj).name());'.
...
Since on win32 platform, 'reinterpret_cast<long>(typeid(*native_obj).name());' invoking in cocos2d.dll and outside cocos2d.dll(in TestJavascript.exe) will return different address.
But the return string from typeid(*native_obj).name() is the same string, so we must convert the string to hash id to make sure we can get unique id.
2012-08-29 14:49:03 -07:00
mustime
289eb65dde
issue #1425 : fix a problem that missing "MainMenu"
2012-08-29 18:16:59 +08:00
mustime
c15c96ac28
Merge https://github.com/cocos2d/cocos2d-x into testlua
2012-08-29 17:29:33 +08:00
mustime
cc4573c3e4
issue #1425 : add ParticleTest to TestLua
2012-08-29 17:17:36 +08:00
mustime
df25d56cc3
issue #1425 : update pkg for tolua++ binding
2012-08-29 17:10:06 +08:00
folecr
143cd39269
-DCOCOS2D_JAVASCRIPT added to APP_FLAGS in Application.mk. Applied to all files.
2012-08-28 19:07:50 -07:00
folecr
51911d066d
Add flags : COCOS2D_JAVASCRIPT and COCOS2D_DEBUG=2
2012-08-28 17:44:01 -07:00
folecr
6f7cb44c62
Build script magic to deal with Image and Fonts on Android.
...
* Copy Images/* and Fonts/* into assets
* Ignore assets/Images and assets/Fonts directories when packaging
2012-08-28 17:44:01 -07:00
folecr
9fa24f07f5
Excluded *.pvr.gz from packaging
2012-08-28 17:44:00 -07:00
folecr
e00240c8aa
Rename Resources/JS to Resources/oldjs to avoid conflict with js
2012-08-28 17:44:00 -07:00
folecr
ab80fdd908
Add library reference to Cocos Android Java code
2012-08-28 17:44:00 -07:00
folecr
a03dc1f7e8
Generate an Android build.xml
2012-08-28 17:44:00 -07:00
folecr
148b67d374
Disable use of chipmunk
2012-08-28 17:44:00 -07:00
folecr
4256dc6830
Update makefiles
2012-08-28 17:43:58 -07:00
folecr
421d60e4f2
Package the js directory
2012-08-28 17:43:57 -07:00
folecr
f09bddd0f7
Add refernence to chipmunk static library
2012-08-28 17:43:56 -07:00
folecr
7017f772b2
Remove editor backup file
2012-08-28 17:43:56 -07:00
minggo
f0068209f3
Merge pull request #1252 from mustime/testlua
...
issue #1425 : add EffectTest to TestLua
2012-08-28 01:05:50 -07:00
mustime
22cf904038
issue #1425 : add EffectTest to TestLua
2012-08-28 15:44:09 +08:00
minggo
ff34cb7b39
issue #1425 : add icons for testlua
2012-08-28 14:34:22 +08:00
minggo
76410f4b5b
Merge pull request #1248 from mustime/testlua
...
Testlua
2012-08-27 23:18:22 -07:00
mustime
f63a719981
issue #1425 : fix the problem that missing Resources path
2012-08-28 14:14:09 +08:00
mustime
8ec843785c
issue #1425 : change the title from "HelloLua" to "TestLua"
2012-08-28 11:56:23 +08:00
mustime
4237ec42be
issue #1425 : add ios project for TestLua
2012-08-28 11:49:22 +08:00
mustime
9afede2474
issue #1425 : update lua files
2012-08-28 11:48:34 +08:00
mustime
567f4b15aa
issue #1425 : fix a problem when searching lua files on ios project
2012-08-28 11:47:06 +08:00
Rohan Kuruvilla
8d7516a0ef
Test project for cocos2d-x js.
2012-08-27 10:07:31 -07:00
minggo
d1f92b8da4
Merge pull request #1239 from mustime/testlua
...
Testlua
2012-08-27 02:45:29 -07:00
James Chen
ef906cd2ba
Merge pull request #1247 from dumganhar/gles20
...
Updated Makefiles for linux port.
2012-08-27 01:45:26 -07:00
James Chen
dd26a2fcd8
Updated Makefiles for linux port.
2012-08-27 16:43:02 +08:00
minggo
0e81fd0568
fixed #1442 : use CREATE_FUNC instead of SCENE_CREATE_FUNC and NODE_CREATE_FUNC
2012-08-27 16:11:07 +08:00
mustime
c0c3222238
issue #1425 : fix a typo error
2012-08-27 15:42:19 +08:00
mustime
fa3ec83eec
issue #1425 : fix a problem when copying files to assets
2012-08-27 15:35:25 +08:00
mustime
6ac99e687b
issue #1425 : fix a error when designating the Resources path
2012-08-27 15:09:27 +08:00
James Chen
28150573c6
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-08-27 13:48:55 +08:00
James Chen
7ccb720104
Resource file searching implementation for blackberry.
...
Updated the package names of blackberry samples.
2012-08-27 13:48:17 +08:00
mustime
be116f5352
issue #1425 : update TestLua project
2012-08-27 11:43:47 +08:00
minggo
c7d365ca1c
Merge pull request #1231 from donaldalanmorrison/gles20
...
Gles20
2012-08-26 20:17:40 -07:00
minggo
6e2b718243
Merge pull request #1241 from minggo/gles20
...
add NULL as the last parameter to prevent crashing when creating CCSequence
2012-08-26 19:48:36 -07:00
minggo
a80c282844
add NULL as the last parameter to prevent crashing when creating CCSequence
2012-08-27 10:47:32 +08:00
mustime
f641602e6e
issue #1425 : update vs10 proj configuration for TestLua
2012-08-27 10:23:05 +08:00
James Chen
3d0b5bf455
fixed some warnings in java codes for android port.
2012-08-27 10:21:43 +08:00
mustime
7f55980259
issue #1425 : add copy commands to copy Resources to android/assets
2012-08-27 10:12:33 +08:00
mustime
6cc4eb8878
issue #1425 : remove copying Resources files commands in VS10
2012-08-27 10:04:30 +08:00
mustime
1b70d8193f
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into testlua
...
Conflicts:
samples/TestLua/proj.win32/TestLua.win32.vcxproj
2012-08-27 10:00:00 +08:00
Donald Alan Morrison
5075a83271
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
...
Conflicts:
cocos2dx/kazmath/src/ray2.c
2012-08-25 00:00:27 -07:00
Donald Alan Morrison
3eb3ebc67a
Fixed VS2010 Warning C4800: 'void *' : forcing value to bool 'true' or
...
'false' (performance warning).
2012-08-24 11:20:23 -07:00
James Chen
1a5dd4fbb0
Updated vs2010 project configuration for TestLua.
2012-08-24 18:42:03 +08:00
James Chen
86d1d457a1
Added vs2008 project for TestLua.
2012-08-24 18:27:47 +08:00
minggo
cb93713433
Merge pull request #1234 from minggo/gles20
...
use absolute path in CCFileUtils
2012-08-24 02:58:33 -07:00
minggo
bcd691ad9f
use absolute path in CCFileUtils
2012-08-24 17:55:29 +08:00
minggo
cf1d61f3de
Merge pull request #1232 from minggo/gles20
...
fix compiling error of linux
2012-08-24 01:09:37 -07:00
mingo
ba4d75a60e
issue #1445 : fix compiling error of linux
2012-08-24 15:53:26 +08:00
James Chen
8e67592df2
Updated project configures of blackberry port.
2012-08-24 14:57:44 +08:00
Donald Alan Morrison
3c7846e32f
Fixed VS2010 Warning: C4018: '<' : signed/unsigned mismatch
2012-08-23 23:35:25 -07:00
James Chen
85304b9441
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into dale_lua
2012-08-24 10:27:20 +08:00
mustime
4c7ad0d0d1
issue #1425 : testlua project
2012-08-24 10:23:23 +08:00
mustime
f55aedb5e9
issue #1425 : add android proj on TestLua
2012-08-24 10:18:59 +08:00
mustime
f67b513d08
issue #1425 : add android proj on TestLua
2012-08-24 10:07:15 +08:00
James Chen
26a31b21b3
issue #1429 : Removed mGLView variable in HelloCpp/HelloLua/TestJavascript class.
2012-08-24 00:24:04 +08:00
James Chen
ee3e68014b
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into android_editbox
2012-08-24 00:16:11 +08:00
James Chen
1685e5c497
issue #1429 : Used java code to implement keyboard layout.
2012-08-24 00:15:15 +08:00
minggo
83606d7691
Merge pull request #1212 from mustime/testlua
...
Testlua
2012-08-23 03:08:25 -07:00
minggo
37cb691600
fix some bugs while testing
2012-08-23 18:01:28 +08:00
mustime
36a99a099e
issue #1425 : add TestLua project
2012-08-23 16:10:50 +08:00
James Chen
06038163ca
iss1429: Finished using Dialog to implement CCEditBox for android port.
...
Next step:
Using Java codes to implement Cocos2dxEditBox. Don't use style.xml, color.xml and keyboard.xml.
2012-08-23 15:34:57 +08:00
minggo
d83cdbda09
fixed #1441 : put hd and ipad resources into separate directory
2012-08-23 14:20:32 +08:00
James Chen
a437099779
issue #1429 : Use activity to implement CCEditBox for android. Next step: use dialog to implement CCEditBox.
2012-08-23 09:42:28 +08:00
James Chen
9553031196
fixed #1112 : Lua support for blackberry port.
2012-08-22 18:48:57 +08:00
James Chen
dbd02b2726
Merge branch 'gles20' of https://github.com/dducharme/cocos2d-x into dale_lua
2012-08-22 18:28:11 +08:00
James Chen
bcbd161398
issue #1429 : First commit CCEditBox for android port.
2012-08-22 09:47:04 +08:00
Dale Ducharme
d76d9a6451
Adding lua scripting to BlackBerry port.
2012-08-21 13:32:28 -04:00
James Chen
fac3e9c8de
issue #1437 : fixed some compile errors.
2012-08-21 17:25:03 +08:00
James Chen
3eecc283d0
Merge branch 'iss1437_return_pointer' of https://github.com/minggo/cocos2d-x into iss1437_return_pointer
2012-08-21 16:57:41 +08:00
minggo
ba2049d086
iss1438_android_template
2012-08-21 16:45:23 +08:00
minggo
07ddd43695
issue #1437:make CCApplication::sharedApplication() return pointer
2012-08-21 15:28:43 +08:00
minggo
cfdc50fb60
issue #1437:make CCEGLView::sharedOpenGLView() return pointer
2012-08-21 14:58:31 +08:00
minggo
e2140aea0b
Merge pull request #1205 from minggo/gles20
...
use CCSprite::createWithSpriteFrame() to create a sprite
2012-08-20 02:29:34 -07:00
minggo
c854562b03
use CCSprite::createWithSpriteFrame() to create a sprite
2012-08-20 17:28:17 +08:00
James Chen
0861877594
kCCResolutionXXX -> kResolutionXXX and estimate whether touch point is contained in GL viewport rectangle.
2012-08-20 16:32:22 +08:00
James Chen
7eb5d85298
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into dale_bb
2012-08-20 15:49:24 +08:00
James Chen
6c9b4d3357
fixed #1420 : Merged gles20 branch of blackberry port from Dale's repo and fixed some bugs.
2012-08-20 15:49:02 +08:00
minggo
a8f2c74b9e
change TARGET_OS_IPHONE to TARGET_OS_MAC in TestCpp mac project
2012-08-20 15:42:56 +08:00
Dale Ducharme
4004a8ac61
Cocos2dx for gles2.
2012-08-17 17:45:21 -04:00
James Chen
f7fd4fc2bf
issue #1429 : Fixed a bug in EAGLView.mm.
2012-08-17 15:24:33 +08:00
James Chen
d3338a70e5
issue #1429 : Updated EditBoxTest and fix a bug about callback function.
2012-08-17 14:29:07 +08:00
James Chen
ce9c744f21
fixed #1419 : cocos2dx-test ~> TestCpp
2012-08-16 18:20:00 +08:00
James Chen
48fa8a4e88
fixed #1419 : Update eclipse project configurations for linux port.
2012-08-16 18:09:01 +08:00
James Chen
de2c00b7ae
issue #1405 : fixed some compile error on win32 and linux.
2012-08-16 11:30:25 +08:00
minggo
bcf61cdf26
issue #1405:use enum to distinguish target
2012-08-16 10:21:15 +08:00
James Chen
0fce637ec7
issue #1429 : First commit CCEditBox support, only valid on IOS. PLZ refer to ExtensionsTest/EditBoxTest.
2012-08-15 14:33:56 +08:00
mustime
42208f93aa
issue #1425 : change the interfaces in .pkg files to satisfy the current
...
version
2012-08-10 18:14:04 +08:00
James Chen
03c2366821
Merge branch 'minggo_res' of https://github.com/dumganhar/cocos2d-x into gles20
2012-08-09 17:50:39 +08:00
James Chen
6e2cace72d
Merge branch 'iss1405_multi_resolution' of https://github.com/minggo/cocos2d-x into minggo_res
2012-08-09 17:19:20 +08:00
James Chen
a7ce8f2e21
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into minggo_res
2012-08-09 17:16:10 +08:00
James Chen
3ff21fe275
fixed #1424 : http wrapper compiled ok on win32.
2012-08-09 17:04:55 +08:00
minggo
c31415b7bd
issue #1405:resolution supports on mac
2012-08-09 14:34:20 +08:00
James Chen
826dfe4102
issue #1405 : multi resolution works ok on win32. Add CCFileUtils::getResourceDirectory() method.
2012-08-09 12:49:33 +08:00
Walzer
08198c082e
issue #1424 , http wrapper has been tested on iOS, mac, android port.
2012-08-09 10:45:11 +08:00
minggo
c34812567f
issue #1405 : modify macro names and comment and add getVisibleSize and getVisibleOrigin in CCDirector
2012-08-09 10:23:39 +08:00
minggo
cc39dc55f4
issue #1405:remove unneeded functions of CCFileUtils
2012-08-08 18:39:33 +08:00
minggo
3395bba327
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1405_multi_resolution
2012-08-08 17:42:45 +08:00
minggo
3853611e62
issue #1405:support loading resources from directory defined by developer
2012-08-08 17:42:04 +08:00
Walzer
9ee50bb59a
issue #1424 , add doxygen comments, use httpbin.org interfaces in GET/POST before setting up our website.
2012-08-08 12:05:02 +08:00
Walzer
b094f70ab3
issue #1424 , http-get works ok. Tomorrow I will focus on post.
2012-08-07 18:28:07 +08:00
minggo
f6115d5667
issue #1405:zoom out work ok
2012-08-07 18:24:45 +08:00
minggo
5d8f909af4
issue #1405:multi resolution works ok
2012-08-07 14:29:46 +08:00
Walzer
39e45da8d9
Merge branch 'gles20' of https://github.com/greathqy/cocos2d-x into network
2012-08-06 15:36:13 +08:00
qingyun
054fe4993c
fix CCLog stack overflow
2012-08-06 14:47:23 +08:00
minggo
9ccf3cefdf
fixed #1417:add header search path and add CCTouch.cpp into mac project
2012-08-06 11:08:06 +08:00
qingyun
24136dc575
add CCHttpRequest and related tests to repository
2012-08-04 18:27:27 +08:00
qingyun
dc35596ce9
add greathqy to AUTHORS
2012-08-04 18:12:39 +08:00
James Chen
e9aa3743fa
issue #1405 : muti-resolution works ok on linux.
2012-08-03 13:56:18 +08:00
James Chen
9c26e38563
Merge branch 'gles20' of https://github.com/tongpengfei/cocos2d-x into linux_gles20
2012-08-03 10:10:33 +08:00
pengfei tong
a37fd743e0
[FIX] testjs
2012-08-02 16:23:31 +08:00
pengfei tong
c82c8412a8
[LOG] fix makefile
2012-08-02 13:19:40 +08:00
pengfei tong
b93d0b5ebf
[LOG] add linux port
2012-08-02 13:02:59 +08:00
minggo
5399aac590
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1405_multi_resolution
2012-08-02 10:50:15 +08:00
minggo
60983e8a02
Merge pull request #1147 from folecr/morefixandroidbuildscript
...
Further clean up of android build scripts and template
2012-08-01 19:45:18 -07:00
minggo
0b2396c54b
issue #1405:support three type of resolution
2012-08-01 16:56:12 +08:00
Walzer
cc3d850892
fixed #1416 , add object orientated APIs for CCGeometry, replace "CCFloat" with "float"
2012-08-01 15:30:12 +08:00
folecr
4d3df6145b
Cleaner build scripts
2012-07-31 22:56:18 -07:00
folecr
e69cda8fe2
Quoted use of bash variables
2012-07-31 22:56:17 -07:00
Walzer
dc37896ed9
change the param sequence of CCLabelTTF::create and initWithString, according to JS APIs
2012-08-01 13:24:23 +08:00
Walzer
0431cb455b
fixed #1413 , add CCTouch::getLocation(), getDelta() method
...
return OpenGL coordinates directly, to make the usage more convenient.
2012-07-31 17:41:53 +08:00
Walzer
b8fa32dbc0
use extensions/GUI instead of extensions/UI
2012-07-30 22:57:59 +08:00
folecr
200992b272
Cleaner build script
...
* Quoted parameters for bash directives
* Forgo the extra _LOCAL variables by testing environment variables
* Better path assumptions
* References
* http://stackoverflow.com/questions/59895/can-a-bash-script-tell-what-directory-its-stored-in
* http://stackoverflow.com/questions/228544/how-to-tell-if-a-string-is-not-defined-in-a-bash-shell-script
2012-07-27 17:45:21 -07:00
Nat Weiss
9f0be2de05
Added Mac cpp HelloWorld and Tests.
2012-07-24 19:07:31 -07:00
James Chen
fda669510a
fixed #1385 : Logic error in BitmapFontMultiLineAlignment.
2012-07-24 11:32:02 +08:00
James Chen
e7d7ff99c7
fixed #1386 : PauseResumeActionsTest crashes.
2012-07-24 11:21:08 +08:00
Walzer
685b70e6fb
fixed #1402 , résolve conflicting "create" functions
...
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
minggo
e249d6b0ce
Merge branch 'gles20' of https://github.com/walzer/cocos2d-x into modify_xcode_project
2012-07-23 15:38:24 +08:00
Walzer
cc23d0667d
unify Bundle ID for all xcodeprojects to "org.cocos2d-x.*", add icons for iphone/ipad * retina.
2012-07-23 15:23:26 +08:00
James Chen
d5f783b681
issue #1399 : Updated android template.
2012-07-23 14:56:40 +08:00
James Chen
2ab5e4ab9c
issue #1399 : Added vs2010 support.
2012-07-23 11:57:34 +08:00
James Chen
8291b7aef6
Reverted 'cocosdenshion' to 'CocosDenshion'.
2012-07-23 11:07:31 +08:00
James Chen
5e5b008742
issue #1399 : Built four android projects(HelloCpp, HelloLua, TestJavascript, TestCpp) successfully on Ubuntu System.
2012-07-21 13:49:20 +08:00
James Chen
b2b0a0c3d5
Updated ios project settings and updated some files in CCBReader folder.
2012-07-20 18:02:18 +08:00
James Chen
755b29cb9d
Updated ios project settings.
2012-07-20 17:38:21 +08:00
James Chen
5b6497b0e4
Updated test_actions.js. 'new cc.Sprite.create' --> 'cc.Sprite.create'.
2012-07-20 17:12:17 +08:00
James Chen
557f654cf3
Built successfully on android.
2012-07-20 17:06:00 +08:00
James Chen
77f1fba566
issue #1399 : Adjust folder structure, made it built successfully on win32.
2012-07-20 14:05:52 +08:00
minggo
f9c40f7372
issue #1399 : work ok on iOS after adjusting directory structure
2012-07-19 17:22:36 +08:00