WenhaiLin
|
5fd9ccfecb
|
Fixed AudioEngine causes game 'freeze' on Android
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2015-01-21 16:18:47 +08:00 |
Wenhai Lin
|
58c45ca144
|
Integrate CocosPlayClient
|
2015-01-13 17:30:07 +08:00 |
raydelto
|
e20c347767
|
Fixing typo in the constant INVAILD_AUDIO_ID of the new AudioEngine, changing it to INVALID_AUDIO_ID
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2014-12-31 20:51:45 -04:00 |
Dhilan007
|
249d34b707
|
fix AudioEngine can't looping audio on Android 2.3.x
|
2014-11-13 11:28:08 +08:00 |
Dhilan007
|
c66348435c
|
Fixed incorrect file path of audio resource in AudioEngine on Android.
|
2014-10-21 18:34:05 +08:00 |
Dhilan007
|
ed9c8b2693
|
fix audio issues(log output:Too Many Objects) after play audio many times.
|
2014-09-30 15:00:52 +08:00 |
Dhilan007
|
9942206c53
|
move AudioEngine in cocos2d:experimental namespace
|
2014-09-16 10:22:25 +08:00 |
Dhilan007
|
39a8b8d5ea
|
Fix a potential crash in AudioEngine on Android.
|
2014-09-15 17:36:00 +08:00 |
Dhilan007
|
1d43c6ec82
|
Fix name of variables and coding style.
|
2014-09-10 17:12:46 +08:00 |
Dhilan007
|
e45a4ff1bd
|
1.Fix name of variables.
2.Fix control of volume on android.
|
2014-09-10 13:47:17 +08:00 |
Dhilan007
|
6b4b5ed943
|
Refactoring API:
1.Remove Singleton Pattern
2.Make AudioProfile clear.
|
2014-09-05 11:13:51 +08:00 |
Dhilan007
|
d5c023740f
|
Implement logical codes of new audio engine on android.
|
2014-09-03 18:19:47 +08:00 |