Commit Graph

2587 Commits

Author SHA1 Message Date
James Chen 3a9346e6ff issue #1687: Refactoring CCFileUtils, abstracting the same implementations for all platforms. 2013-02-01 11:20:46 +08:00
minggo c071620951 set build option to -O1 for js xcode project when building with debug option 2013-01-29 20:58:34 +08:00
James Chen 31681e005e CCFileUtils::fullPathFromRelativePath -> fullPathForFilename. 2013-01-29 10:40:44 +08:00
James Chen 2694cb150b CCFileUtils::s|gSearchPath -> CCFileUtils::s\gSearchPaths. 2013-01-29 09:56:38 +08:00
James Chen c80d438110 issue #1683: Exporting `fullPathForFilename` to Lua. 2013-01-27 20:26:04 +08:00
James Chen 119115502d issue #1683: Making some api of CCFileUtils more c++ friendly by using std::vector rather than CCArray. 2013-01-26 22:31:57 +08:00
James Chen 294509c4c0 Merge branch 'master' of https://github.com/dumganhar/cocos2d-x into myccfileutils 2013-01-23 19:52:17 +08:00
James Chen f2303b854a Fixed a typo, and regenerated luabinding codes. 2013-01-23 15:59:13 +08:00
James Chen 219657ee1a Merge pull request #1872 from moadib/android_manifest_gles20
fixed #1673: Added <uses-feature android:glEsVersion="0x00020000"/> to AndroidManifest.
2013-01-21 23:52:32 -08:00
James Chen 5a41e1fc86 fixed compilation errors for lua project. Rebuild LuaCocos2d.cpp. 2013-01-22 14:40:54 +08:00
moadib e39829269d Added <uses-feature android:glEsVersion="0x00020000" /> to AndroidManifest.xml 2013-01-21 13:03:55 +04:00
James Chen 0a42829428 issue #1667: Adding file name lookup support for iOS and Android, TBD: Other platform supports. 2013-01-18 18:05:32 +08:00
James Chen 8a4d7cfe12 fixed #1653: Updated the configuration files of jsbinding. 2013-01-15 10:17:01 +08:00
James Chen 121519b7cd Merge pull request #1831 from dumganhar/iss1653-jsb-int
fixed #1653: Handling correctly when parsing int value in JSB.
2013-01-14 17:49:57 -08:00
johnangel a1155f52e6 Merge remote branch 'upstream/gles20' into gles20 2013-01-11 21:48:47 +01:00
James Chen 1a659bdacb issue #1653: Updated the submodule of cxx-generator. 2013-01-11 21:46:45 +08:00
James Chen 273ffcc571 issue #1653: Updated the submodule of cxx-generator. 2013-01-11 13:55:36 +08:00
johnangel 16269d952d Detect VS2012 Update 1 2013-01-10 11:55:30 +01:00
James Chen a4ea453ade fixed #1645: Excluded proj.win32. 2013-01-08 15:15:44 +08:00
johnangel 674bb8e728 Setting PlatformToolSet to v110_xp instead of default v110 in Visual Studio 2012 for Windows XP support, leaving default v100 in Visual Studio 2010. 2013-01-07 11:51:05 +01:00
James Chen bf0cc23336 Update tools/tojs/README.mdown 2013-01-06 18:31:35 +08:00
James Chen b712a9349a fixed #1642: Updated tools/tojs/README.mdown. 2013-01-06 18:24:02 +08:00
James Chen b5b1df6a07 Added tools/tojs/README.mdown. 2013-01-06 18:10:43 +08:00
James Chen be1be2771b fixed #1642: Adding tools for generating jsbinding codes on windows. 2013-01-06 18:01:44 +08:00
James Chen 0ee9cf027b Merge pull request #1803 from dumganhar/iss1627-vs2012
fixed #1627: VS version check in project file.
2012-12-28 22:54:04 -08:00
James Chen 9bd302e35b fixed #1627: VS version check in project file. 2012-12-29 13:54:46 +08:00
dualface d1e39a9c00 [luabinding] add CCDirector::setDisplayStats() 2012-12-29 11:16:07 +08:00
James Chen f2f3aa55bf Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into iss-vs2012
Conflicts:
	samples/Cpp/HelloCpp/proj.win32/HelloCpp.vcxproj
	samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj
	samples/Javascript/CocosDragonJS/proj.win32/CocosDragonJS.vcxproj
	samples/Javascript/MoonWarriors/proj.win32/MoonWarriors.vcxproj
	samples/Javascript/TestJavascript/proj.win32/TestJavascript.vcxproj
	samples/Javascript/WatermelonWithMe/proj.win32/WatermelonWithMe.vcxproj
	samples/Lua/HelloLua/proj.win32/HelloLua.vcxproj
	samples/Lua/TestLua/proj.win32/TestLua.win32.vcxproj
	scripting/javascript/bindings/generated
	scripting/lua/proj.win32/liblua.vcxproj
2012-12-29 09:48:22 +08:00
James Chen df5c6aae04 Binded more actions to js. 2012-12-27 13:38:48 +08:00
James Chen f07987418c Merge pull request #1794 from dumganhar/sync
fixed #1625: Added stackable action support. Exchanged the order of parameter for 3d actions.
2012-12-26 20:50:32 -08:00
James Chen d1c33960b2 issue #1625: Updated lua pkg files. 2012-12-27 11:47:49 +08:00
minggo c5e62206e0 Merge pull request #1791 from minggo/gles20
issue #1603:delete space when setting language
2012-12-25 18:44:08 -08:00
minggo d94e4c30b8 issue #1603:delete space when setting language 2012-12-26 10:42:35 +08:00
minggo 8b522c326c Merge pull request #1790 from minggo/gles20
issue #1603:modify android resource path
2012-12-24 22:21:31 -08:00
minggo e7ca426b3d issue #1603:modify android resource path 2012-12-25 14:20:35 +08:00
minggo c47553ece9 Merge pull request #1789 from minggo/gles20
issue #1603:modify windows auto-build script
2012-12-24 21:02:35 -08:00
minggo 79530616ea issue #1603:modify windows auto-build script 2012-12-25 12:57:24 +08:00
minggo fb0a9d9058 Merge pull request #1787 from minggo/gles20
issue #1603:modify auto-building script
2012-12-24 19:12:40 -08:00
minggo c3e44f0e26 issue #1603:modify auto-building script 2012-12-25 11:11:44 +08:00
James Chen e301b9af1e Updated cocos2dx.ini. Only skip CCNode::setPosition and CCSprite::setPosition. 2012-12-25 09:52:30 +08:00
johnangel 08cd9e37fc Setting PlatformToolSet to v110_xp for Visual Studio 2012 only. 2012-12-24 10:27:56 +01:00
minggo fab196dcbe issue #1603:modify some auto-building script 2012-12-24 14:26:57 +08:00
minggo 380cadebce issue #1603:modify some path for auto building 2012-12-21 18:06:36 +08:00
minggo b0e752eac3 issue #1603:modify path of cocos2d-x 2012-12-21 17:40:54 +08:00
minggo 9beac15305 issue #1603: modify some pathes 2012-12-21 15:05:22 +08:00
minggo 7b81217c3c issue #1603:modify pathes for auto test 2012-12-21 14:06:20 +08:00
unknown adb68ddbb6 Enable Windows XP support in Visual Studio 2012 Update 1.
Not tested with Visual Studio 2010, not sure will it work with PlatformToolset v110_xp.
2012-12-19 19:28:25 +01:00
James Chen 190e6c1de5 Merge branch 'linux-lua' of https://github.com/dumganhar/cocos2d-x into lua-linux
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-12-10 17:25:23 +08:00
dualface f815cdc423 merge gles20 2012-12-10 17:00:16 +08:00
James Chen 65d81b0de7 fixed #1608: Updated tools/tolua++/CCAction.pkg. 2012-12-10 16:50:02 +08:00
dualface 268aa45d2c rename CCNode:scheduleUpdateScriptHandlerWithPriority() to CCNode::scheduleUpdateWhitPriorityLua()
remove unused functions
2012-12-10 16:09:23 +08:00
dualface 77d4da6e22 [lua] remove va_list 2012-12-10 14:28:26 +08:00
dualface b6e605b9ae [lua] fix CCSequence export 2012-12-10 14:19:18 +08:00
dualface 0662ceac9d [lua] update export 2012-12-10 14:07:24 +08:00
dualface 86f6473270 [lua] fix invalid export 2012-12-10 14:04:56 +08:00
dualface c8753f72ef [scripting] add CCNode::scheduleUpdateScriptHandlerWithPriority() 2012-12-10 13:48:27 +08:00
minggo d5533fcf15 fix a type information in CCBAnimationManager 2012-12-10 11:30:07 +08:00
minggo 48783d2224 Merge pull request #1662 from guanqun/fix-group-type
when user specified 'group' parameter, it should be parsed as an 'int'
2012-12-06 18:02:09 -08:00
James Chen cf25a8033a Updated the submodule reference of cxx-generator. 2012-12-06 17:20:08 +08:00
James Chen b044a89d6f Merge branch 'gles20' of https://github.com/ivzave/cocos2d-x into linux-lua
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-12-06 14:55:18 +08:00
fape 320d532e15 add Hungarian language support 2012-12-05 11:31:05 +01:00
minggo a256d35a5b fix some confilcs 2012-12-05 14:01:05 +08:00
dualface 0e65257bc2 [luabinding] remove duplicate ccLanguageType 2012-12-02 16:17:17 +08:00
dualface 5bc95780c0 update luabinding 2012-12-02 15:48:15 +08:00
James Chen 15d02e4db8 Merge branch 'iss1581-fix-jsbinding-bugs' of https://github.com/dumganhar/cocos2d-x into iss1583-js-tests
Conflicts:
	scripting/javascript/bindings/cocos2d_specifics.cpp
2012-11-30 21:43:44 +08:00
James Chen 344fc5ca6f issue #1583: Updated tools/tojs/cocos2dx.ini. 2012-11-30 21:16:34 +08:00
James Chen a814066601 issue #1581: JSBinding bug fixes.
Some fixes of JSBinding codes:
[1] Check whether the proxy was already added in JS_NEW_PROXY
[2] In struct schedFunc_proxy_t, JSScheduleWrapper* --> CCArray*
Reason: One js function may correspond to many targets. To debug this, you could refer to JSScheduleWrapper::dump function. It will prove that i'm right. :)
[3] In ScriptingCore::cleanupSchedulesAndActions function, we must invoke unschedule for all targets and remove the proxy both in _schedFunc_target_ht and _schedTarget_native_ht, otherwise the hash tables will grow bigger and bigger, so I added a new function JSScheduleWrapper::removeAllTargetsForNatiaveNode to make this things easier.
[4] To easily find out the bugs of binding codes, I add JS_SetGCZeal in ScriptingCore::createGlobalContext, it only works in DEBUG mode.
[5] In js_cocos2dx_CCNode_getChildren, we should add the generated array to root to avoid gc happen when invoking JS_SetElement.
[6] The JSCallFuncWrapper isn't needed since an action will be run by a cc.Node and it will be released at the CCNode::cleanup.
[7] Some improvements of JSScheduleWrapper class.
[8] Added a new function JSScheduleWrapper::setTarget, it's for js_CCNode_unschedule to find out which target need to be unscheduled.
[9] Commented JS_SetReservedSlot in js_CCNode_scheduleOnce and js_CCNode_schedule.
Reason:
For js_CCNode_scheduleOnce: Don't add the callback function to the reserved slot of this js object.Since the class of js object may be inherited from cocos class(e.g. cc.Sprite). The subclass will not contain reserved slots. It will crash if invoking this.
For js_CCNode_schedule: Don't add js callback function to the reserved slot of scheduler js object. Since the scheduler is an object always rooted.
So the callback function might not be released when gc comes.I looked inside the implementation of cc.Node.schedule, and it doesn't use JS_SetReservedSlot there.
2012-11-28 22:04:55 +08:00
Taro Kobayashi a37e034e61 added support for Japanese language 2012-11-28 17:53:10 +09:00
James Chen 95ccf17739 Bind some functions for js:
void runAnimationsForSequenceNamedTweenDuration(const char *pName, float fTweenDuration);
    void runAnimationsForSequenceNamed(const char *pName);
    void runAnimationsForSequenceIdTweenDuration(int nSeqId, float fTweenDuraiton);
2012-11-28 11:49:20 +08:00
Lu Guanqun f64774ec6c when user specified 'group' parameter, it should be parsed as an 'int'
Otherwise, when we do slicing, it would report type error.
2012-11-27 15:11:43 +08:00
minggo bd025c94c3 use macro CC_TARGET_OS_IPHONE instead of TARGET_OS_IPHONE and make xcode template work ok 2012-11-26 15:08:40 +08:00
James Chen a1ebfd9ed8 Don't add CCNode::removeChild to skip field. 2012-11-23 15:12:42 +08:00
Rohan Kuruvilla 36bbd80b68 Adding changes to CCBreader 2012-11-23 15:08:55 +08:00
minggo 91b370e0f0 Merge pull request #1639 from minggo/gles20
make lua work
2012-11-22 18:38:44 -08:00
minggo 542c407346 make lua work 2012-11-23 10:36:26 +08:00
James Chen f701248e58 issue #1564: Updated tools/tojs/cocos2dx.ini. 2012-11-22 17:19:15 +08:00
James Chen 1a3891970f Updated tools/tojs/cocos2dx.ini. 2012-11-22 15:35:42 +08:00
James Chen b4c1d60e5c Updated the submodule reference of cocos2d-js-tests and cxx-generator. 2012-11-21 21:26:18 +08:00
minggo 635fda446f Merge pull request #1600 from folecr/jsbindingsfix
Don't generate JS bindings for CCTimer::getSelector
2012-11-20 22:25:44 -08:00
minggo 33529afc07 Merge pull request #1592 from fape/luaCocos2d
fix compile: rename kOrientation to kCCTransitionOrientation
2012-11-19 17:36:25 -08:00
folecr f111602adf Don't generate JS bindings for CCTimer::getSelector 2012-11-19 15:56:11 -08:00
ivzave 28ca22bfde added lua support for linux platform 2012-11-19 14:56:02 +04:00
James Chen 776567726f Merge pull request #1578 from thbourlove/patch-1
fixed #1566 :Tolua++ will regard the 'cocos2d-2' as package name, but which you want is 'Cocos2d'(input file root name).
2012-11-18 23:00:51 -08:00
James Chen f2e0df4de3 issue #1565: Removed VS2008 support. 2012-11-19 14:42:27 +08:00
fape 355d8df79e fix compile: rename kOrientation to kCCTransitionOrientation 2012-11-17 19:02:04 +01:00
James Chen b95ff53747 Updated cocos2dx.ini. 2012-11-16 16:00:25 +08:00
James Chen 682faa5870 issue #1530: Don't export CCUserDefault to js since it has a private constructor. Do it in the future. 2012-11-16 15:58:21 +08:00
James Chen bb6df91749 issue #1530: Exported CCUserDefault to js. 2012-11-16 15:58:18 +08:00
Rohan Kuruvilla 39a4e6a19e Fixing bindings bug for CCScheduler. Also adding custom bindings for TMXLayer. Also updating ini 2012-11-16 15:56:27 +08:00
thbourlove 5f1476df36 Update tools/tolua++/build.php
If you run this:
	
	tolua++ -o LuaCocos2d.cpp /path_to_cocos2d/cocos2d-2.0.3/tools/tolua++/Cocos2d.pkg
	
tolua++ will regard the 'cocos2d-2' as package name, but which you want is 'Cocos2d'(input file root name).
2012-11-15 19:25:08 +08:00
James Chen 26af535521 issue #1549: Updated cocos2dx.ini. Renamed some functions. 2012-11-06 14:19:27 +08:00
James Chen 0f3e0daeab Updated the submodule reference of "tools/cxx-generator". 2012-11-06 10:08:48 +08:00
James Chen 4a6d922ea4 issue #1549: Updated tools/tojs/cocos2dx.ini. 2012-11-05 18:45:39 +08:00
James Chen f88aa5058d Merge branch 'gles20' of https://github.com/rohankuruvilla/cocos2d-x into rohan-ccb
Conflicts:
	scripting/javascript/bindings/cocos2d_specifics.cpp
	scripting/javascript/bindings/cocos2d_specifics.hpp
	tools/tojs/cocos2dx.ini
2012-11-02 18:15:25 +08:00
James Chen 05b1b7c2c3 Updated cocos2dx.ini. Renamed some methods exported to js. 2012-11-02 15:13:12 +08:00
Rohan Kuruvilla ea92936c1f Adding bindings for CCBReader and other improvements.
1. Added additional CCBReader bindings, including callback support for animationCompleted
2. Improved design for JS CallbackWrappers
3. Added bindings for pDistance
4. Updating cocos2dx.ini
2012-11-01 00:08:01 -07:00
Rohan Kuruvilla 2fbb748b7c Adding sections for CCBReader bindings generation as well as renaming other bindings 2012-11-01 00:06:24 -07:00
James Chen 1538ad4e78 Updated jenkins_scripts/mac/android/generate-js-cxx-bindings.sh.
The local repo needs to be updated in Jenkins command before executing this script.
So commented some codes.
2012-10-30 17:54:48 +08:00
James Chen 8ed7d63309 Updated LuaBindings codes since CCEGLViewProtocol::getSize has been renamed to CCEGLViewProtocol::getDesignResolutionSize. 2012-10-30 10:35:19 +08:00
CocosRobot bf255f6162 Updated jenkins script for auto-gen jsbinding codes. 2012-10-29 18:47:03 +08:00
James Chen 132d927f18 Updated the submodule of tools/cxx-generator. 2012-10-26 09:57:01 +08:00
Rolando Abarca ee6e139316 updates cxx-generator 2012-10-18 17:46:10 -07:00
folecr a22c84d3d1 Update examples and documentation 2012-10-15 16:30:03 -07:00
folecr b109c75cef cd to submodule directory for git operations on submodule
* instead of using the --git-dir and --git-worktree options
 * cd-ing to the submodule directory seems to behave differently
 * ... and more reliably
2012-10-15 16:26:01 -07:00
folecr ae90c09666 Fix order of git operations 2012-10-15 15:58:44 -07:00
folecr 689ceec780 Generate pull requests
* Commit changes to generated branch of cocos2d-x repo instead of gles20
 * Generate pull request from the generated branch to the specified base
2012-10-15 15:58:31 -07:00
folecr 93b5667ffe Exit on error except in the one case where a non-zero return value is expected 2012-10-15 14:27:54 -07:00
folecr 5780f0aabd Diff with origin/master
* rather than the default - HEAD
2012-10-15 13:23:44 -07:00
minggo 2ded8ea034 Merge pull request #1442 from dumganhar/iss1486-multi-res
Multiresolution support
2012-10-15 02:15:21 -07:00
folecr d2ed5567b7 Test for diffs in existing files
* before proceeding with committing and pushing changes
 * remove "set -e" so that above test makes sense
 * verbose git operations where possible
2012-10-14 22:23:31 -07:00
folecr 4955c14928 Fix --git-dir parameter for git submodule operations 2012-10-14 22:12:24 -07:00
James Chen 99a7dcefa4 issue #1486: Updated lua bindings. 2012-10-12 16:04:26 +08:00
Rohan Kuruvilla e7ac758b9f Updating bindings to match cocos2d-html5 2012-10-11 18:45:22 -07:00
folecr 57e8c4b304 Updated script behaviour
* Auto generated bindings are always pushed to remote repo.
 * If a remote repository is not given, exit with failure.
 * Updating the submodule reference is not done unless
 * ... remote cocos2dx repo is set.
2012-10-10 08:37:54 -07:00
James Chen 26a5f31f0e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1469-moonwarriors 2012-10-10 15:25:49 +08:00
James Chen bb135e49d1 issue #1469: Ignored 'getBlendFunc' and 'setBlendFunc' for CCSpriteBatchNode,CCMotionStreak,CCAtlasNode,CCParticleBatchNode,CCLayerColor,CCParticleSystem. 2012-10-10 15:23:13 +08:00
folecr e6622eebd0 Allow partial run of script when cocos2dx remote repository is not set.
* Also fix some comments.
2012-10-09 21:36:32 -07:00
minggo e7fea0449f Merge pull request #1433 from rohankuruvilla/gles20
Adding CCSchedule bindings. Also adding CCOrbitCamera bindings and modif...
2012-10-09 18:34:36 -07:00
folecr 66d843ce38 Jenkins script for auto-generating and committing JS bindings. 2012-10-09 15:12:15 -07:00
Rohan Kuruvilla 12292afee6 Adding CCSchedule bindings. Also adding CCOrbitCamera bindings and modifying cocos2dx.ini 2012-10-09 15:03:14 -07:00
walzer 418fa5301a add iOS 5.0, 6.0 build targets to jenkins_scripts 2012-09-28 12:00:03 +08:00
folecr d57842bec5 Generate bindings for CocosDenshion's SimpleAudioEngine
* Bindings configured to rename SimpleAudioEngine to AudioEngine
2012-09-27 13:39:49 -07:00
minggo c3c1022fb4 Merge pull request #1380 from dualface/gles20
[Lua] fix CCActionInterval, CCFiniteTimeAction, CCAction declare
2012-09-25 19:30:04 -07:00
folecr 53889c5b3c Fix comment. No functional changes. 2012-09-25 13:55:06 -07:00
dualface 8d104b8244 [Lua] add CCApplication:getTargetPaltform() 2012-09-25 16:43:36 +08:00
dualface a2b468f2b3 [Lua] fix CCActionInterval, CCFiniteTimeAction, CCAction declare 2012-09-25 16:27:54 +08:00
folecr b5cfc3034b Jenkins script to generate JS bindings 2012-09-24 21:48:12 -07:00
folecr d01b6093d8 gendbings.sh generates userconf.ini
* ... and reads userconf.ini from current working directory
 * ... also specify that this script is run by /bin/bash
2012-09-24 21:48:12 -07:00
folecr 1a6581383c Spidermonkey headers are not used for generation 2012-09-24 21:48:11 -07:00
minggo 74b9e2539b fix auto building error 2012-09-25 12:13:06 +08:00
Walzer 5c5544f823 Merge pull request #1363 from walzer/gles20
fix ios6 orientation error, which is caused by ios6 api change.
2012-09-23 21:00:30 -07:00
walzer 5dfeb46235 move cxx-generator submodule pointer from db61f83 to 40ad793 as Rolando committed. 2012-09-24 11:58:29 +08:00
minggo 2ed7b9febe Merge pull request #1365 from dualface/luafix
luabinding bugfix
2012-09-23 20:17:23 -07:00
walzer 5b3bb2a087 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts fixed:
	cocos2dx/platform/ios/FontLabel/FontLabel.m
	cocos2dx/platform/ios/FontLabel/FontLabelStringDrawing.m
	template/xcode4/lib_js.xctemplate/TemplateInfo.plist
2012-09-24 11:03:26 +08:00
Walzer 8d51c0ed19 fixed #1482, deal with ios6 orientation in templates/xcode4, with a little refactoring.
1. I think you guys haven't tested Xcode templates before 2.0.2 release. The templates are ALL BROKEN because CCHttpClient requires libcurl, which is excluded by xcode4_template_generator/run_generator.sh. It means developers on 2.0.2 would create a new project with compilation error, damn!

2. ios/AppController.*, ios/RootViewController.*, ios/main.m are moved from cocos2dx_*.xctemplate folder to base_ios.xctemplate folder. I don't want to modify tons of RootViewController clones any more.
2012-09-23 22:11:29 +08:00
folecr cbade952f6 Update to latest cxx-generator 2012-09-21 12:07:30 -07:00
folecr 5ff4d73688 Use new directives for renaming functions and classes 2012-09-21 11:41:08 -07:00
folecr 901146e2ee Synchronize cocos2dx.ini 2012-09-21 11:41:08 -07:00
Rohan Kuruvilla bc35e73179 Updating cocos2dx.ini including,
1. Adding key "rename_classes"
2. Renaming key "rename" to "rename_functions"
3. Adding CCParticleSystemQuad specific stuff
2012-09-20 18:02:17 -07:00
Rohan Kuruvilla 9e1e64509b Copying changes previously made into cxx-generator/targets/spidermonkey/common
1. Fixed memory leak while removing proxy objects
2. Fixed JS Context restart
3. Added JS conversion for CCArray
4. Updated generated bindings with some more classes
2012-09-20 18:02:17 -07:00
dualface 46a8eb5491 [Lua] add ccTexParams, add new luabinding build script, update luabinding 2012-09-20 23:37:23 +08:00
minggo 31c6f46b6a Merge pull request #1329 from dualface/gles20
update luabinding for overloaded functions, fix mac CCLuaLog crash ...
2012-09-20 01:11:36 -07:00
dualface 93b669b936 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-20 09:27:45 +08:00
folecr a9305fd4df Update tools/cxx-generator 2012-09-19 14:00:38 -07:00
folecr 92ce4d4783 Update cocos2dx.ini so that the generated bindings and the TestJavascript app compile. 2012-09-19 13:21:26 -07:00
folecr 2c1c58eeb9 Update path calculation. 2012-09-18 17:02:21 -07:00
folecr 4c1fad1c6c chmod u+x genbindings.sh 2012-09-18 17:02:21 -07:00
folecr 8a688ef424 Script and config file for generating bindings 2012-09-18 17:02:21 -07:00
dualface ded6e3edcf Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-17 17:55:41 +08:00
dualface eba97a9b1e [Lua] fix luabinding overloaded functions 2012-09-17 14:40:42 +08:00
Walzer c1ab4eab48 fixed #1404, modify "ant release" to "ant debug" in mac-android-4.x-debug.sh 2012-09-16 16:13:54 +08:00
dualface 515ec3c482 ccDrawCircle() add scaleX and scaleY 2012-09-14 18:00:11 +08:00
Walzer 7c744e785a fixed #1404, tweak back to lower case :) 2012-09-14 16:42:44 +08:00
Walzer bbb37a4d7c issue #1404, case insensitive, oops 2012-09-14 16:41:41 +08:00
Walzer 6fbeacf750 issue #1404, add scripts for ci 2012-09-14 16:33:54 +08:00
Walzer 47f51bf7af Update tools/jenkins_scripts/mac/ios/build-ios-all.sh 2012-09-13 14:11:09 +08:00
Walzer de7969afdf update jenkins_scripts for build android-ant on windows cygwin 2012-09-13 11:28:12 +08:00
Walzer 63e279e484 Merge pull request #1308 from walzer/gles20
updage tools/jenkins_scripts
2012-09-12 03:29:12 -07:00
Walzer ba5f0996ad update tools/jenkins_scripts/ 2012-09-12 18:27:57 +08:00
Walzer 7d13516056 rename JenkinsScript to more comfortable 2012-09-12 16:00:36 +08:00
YuLei a22122d0ed [Lua] fix: CCCallFunc : public CCActionInstant declare typo error 2012-09-07 19:19:50 +08:00
YuLei 9d2b0b04f2 [Lua] update luabinding for CCPoint, CCSize, CCRect 2012-09-05 14:49:26 +08:00
YuLei dcc8733a53 update tolua++ for mac 2012-09-04 09:56:55 +08:00
YuLei c86595ddde [Lua] remove glLineWidth() 2012-09-02 01:18:28 +08:00
YuLei 135f2fdabd remove unused files 2012-09-02 01:13:52 +08:00
YuLei 6f3833af73 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-02 00:56:27 +08:00
YuLei da79992275 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-02 00:38:57 +08:00
James Chen 35f6f937c9 Merge pull request #1271 from mustime/testlua
issue #1425: add NodeTest to TestLua.
2012-09-01 01:52:42 -07:00
James Chen 382b08a947 fixed #1455: Adding xcode template for cocos2dx-js. Thank rohankuruvilla . 2012-09-01 10:49:15 +08:00
Rohan Kuruvilla 374232ac88 Adding xcode template for cocos2dx-js 2012-08-31 12:07:58 -07:00
mustime f5506d58e1 issue #1425: update pkg files and recreate binding 2012-08-31 18:29:44 +08:00
James Chen 4c3c032ec5 issue #1404: Updated authority for .sh files. Made them can be executable. 2012-08-31 14:54:10 +08:00
Caidongyang 59934dbb6a issue #1404: Add ios and mac os test scripts,update python and shell scripts. 2012-08-31 13:37:54 +08:00
YuLei 748d64ecc0 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-08-31 09:47:03 +08:00
James Chen e584b94728 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into js
Conflicts:
	scripting/javascript/bindings/cocos2d_generated.cpp
2012-08-30 20:16:54 +08:00
mustime 55a9444186 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into testlua 2012-08-30 16:45:40 +08:00
mustime 5ed3ec14e9 issue #1425: update pkg and recreate LuaCococs2d.cpp 2012-08-30 15:33:54 +08:00
folecr 5b89e8d410 Update cxx-generator to latest version 2012-08-29 14:44:07 -07:00
minggo af79357549 Merge pull request #1258 from John-cdy/gles20
issue #1404:Update android script files,and make more notes
2012-08-29 07:49:22 -07:00
Caidongyang 56e784701c issue #1404:Update android script files,and make more notes 2012-08-29 18:23:46 +08:00
YuLei 64c8ed3398 [Lua] update CCNode:isVisible() and CCNode:setVisible() 2012-08-29 17:51:42 +08:00
YuLei 66b221dc79 [Lua] update luabinding 2012-08-29 17:32:47 +08:00
mustime c15c96ac28 Merge https://github.com/cocos2d/cocos2d-x into testlua 2012-08-29 17:29:33 +08:00
mustime df25d56cc3 issue #1425: update pkg for tolua++ binding 2012-08-29 17:10:06 +08:00
YuLei 8a680c4c06 [Lua] add CCFileUtils:setResourceDirectory() 2012-08-28 18:14:00 +08:00
YuLei d7881b7c3a [Lua] update luabinding 2012-08-28 15:54:19 +08:00
YuLei f6a17f69f7 update tolua++ pkg files
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-08-28 14:53:52 +08:00
minggo f7993b9954 Merge pull request #1250 from mustime/testlua
issue #1425: remove endToLua interface in CCDirector.h, use renaming feature in tolua++ instead.
2012-08-27 23:35:55 -07:00
mustime 69679ff545 issue #1425: remove endToLua interface in CCDirector.h, use renaming
feature in tolua++ instead.
2012-08-28 14:28:33 +08:00
minggo 76410f4b5b Merge pull request #1248 from mustime/testlua
Testlua
2012-08-27 23:18:22 -07:00
mustime 60a64d0eca issue #1425: remove the scheduleScriptHandler interface from CCNode 2012-08-28 12:49:43 +08:00
mustime 91b9949e4b issue #1425: update pkg file 2012-08-28 11:52:22 +08:00
mustime fbf90e2c2c issue #1425: fix a error when using ccp in lua 2012-08-28 11:51:45 +08:00
Rolando Abarca a4f35d4b5c updates cxx-generator 2012-08-27 08:43:40 -07:00
Rolando Abarca e98049fd76 adds cxx-generator as a submodule 2012-08-27 08:43:39 -07:00
minggo d1f92b8da4 Merge pull request #1239 from mustime/testlua
Testlua
2012-08-27 02:45:29 -07:00
Caidongyang 3196b2aa11 issue #1404:Modify monkeyrunner python script. 2012-08-27 15:12:55 +08:00
mustime be116f5352 issue #1425: update TestLua project 2012-08-27 11:43:47 +08:00
minggo b3b00a5ccd Merge pull request #1230 from John-cdy/gles20
issue #1404:Modify some parameters in script files for windows.
2012-08-26 20:04:51 -07:00
Caidongyang 3c9b8cacd4 issue #1404:Modify some parameters in script files for windows. 2012-08-24 10:23:00 +08:00
minggo 83606d7691 Merge pull request #1212 from mustime/testlua
Testlua
2012-08-23 03:08:25 -07:00
Caidongyang b5483bf6f7 issue #1404: Add android automated testing scripts for Mac OS and fixed some errors in previous scripts. 2012-08-23 17:21:11 +08:00
mustime ceb5e41ab0 issue #1425: fixed the problem when using ccBezierConfig to create
CCBezierAction
2012-08-23 13:52:12 +08:00
Caidongyang 6ed075f09a issue #1404: Add android test python script files and modify android compile script files. 2012-08-22 11:08:18 +08:00
mustime d01842a37b Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into testlua
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-08-22 09:39:21 +08:00
mustime 57659d1584 issue #1425: modifing pkg files for Lua 2012-08-21 18:42:35 +08:00
minggo 07ddd43695 issue #1437:make CCApplication::sharedApplication() return pointer 2012-08-21 15:28:43 +08:00
mustime 108c7608ec Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into testlua 2012-08-20 09:33:30 +08:00
Caidongyang 920430edf5 issue #1404:Adjust the time of some testcases. 2012-08-17 14:01:13 +08:00
mustime 12fb19c2d9 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into testlua 2012-08-17 10:42:52 +08:00
Caidongyang 117facdede issue 1404: Fixed some errors in qtp script. 2012-08-16 18:27:25 +08:00
Caidongyang 7bde427b56 issue #1404 Add new object to qtp_ObjectRepository. 2012-08-16 15:23:25 +08:00
mustime a5a4ca9868 issue #1425: add matrix.pkg 2012-08-16 11:39:47 +08:00
Caidongyang 035480c8e0 issue #1404 Now i change the mail recipient to me,and when the test is stable,i will change it back. 2012-08-15 16:25:00 +08:00
Caidongyang 6e19e1b592 issue #1404 Modify scripts.mts and build script files. 2012-08-15 15:59:46 +08:00
Caidongyang 2dca0d9945 issue #1404 Modify qtp_win32 script.mts. 2012-08-15 15:17:34 +08:00
Caidongyang 8ce66142a0 issue #1404 Delete snapshots's files 2012-08-14 16:30:45 +08:00
Caidongyang 361b8516c7 issue #1404:Add win32Test project and rename some script files 2012-08-14 15:48:38 +08:00
mustime 42208f93aa issue #1425: change the interfaces in .pkg files to satisfy the current
version
2012-08-10 18:14:04 +08:00
mustime 67add089d8 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into testlua 2012-08-10 14:20:21 +08:00
mustime 3a758794d7 issue #1425: reconstruct some interfaces in .pkg files 2012-08-09 12:51:59 +08:00
mustime 0f29640310 issue #1425: reconstruct some interfaces in .pkg files 2012-08-09 12:46:45 +08:00
mustime e6e43029e5 testlua: modified some pkg files 2012-08-06 16:02:49 +08:00
Caidongyang 37d84ba6bb issue #1404:Add new files 2012-08-06 11:59:37 +08:00
Caidongyang 3fce97e62e issue #1404:Modify directory structure 2012-08-06 11:55:05 +08:00
Caidongyang 71ada5b0a5 issue 1404:Fixed the problem of rootconfig.sh to modify build_native.sh 2012-08-03 10:42:39 +08:00
Caidongyang f578fc8a90 Issue1404 Modify *.sh files and add xcode4 (debug and release) build scripts,include ios and mac 2012-08-02 14:31:07 +08:00
Caidongyang e8d82c3e77 Modify *.bat files error for android(win32) 2012-07-31 18:01:57 +08:00
Caidongyang 935b0bc944 Issue 1404 Modify *.bat files for android(win32) 2012-07-31 17:16:58 +08:00
Caidongyang d831e6feaa #Issus1404 Modify *.bat scripts for android 2012-07-31 17:13:14 +08:00
Caidongyang 24efe50c6e Issue #1404 Add shell scripts 2012-07-31 13:39:36 +08:00
Caidongyang 5dc604ebfc Issue #1404 Add automatic testing tools 2012-07-26 16:25:54 +08:00
minggo 59db9f0c6f issue #1399:lua building works ok after adjusting directory structure 2012-07-23 17:14:18 +08:00
minggo 4eb59cd3d0 issue #1399:xcode template works ok after adjusting directory structure 2012-07-23 17:10:56 +08:00
James Chen aba33b5bda Reverted build_native.sh. 2012-06-28 16:58:32 +08:00
James Chen edca0871a6 fixed #1369: Invoking CCLabelTTF:setPosition(x,y) in lua script causes crash. 2012-06-28 00:05:45 +08:00
James Chen a901b0bb12 fixed #1367: Refactor "createWith***" to "create". 2012-06-27 14:21:29 +08:00
James Chen 95a2696b6b fixed #1365: Some files of Resources folder which is copied by build_native.sh will lost authority in cygwin. 2012-06-26 12:09:23 +08:00
minggo 55eca9f516 fixed #1343: make xcode template work ok 2012-06-22 12:00:27 +08:00
James Chen 411ae21cee fixed #1336: Updated lua bindings. 2012-06-20 11:59:35 +08:00
minggo 6d0608d0f1 fixed #1333: add CCScrollView for iOS 2012-06-18 19:24:47 +08:00
James Chen 1d0fa4a9aa fixed #1292: Updated lua bindings. 2012-06-15 17:26:11 +08:00
James Chen bc150ea5a9 fixed #1327: Exported 'create' method for lua bindings. 2012-06-15 11:46:51 +08:00
James Chen 4c1ca36aa8 fixed #1326: The compilation of Hellolua and testjs project was broken after synchronizing to rc2. 2012-06-15 10:51:53 +08:00
James Chen 37aa196c73 Removed some unused codes. 2012-06-06 14:31:49 +08:00
James Chen c596257a6d Merge pull request #948 from dumganhar/gles20
Updated main.cpp for each project of android.
2012-05-30 19:14:41 -07:00
James Chen 9be586e4ec Updated main.cpp for each project of android. 2012-05-31 10:13:05 +08:00
minggo a283bfed4f fixed #1191: update xcode template 2012-05-31 09:52:39 +08:00
James Chen 4864640816 fixed #1270: Re-generated LuaCocos2d.cpp. 2012-05-29 17:25:18 +08:00
James Chen 19c96632b5 fixed #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces. 2012-05-29 16:21:23 +08:00
James Chen 22b2f722b5 fixed #1220: Using CCString::stringWithContentsOfFile to get string from lua script files. 2012-05-04 14:31:56 +08:00
James Chen 5fc72581cb issue #1204: Removed CCApplication::initInstance. 2012-05-02 17:50:26 +08:00
James Chen 5c7e7f6563 issue #1194: Updated ios template. 2012-05-02 12:01:53 +08:00
James Chen 6f62251bb6 fixed #1190: Updated some .pkg files. 2012-04-26 14:32:17 +08:00
James Chen edfb8c1f9c issue #1190: used std::string as key of CCDictionary. Updated CCString.pkg, CCArray.pkg, CCDictionary.pkg. 2012-04-26 11:39:49 +08:00
James Chen 96a177bd37 issue #1190: updated some pkg files for lua binding. 2012-04-26 09:34:42 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 783b2fe79b Removed some unused codes regard to WOPHONE. 2012-04-19 10:46:37 +08:00
Phenix Yu e623cd6357 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/include/CCTexture2D.h
	cocos2dx/include/ccMacros.h
	cocos2dx/textures/CCTexture2D.cpp
	lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
Phenix Yu a05757f741 update for msvc2010 2012-04-09 00:10:12 +08:00
minggo c98dd0cf2d fixed #948: remove getIndexOfObject() 2012-02-14 10:49:53 +08:00
minggo bee77a7d9f issue #973: add tool for mack 2012-02-10 10:43:36 +08:00
YuLei Liao 7a96d13fb6 rename all FuncID to Handler 2012-02-07 11:43:29 +08:00
YuLei Liao 69a7e2a2e3 * change unsigned int CCObject::m_uLuaID -> int CCObject::m_nLuaID, because LUA_INTEGER is int. 2012-02-04 11:34:17 +08:00
dumganhar 6fbf2f1d09 move SelectorProtocol to CCObject 2012-02-03 15:05:29 +08:00
YuLei Liao 279e915b55 * update tolua++ packages 2012-01-21 01:29:30 +08:00
YuLei Liao 26ab000906 * tmp 2012-01-21 01:15:05 +08:00
YuLei Liao 9660bcd165 * merge upstream/master to master 2012-01-20 19:08:21 +08:00
Krystian Szczesny fecd429044 Fixed missing "using namespace cocos2d;" in LuaCocos2d.cpp when using tolua++
Added tolua++ for Mac, which was posted on Cocos2d-x forums by Haseeb Yousaf
2012-01-14 11:31:49 +01:00
minggo 75216ac9ca make CCTouchDelegate::touchDelegateRetain() and touchDelegateRelease as pure virtual function 2012-01-11 16:54:14 +08:00
minggo 8a05363b05 generate new LuaCocos2d.cpp for new codes 2012-01-04 13:52:58 +08:00
YuLei Liao bc52b0dd73 * fix CCAction class 2011-12-25 11:48:37 +08:00
YuLei Liao bbad5a4392 * merge upstream/master to master 2011-12-25 11:48:03 +08:00
minggo 333342afe2 fixed #892: update pkg and LuaCocos2d.cpp 2011-12-23 11:10:36 +08:00
YuLei Liao 318a4c5ba8 merge upstream/master to master 2011-12-17 12:02:24 +08:00
minggo 3bf11dba7e issue #892: modify pkg for lua 2011-12-07 15:24:03 +08:00
YuLei Liao 010a386338 * add CCApplication, CCFileUtils to Lua support 2011-12-05 13:57:43 +08:00
YuLei Liao 442e06e62e * add CCNode:getPositionLua(), return CCPoint 2011-12-04 11:35:55 +08:00
YuLei Liao ffe54c4ce5 * add more Lua property for CCNode, CCSprite 2011-12-04 10:57:20 +08:00
YuLei Liao f0e5cd9896 * add Lua property support for CCNode 2011-12-04 10:28:20 +08:00
YuLei Liao cf12806558 merge luafix-0.9.2 2011-12-01 22:02:16 +08:00
YuLei Liao f860edc744 Merge remote-tracking branch 'refs/remotes/upstream/master' 2011-12-01 22:00:21 +08:00
Walzer 21af60ee9c update xcode4 templates 2011-12-01 17:00:30 +08:00
YuLei Liao fe7f810096 * make CCEase* working for CCNode:runAction() 2011-12-01 16:55:21 +08:00
YuLei Liao 2d9e8f065b * add CCNode:getPositionX(), CCNode:getPositionY(), CCNode:setPositionX(), CCNode:setPositionY() 2011-12-01 14:58:39 +08:00
YuLei Liao 45fe3b3090 * merge luafix-0.9.2 2011-11-30 21:42:18 +08:00
YuLei Liao 216ad9b9cb * merge upstream/master to master 2011-11-30 21:38:20 +08:00
YuLei Liao 31285fea17 * add Touch & MultiTouches lua support 2011-11-30 21:27:50 +08:00
minggo f693a5a10e fix type error according the change of CCSprite 2011-11-30 17:49:52 +08:00
YuLei Liao ebd381af26 * merge luafix-0.9.2 to master 2011-11-29 19:20:49 +08:00
YuLei Liao 07a468cec9 * merge LuaSimpleAudioEngine to LuaCocos2d 2011-11-29 17:39:47 +08:00
YuLei Liao 757f840b47 * update tolua++ .pkg files, add CCScene::registerScriptEventsHandler(), CCScene::unregisterScriptEventsHandler() 2011-11-29 17:12:08 +08:00
YuLei Liao c7ee84ccd4 * update tolua++ .pkg files 2011-11-29 15:45:20 +08:00
YuLei Liao 153774b46d * merge CCTransitionPageTurn.pkg, CCTransitionRadial.pkg to CCTransition.pkg 2011-11-28 11:27:24 +08:00
YuLei Liao 7a6253d9aa * merge cocos2d-1.0.1-x-0.9.2-luafix to master 2011-11-21 16:38:00 +08:00
YuLei Liao 396568a22e * merge upstream master -> master 2011-11-21 12:12:13 +08:00
YuLei Liao 5b696828dc * update tolua++ .pkg files 2011-11-21 00:30:55 +08:00
YuLei Liao ca111e2937 * update tolua++ .pkg files 2011-11-18 20:34:39 +08:00
minggo d48da20b0f synchrolize to master 2011-11-18 18:53:53 +08:00
Phenix Yu 255293119d add tolua_usertype(tolua_S,"void*") to fix CCCallFuncND 2011-11-15 17:01:07 +08:00
Phenix Yu 786feb6a8d Merge remote-tracking branch 'remotes/upstream/master'
Conflicts:
	HelloLua/Classes/AppDelegate.cpp
	HelloLua/Resource/hello.lua
	HelloLua/ios/HelloLua.xcodeproj/project.pbxproj
	HelloLua/win32/HelloLua.win32.vcproj
	HelloLua/win32/HelloLua.win32.vcxproj.filters
	cocos2dx/include/ccMacros.h
	cocos2dx/platform/ios/AccelerometerDelegateWrapper.mm
	lua/cocos2dx_support/LuaCocos2d.cpp
	lua/cocos2dx_support/LuaEngineImpl.cpp
	template/xcode3/cocos2d-x_lua_app/___PROJECTNAME___.xcodeproj/project.pbxproj
	template/xcode4/cocos2dx_lua.xctemplate/Resources/hello.lua
	template/xcode4/cocos2dx_lua.xctemplate/TemplateInfo.plist
	tests/test.win32/test.win32.vcxproj.filters
2011-11-15 14:43:55 +08:00
Phenix Yu 441f8e6da9 Merge branch 'master' of https://github.com/jbyu/cocos2d-x
Conflicts:
	cocos2dx/CCScheduler.cpp
	lua/cocos2dx_support/LuaEngine.cpp
	lua/cocos2dx_support/LuaEngine.h
2011-11-15 14:00:52 +08:00
YuLei Liao 0f93cbf219 * update tolua++ .pkg files
+ add bulid_macosx.xml
+ add basic.lua
2011-11-09 23:23:47 +08:00
YuLei Liao 4b8e39e77b - delete unused tolua++ .pkg files 2011-11-09 23:18:32 +08:00
YuLei Liao ce0b17adec Merge remote-tracking branch 'upstream/master' 2011-10-31 23:16:28 +08:00
dumganhar da794c1613 Merge branch 'master' into bada 2011-10-21 09:28:29 +08:00
Walzer 00669cc5ad update xcode4 templates generator & xcode4 template for lua. 2011-10-19 23:11:17 +08:00
YuLei Liao 40da58c153 * add lua function object interface 2011-10-02 07:43:14 +08:00
YuLei Liao 1c18a114b1 + add tolua build config for macosx 2011-10-01 22:42:25 +08:00
dumganhar db4d51496e Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into bada
Conflicts:
	cocos2dx/platform/CCAccelerometer_platform.h
	cocos2dx/platform/CCApplication_platform.h
	cocos2dx/platform/CCArchOptimalParticleSystem.h
	cocos2dx/platform/CCEGLView_platform.h
	cocos2dx/platform/CCPlatformConfig.h
	cocos2dx/platform/CCSAXParser.h
	cocos2dx/platform/CCStdC.h
	tests/AppDelegate.cpp
	tests/tests/Box2DTestBed/Tests/EdgeShapes.h
2011-09-29 16:03:37 +08:00
ciaranj d1f031d2de Add support for particleWithFile for both Quad & Point Particle Systems 2011-09-27 23:15:54 +01:00
minggo 8f1208368b Merge pull request #515 from ciaranj/lua_project_generator
Initial example working version of a lua project generator
2011-09-20 01:50:12 -07:00
ciaranj 0296027335 Supplying README file 2011-09-20 08:03:52 +01:00
ciaranj 209214008e Adding in Particle Systems to Lua Bindings (inc. the example systems.) 2011-09-20 07:58:04 +01:00
ciaranj 2662af753a Initial example working version of a lua project generator 2011-09-19 23:42:22 +01:00
ciaranj d91c728a52 Updating README file as requested 2011-09-19 07:47:17 +01:00
ciaranj 11f03e9c8c Adding a build file that correctly generates LuaCocos2d.cpp 2011-09-18 18:29:17 +01:00
ciaranj 75edaccac9 Updating AccelerometerDelegate related classes
The checked in .pkg files seemed to be generating lua-bindings for
cocos2d methods that don't exist.  This seems strange, so have fixed it
for now.
2011-09-18 18:18:02 +01:00
minggo d42336df56 remove functions of AccelerometerKeep & AccelerometerDestroy declation 2011-08-31 11:34:45 +08:00
sunzhuoshi 9a9cb02405 Added CocsDenshion lua support and tested with HelloLua on iOS
The test music and sound effect come from "tests" project
2011-08-16 23:56:41 +08:00
minggo c6cb8f4980 make HelloLua work ok on win32 2011-08-15 16:23:23 +08:00
minggo 6892787afa fixed #653: add CCScheduler::unscheduleScriptFunc() 2011-08-03 14:15:35 +08:00
minggo 792204e908 fixed #645: update pkg file to v1.0.1 2011-08-02 16:21:23 +08:00
minggo 914706735f update LuaCocos2d.cpp and pkg files 2011-07-18 17:04:15 +08:00
minggo d97fcbf752 fixed #612: export some CCNode methods to lua 2011-07-18 10:28:25 +08:00
minggo a3e9679578 fixed #611: add some functions for lua 2011-07-18 10:18:36 +08:00
RongHong 9328991cbd to update lua support 2011-07-12 15:18:14 +08:00
RongHong 41049ec0be Merge https://github.com/flyingpacer/cocos2d-x 2011-07-11 14:02:34 +08:00
RongHong 30166ad023 to commit the rest pkg files 2011-07-11 14:00:55 +08:00
unknown 54242d709e commit some pkg files 2011-07-08 22:32:54 +08:00
RongHong 1a869e7c3a to commit some pkg files 2011-07-08 18:31:02 +08:00
minggo 39a3b715cd fixed #589 2011-07-08 15:28:13 +08:00
Walzer bf99245dbb hide the xcode4 template generator script into tools folder 2011-06-25 14:20:10 +08:00
Walzer e606027b59 fixed #528, Lua can get the CCTouch array in callback function; Add CCNode parent for CCLayer in LuaCocos2d.cpp, HelloLua can move the farm layer now. 2011-06-24 21:03:33 +08:00
Walzer 3498a91710 [ios] issue #528, add script_support into xcode4 template 2011-06-23 10:01:57 +08:00
minggo 022e2b9998 issue #528: refactor ok on win32 2011-06-20 17:31:38 +08:00
minggo 9c49e27bf1 add extensions & tools directory 2011-06-14 14:31:25 +08:00