James Chen
b662d5c569
fixed #1620 : Added license. Removed LocalStorage.h from cocos-ext.h.
2013-01-07 18:06:53 +08:00
James Chen
1d59a36ee9
fixed #1620 : Invoking localStorageFree in the destructor of ScriptingCore. Added header file to cocos-ext.h
2013-01-07 17:34:22 +08:00
James Chen
1882ca30f5
issue #1620 : Binding sqlite3 to sys.localStorage. And updated win32 project configuration.
2013-01-06 14:42:24 +08:00
James Chen
8a21f4fa3c
issue #1640 : Added some files to iOS Project.
2013-01-05 17:41:19 +08:00
James Chen
421cf31b34
issue #1640 : Updated jsbinding for CCPhysicsSprite .
2013-01-05 15:09:19 +08:00
James Chen
4bd15af2a2
issue #1640 : Updated js files for jsbindings
2013-01-05 13:58:56 +08:00
James Chen
9bd302e35b
fixed #1627 : VS version check in project file.
2012-12-29 13:54:46 +08:00
minggo
0adc6abe30
Merge pull request #1776 from dualface/make_ccassert_compatible_lua
...
[luabinding] make CCAssert compatible Lua
2012-12-26 23:28:32 -08:00
CocosRobot
38e5b67cb5
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-12-27 13:43:19 +08:00
James Chen
7d9f06b48c
fixed #1625 : Updated TestCpp. 'ccg' --> 'CCSizeMake' . And exchanged the parameter order for 3D action tests.
2012-12-27 10:55:25 +08:00
dualface
09b1d9f520
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into make_ccassert_compatible_lua
2012-12-26 18:37:51 +08:00
dualface
57bccc7e4a
remove CC_LUA_ENGINE_ENABLED macro
2012-12-26 18:33:55 +08:00
James Chen
a6ded65f59
Added COCOS2D_DEBUG=1 for libJSBinding.vcxproj of debug mode.
2012-12-25 11:33:36 +08:00
James Chen
bdb4df293b
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1602-jsb-sys
2012-12-25 10:01:48 +08:00
CocosRobot
3de95c9362
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-12-25 09:54:52 +08:00
James Chen
cc7d383737
fixed #1622 : Crash occurs when cc.Node.getChildren is invoked if there are no children.
2012-12-24 11:55:04 +08:00
James Chen
22a2b34637
issue #1620 : Made sys.localStorage support for jsb, works ok on android.
2012-12-24 11:46:27 +08:00
James Chen
f26ce4fb84
Made sys.localStorage support for jsb, works ok on win32.
2012-12-21 18:07:45 +08:00
James Chen
9a0a5e6b31
issue #1603 : fixed some warnings.
2012-12-20 17:18:49 +08:00
James Chen
1562658bd8
issue #1603 : Added libJSBinding project for win32 platform.
2012-12-20 17:18:02 +08:00
James Chen
e8c0844dd5
fixed #1617 : Some improvements for JS Bindings.
...
1) Changed cc.REPEAT_FOREVER = - 1 to cc.REPEAT_FOREVER = 0xffffffff
[Reason]: If cc.REPEAT_FOREVER = -1, it will be a very big double value after converting it to double by JS_ValueToNumber on android.
Then cast it to unsigned int, the value will be 0. The schedule will not be able to work.
I don't know why this occurs only on android.
[Solution]: Instead of passing -1 to it, I assign it with max value of unsigned int in c++.
2) Added two helper function, cc.ArrayGetIndexOfObject and cc.ArrayContainsObject.
3) Added JSScheduleWrapper::removeTargetForNativeNode to avoid memory leaks.
4) Improvments for JSTouchDelegate. Added four functions as follows:
// Set the touch delegate to map by using the key (pJSObj).
static void setDelegateForJSObject(JSObject* pJSObj, JSTouchDelegate* pDelegate);
// Get the touch delegate by the key (pJSObj).
static JSTouchDelegate* getDelegateForJSObject(JSObject* pJSObj);
// Remove the delegate by the key (pJSObj).
static void removeDelegateForJSObject(JSObject* pJSObj);
void unregisterTouchDelegate();
And exported cc.unregisterTouchDelegate(); to js.
Fix a memory leak for JSTouchDelegate by making it as an autorelease object.
5) Don't add js callback function to the reserved slot of object.
[Reason]: The target object may execute more than one schedule.
Therefore, previous js callback function will be replaced
by the current one. For example:
this.scheduleOnce(function() { temporary function 1 }, 0.5);
this.scheduleOnce(function() { temporary function 2 }, 0.5);
In this case, the temporary function 1 will be removed from reserved slot 0.
And temporary function 2 will be set to reserved slot 0 of this object.
If gc is triggered before the JSScheduleWrapper::scheduleFunc is invoked,
crash will happen. You could simply reproduce it by adding jsc.garbageCollect(); after scheduleOnce.
[Solution] Because one schedule corresponds to one JSScheduleWrapper, we root
the js callback function in JSScheduleWrapper::setJSCallbackFunc and unroot it
at the destructor of JSScheduleWrapper.
2012-12-18 11:56:44 +08:00
CocosRobot
13b04e3ee4
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-12-17 15:26:28 +08:00
James Chen
e7328cf3ba
fixed #1614 : DrawNodeTest crashes on JSB.
2012-12-14 10:31:31 +08:00
Nicolas Gramlich
9537389949
Added cc.DrawNode.extend.
2012-12-12 21:49:29 +08:00
dualface
268aa45d2c
rename CCNode:scheduleUpdateScriptHandlerWithPriority() to CCNode::scheduleUpdateWhitPriorityLua()
...
remove unused functions
2012-12-10 16:09:23 +08:00
dualface
c8753f72ef
[scripting] add CCNode::scheduleUpdateScriptHandlerWithPriority()
2012-12-10 13:48:27 +08:00
CocosRobot
f7e87f2269
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-12-07 09:51:17 +08:00
CocosRobot
fe9e6ba688
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-12-06 17:22:53 +08:00
James Chen
34eb3a88c2
Commented JS_SetGCZeal.
2012-12-04 17:23:08 +08:00
James Chen
b5ae1f6d2a
Updated MoonWarriors/Classes/AppDelegate.cpp.
...
Updated the submodule reference of cocos2d-js-tests to the latest one.
Fixed duplicate define in js_bindings_ccbreader.cpp.
2012-12-04 11:36:45 +08:00
CocosRobot
545002b3a9
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-12-04 10:59:58 +08:00
minggo
4e7fca3185
merge dualface's pull request for fixing CCLayer script support and fix error for js-binding
2012-12-04 10:52:49 +08:00
James Chen
7c074d4ced
issue #1550 : fixed a memory leak in jsbinding.
2012-12-03 22:17:53 +08:00
James Chen
478791a472
Added CCBReader::setCCBRootPath.
2012-12-03 18:27:50 +08:00
James Chen
f6185844a9
fixed #1588 : Get the right js callback function in js_CCScheduler_schedule.
2012-12-03 15:59:29 +08:00
James Chen
d97dfe162a
fixed #1588 : RescheduleCallback support for JSBinding.
2012-12-03 15:33:36 +08:00
James Chen
399fb53452
fixed #1586 : Native object need to be an autorelease object.
2012-12-01 11:41:51 +08:00
James Chen
e3615e2fb1
fixed #1586 : Invoking removeAllRoots in ScriptingCore destructor to avoid crash when app exits.
2012-12-01 11:41:50 +08:00
James Chen
36bc0ab0bb
Invoking JS_SetGCZeal only when the macros DEBUG and JS_GC_ZEAL is defined.
2012-12-01 11:41:50 +08:00
Rohan Kuruvilla
745392ad6c
Changing chipmunk manual bindings to fix GC issues
2012-11-30 16:08:19 -08:00
CocosRobot
3533358049
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-11-30 22:20:22 +08:00
James Chen
07661a1e21
issue #1581 : Added jsb_set_reserved_slot and jsb_get_reserved_slot,
2012-11-30 22:00:30 +08:00
James Chen
15d02e4db8
Merge branch 'iss1581-fix-jsbinding-bugs' of https://github.com/dumganhar/cocos2d-x into iss1583-js-tests
...
Conflicts:
scripting/javascript/bindings/cocos2d_specifics.cpp
2012-11-30 21:43:44 +08:00
James Chen
95875112fa
Merge branch 'iss1583-js-tests' of https://github.com/dumganhar/cocos2d-x into iss1583-js-tests
2012-11-30 21:19:19 +08:00
James Chen
26790eb17a
issue #1583 : Added some Macros as follows:
...
cc.MENU_STATE_WAITING = 0;
cc.MENU_STATE_TRACKING_TOUCH = 1;
cc.MENU_HANDLER_PRIORITY = -128;
cc.DEFAULT_PADDING = 5;
2012-11-30 21:15:54 +08:00
James Chen
0d93f2d651
issue #1583 : Bind cc.Menu.alignItemsInRows, cc.Menu.alignItemsInColums, cc.LayerMultiplex.create
2012-11-30 21:15:01 +08:00
James Chen
96e2707f39
issue #1583 : Added jsvals_variadic_to_ccarray function.
2012-11-30 21:12:14 +08:00
James Chen
e8c5f5f38c
Added CCTexture2D::setTexParameters binding.
...
Fixed pass one more argument in JSCallFuncWrapper::callbackFunc if extraData is void.
2012-11-30 18:15:29 +08:00
minggo
bb6e03bd3f
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1583-update-js
2012-11-30 17:42:51 +08:00
James Chen
a37cc8a098
Updated jsb_constants_chipmunk.js and jsb_constants_cocosbuilder.js.
2012-11-29 15:29:58 +08:00
James Chen
494806167b
Temporary commit.
2012-11-29 15:26:24 +08:00
James Chen
208132895e
issue #1583 : Moved the common js codes to scripting/javascript/bindings/js folder. Deleted the old js sample resources.
2012-11-29 11:27:39 +08:00
James Chen
bb4b3fb4bc
issue #1581 : Deleted JS_AddObjectRoot when construct a JS array since JS_SetElement will not trigger a GC.
2012-11-29 11:01:32 +08:00
Rohan Kuruvilla
a4b55b5217
Fixing Accelerometer crash on Android
2012-11-28 15:56:57 -08:00
James Chen
a4762605b8
issue #1581 : Removed some unused codes.
2012-11-28 22:24:12 +08:00
James Chen
a814066601
issue #1581 : JSBinding bug fixes.
...
Some fixes of JSBinding codes:
[1] Check whether the proxy was already added in JS_NEW_PROXY
[2] In struct schedFunc_proxy_t, JSScheduleWrapper* --> CCArray*
Reason: One js function may correspond to many targets. To debug this, you could refer to JSScheduleWrapper::dump function. It will prove that i'm right. :)
[3] In ScriptingCore::cleanupSchedulesAndActions function, we must invoke unschedule for all targets and remove the proxy both in _schedFunc_target_ht and _schedTarget_native_ht, otherwise the hash tables will grow bigger and bigger, so I added a new function JSScheduleWrapper::removeAllTargetsForNatiaveNode to make this things easier.
[4] To easily find out the bugs of binding codes, I add JS_SetGCZeal in ScriptingCore::createGlobalContext, it only works in DEBUG mode.
[5] In js_cocos2dx_CCNode_getChildren, we should add the generated array to root to avoid gc happen when invoking JS_SetElement.
[6] The JSCallFuncWrapper isn't needed since an action will be run by a cc.Node and it will be released at the CCNode::cleanup.
[7] Some improvements of JSScheduleWrapper class.
[8] Added a new function JSScheduleWrapper::setTarget, it's for js_CCNode_unschedule to find out which target need to be unscheduled.
[9] Commented JS_SetReservedSlot in js_CCNode_scheduleOnce and js_CCNode_schedule.
Reason:
For js_CCNode_scheduleOnce: Don't add the callback function to the reserved slot of this js object.Since the class of js object may be inherited from cocos class(e.g. cc.Sprite). The subclass will not contain reserved slots. It will crash if invoking this.
For js_CCNode_schedule: Don't add js callback function to the reserved slot of scheduler js object. Since the scheduler is an object always rooted.
So the callback function might not be released when gc comes.I looked inside the implementation of cc.Node.schedule, and it doesn't use JS_SetReservedSlot there.
2012-11-28 22:04:55 +08:00
CocosRobot
9e929019c3
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-11-28 11:53:56 +08:00
James Chen
0ce47db8f1
Merge pull request #1648 from CocosRobot/updategeneratedsubmodule_1353897594
...
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-11-26 19:13:05 -08:00
James Chen
e0948a4817
fixed #1576 : Sync CCBReader to latest version, CCString* --> std::string, CocosBuilderTest crash fixes.
2012-11-26 21:51:05 +08:00
CocosRobot
0ec7f873fe
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-11-26 10:40:03 +08:00
James Chen
7c1e860d78
issue #1573 : Added CocosDragonJS. Made it compiled ok on iOS,android and win32.
2012-11-23 15:09:03 +08:00
Rohan Kuruvilla
36bbd80b68
Adding changes to CCBreader
2012-11-23 15:08:55 +08:00
James Chen
c32ea4486b
issue #1572 : WatermelonWithMe works on Android now.
2012-11-22 18:46:30 +08:00
James Chen
ee97633a4f
Merge pull request #1637 from dumganhar/gles20
...
Minor fix in ScriptingCore::log;Avoiding pointer point to a destroyed variable.
2012-11-22 01:53:57 -08:00
James Chen
c0097db48c
Avoiding pointer point to a destroyed variable.
2012-11-22 17:36:49 +08:00
James Chen
692d16f296
Minor fix in ScriptingCore::log.
2012-11-22 17:34:58 +08:00
CocosRobot
10ceef62dc
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-11-22 17:22:19 +08:00
CocosRobot
ce19b26771
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-11-22 15:38:09 +08:00
James Chen
b66bc98a46
issue #1564 : Made ChipmunkTest of TestJavascript works
2012-11-22 15:19:16 +08:00
James Chen
51d61ba214
issue #1564 : fix the wrong order of parameters in CCScheduler::scheduleSelector.
...
Made MoonWarriors works.
2012-11-22 12:05:38 +08:00
James Chen
1ce1b4b471
issue #1564 : Closed verbose log of TestJavascript for android. And Made it compiled ok.
2012-11-22 10:47:57 +08:00
James Chen
89a51433b8
issue #1564 : Make TestJavascript works on windows.
2012-11-22 10:24:26 +08:00
CocosRobot
c991b0b6b0
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-11-21 21:46:28 +08:00
James Chen
9abb63b670
Merge pull request #1589 from funkaster/gles20
...
fixed #1570 : Improves the debugger for JSBindings.
2012-11-21 05:32:24 -08:00
James Chen
b73b30d1b0
issue #1564 : Deleted duplicated declare in ScriptingCore.h
2012-11-20 16:26:06 +08:00
James Chen
28b692279e
issue #1564 : Deleted CCPhysicsSprite in jsbindings since it's supported at Extension.
2012-11-20 16:20:16 +08:00
Rolando Abarca
d9baa8a24d
fixes merge conflict
2012-11-19 11:23:08 -08:00
Rolando Abarca
ac539667f4
Merge remote-tracking branch 'origin/gles20' into gles20
...
Conflicts:
scripting/javascript/bindings/ScriptingCore.cpp
scripting/javascript/bindings/js_bindings_chipmunk_manual.cpp
2012-11-16 09:44:34 -08:00
James Chen
0223c0d70a
issue #1555 : Minor fixes.
2012-11-16 19:38:25 +08:00
James Chen
34f359384c
issue #1530 : Minor fixes in ScriptingCore.cpp, js_bindings_chipmunk_auto_classes.cpp and js_bindings_chipmunk_funcitons.cpp.
2012-11-16 15:58:20 +08:00
Rohan Kuruvilla
f7848eb171
Adding Object Oriented Chipmunk JS bindings
2012-11-16 15:56:29 +08:00
Rohan Kuruvilla
6d59009953
Adding executeAccelerometerEvent for to CCScriptSupport and ScriptingCore
2012-11-16 15:56:29 +08:00
Rohan Kuruvilla
39a4e6a19e
Fixing bindings bug for CCScheduler. Also adding custom bindings for TMXLayer. Also updating ini
2012-11-16 15:56:27 +08:00
Rohan Kuruvilla
66f85468e5
Adding JS conversion of CCDictionary objects, also modified CCArray conversion
2012-11-16 15:56:27 +08:00
Rohan Kuruvilla
672bed3ed0
Updating bindings for ONE_BY_ONE touch handling
2012-11-16 15:56:27 +08:00
Rohan Kuruvilla
f9aea7befe
Changing parameter ordering for callbacks (making thisObj optional). Also adding custom bindigns for CCScheduler
2012-11-16 15:56:26 +08:00
Rolando Abarca
6e9d2e808c
improved debugger
2012-11-15 11:14:57 -08:00
Rolando Abarca
c9df076378
new JSStringWrapper
2012-11-15 11:14:37 -08:00
Rolando Abarca
2ea2cb616c
adds compartment code to chipmunk
2012-11-15 11:13:32 -08:00
Rolando Abarca
b894524ed0
removing some warnings
2012-11-15 11:13:21 -08:00
CocosRobot
cfd84b3fe6
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-11-08 22:53:19 +08:00
CocosRobot
b72c48f4c5
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-11-06 17:01:34 +08:00
James Chen
449c719d96
issue #1549 : Added "ccdictionary_to_jsval" function, now TMXOrthoObjectsTest and TMXIsoObjectsTest don't crash.
2012-11-06 16:11:45 +08:00
James Chen
21e4f80fbd
Added "executeAccelerometerEvent" for CCScriptEngineProtocol class. Exported Accelerometer event to JS.
2012-11-06 14:18:13 +08:00
CocosRobot
5efdb93ef7
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-11-06 10:12:52 +08:00
James Chen
ceb4371f12
issue #1549 : Using new JS API for MoonWarriors.
...
Updated the logics of js_cocos2dx_CCMenuItemSprite_create and js_cocos2dx_CCMenuItemImage_create.
2012-11-05 23:22:59 +08:00
CocosRobot
7de31acd38
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-11-05 18:50:00 +08:00
James Chen
10ba589ed5
issue #1549 : * Arguments in callbacks:
...
instead of: callback(this, func), it is now:callback( func, [this] )
2012-11-05 18:44:28 +08:00
CocosRobot
da457732b9
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-11-02 18:56:53 +08:00
James Chen
f88aa5058d
Merge branch 'gles20' of https://github.com/rohankuruvilla/cocos2d-x into rohan-ccb
...
Conflicts:
scripting/javascript/bindings/cocos2d_specifics.cpp
scripting/javascript/bindings/cocos2d_specifics.hpp
tools/tojs/cocos2dx.ini
2012-11-02 18:15:25 +08:00