Commit Graph

248 Commits

Author SHA1 Message Date
James Chen 494806167b Temporary commit. 2012-11-29 15:26:24 +08:00
James Chen 208132895e issue #1583: Moved the common js codes to scripting/javascript/bindings/js folder. Deleted the old js sample resources. 2012-11-29 11:27:39 +08:00
James Chen bb4b3fb4bc issue #1581: Deleted JS_AddObjectRoot when construct a JS array since JS_SetElement will not trigger a GC. 2012-11-29 11:01:32 +08:00
Rohan Kuruvilla a4b55b5217 Fixing Accelerometer crash on Android 2012-11-28 15:56:57 -08:00
James Chen a4762605b8 issue #1581: Removed some unused codes. 2012-11-28 22:24:12 +08:00
James Chen a814066601 issue #1581: JSBinding bug fixes.
Some fixes of JSBinding codes:
[1] Check whether the proxy was already added in JS_NEW_PROXY
[2] In struct schedFunc_proxy_t, JSScheduleWrapper* --> CCArray*
Reason: One js function may correspond to many targets. To debug this, you could refer to JSScheduleWrapper::dump function. It will prove that i'm right. :)
[3] In ScriptingCore::cleanupSchedulesAndActions function, we must invoke unschedule for all targets and remove the proxy both in _schedFunc_target_ht and _schedTarget_native_ht, otherwise the hash tables will grow bigger and bigger, so I added a new function JSScheduleWrapper::removeAllTargetsForNatiaveNode to make this things easier.
[4] To easily find out the bugs of binding codes, I add JS_SetGCZeal in ScriptingCore::createGlobalContext, it only works in DEBUG mode.
[5] In js_cocos2dx_CCNode_getChildren, we should add the generated array to root to avoid gc happen when invoking JS_SetElement.
[6] The JSCallFuncWrapper isn't needed since an action will be run by a cc.Node and it will be released at the CCNode::cleanup.
[7] Some improvements of JSScheduleWrapper class.
[8] Added a new function JSScheduleWrapper::setTarget, it's for js_CCNode_unschedule to find out which target need to be unscheduled.
[9] Commented JS_SetReservedSlot in js_CCNode_scheduleOnce and js_CCNode_schedule.
Reason:
For js_CCNode_scheduleOnce: Don't add the callback function to the reserved slot of this js object.Since the class of js object may be inherited from cocos class(e.g. cc.Sprite). The subclass will not contain reserved slots. It will crash if invoking this.
For js_CCNode_schedule: Don't add js callback function to the reserved slot of scheduler js object. Since the scheduler is an object always rooted.
So the callback function might not be released when gc comes.I looked inside the implementation of cc.Node.schedule, and it doesn't use JS_SetReservedSlot there.
2012-11-28 22:04:55 +08:00
CocosRobot 9e929019c3 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-28 11:53:56 +08:00
James Chen 0ce47db8f1 Merge pull request #1648 from CocosRobot/updategeneratedsubmodule_1353897594
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-11-26 19:13:05 -08:00
James Chen e0948a4817 fixed #1576: Sync CCBReader to latest version, CCString* --> std::string, CocosBuilderTest crash fixes. 2012-11-26 21:51:05 +08:00
CocosRobot 0ec7f873fe cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-26 10:40:03 +08:00
James Chen 7c1e860d78 issue #1573: Added CocosDragonJS. Made it compiled ok on iOS,android and win32. 2012-11-23 15:09:03 +08:00
Rohan Kuruvilla 36bbd80b68 Adding changes to CCBreader 2012-11-23 15:08:55 +08:00
James Chen c32ea4486b issue #1572: WatermelonWithMe works on Android now. 2012-11-22 18:46:30 +08:00
James Chen ee97633a4f Merge pull request #1637 from dumganhar/gles20
Minor fix in ScriptingCore::log;Avoiding pointer point to a destroyed variable.
2012-11-22 01:53:57 -08:00
James Chen c0097db48c Avoiding pointer point to a destroyed variable. 2012-11-22 17:36:49 +08:00
James Chen 692d16f296 Minor fix in ScriptingCore::log. 2012-11-22 17:34:58 +08:00
CocosRobot 10ceef62dc cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-22 17:22:19 +08:00
CocosRobot ce19b26771 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-22 15:38:09 +08:00
James Chen b66bc98a46 issue #1564: Made ChipmunkTest of TestJavascript works 2012-11-22 15:19:16 +08:00
James Chen 51d61ba214 issue #1564: fix the wrong order of parameters in CCScheduler::scheduleSelector.
Made MoonWarriors works.
2012-11-22 12:05:38 +08:00
James Chen 1ce1b4b471 issue #1564: Closed verbose log of TestJavascript for android. And Made it compiled ok. 2012-11-22 10:47:57 +08:00
James Chen 89a51433b8 issue #1564: Make TestJavascript works on windows. 2012-11-22 10:24:26 +08:00
CocosRobot c991b0b6b0 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-21 21:46:28 +08:00
James Chen 9abb63b670 Merge pull request #1589 from funkaster/gles20
fixed #1570: Improves the debugger for JSBindings.
2012-11-21 05:32:24 -08:00
James Chen b73b30d1b0 issue #1564: Deleted duplicated declare in ScriptingCore.h 2012-11-20 16:26:06 +08:00
James Chen 28b692279e issue #1564: Deleted CCPhysicsSprite in jsbindings since it's supported at Extension. 2012-11-20 16:20:16 +08:00
Rolando Abarca d9baa8a24d fixes merge conflict 2012-11-19 11:23:08 -08:00
Rolando Abarca ac539667f4 Merge remote-tracking branch 'origin/gles20' into gles20
Conflicts:
	scripting/javascript/bindings/ScriptingCore.cpp
	scripting/javascript/bindings/js_bindings_chipmunk_manual.cpp
2012-11-16 09:44:34 -08:00
James Chen 0223c0d70a issue #1555: Minor fixes. 2012-11-16 19:38:25 +08:00
James Chen 34f359384c issue #1530: Minor fixes in ScriptingCore.cpp, js_bindings_chipmunk_auto_classes.cpp and js_bindings_chipmunk_funcitons.cpp. 2012-11-16 15:58:20 +08:00
Rohan Kuruvilla f7848eb171 Adding Object Oriented Chipmunk JS bindings 2012-11-16 15:56:29 +08:00
Rohan Kuruvilla 6d59009953 Adding executeAccelerometerEvent for to CCScriptSupport and ScriptingCore 2012-11-16 15:56:29 +08:00
Rohan Kuruvilla 39a4e6a19e Fixing bindings bug for CCScheduler. Also adding custom bindings for TMXLayer. Also updating ini 2012-11-16 15:56:27 +08:00
Rohan Kuruvilla 66f85468e5 Adding JS conversion of CCDictionary objects, also modified CCArray conversion 2012-11-16 15:56:27 +08:00
Rohan Kuruvilla 672bed3ed0 Updating bindings for ONE_BY_ONE touch handling 2012-11-16 15:56:27 +08:00
Rohan Kuruvilla f9aea7befe Changing parameter ordering for callbacks (making thisObj optional). Also adding custom bindigns for CCScheduler 2012-11-16 15:56:26 +08:00
Rolando Abarca 6e9d2e808c improved debugger 2012-11-15 11:14:57 -08:00
Rolando Abarca c9df076378 new JSStringWrapper 2012-11-15 11:14:37 -08:00
Rolando Abarca 2ea2cb616c adds compartment code to chipmunk 2012-11-15 11:13:32 -08:00
Rolando Abarca b894524ed0 removing some warnings 2012-11-15 11:13:21 -08:00
CocosRobot cfd84b3fe6 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-08 22:53:19 +08:00
CocosRobot b72c48f4c5 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-06 17:01:34 +08:00
James Chen 449c719d96 issue #1549: Added "ccdictionary_to_jsval" function, now TMXOrthoObjectsTest and TMXIsoObjectsTest don't crash. 2012-11-06 16:11:45 +08:00
James Chen 21e4f80fbd Added "executeAccelerometerEvent" for CCScriptEngineProtocol class. Exported Accelerometer event to JS. 2012-11-06 14:18:13 +08:00
CocosRobot 5efdb93ef7 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-06 10:12:52 +08:00
James Chen ceb4371f12 issue #1549: Using new JS API for MoonWarriors.
Updated the logics of js_cocos2dx_CCMenuItemSprite_create and js_cocos2dx_CCMenuItemImage_create.
2012-11-05 23:22:59 +08:00
CocosRobot 7de31acd38 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-05 18:50:00 +08:00
James Chen 10ba589ed5 issue #1549: * Arguments in callbacks:
instead of: callback(this, func), it is now:callback( func, [this] )
2012-11-05 18:44:28 +08:00
CocosRobot da457732b9 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-02 18:56:53 +08:00
James Chen f88aa5058d Merge branch 'gles20' of https://github.com/rohankuruvilla/cocos2d-x into rohan-ccb
Conflicts:
	scripting/javascript/bindings/cocos2d_specifics.cpp
	scripting/javascript/bindings/cocos2d_specifics.hpp
	tools/tojs/cocos2dx.ini
2012-11-02 18:15:25 +08:00
CocosRobot 2bba105453 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-02 15:38:46 +08:00
James Chen f031a09e77 Added cc.TMXLayer.getTileFlagsAt to jsbindings. 2012-11-02 15:21:44 +08:00
James Chen d2a9acd227 issue #1530: Two memory leaks fixes. 2012-11-01 16:06:05 +08:00
James Chen 026662ee5f issue #1530: Assigned JSVAL_VOID to member variables for JSCallbackWrapper class. 2012-11-01 15:45:22 +08:00
Rohan Kuruvilla b3c6f1a2e1 Adding bindings for CCBReader and other improvements.
1. Added additional CCBReader bindings, including callback support for animationCompleted
2. Improved design for JS CallbackWrappers
3. Added bindings for pDistance
4. Updating cocos2dx.ini
2012-11-01 15:34:23 +08:00
Rohan Kuruvilla ea92936c1f Adding bindings for CCBReader and other improvements.
1. Added additional CCBReader bindings, including callback support for animationCompleted
2. Improved design for JS CallbackWrappers
3. Added bindings for pDistance
4. Updating cocos2dx.ini
2012-11-01 00:08:01 -07:00
Rohan Kuruvilla dc51a78981 Updating bindings for CCBReader. It is now very similar to cocos2d-iphone CCBReader bindings 2012-11-01 00:06:24 -07:00
Rohan Kuruvilla 2fbb748b7c Adding sections for CCBReader bindings generation as well as renaming other bindings 2012-11-01 00:06:24 -07:00
James Chen bdbb70bea5 Merge branch 'gles20' of https://github.com/funkaster/cocos2d-x into js-surith-gnu 2012-10-31 10:04:35 +08:00
CocosRobot e3304e44ba cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-10-29 18:22:46 +08:00
Rohan Kuruvilla 8f026d0b21 Fixing Javascript bindings Android makefile to include extensions 2012-10-29 15:15:00 +08:00
Rohan Kuruvilla 6773dc4154 Adding object roots for extra parameter of CallFunc and schedule 2012-10-29 15:14:25 +08:00
Rohan Kuruvilla 5760ea305c Fixing CallFuncN bindings to properly pass optional third parameter 2012-10-29 15:14:11 +08:00
Rohan Kuruvilla 094d52664d Fixing bug in CCNode::copy bindings. Fixes MoonWarriors crash 2012-10-29 15:10:29 +08:00
James Chen 1ede7b6434 Modifying action/schedules cleanup, ignoring libjs_static.a of debugging version. 2012-10-29 15:10:13 +08:00
Rohan Kuruvilla a409fc0164 Fixing CallFunc bindings to support easier cleanup 2012-10-29 15:07:27 +08:00
Rohan Kuruvilla f8fc7328d7 Fixing bug in bindings for MenuItemImage 2012-10-29 15:06:56 +08:00
Rohan Kuruvilla c24acd4733 Changing ScriptingCore flow of execution of targetted Touch events 2012-10-29 15:06:34 +08:00
Rohan Kuruvilla 7ede1373f7 Adding function to cleanup actions and schedule to ScriptingCore 2012-10-29 15:06:10 +08:00
James Chen 0ce4f61bb6 Updating submodule reference to latest autogenerated bindings. 2012-10-26 10:04:29 +08:00
James Chen 26f7b36797 update submodule for JS-Bindings auto-gen codes. 2012-10-25 11:40:24 +08:00
Rolando Abarca 463ae31180 upgrades to new spidermonkey API
FF beta - this fixes the auto-compartment issue
2012-10-24 11:14:15 -07:00
Rolando Abarca 003f6e4cf3 fixes ScriptingCore for FF 16 API 2012-10-19 09:54:21 -07:00
James Chen 871541ac6b Updated one comment. 2012-10-19 15:03:10 +08:00
James Chen e5096ce091 Made TestJavascript and MoonWarriors work ok on android after merging Rolando's commit. 2012-10-19 15:01:05 +08:00
James Chen 1a373f70ff issue #1517: Upgrading js engine to FF 16.0.1 for IOS. 2012-10-19 13:41:03 +08:00
James Chen de3376b43f issue #1517:[Win32]Upgrading SpiderMonkey js engine to FF 16.0.1 2012-10-19 11:15:23 +08:00
Rolando Abarca b0f02a0773 updates on the js front 2012-10-18 17:44:41 -07:00
James Chen c202671636 Update to latest generated bindings. 2012-10-15 17:31:25 +08:00
folecr 2ac7a5cbe4 microlattice : updating submodule reference to latest autogenerated bindings 2012-10-12 09:48:37 -07:00
James Chen 21491317c0 Fix compilation errors. 2012-10-12 15:41:45 +08:00
Rohan Kuruvilla eafd6ebf08 Fixing restart of context to not leak memory 2012-10-11 18:48:37 -07:00
Rohan Kuruvilla e7ac758b9f Updating bindings to match cocos2d-html5 2012-10-11 18:45:22 -07:00
Rohan Kuruvilla 0c1c5a432d Adding support to pass array of CCPoints from JS 2012-10-11 18:44:46 -07:00
folecr 4af5abbc56 Update submodule reference to point to latest auto-generated changes 2012-10-10 20:07:46 -07:00
James Chen 26a5f31f0e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1469-moonwarriors 2012-10-10 15:25:49 +08:00
James Chen 700b83f3b9 issue #1469: Added 'setBlendFunc' support for CCSprite, CCParticleSystem...etc. 2012-10-10 15:25:27 +08:00
James Chen 9f93b609e8 issue #1469: Added cc.config for js-bindings. 2012-10-10 15:24:20 +08:00
folecr 12d711a13e Update to latest generated JS bindings 2012-10-09 21:18:58 -07:00
Rohan Kuruvilla 12292afee6 Adding CCSchedule bindings. Also adding CCOrbitCamera bindings and modifying cocos2dx.ini 2012-10-09 15:03:14 -07:00
walzer d6ba2b44c4 update javascript/bindings/generated/ submodule revision pointer 2012-09-28 10:29:21 +08:00
folecr 5859260b25 Update to latest generated bindings 2012-09-27 13:39:49 -07:00
folecr f1aff597a2 Update makefile to include CocosDenshion 2012-09-27 13:39:49 -07:00
minggo e20b933f1a make TestJavaScript work and fix some warnings 2012-09-24 13:57:45 +08:00
James Chen e4cee68688 Added libExtensions.lib for TestJavascript vs2010 project.
Removed some calling of 'USING_NS_CC;' in extensions.
2012-09-24 11:47:33 +08:00
James Chen 426915dd4a fixed some compilation error for win32 platform. 2012-09-24 11:05:15 +08:00
folecr 78bfc2df62 Fix spurious file introduced into makefile 2012-09-21 12:09:26 -07:00
folecr 12e88ac514 Update bindings 2012-09-21 12:07:30 -07:00
folecr 2a78f8d176 Separate out cocos specific manual type conversions. 2012-09-21 11:38:19 -07:00
folecr 6730294dbe Generated bindings are a submodule pointing to a separate repository
* This allows bindings to be generated by a build server
 * ... when the Cocos2D-X API changes
2012-09-21 11:38:19 -07:00
minggo 29fad4d570 Merge branch 'gles20-android-refactoring' of https://github.com/nicolasgramlich/cocos2d-x into merge_nicolas 2012-09-21 11:05:31 +08:00
Rohan Kuruvilla 100a7a1883 Adding sample game wrapper using CCBReader. Also includes small modification to CCBReader 2012-09-20 18:02:17 -07:00
Rohan Kuruvilla d097406f18 Modifying MenuItemToggle bindings to make it work 2012-09-20 18:02:17 -07:00
Rohan Kuruvilla 9e1e64509b Copying changes previously made into cxx-generator/targets/spidermonkey/common
1. Fixed memory leak while removing proxy objects
2. Fixed JS Context restart
3. Added JS conversion for CCArray
4. Updated generated bindings with some more classes
2012-09-20 18:02:17 -07:00
Rohan Kuruvilla dde8d50d15 Adding member function executeFunctionWithOwner to ScriptingCore 2012-09-20 14:45:35 -07:00
Rohan Kuruvilla 57680ec2d6 Adding CCBuilderReader JS bindings 2012-09-20 14:45:34 -07:00
folecr c6f06ddced Refer to cocos2dx.cpp from the generated subdirectory 2012-09-18 17:02:21 -07:00
folecr 60fd3c5b9c Remove generated files...
* ... in favour of automatically generated bindings
 * ... in the generated/ subfolder.
2012-09-18 17:02:21 -07:00
Nicolas Gramlich 48062e222d Reverted change in scripting/javascript/bindings/Android.mk. 2012-09-18 11:01:31 -07:00
Nicolas Gramlich c2a62875cf Added ANDROID_SCRIPTINGCORE_LOAD_SCRIPTS_FROM_EXTERNAL_ASSET_DIRECTORY flag, that allows to load from external assets directory instead of from internal apk assets directory. 2012-09-13 11:13:02 -07:00
Nicolas Gramlich 696cdbaa8c Minor build fix due to merge fail. 2012-09-12 16:55:56 -07:00
James Chen b6e4c98334 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into dualface-lua 2012-09-11 14:03:33 +08:00
James Chen 7d8b261ced fixed #1477: Abstracts Lua and JS binding protocol, some bugs fixes in lua-binding, adding custom menu on win32 and mac for switching resolutions. 2012-09-11 14:02:33 +08:00
folecr 991d63eaad Update location of spidermonkey-android makefile 2012-09-10 16:12:48 -07:00
James Chen 0d2c2b3bf8 issue #1454: Updated win32 project configuration and some .plist files.
Removed old binding files.
2012-08-31 22:01:57 +08:00
James Chen 9ba5a1bfef issue #1454: Removed COCOS2D_JAVASCRIPT macro. 2012-08-31 21:23:23 +08:00
James Chen e2629ef175 Fixed some compile errors on win32. 2012-08-30 23:10:09 +08:00
James Chen e584b94728 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into js
Conflicts:
	scripting/javascript/bindings/cocos2d_generated.cpp
2012-08-30 20:16:54 +08:00
Rohan Kuruvilla 743478570c Chipmunk support
* Changing CGPoint to cpVect
 * Fix build and test code
2012-08-29 16:35:30 -07:00
James Chen 68e9210434 Modified the implementation of ScriptingCore::getInstance by using new operator.
Some implemented method should return default value.
2012-08-29 14:49:03 -07:00
James Chen 2dd0b9e0d3 Using '#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)' instead of '#ifdef ANDROID' to make it compiled successfully on win32. 2012-08-29 14:49:03 -07:00
James Chen 708be4e474 Remove 'readFileInMemory' to make it compile ok on win32, initialized the member variables for ScriptingCore class. 2012-08-29 14:49:03 -07:00
James Chen a2b5916301 Using 'getHashCodeByString(typeid(*native_obj).name())' instead of 'reinterpret_cast<long>(typeid(*native_obj).name());'.
Since on win32 platform, 'reinterpret_cast<long>(typeid(*native_obj).name());' invoking in cocos2d.dll and outside cocos2d.dll(in TestJavascript.exe) will return different address.
But the return string from typeid(*native_obj).name() is the same string, so we must convert the string to hash id to make sure we can get unique id.
2012-08-29 14:49:03 -07:00
James Chen 0fe9d12eaa Updated cocos2d_generated.cpp. 2012-08-29 18:03:34 +08:00
folecr 122dab03d2 Remove iOS specific code 2012-08-28 17:56:01 -07:00
folecr 3c11684bf7 Remove commented code 2012-08-28 17:56:01 -07:00
folecr 6c604f02d3 Fix typo and add logs 2012-08-28 17:44:01 -07:00
folecr 148b67d374 Disable use of chipmunk 2012-08-28 17:44:00 -07:00
folecr 1902cdda05 Chipmunk bindings : clean up code
* Remove dead code
 * Use generic float instead of platform-specific CGFloat
2012-08-28 17:44:00 -07:00
folecr 7636758f94 Add chipmunk library reference to build 2012-08-28 17:43:59 -07:00
folecr c2f908cf8f Hardcoded modification to generated file to work platform-specific code
* addPVRTCImage() is not supported on Android
2012-08-28 17:43:59 -07:00
James Chen 71b147ce2f Use CCFileUtils and CCString to load file contents 2012-08-28 17:43:59 -07:00
James Chen 60dae250f2 Use CCLOG to implement js_log 2012-08-28 17:43:59 -07:00
folecr 4256dc6830 Update makefiles 2012-08-28 17:43:58 -07:00
Rohan Kuruvilla 6c8d2ea75b Fixing GC crash issue. Forcing the GC from Javascript at any time, doesn't crash the app
Fixing GC crash issue. Bug in bind_menu_item. There is no more problem with GC, including force_GC

Updating generated bindings to remove std::string scoping bug
2012-08-28 17:29:25 -07:00
Rohan Kuruvilla 8d7516a0ef Test project for cocos2d-x js. 2012-08-27 10:07:31 -07:00
Rohan Kuruvilla ccd5e0a066 Adding cxx-generator/target/common/* files and generated bindings for cocos2d-x. 2012-08-27 10:02:19 -07:00
folecr 51708123a1 remove scripting/javascript/bindings 2012-08-27 10:01:21 -07:00
Donald Alan Morrison e4f6e48bf5 Fixed VS2010 Warning C4800: 'JSBool' : forcing value to bool 'true' or
'false' (performance warning).
2012-08-24 12:01:26 -07:00
Donald Alan Morrison 2b4bab18af Fixed VS2010 Warning C4800: 'JSBool' : forcing value to bool 'true' or
'false' (performance warning).
2012-08-24 09:00:57 -07:00
Donald Alan Morrison eaf0e71e57 Fixed VS2010 Warning C4800: 'JSBool' : forcing value to bool 'true' or
'false' (performance warning).
2012-08-24 08:35:48 -07:00
Donald Alan Morrison 5ba3ff4d9a Fixed VS2010 Warning C4065: switch statement contains 'default' but no 'case' labels. 2012-08-24 01:33:28 -07:00
Donald Alan Morrison 3c7846e32f Fixed VS2010 Warning: C4018: '<' : signed/unsigned mismatch 2012-08-23 23:35:25 -07:00
James Chen 848381ef0f Fixed a compile in cocos2d_generated.cpp. 2012-08-03 10:44:48 +08:00
pengfei tong a37fd743e0 [FIX] testjs 2012-08-02 16:23:31 +08:00
pengfei tong b93d0b5ebf [LOG] add linux port 2012-08-02 13:02:59 +08:00
James Chen 1efe20e4c3 Fix a compile error in TestJavascript project. 2012-07-27 14:16:23 +08:00
James Chen 77f1fba566 issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00