Commit Graph

26 Commits

Author SHA1 Message Date
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
minggo 8938268183 issue #2329: remove unneeded codes 2013-06-26 16:42:11 +08:00
James Chen d79ecd038c Merge pull request #2942 from dumganhar/iss2129-format-codes3
closed #2129: Removing CC prefix to make cocos2d-x more CPP friendly.
2013-06-20 01:19:49 -07:00
minggo e39df16d49 use correct pointer to be closed 2013-06-20 15:03:51 +08:00
James Chen 93b6328303 issue #2129: Removing CC prefix for cocos2dx module. 2013-06-20 14:13:12 +08:00
minggo e9d8595617 fixed #2124: make CCImage::initWithIamgeFileThreadSafe() thread safe 2013-06-18 17:10:54 +08:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
Ed Bartley 3ff7e5871c Added function ccSetPvrEncryptionKey(…) to set the encryption key in a single function call.
Updated the TextureAtlasEncryptionTest to show how to use the ccSetPvrEncryptionKey(…) function.
Updated the notes and header docs for improved clarity.
2013-05-07 10:14:38 -04:00
Ed Bartley 040e6fc5b9 Promote global functions and variables for PVR decryption to ZipUtils class.
Rename PVR decryption functions and variables to better fit in the Cocos2DX framework.
Improve log error notes.
Update TextureAtlasEncryptionTest to match revised function call in ZipUtils.
Update ccSetPvrEncryptionKeyPart documentation to clarify that encryption is never 100% secure.
2013-05-06 10:04:45 -04:00
Ed Bartley f89d39953e Add PVR.CCZ encryption support to ZipUtils based upon http://www.codeandweb.com/texturepacker/contentprotection
Add sample to TestCPP.
2013-04-25 13:40:49 -04:00
Sam Clegg 38878b084b Fix all compiler warnings produced by gcc.
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
Denis Mingulov 869168a884 ZipFile - speedup initialization for zip archive by 30-50%
unzip.h/.cpp - unzGoToFirstFile/unzGoToNextFile retrieves information
about the current file, so it is possible to remove redundant calls
to unzGetCurrentFileInfo and speed up general execution.

unzip.h/.cpp are modified accordingly by creation unzGoToFirstFile64
and unzGoToNextFile64 with file info (unz_file_info64) and name as
possible output parameters.

ZipFile::setFilter (it is used to create a file list at ZipFile
constructor) - redundant calls to unzGetCurrentFileInfo64 are removed,
so briefly the time required to generate a zip file list is something
like 1 average old unzLocateFile call.
2012-11-11 15:04:41 +02:00
Denis Mingulov 83cf8aaf29 Android: Access to files from APK is boosted - 1st review update 2012-11-09 09:53:40 +02:00
Denis Mingulov 071d264cc5 Android: Access to files from APK is boosted
Open APK file just once and cache a file list information (name and
position inside archive). Also a general ZipFile helper class is
created to read multiple files from Zip archives - might be used
for another platforms if needed.

Previously it was so for each separate file access operation:
- Open zip archive, initially parse its structure (unzOpen)
- Locate the particular file there by a linear search through
  full archive (unzLocateFile).
  So if file does not exist - still an archive has to be handled
  fully, even slower than a file exists.
- Read file.
- Close zip archive

After this commit:
- Once - open zip/apk file and collect file list information
  (average consumed time - the same like a search for 2 different
  files by unzLocateFile)
- When needed - directly retrieve file position inside the archive,
  setting it up to the zip reader and reading file

ZipFile class is located in support/zip_support/ZipUtils.h and .cpp
to prevent creation of a new files and adding them to multiple
project files.
2012-11-08 13:46:53 +02:00
James Chen 07b9db8e91 Merge branch 'gles20' into gles20-ccbi 2012-06-19 17:28:31 +08:00
James Chen c4056b1bb0 fixed #1269: Updated include search paths for win32 and android. 2012-06-19 17:22:55 +08:00
James Chen 591566b43a fixed #1335: Memory leaks in cocos2dx and CCBReader. 2012-06-19 16:31:26 +08:00
James Chen 23574172ff issue #1324: Added create() for static member functions that new an autorelease object, updated cocoa folder. 2012-06-14 16:05:58 +08:00
James Chen 76a560a474 issue #1310: Made CCFileUtils as a singleton. 2012-06-08 16:22:57 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
minggo f0d22ae504 issue #879: replase assert with CCAssert 2011-11-28 17:28:43 +08:00
Walzer 3afe6ebfb2 fixed #638, add support for pvr ccz format. I've tested it on both ios & android, also with instrument memleak detection. But haven't tested on win32 & marmalde, in thoery it will work. 2011-08-16 11:56:17 +08:00
natural-law fcbe0443be Resolve a bug in ZipUtils.cpp. And modify the Makefile of tests on wophone. 2011-07-11 15:16:29 +08:00
minggo 70ce4f877f fixed #565: upgrade tileMap_parallax_nodes to 1.0.0-rc3 2011-07-04 14:11:43 +08:00
minggo dc55c164ba fixed #292 2010-12-29 18:01:37 +08:00
minggo b2b8591b26 fixed #279 2010-12-28 10:23:14 +08:00