Commit Graph

1127 Commits

Author SHA1 Message Date
halx99 052558e83d Merge: 5da2894e1b f80a6ef25c
Merge branch 'master' of https://github.com/c4games/engine-x into master
2020-11-08 13:12:06 +08:00
halx99 c98313ac4b Prepre for box2d-2.4.1 2020-11-08 13:11:40 +08:00
halx99 6c09438b38 Add cmake option -DLUA_ENGINE=luajit to switch lua engine to luajit [ci build] 2020-11-07 10:36:22 +08:00
halx99 cd044a2240 Update README for xcode12 build simulator guide 2020-11-07 10:20:59 +08:00
halx99 9f055fcc62 Update README_CN.md 2020-11-06 21:13:56 +08:00
halx99 73380fb4eb Update comment 2020-11-06 09:33:26 +08:00
halx99 17e1ddae83 [Metal] matching depth stencil state 2020-11-06 08:56:25 +08:00
halx99 fcaee3f0f9 fix #255 [ci build] 2020-11-05 22:51:33 +08:00
halx99 fefb5f27fb fix #255 [ci build] 2020-11-05 22:24:30 +08:00
halx99 09fbf76bf5 Create .lgtm.yml 2020-11-05 19:39:02 +08:00
halx99 ba783a7b1f Update extension spine README.md 2020-11-04 23:28:51 +08:00
halx99 7d71da30c0 Tidy extension spine folder structure [ci build] 2020-11-04 23:17:05 +08:00
halx99 5a7c94c971 fix lua bindings [ci build] 2020-11-04 19:35:58 +08:00
halx99 306f74d94e spine-c runtime compatible [ci build] 2020-11-04 19:10:02 +08:00
halx99 5134ed69f0 Remove unused shader files [ci build] 2020-11-04 16:35:12 +08:00
halx99 d76e592ca9 fixup [ci build] 2020-11-03 12:41:23 +08:00
halx99 47603f0ac6 Now, the lua binding generator should works [ci build] 2020-11-02 16:47:33 +08:00
halx99 6fb929c84f Sync readme files 2020-11-02 16:40:05 +08:00
halx99 970b2b3a58 Sync tolua template file 2020-11-02 16:38:08 +08:00
halx99 858d600a16 tolua mutli search paths support 2020-11-02 16:37:18 +08:00
halx99 a7e03fa49f For scripting binding happy 2020-11-02 16:35:31 +08:00
halx99 37c64c5971 Sync config files 2020-11-02 12:50:51 +08:00
halx99 d6ca464614 Optimize python scripts 2020-11-02 11:35:44 +08:00
halx99 3835174a45 Sync folder for binding generator config 2020-11-01 20:18:50 +08:00
halx99 60a6d97d86 Remove Sprite::updateShaders [ci build] 2020-10-31 20:08:32 +08:00
halx99 474d2d2f24 Optimize FUISprite::setGrayed for engine-x 2020-10-31 13:58:47 +08:00
halx99 49b948af28 Improve memory use 2020-10-29 19:13:36 +08:00
halx99 37fe00ea76 Trigger ci build by comment 2020-10-27 18:07:55 +08:00
halx99 09d1fffac7 fix userdefault getBoolForKey incorrect 2020-10-27 17:27:52 +08:00
halx99 865c1e22ac Sync https://github.com/EsotericSoftware/spine-runtimes/pull/1801 2020-10-27 17:08:26 +08:00
halx99 4c05ca5004 fix compile 2020-10-27 17:01:03 +08:00
halx99 a060ef3bcb Use DeviceGL to store defaultFBO 2020-10-27 16:58:37 +08:00
halx99 ab7173e61e GLES ios compile 2020-10-27 01:42:05 -07:00
halx99 a5c03d7d15 By default, build osx on push 2020-10-27 00:42:35 -07:00
halx99 a4b6361478 fix fairygui-tests ios project file 2020-10-27 00:24:55 -07:00
halx99 2a4beb3ca4 DNT printmat by default 2020-10-27 11:21:03 +08:00
halx99 a2fcdb67a1 Sprite::setTexture, programType >= ProgramType::HSV needs update by user manually. 2020-10-27 11:14:36 +08:00
halx99 8a8d96e8d4 Refine DrawNode, should not use Node::_programState for private use (#251)
The follow classes should not reuse Node::_programState, otherwise needs override Node::setProgramState to update programState of pipelineDescriptor:
- DrawNode
- LayerColor
- LayerRadialGradient
- ParticleBatchNode
- ParticleSystemQuad
2020-10-26 14:49:14 +08:00
halx99 e58041bd46 Don't update sprite shader when it's not default 2020-10-26 13:08:02 +08:00
halx99 f55c974d18 Build android arch arm64-v8a only for ci, fix test case compiling warning 2020-10-26 11:12:55 +08:00
halx99 e3ea57296e Update README.md 2020-10-25 22:01:32 +08:00
halx99 73fc8d61e6 skip ci for android [skip ci] 2020-10-25 21:53:05 +08:00
halx99 182ee49689 skip ci for all workflows [skip ci] 2020-10-25 21:51:57 +08:00
halx99 a9e9f2b33a ios-ci skip ci [skip ci] 2020-10-25 21:48:18 +08:00
halx99 983747e419 Test skip ci [skip ci] 2020-10-25 21:45:39 +08:00
halx99 5fbefd4ce4 Refine pr-ci name 2020-10-25 20:21:01 +08:00
halx99 d224c1cee1 fix pr-ci.yml syntax 2020-10-25 20:19:28 +08:00
halx99 e9e3f58c45 Enable github ci for pull request 2020-10-25 20:15:49 +08:00
halx99 40545ea81b Update cmake minimal requirement version [skip ci] 2020-10-25 19:12:13 +08:00
halx99 f49cb01e1e Finish #244 2020-10-25 16:25:08 +08:00