* Copyright use python script updated. might be fix by manual later
* Revert "Copyright use python script updated. might be fix by manual later"
This reverts commit 49e99418e4da1fd02afda448ddeb16210f5e8c71.
* re modify copyright, consider utf-8-sig encoding
* another situation, add Copyright before "Permission is hereby granted"
* Revert "another situation, add Copyright before "Permission is hereby granted""
This reverts commit ee82591d32353c7ce2e146fe51ef447433b47571.
* another situation, add Copyright before Permission is hereby granted
* change "Copyright (c) 2016-2016 Chukong Technologies Inc." to " Copyright (c) 2016 Chukong Technologies Inc."
* script modify copyright, consider is cocos copyright or not
* change "Copyright (c) 2017 Chukong Technologies Inc." to "Copyright (c) 2016 Chukong Technologies Inc."
* manual fix, not fix audio related
* change "2016-2016" to "2016"
bug happen when:
1.implement keyback in a scene
2.implement webview in that scene and load a default URL
3.click any link and wait for it to load
4.press key back, the implemented keyback will not be called
* Added three new methods for UiWebView. SetOpacityWebView(float), getOpacityWebView(), setBackgroundTransparent() in IOS
* Implemented methods for UiWebView. SetOpacityWebView(float), getOpacityWebView(). They only work using android sdk +11.
* New methods not implemented for Tizen.
* Added new button for testing the opacity in the cocos2d-x test application.
* Added setBackgroundTransparent to android, and his UI-Test.
* Added setBackgroundTransparent to android, and his UI-Test.
* Added keyword const to the getters.
* Android sdk reflection. +11sdk for chaging the opacity.
* Reflection used for the webview.setLayerType, webview.setAlpha, webview.getAlpha
* Unified exceptions.
* remove APP_SHORT_COMMANDS setting (#17722)
some developers report it will cause error on Windows though i can not reproduce it. It is strange, the setting is used to resolve command length limitation on Windows.
* Particle font size should be a const value (#17676)
* Particle font size should be a const value
* Minor fix: CCStencilStateManager.hpp -> CCStencilStateManager.h in xcode project.
* JSB SocketIO.connect supports to pass a CA cert file (#17736)
* JSB SocketIO.connect supports to pass a CA cert file
* The second parameter of SocketIO.connect function is probably a `option` object. JSB just ignores it.
* The optimization for huawei. (#17832)
* The optimization for huawei.
* setAnimationInterval fix for all platforms.
* disable debug
* include fix.
* Uses better configuration for huawei optimization (#17838)
* Uses better configuration for huawei optimization
* Updates jar file and uncomment fps controlling code
* [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17840)
* update release not and version (#17845)
* [android] Removes an unused variable sRegistered in Cocos2dxActvity.java. (#17861)
* Updates jar to resolve warning while packaging APK file. (#17863)
* update release date (#17870)
* fix compiling error
* fix to problem with updating APK in Google Play keeping OBB from previous version
This patch fixes the problem when we are unable to keep OBB from previous version when we are uploading new .apk to Google Play.
It was discussed here:
http://discuss.cocos2d-x.org/t/problem-with-updating-apk-in-google-play-keeping-obb-from-previous-version-because-versioncode-changes/36039
* check for null pointer added
Found an issue which could lead to a crash because of null pointer exception.
If pathToOBB doesn't exist then File.list will return null which will cause fileNames array be null.
Now it is fixed.
* fix editbox textChanged event called after fragment loaded
* fix editbox duplicatd text when change text in textChanged callback
* revert changes of placeholder modification
* fixed#17685: [android] Audio in game couldn't be mute while a ring or a call is coming
* Updates comments in AudioEngine-inl.cpp and removes extra empty line in javaactivity-android.cpp
* Puts audio focus relative code to another java file named Cocos2dxAudioFocusManager.java
Renames setAudioFocusLost to setAudioFocus.
* Renames JNI function.
* Register audio focus in onResume and unregister it in onPause.
* fixed#17665: [android] Crash while launching on the devices only support OpenGL ES 2.
Fixes that egl.eglCreateContext may return non-null but EGL10.EGL_NO_CONTEXT value.
It will cause create a EGL env with a EGL_NO_CONTEXT egl context which will cause crash.
* Don’t link with libGLESv1_CM.so
* Fix custom event being discard during event emission
* Fix tilemap black line issue
* Fix auto bindings config
* Adapt websocket to new memory model
* Improve cocos2d_specifics code stability
* Fix issue with get_or_create_js_object function
* Improve memory usage in function wrapper invocation
* Use JS Function bind to avoid memory tracking issues
* Support size parameter to collect total byte size before update process
* Fix download resuming issue on Android
* Remove temporary assets when temporary manifest is invalid or out of date
* Use version compare handle to compare manifests versions
* Support max concurrent tasks setting & download verify callback
* Add Manifest::Asset conversion
* Avoid crash caused by wrappers
* Sync implementation of tested and published AssetsManagerEx from Cocos Creator
* Fix linux compilation issues
* [android] Catches ‘NumberFormatException’ while invoking Integer.parseInt.
* [android] Catches ‘NullPointerException’ while converting Integer to int in Cocos2dxActivity.hideVirtualButton.
* Added method to switch between single and multitouch on Android.
* Moved variable definitions to the beginning of the class. Handle single touch for ACTION_MOVE and ACTION_CANCEL.
* Cleaner code by using if/else instead of break