James Chen
0e7934a8ce
Revert TestCpp/proj.win32/main.cpp.
2012-12-27 11:40:32 +08:00
James Chen
b4211c864e
fixed #1625 : Updated the submodule reference of cocos2d-js-tests.
2012-12-27 11:05:09 +08:00
James Chen
7d9f06b48c
fixed #1625 : Updated TestCpp. 'ccg' --> 'CCSizeMake' . And exchanged the parameter order for 3D action tests.
2012-12-27 10:55:25 +08:00
James Chen
bb486af6a7
Added stackable action support. Exchanged the order of action.
2012-12-26 18:59:31 +08:00
dualface
09b1d9f520
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into make_ccassert_compatible_lua
2012-12-26 18:37:51 +08:00
dualface
57bccc7e4a
remove CC_LUA_ENGINE_ENABLED macro
2012-12-26 18:33:55 +08:00
James Chen
989832480b
Merge pull request #1783 from fape/marm_accelero
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marmalade acceleromater improvement
2012-12-25 21:51:58 -08:00
minggo
c5e62206e0
Merge pull request #1791 from minggo/gles20
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issue #1603:delete space when setting language
2012-12-25 18:44:08 -08:00
minggo
d94e4c30b8
issue #1603:delete space when setting language
2012-12-26 10:42:35 +08:00
minggo
8b522c326c
Merge pull request #1790 from minggo/gles20
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issue #1603:modify android resource path
2012-12-24 22:21:31 -08:00
minggo
e7ca426b3d
issue #1603:modify android resource path
2012-12-25 14:20:35 +08:00
minggo
c47553ece9
Merge pull request #1789 from minggo/gles20
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issue #1603:modify windows auto-build script
2012-12-24 21:02:35 -08:00
minggo
79530616ea
issue #1603:modify windows auto-build script
2012-12-25 12:57:24 +08:00
James Chen
fe00f1645e
Merge pull request #1788 from dumganhar/gles20
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Added COCOS2D_DEBUG=1 for libJSBinding.vcxproj of debug mode.
2012-12-24 19:34:55 -08:00
James Chen
a6ded65f59
Added COCOS2D_DEBUG=1 for libJSBinding.vcxproj of debug mode.
2012-12-25 11:33:36 +08:00
minggo
fb0a9d9058
Merge pull request #1787 from minggo/gles20
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issue #1603:modify auto-building script
2012-12-24 19:12:40 -08:00
minggo
c3e44f0e26
issue #1603:modify auto-building script
2012-12-25 11:11:44 +08:00
James Chen
b5bcd27650
Merge pull request #1786 from dumganhar/iss1602-jsb-sys
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issue #1620 : Made sys.localStorage support for jsb, works ok on win32 and android. Need to use sqlite3 to implement it, now we are using CCUserDefault.
2012-12-24 18:27:45 -08:00
James Chen
bdb4df293b
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1602-jsb-sys
2012-12-25 10:01:48 +08:00
James Chen
d611970027
Merge pull request #1785 from CocosRobot/updategeneratedsubmodule_1356400482
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cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-12-24 17:55:51 -08:00
CocosRobot
3de95c9362
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-12-25 09:54:52 +08:00
James Chen
3789999dd5
Merge pull request #1784 from dumganhar/gles20
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Updated cocos2dx.ini. Only skip CCNode::setPosition and CCSprite::setPosition.
2012-12-24 17:53:37 -08:00
James Chen
e301b9af1e
Updated cocos2dx.ini. Only skip CCNode::setPosition and CCSprite::setPosition.
2012-12-25 09:52:30 +08:00
fape
3550550568
marmalade acceleromater improvement
2012-12-24 17:24:10 +01:00
johnangel
08cd9e37fc
Setting PlatformToolSet to v110_xp for Visual Studio 2012 only.
2012-12-24 10:27:56 +01:00
minggo
ecc515c63f
Merge pull request #1782 from minggo/iss1623-simple_audio_engine
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fixed #1623:use file descriptor instead of file path to create media pla...
2012-12-24 01:23:41 -08:00
minggo
df73cd12a6
fixed #1623:use file descriptor instead of file path to create media player
2012-12-24 17:20:44 +08:00
minggo
0f669114fc
Merge pull request #1775 from mingulov/music
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CocosDenshion Android - missing sound effects with some conditions
2012-12-23 22:45:47 -08:00
minggo
7ca4934850
Merge pull request #1781 from minggo/iss1603-adjust-directory
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issue #1603:modify some auto-building script
2012-12-23 22:27:59 -08:00
minggo
fab196dcbe
issue #1603:modify some auto-building script
2012-12-24 14:26:57 +08:00
James Chen
1f79603d26
Merge pull request #1780 from dumganhar/gles20
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fixed #1622 : Crash occurs when cc.Node.getChildren is invoked if there are no children.
2012-12-23 19:56:25 -08:00
James Chen
cc7d383737
fixed #1622 : Crash occurs when cc.Node.getChildren is invoked if there are no children.
2012-12-24 11:55:04 +08:00
James Chen
22a2b34637
issue #1620 : Made sys.localStorage support for jsb, works ok on android.
2012-12-24 11:46:27 +08:00
James Chen
388159c8ba
Merge pull request #1779 from dumganhar/iss1621_linux64_eclipse
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fixed #1621 : Adding linux 64bit target for eclipse project and fix compilation errors.
2012-12-23 19:20:06 -08:00
James Chen
eb417274fb
fixed #1621 : fix compilation error of eclipe project.
2012-12-24 11:15:56 +08:00
James Chen
f323b77548
Merge branch 'lnximprove' of https://github.com/ivzave/cocos2d-x into linux
2012-12-24 09:52:55 +08:00
minggo
478b8a4f84
Merge pull request #1778 from mingulov/clang31_compile
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Compilation fix for Android clang 3.1 toolchain
2012-12-22 05:03:38 -08:00
Denis Mingulov
6d895e634c
Compilation fix for Android clang 3.1
2012-12-22 07:58:30 +02:00
ivzave
fcce930188
repair linux eclipse build & add 64-bit project configurations
2012-12-22 07:14:59 +04:00
dualface
cc69e39c8a
[luabinding] make CCAssert compatible Lua
2012-12-22 10:13:37 +08:00
ivzave
0538b22300
repair linux cli build
2012-12-22 04:14:15 +04:00
Denis Mingulov
ca00d50259
CocosDenshion Android - missing sound effects with some conditions
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Android SoundPool.load returns 0 if sound might not be loaded - for
example, it does not exist. Previously - 0 has been ignored and
incorrectly written to HashMap, so it was not possible to
understand on the application side that something goes wrong
(and use some additional workaround).
Use case:
1) On the game loading - preload all possible sound effects
(to speed up their playing later, when it will be needed)
2) Game APK does not have any sound file, they are downloaded
later in a separate thread.
3) Application tries to play sound effects as usual, when needed.
So due to this bug - as there was no any sound file exist
during the game loading - internal HashMap contains incorrect
0 as id for every effect, and there is no any sound effect during
the first application start.
2012-12-21 23:15:29 +02:00
minggo
4615a4a1ff
Merge pull request #1774 from minggo/iss1603-adjust-directory
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issue #1603:modify some path for auto building
2012-12-21 02:07:49 -08:00
James Chen
f26ce4fb84
Made sys.localStorage support for jsb, works ok on win32.
2012-12-21 18:07:45 +08:00
minggo
380cadebce
issue #1603:modify some path for auto building
2012-12-21 18:06:36 +08:00
minggo
a22563b787
Merge pull request #1773 from minggo/iss1603-adjust-directory
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issue #1603:modify path of cocos2d-x
2012-12-21 01:42:17 -08:00
minggo
b0e752eac3
issue #1603:modify path of cocos2d-x
2012-12-21 17:40:54 +08:00
minggo
d726b35eb8
Merge pull request #1772 from minggo/iss1603-adjust-directory
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issue #1603:change pathes of android codes
2012-12-21 01:29:32 -08:00
minggo
89fb58e791
issue #1603:change pathes of android codes
2012-12-21 17:28:14 +08:00
minggo
b457d19523
Merge pull request #1771 from minggo/iss1603-adjust-directory
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issue #1603 : modify some pathes
2012-12-20 23:06:28 -08:00