James Chen
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fd1343b951
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Updated win32 template and fix a bug in win32/CCEGLView.cpp.
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2012-08-20 17:08:29 +08:00 |
James Chen
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0861877594
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kCCResolutionXXX -> kResolutionXXX and estimate whether touch point is contained in GL viewport rectangle.
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2012-08-20 16:32:22 +08:00 |
James Chen
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0fce637ec7
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issue #1429: First commit CCEditBox support, only valid on IOS. PLZ refer to ExtensionsTest/EditBoxTest.
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2012-08-15 14:33:56 +08:00 |
James Chen
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826dfe4102
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issue #1405: multi resolution works ok on win32. Add CCFileUtils::getResourceDirectory() method.
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2012-08-09 12:49:33 +08:00 |
minggo
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cc39dc55f4
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issue #1405:remove unneeded functions of CCFileUtils
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2012-08-08 18:39:33 +08:00 |
James Chen
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c4056b1bb0
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fixed #1269: Updated include search paths for win32 and android.
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2012-06-19 17:22:55 +08:00 |
James Chen
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ebcc78497f
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fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
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2012-06-01 13:44:28 +08:00 |
James Chen
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895de701ba
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fixed #1273: Crash appears after clicking closed button in TextureCacheTest. Also fixed a bug about memory leak in CCEGLView.cpp(win32). And updated build-win32.bat.
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2012-05-30 14:24:59 +08:00 |
James Chen
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ad50d6ee57
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fixed #1270: Fixed some warning on win32.
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2012-05-29 17:11:33 +08:00 |
James Chen
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c7359ba1a0
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fixed #1252: Added CCEGLViewProtocol::getFrameSize() method for getting the real screen size of device.
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2012-05-23 11:57:43 +08:00 |
James Chen
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7cdb11b668
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fixed #1215: fixed a bug in retina support for win32.
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2012-05-03 15:05:19 +08:00 |
James Chen
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5fc72581cb
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issue #1204: Removed CCApplication::initInstance.
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2012-05-02 17:50:26 +08:00 |
James Chen
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0f36a89c7e
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issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug).
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2012-04-25 16:18:04 +08:00 |