minggo
2be80438a6
Merge pull request #19510 from Mee-gu/feature/UpdateTerrain
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[Feature] add dummy texture for metal when lightMap is nullptr
2019-03-14 10:52:01 +08:00
minggo
63fde51dc8
Merge pull request #19508 from Mee-gu/feature/UpdateParticle3D
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[BugFix] fix particle3D
2019-03-13 18:01:25 +08:00
minggo
b91d6171c7
Merge pull request #19488 from Mee-gu/feature/UniformAlignment
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[Feature] fix uniform filled in metal
2019-03-13 17:32:35 +08:00
coulsonwang
df3637538a
[Feature] add dummy texture for metal when lightMap is nullptr
2019-03-13 16:05:02 +08:00
minggo
f5380f8efe
Merge pull request #19506 from minggo/rectangleclipping
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ClippingRectangleNode works
2019-03-13 15:50:31 +08:00
Arnold
620027c54a
fix comments
2019-03-13 15:42:12 +08:00
Arnold
eb771312f5
fix lua compile
2019-03-13 15:34:32 +08:00
minggo
7bae208166
Merge pull request #19505 from minggo/fix-todo
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Fix todo
2019-03-13 15:24:49 +08:00
coulsonwang
8e6416bf87
[BugFix] fix particle3D
2019-03-13 15:12:36 +08:00
Arnold
fb29eefda6
add setVertexLayout interface
2019-03-13 15:06:30 +08:00
minggo
1d9bde0520
ClippingRectangleNode works
2019-03-13 14:27:47 +08:00
minggo
7ebea45168
fix some todo
2019-03-13 14:11:40 +08:00
minggo
2795427a38
fix todo in CCGrid.cpp
2019-03-13 11:25:46 +08:00
patricejiang
73ad5c62d3
fix android compile
2019-03-13 11:16:03 +08:00
Arnold
1d0107c087
alias backend::SamplerDescriptor
2019-03-13 10:54:26 +08:00
minggo
fd679e3c3b
Merge pull request #19501 from CocosRobot/update_lua_bindings_1552443257
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[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically
2019-03-13 10:20:09 +08:00
CocosRobot#Set
0ee2dc8c78
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically
2019-03-13 02:14:20 +00:00
coulsonwang
5d5eaf4be1
[feature] fix android compile error
2019-03-13 10:10:15 +08:00
minggo
d61ad70826
[Feature] update attribute setting ( #19499 )
2019-03-13 10:09:38 +08:00
patricejiang
53975ee428
fix android error
2019-03-13 09:56:29 +08:00
coulsonwang
8d566bb8a7
[Feature] update 3rd-part libs build version ( #19492 )
2019-03-13 09:18:45 +08:00
coulsonwang
a8e54b9b53
[Feature] update attribute setting
2019-03-12 21:05:03 +08:00
Arnold
fb87eec3f5
remove texture2d::setSamplerDescriptor
2019-03-12 18:59:12 +08:00
minggo
509fd2f70d
enable windows ci ( #19497 )
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* enable windows ci
* build with cmake
* fix default project name
2019-03-12 18:21:02 +08:00
Arnold
70b9031714
fix wrapping
2019-03-12 17:03:01 +08:00
Arnold
0d7b0fda2d
update submodule
2019-03-12 16:58:14 +08:00
patricejiang
58c40c1cc6
fix android compile error
2019-03-12 16:53:28 +08:00
Arnold
62c6eae7c3
change Texture2D::TexParams fields type
2019-03-12 16:53:28 +08:00
Arnold
475b6e63a5
[bugfix] ClippingNode & CameraBackgroundBrush render order ( #19496 )
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* add groupcommand as a barrier to reorder clipping node renderring
* add comments
2019-03-12 15:41:32 +08:00
coulsonwang
d4375db34f
[Feature] use glslopt_basic_type
2019-03-12 15:35:42 +08:00
minggo
ac6d3f10f0
enable new project build ( #19494 )
2019-03-12 15:28:39 +08:00
coulsonwang
605975bfa0
[Feature] use references and rename the structure to a more meaningful name
2019-03-12 14:18:16 +08:00
CocosRobot
a2b50f8c57
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically ( #19495 )
2019-03-12 14:13:48 +08:00
minggo
ed1e8c2c2f
make new project work ( #19493 )
2019-03-12 13:59:29 +08:00
coulsonwang
c17d361e50
[Feature] float3 etc in Metal has both sizeof and alignment same as float4, need convert to correct laytout
2019-03-12 11:10:57 +08:00
CocosRobot
feb1f7575e
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically ( #19490 )
2019-03-12 10:52:45 +08:00
Arnold
a384e38e16
[bugfix] GL vertex attribute layout incorrect ( #19484 )
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* collect OpenGL enum convertion methods
* add testcase for lots of nots
* fix andorid compile error
* move more function to UtilsGL
* use shared pointer
* naming stuff
* move VertexLayouts to CommandBuffer
* fix android compile error
* fix android headers
* add comment
* add comment, fix
2019-03-12 10:37:52 +08:00
coulsonwang
7c6a01affb
[Feature] fix uniform filled in metal
2019-03-11 20:52:23 +08:00
CocosRobot
4b292b4e42
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically ( #19485 )
2019-03-11 15:50:54 +08:00
minggo
262c9e5aec
print more message ( #19483 )
2019-03-11 10:28:32 +08:00
Arnold
64f3f1d356
ProgressTimer cache uniforms ( #19482 )
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* cache uniform
* release fix
* reorder vertex attributes
2019-03-11 10:15:33 +08:00
minggo
34631bf02c
print more message ( #19481 )
2019-03-11 09:34:15 +08:00
coulsonwang
c5c6fa3396
Feature/update sprite3 d test ( #19475 )
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* [BugFix] fix crashed test in metal
* [Feature] add comments
* [Feature] modify ways to get max_vertex_attribute
* [Feature] make it crashed in debug mode
2019-03-08 18:48:12 +08:00
minggo
de6612f416
comment generating JSB currently ( #19479 )
2019-03-08 17:10:24 +08:00
minggo
4854f1c3e7
make travis work ( #19478 )
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* make travis work
* don't compile ios as needing team id
2019-03-08 15:24:47 +08:00
Arnold
0f1e70ac8b
[bugfix] add mesh command callbacks ( #19477 )
2019-03-08 11:06:03 +08:00
minggo
e63c4d1ba6
make lua binding work ( #19474 )
2019-03-07 18:29:06 +08:00
Arnold
8caade49e6
[3d] add meshcommand ( #19472 )
2019-03-07 17:30:11 +08:00
minggo
0138db855f
make lua-tests work ( #19471 )
2019-03-07 11:34:02 +08:00
coulsonwang
e69e7e0b30
[Feature] support cubeMapping in metal ( #19469 )
2019-03-07 11:08:12 +08:00