Commit Graph

433 Commits

Author SHA1 Message Date
minggo bde0a3d60d
don't copy not exist files when creating a new project (#18618) 2018-01-11 10:06:42 +08:00
James Chen d21af3b981 Some fixes after using ndk r16 clang to build android projects (#18531)
* [android] Fixes warning in UrlAudioPlayer.cpp and CCUserDefault-android.cpp

* Don't write 'using namespace std;' in header files.

* Uses std::unordered_map instead of std::map for Particle3D module.

* Updates external/config.json to v3-deps-141

* Continue to replace `gnustl_static` to `c++_static` for templates and test projects.

* Updates CCConsole.h/.cpp to resolve the following issue on Android:

jni/../../../../../cocos/base/CCConsole.cpp:321:28:   required from here
/Users/james/Software/android/android-sdk/ndk-bundle/sources/cxx-stl/llvm-libc++/include/utility:506:63: error: incomplete type 'std::__ndk1::is_move_assignable<cocos2d::Console::Command>' used in nested name specifier
                         is_move_assignable<first_type>::value &&
                                                               ^
make: *** [obj/local/arm64-v8a/objs-debug/cocos2dx_internal_static/base/CCConsole.o] Error 1

* Fixes a memory leak while addCommand and other minor changes.

* Updates tolua/cocos2dx.ini, don't bind Console::Command

* Adds CC_DLL for Console::Command

* Reverts tolua/cocos2dx.ini and ignore Console::[add Command addSubCommand getSubCommand delSubCommand].

* Ignores Console::getCommand.
2017-12-05 13:35:16 +08:00
minggo 5151dfd6f9
Remove ant projects (#18532)
* remove proj.android

* remove ant building and rename proj.android-studio to proj.android

* not pass --android-studio
2017-12-04 18:00:45 +08:00
minggo 9c67dcab9d
remove proj.android (#18529) 2017-12-04 11:26:43 +08:00
minggo a7a61e6a83
travis build android studio projects (#18515) 2017-12-01 17:29:34 +08:00
James Chen b191318e15 Auto hide home indicator for iPhoneX. (#18514) 2017-11-27 17:08:34 +08:00
minggo dacd8e664f
fix issue that can not generate archieve file with Xcode9 (#18498) 2017-11-24 10:38:41 +08:00
Mozart Louis bb479e4f6d Android Studio 3.0 + Switching to libc++ (c++_static) + Simplify PROP_* values + Adding default Proguard Config for cocos (#18470)
* Updated android build process to use c++_static

* Comment out org.gradle.jvmargs

* Updated all project in test directory

* Update C++ Template

* Update js and lua projects

* Update Proguard + Lower minSdkVersion to 14

* Added All PROP_* values + updated build.gradle

* Updated versions
2017-11-23 09:08:50 +08:00
James Chen 69e5a056e6 Uses Images.xcassets instead of several icon png files. (#18485)
* Uses Images.xcassets instead of several icon png files.

* Renames AppIcon.

* Sets AppIcon from Images.xcassets

* Uses Images.xcassets instead of several icon png files for template projects.

* Modify permission to 644
2017-11-21 15:31:29 +08:00
minggo 496de07633 don't have to set NDK_MODULE_PATH manually 2017-10-26 13:40:27 +08:00
minggo b275a3e2f0 fix conflict 2017-09-20 09:11:35 +08:00
James Chen 0c5ba220b1 Supports full screen for iPhone X and uses Storyboard for launch screen. (#18276)
* Supports full screen for iPhone X and uses Storyboard for launch screen.
cpp-empty-tests done.

* Supports full screen for iPhone X and uses Storyboard for launch screen.
cpp-tests, js-tests, lua-empty-test, lua-tests done.

* Removes unused UILaunchImages for test projects.

* Removes unused UILaunchImages for template projects.

* Adds LaunchScreen.storyboard / LaunchScreenBackground for template projects.

* Fixes lua template.
2017-09-19 15:01:19 +08:00
James Chen a73d5893b4 [android] Fixes AppAcitivity (Sub class of Cocos2dxActivity) is re-created which causes crash if launching app first time and re-opening from icon. (#18271)
* [android] Fixes AppAcitivity (Sub class of Cocos2dxActivity) is re-created which causes crash if launching app first time and re-opening from icon.

* Update AppActivity.java

* Update AppActivity.java
2017-09-18 15:12:30 +08:00
minggo 15b43659c2 update to use Android Studio 2.3.3 (#18214) 2017-09-01 17:46:26 +08:00
minggo 4a0b9b1fd3 [ci skip]remove tizen projects (#18196) 2017-08-28 14:33:01 +08:00
Jie Meng 9c35c90614 Fix android compile fail bug (#18166) 2017-08-16 17:44:11 +08:00
bulzipke b5d871d53c Hide virtual button by user control. (#18100)
* Hide virtual button by user control.
It want a lot of people, including me.

http://discuss.cocos2d-x.org/t/solved-android-navigation-bar/31760/3
http://discuss.cocos2d-x.org/t/android-cocos2d-v3-12-about-virtual-button/30811/5
http://joyplot.com/documents/2016/09/27/cocos2d-x-navigation-bar/
http://falstar.hateblo.jp/entry/2016/07/10/180112

* I also added the lua/js template.
Thank you for your work :)
2017-08-07 11:12:26 +08:00
minggo 0e26309602 remove bullet project (#17961) 2017-06-21 17:15:09 +08:00
pyrosphere 5ce38d14fe On XCode projects, removed specific SDK versions from framework paths. (#17929) 2017-06-15 09:53:32 +08:00
minggo 8fcf0d7fd9 fix gradle setting (#17896) 2017-06-05 11:35:48 +08:00
RickyZheng001 f8e325792b V3.15 (#17752)
* remove APP_SHORT_COMMANDS setting (#17722)

some developers report it will cause error on Windows though i can not reproduce it. It is strange, the setting is used to resolve command length limitation on Windows.

* Particle font size should be a const value (#17676)

* Particle font size should be a const value

* Minor fix: CCStencilStateManager.hpp -> CCStencilStateManager.h in xcode project.

* JSB SocketIO.connect supports to pass a CA cert file (#17736)

* JSB SocketIO.connect supports to pass a CA cert file

* The second parameter of SocketIO.connect function is probably a `option` object. JSB just ignores it.
2017-04-27 09:25:20 +08:00
minggo ee84d9f12e update v3.15 2017-04-14 13:45:32 +08:00
James Chen ccb0c168d4 [android] Fixes that android studio project will be created with a default package name ‘org.cocos2dx.MyLuaGame’. (#17674) 2017-04-10 13:50:31 +08:00
minggo 8a587a3681 [ci skip]fix some error for Android Studio project (#17655)
* use '/' for path separator on windows

* enable short commands
it is useful on windows because windows has length limitation of commands
2017-04-06 15:41:38 +08:00
minggo 9ed5127edc synchronize v3.15 2017-04-01 17:16:45 +08:00
minggo 9d81f16bc5 [ci skip]make android studio work for release mode (#17610)
* release mode of lua test case work with Android Studio

* add missing file

* fix error for debug mode

* make android studio work
2017-03-29 15:56:46 +08:00
minggo db837ebdae remove unneeded test cases and fix parameter length limitation on windows
* delete unnneded test case on windows

* delete unneeded test cases

* avoid parameter length limit when building android on windows

* adjust project setting to delete unneeded test cases

* remove unneeded test cases for windows10

* remove unneeded test cases for tizen

* remove unnedded test case for android
2017-03-22 13:43:12 +08:00
James Chen ab9104f3ce Updates templates for switching AudioEngine in AppDelegate.cpp. (#17555) 2017-03-22 11:19:25 +08:00
rh101 f8eccb9608 Added VS2017 support in project files (#17548)
* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entries for non-existent files that were causing "Build is out of date" issues in Visual Studio
[project.pbxproj] Removed entries for non-existent file

* [libcocos2d.vcxproj.filters] Renamed CCStencilStateManager.h extension to .hpp.

* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entry for file CCDownloaderImpl.h which does not exist.

* Changed extension of CCStencilStateManager.hpp to .h

* Added support for VS2017 in project files.
2017-03-20 09:36:07 +08:00
minggo ebdae8c2da use different separator on different platforms and make path length short (#17542) 2017-03-17 11:54:36 +08:00
Bin Zhang 010a724149 Solve the error when building Android Studio project. (#17504) 2017-03-15 15:45:50 +08:00
minggo fd74e4d6aa update build tool version and gradle version (#17499)
after this PR, can see 3rd party cpp files in Android Studio
2017-03-15 09:56:20 +08:00
Bin Zhang 769f7830f0 Improve the AndroidStudio configurations of tests & templates (#17495)
* Improve the AndroidStudio configuration of test projects to fit the new implementation of cocos compile.

* Improve the AndroidStudio configuration of templates to fit the new implementation of cocos compile.
2017-03-14 13:41:28 +08:00
James Chen b8edb47abb [ci skip][win32] Updates lua template (#17493) 2017-03-14 11:57:41 +08:00
James Chen 4f6340c919 [win32] Updates template project configuration files. (#17491)
* [win32] Updates template project configruation files.

* [win32] Re-adds libcurl.lib for cpp template.
2017-03-14 11:17:15 +08:00
minggo 5ae8a95c6f [ci skip]make all tests and template support Android Studio (#17389)
* make all tests and template support Android Studio

* use grable 2.2.3
2017-02-21 17:58:30 +08:00
CocosRobot d07794052f Update license to 2017 (#17362)
* Typo: CopyRight -> Copyright

* Copyright update: chukong-inc.com -> Chukong Technologies Inc.

* [js files] Copyright update: 2014 -> 2014-2017

* [cpp files] Copyright update: 2014 -> 2014-2017

* Copyright update: 2015 -> 2015-2017

* [js files] Copyright update: 2014 -> 2014-2017

* Copyright update: 2016 -> 2016-2017

* Copyright update: 2013 -> 2013-2017

* Copyright update: 201?-201? -> 201?-2017

* License year fixes.

* Liscene year fix in CCRay.cpp

* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
子龙山人 1baad6b962 Fix tizen compilation issue (#17341)
* fix tizen compile issue

* enable websocket test on tizen

* change application id of tizen projects

* improve cpp-tests websockets

* update template app id of tizen

* fix tizen cpp-tests in release mode

* update 3rd deps version

* bump external version to 123
2017-02-13 17:59:48 +08:00
Wilson E. Alvarez ca28af0113 Fixed variable order in initializer lists (#17274) 2017-02-04 10:33:58 +08:00
minggo 5d41d3c65e add cocos/editor-support into search path (#17137) 2017-01-10 11:57:01 +08:00
Dmitry 1e1ac655b1 fixes for iOS 7 and earlier (#16879)
* initialize Director::_invalid on first init

* fix: Setting the GLView should be done after creating the RootViewController

* restore 2016 copyright on templates/cpp-template-default/proj.ios_mac/ios/AppController

* remove old iOS js and lua templates

* copy actual iOS templates from cpp to js and lua
2016-11-23 09:28:34 +08:00
Bin Zhang 3b87e46280 Support compile & run project on Tizen by cocos command. (#16783)
* Add config files for build engine source code on tizen.

* Add config files for cpp-empty-test on tizen.

* Add missing files.

* Add config files for cpp-tests on tizen.

* Add Tizen config files for lua-bindings.

* Add Tizen config files for lua-empty-test.

* Solve the error when build lua-empty-test for Tizen.

* Add Tizen config files for lua-tests.

* Solve the error when build lua-tests for Tizen.

* Add tizen config files for templates.

* Update submodule cocos2d-console.
2016-11-02 17:41:26 +08:00
minggo 56e0e6f741 correct search path (#16660) 2016-10-08 14:44:18 +08:00
minggo a6f3773aef Luajit (#16620)
* update console

* load lua according architecture

* install android-13 in travis
2016-09-28 16:19:20 +08:00
minggo 84a102edf8 merge v3.13.1 back to v3 2016-09-15 10:08:28 +08:00
minggo 937525a4de prevent restarting activity on some events (#16525) 2016-09-06 16:12:49 +08:00
James Chen 93322eb728 Fixes lua template in release mode. (#16501) 2016-09-05 10:02:42 +08:00
minggo 04fd2b16b2 merge v3.13 back to v3 2016-08-29 11:57:13 +08:00
minggo 2c37be5d86 fix lua tempate error (#16377) 2016-08-17 16:09:48 +08:00
minggo 3ce4134ab3 use java reflection to avoid API level dependent, use app-abi 10 (#16371)
* use java reflection to avoid API level dependent, use app-abi 10

* add license header
2016-08-17 13:55:26 +08:00
Greg Rynkowski 14b8fc0a71 Remove AppDelegate memory leak in Android projects (#16333)
* Remove AppDelegate memory leak from Android projects

AppDelegate object and all its members are never released.
As a solution I propose to use static unique_ptr that could destroy it
at the end of the application.

Issue:
https://github.com/cocos2d/cocos2d-x/issues/14110

* Correct code style in Android main.cpp files

- removed redundant headers (reduced dependencies)
- removed redundant code
- corrected code style
2016-08-08 10:53:04 +08:00
minggo 1cb506a5c5 fix compiling error if building for Android Studio (#16317) 2016-08-05 14:03:35 +08:00
James Chen b135d512d2 Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
mogemimi 808a10429b Fix some typos in comments and strings (#16290) 2016-08-02 15:29:23 +08:00
QingliWang bbfd2d334c Some bug-fix and quality assurance for Tizen support. (#16281)
* Support audio interruption and resume callback when change earphone status.

* Refactor keyevent callback and add makecurrent for compatible with different binary.

* Enable Tizen indicator.

* Remove the unnecessary evasobject in the window and refactor the function for glview mode.

* Fix the compatible issue between Tizen 2.3 and 2.4.

* Fix the wrong directory of script resources for HellLua template project.

* Create performance-test project for Tizen platform.
2016-07-31 22:32:59 +08:00
minggo 7131451f1b change to use api 19 (#16248)
* change to use api 19

* update deps version
2016-07-29 13:57:01 +08:00
minggo 67ec4521e5 explicitly set app-abi to armeabi 2016-07-27 10:10:09 +08:00
minggo 358f247700 remove unneeded flag 2016-07-22 09:42:08 +08:00
minggo 5f2c1df448 use android 21 to fix compiling error 2016-07-22 10:53:56 +08:00
zhangbin f4accbdf3e Solve the error in command gen-templates & gen-simulator. 2016-07-13 09:42:05 +08:00
minggo 826b142096 remove ide-support in framework project 2016-07-08 18:07:57 +08:00
minggo 3f60d1d886 remove code ide related codes in tempaltes 2016-07-08 17:17:23 +08:00
Ricardo Quesada afe36e4a00 feat: upgrades to GLFW v3.2
Inclues Mac and Win32 binaries
Includes udpated downlaod+compile Linux script

fixes github issue #11748

uses WINAPI instead of APIENTRY

it seems that it is being redefined somewhere... but I couldn't find
exactly where
2016-06-29 16:11:30 -07:00
子龙山人 51f4deee01 Add system label overflow (#15827)
* Add system font overflow

1. currently only iOS, Mac and Android platform are supported

add mac label overflow shrink

modify system font overflow test

fix warning and possible memory leaks

add ios system label overflow support

add iOS system font overflow support

fix iOS system font overflow

fix Mac System font overflow

add android system font clamp

add Android system font shrink

cleanup iOS shrink related code

fix Android system font clamp

add core text to project template

fix iOS tests project

fix mac and iOS shrink

improve iOS and Mac clamp feature

fix header file include path

* modify the comments, make it more clearer
2016-06-15 10:43:15 +08:00
BQ 93ed59bfb3 English grammar corrections. 2016-05-25 15:25:38 +01:00
BQ 6097c3abd1 English grammar corrections.
Make brackets consistent.
2016-05-25 15:18:57 +01:00
minggo 5019dc7878 don't strip png text 2016-05-24 10:06:28 +08:00
minggo 2a712a0c3b set correct package name 2016-05-09 18:14:53 +08:00
minggo a5602cc732 merge v3.11 back to v3 2016-05-04 16:02:23 +08:00
zilongshanren c8d570c310 fix tizen template api-version issue 2016-05-03 11:22:34 +08:00
zilongshanren 675fe8e811 fix template project running 2016-05-03 11:02:22 +08:00
zilongshanren b2b774b66b fix tizen lua template 2016-04-29 17:59:10 +08:00
zilongshanren 482788c933 Add tizen support (#15518)
* add Tizen Support

* fix linter error

* fix tizen audio engine lua bindings config
2016-04-28 09:49:55 +08:00
minggo 9c40277e48 Merge pull request #14980 from catinred2/dev
fix typo
2016-04-18 17:21:40 +08:00
zilongshanren b879dce607 add audio SimpleAudioEngine.h search path back 2016-03-28 14:35:59 +08:00
Xpol Wan e7864cdb89 Removed unnecessary search paths. 2016-03-22 16:04:12 +08:00
Xpol Wan d6b2f08b30 The CC_TARGET_OS_* in xcodeproj are now not needed. 2016-03-16 13:20:53 +08:00
Ricardo Quesada 028f8c28e1 Squashed commit of the following:
commit 59e43a3c80f4af8998e4a14f6463bd7a91617d5f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 15:19:48 2016 -0800

    uses new naming convention for projects

    uses _ instead of -

commit f97ba56608d48b17909649c8617ba9047b566196
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 14:49:22 2016 -0800

    fooling cmake for real

commit 20c2560f75eab952e5131b484284bf20cb07fe07
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 14:43:05 2016 -0800

    fooling cmake

commit a0ada44bc82941830f6c71219a1492d28c28c306
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 14:26:59 2016 -0800

    makes CMake for Mac happy

commit 656b4f5e2dd741215a4699db979fe1b0dce60298
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 13:50:15 2016 -0800

    linux fix

commit fa98aeac8505c764f4a69f15c8a8ff1123fad2a3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 11:18:18 2016 -0800

    links correctly!

commit 9c56ce7143d3a35b44d33f246cec093ca9eaa7d9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Mar 1 17:44:58 2016 -0800

    Squashed commit of the following:

    commit 2ef52723dae44204c047cb177d5a5670fb659c79
    Merge: 8a5c998 25cf1f1
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Mar 1 16:54:04 2016 -0800

        Merge branch 'v3' into cmake_android

    commit 8a5c9981192e344fffc9f14be5cb14f66eccfa24
    Author: Chaoren Lin <chaorenl@google.com>
    Date:   Thu Feb 11 18:34:46 2016 -0800

        Fix module name in Android template to match CMake project.

    commit be85e19e852a9d5fbd6c58cea60c75fe47a5a576
    Author: Chaoren Lin <chaorenl@google.com>
    Date:   Thu Feb 11 18:27:45 2016 -0800

        Add missing platform specific source file to CMake project.

    commit 705389ac6582107a381d0cbc56268eaa98ffc5c3
    Author: Chaoren Lin <chaorenl@google.com>
    Date:   Wed Feb 10 19:21:12 2016 -0800

        Find AndroidNdkModules.cmake relative to android.toolchain.cmake.

    commit a10075e2cb30af2e1f9a30da99efac880658ad6b
    Author: Chaoren Lin <chaorenl@google.com>
    Date:   Wed Feb 10 19:03:11 2016 -0800

        Remove cpp-empty-test from project templates.

    commit e070fcbf210b8628f75785e738202a80a95ac0ff
    Author: WenhaiLin <wenhai.lin@chukong-inc.com>
    Date:   Mon Aug 31 09:56:03 2015 +0800

        Fix CMake for Android Target
2016-03-02 16:51:54 -08:00
xming 2ebe511a06 fix typo 2016-01-27 17:59:30 +08:00
lunhao.guo ae980c19d2 fix the link error and compile error in windows and android platform 2015-12-09 20:18:37 +08:00
XiaoFeng 167aa9b648 Update console sub-module, update project template.json to meet file position change 2015-12-01 15:00:45 +08:00
yinjimmy 7f10d6d894 Template: keep compatibility 2015-11-04 18:26:59 +08:00
yinjimmy 517567c56c Template : fix link libraries
1. GameController.framework in JS template
2. CFNetwork.framework in Lua template
2015-11-04 12:19:29 +08:00
pandamicro 65fafef044 Merge pull request #14209 from pandamicro/v3
Disable bitcode for all targets
2015-10-22 12:55:25 +08:00
pandamicro 4633a93631 Disable bitcode for all targets 2015-10-22 12:18:51 +08:00
pandamicro 316d37ad51 Merge pull request #14130 from jimrange/iconSplash
Fixed issues with the iOS icons and splash screens.
2015-10-22 12:17:02 +08:00
Jim Range 5c93c56d80 Updated Lua and JavaScript iOS Info.plist, iOS splash screens and iOS icons. 2015-10-21 11:11:02 -05:00
Dirk de la Hunt 88bcaad518 General fixes:
- changed some delete operations to be deletions of arrays where applicable
 - changed some "free" operations to "delete" where memory was allocated with "new"

CCPUScriptCompiler.cpp:
 - added checks to see if temp1 and temp2 are non-null before dereferencing them

FileServer.cpp:
 - changed the size of startFlag to be 13, seeing as the strcpy into it copies a string, "RuntimeSend:",
   is already 12 characters long, but strcpy() attempts to copy the NULL terminator too.
2015-10-16 21:43:09 +02:00
zhangbin 4996fe5c1b Solve the error in templates.
When creating project from template, the app name of android-studio project is not changed.
2015-09-09 16:08:15 +08:00
WenhaiLin 5cdfdf8497 [ci skip][Android Studio Projects]Update Gradle Plugin from 1.2.3 to 1.3.0 2015-08-18 22:37:00 +08:00
zhangbin 38edfea28a Solve the error effect of lua portrait project created from template. 2015-08-14 17:20:21 +08:00
子龙山人 675d5efb39 Merge pull request #13151 from flashjay/patch-2
Update AppController.h
2015-08-12 13:43:39 +08:00
zhangbin 9fd88d6587 Optimize the lua & js templates.
The changes are used for generating templates of Cocos Framework.
2015-08-05 16:51:33 +08:00
pandamicro 3c2e66e425 Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
# Conflicts:
#	.travis.yml
#	build/cocos2d_js_tests.xcodeproj/project.pbxproj
#	build/cocos2d_tests.xcodeproj/project.pbxproj
#	cocos/2d/CCFont.h
#	cocos/2d/CCFontAtlas.cpp
#	cocos/2d/CCFontAtlas.h
#	cocos/2d/CCFontFreeType.cpp
#	cocos/2d/CCFontFreeType.h
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
#	cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
#	cocos/cocos2d.cpp
#	cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
#	cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
#	templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
#	templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
#	tools/bindings-generator
#	tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
#	tools/travis-scripts/generate-bindings.sh
#	tools/travis-scripts/generate-cocosfiles.sh
#	tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
HuaYang Huang abbf7eabfc Update AppController.h 2015-08-01 17:49:12 +08:00
WenhaiLin 875d01573a [Android Studio Projects]Update Gradle from 2.2.1 to 2.4 2015-07-31 21:20:42 +08:00
Wenhai Lin 70628c9dec Fixed link errors on iOS/Mac 2015-07-29 13:59:58 +08:00
zhangbin 4d46a03797 Solve the error : the VS release configuration of lua template cause `cocos run` error. 2015-07-28 14:54:42 +08:00
Vincent Yang e4a8aeee45 Fixed #12962 : Scene can't have std::vector member. 2015-07-24 11:16:45 +08:00
pandamicro bd1f5b4a39 Merge pull request #12911 from natural-law/portrait-support
Fixed #12252 : Support new portrait projects from templates.
2015-07-23 15:38:32 +08:00
Vincent Yang 3addf38134 Fixed #12906 : Can't add custom member to cocos2d::Scene subclass. 2015-07-22 12:01:34 +08:00
Bin Zhang a8b22f6886 Support new portrait project from lua templates. 2015-07-20 09:58:40 +08:00
Wenhai Lin 45e0eda81c Fixed compile error 2015-07-17 11:34:26 +08:00
andyque 451bedbaad change sign team to none. 2015-07-07 22:02:35 +08:00
andyque 04ade7c16e remove xcode scheme 2015-07-07 14:57:25 +08:00
andyque 302976b603 add shared scheme to iOS & Mac project. 2015-07-07 14:24:17 +08:00
Ricardo Quesada 4c88be9520 removes -fno-excpetion and -fexception from cmake 2015-07-06 12:09:50 -07:00
WenhaiLin cbb073e905 Fixed Application may be created more than once on Android. 2015-06-23 16:58:38 +08:00
Bin Zhang 01cb135e77 Solve the error in the VS project of templates. 2015-06-17 18:06:09 +08:00
tangziwen b84531ea04 add librecast to js and lua templates 2015-06-17 13:39:28 +08:00
pandamicro f3765a4c5f Fix physics 3d macro include issue 2015-06-12 15:58:43 +08:00
andyque a6649e24fe fix resource not copy issue on windows 2015-06-01 18:59:27 +08:00
Bin Zhang c491b6a5c1 Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3 2015-05-25 17:01:29 +08:00
Bin Zhang 3298145eb5 Support build & run Android Studio project in console. 2015-05-25 16:53:36 +08:00
minggo 203203a92d Merge pull request #12001 from andyque/upgrade-rapidjson-to-1.0.2
upgrade rapidjson to 1.0.2
2015-05-25 15:18:15 +08:00
andyque 81d562803b upgrade rapidjson to 1.0.2 2015-05-25 11:43:03 +08:00
samuele3hu 0492323ec8 Update the Lua template 2015-05-24 23:14:23 +08:00
samuele3hu 074216bef9 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_physics3d
Conflicts:
	templates/lua-template-default/frameworks/runtime-src/Classes/lua_module_register.h
	tests/lua-tests/src/mainMenu.lua
2015-05-24 22:46:05 +08:00
子龙山人 49c0b44252 Merge pull request #11988 from andyque/add-vs2015-to-simulator
fix simulator vs2015 support
2015-05-23 09:48:32 +08:00
hugo 9a9fa7957f [A] add generate libs and binary template 2015-05-22 19:47:16 +08:00
andyque 73902a4063 fix simulator vs2015 support 2015-05-22 17:47:48 +08:00
Bin Zhang 3d0c716ee9 Add script in build.gradle for sign the release apk. 2015-05-22 15:52:41 +08:00
Bin Zhang 94e2e1cb00 Modify the configuration for android studio support in console. 2015-05-21 18:27:30 +08:00
Bin Zhang 41792caa6b Add files & configuration for android studio support in console. 2015-05-21 16:34:03 +08:00
Bin Zhang 78d4089215 Add the project.properties for the ndk-build of proj.android-studio. 2015-05-21 15:43:01 +08:00
Bin Zhang 37dddf9b15 Add execute permission for the gradlew in proj.android-studio. 2015-05-21 15:31:18 +08:00
andyque 03e8f16a8a add vs2015 support 2015-05-21 13:55:01 +08:00
WenhaiLin a569d877ba [ci skip]Remove unnecessary code. 2015-05-20 18:05:46 +08:00
WenhaiLin df3548673f Remove unnecessary files. 2015-05-20 10:19:32 +08:00
minggo e700ef6d30 Merge pull request #11856 from WenhaiLin/v3-support-android-studio
Add Android Studio support
2015-05-18 16:17:24 +08:00
WenhaiLin 26f094b1a7 Remove unnecessary files 2015-05-18 16:02:05 +08:00
WenhaiLin 54b6260dfd Rename module 2015-05-18 15:17:05 +08:00
WenhaiLin 6dd3108e42 Rename module 2015-05-18 15:01:20 +08:00
WenhaiLin 68188f7424 Add native code for AS project. 2015-05-18 13:41:58 +08:00
WenhaiLin 7caa6bb2fc Update Copyright. 2015-05-18 09:59:50 +08:00
WenhaiLin dc8492948e Add Android Studio support 2015-05-15 16:37:43 +08:00
samuele3hu 71595898ed Update the Lua binding for Physics3D ,related test cases and the template project 2015-05-15 16:25:07 +08:00
yinjimmy 06bd26cb63 Fixed: app crash when console ui trace nil string on mac platform #11211 2015-05-15 15:08:42 +08:00
yinjimmy d78d8b2c1f move menu bar to system menu 2015-05-14 13:43:17 +08:00
WenhaiLin c70bac7bb4 Add support for visual studio 2015. 2015-05-12 16:26:28 +08:00
samuele3hu 037c17fe5d Remove vs2012 support in v3 2015-05-05 16:11:26 +08:00
zhangbin fc9e5609c8 Rename the target name of Xcode project in templates. 2015-04-30 15:20:47 +08:00
zhangbin 61cf0ad28b Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3-jsb 2015-04-23 15:46:19 +08:00
zhangbin dcca32bd82 Update the CMakeLists & the remote url of submodule js-bindings. 2015-04-23 14:23:19 +08:00
yinjimmy 94fe5ac206 set CC_CODE_IDE_DEBUG_SUPPORT=0 for lua-template-default 2015-04-22 10:12:40 +08:00
Jimmy Yin 8c4cd7ea42 Modify default console and upload port for lua runtime 2015-04-21 23:07:19 +08:00
yinjimmy 2c0f1c1a50 add lua runtime template 2015-04-21 01:25:44 +08:00
yinjimmy 7a228cd79f Merge branch 'v3' into lua_runtime 2015-04-17 18:28:42 +08:00
samuele3hu b300701ec4 Remove the reference of quick module 2015-04-17 15:52:45 +08:00
yinjimmy 5589796029 Merge branch 'v3' into lua_runtime 2015-04-17 15:27:04 +08:00
samuele3hu a64e90d469 Update the related project setting for Luajit and related test cases 2015-04-06 22:41:34 +08:00
yinjimmy 587ee21e4b revert lua runtime 2015-04-02 18:27:53 +08:00
SunLightJuly f321f725b0 fixed Java_org_cocos2dx_lua_AppActivity_nativeIsDebug(): return false only, because runtime have been removed 2015-03-13 16:12:08 +08:00
SunLightJuly 8c196847cb add security framework to Mac template project of Lua 2015-03-12 19:18:06 +08:00
SunLightJuly 608ed24180 Synchronization with V3 2015-03-11 00:02:50 +08:00
SunLightJuly 6c2eb01213 cleanup proj.android 2015-03-10 23:33:09 +08:00
SunLightJuly b77801a99b cleanup proj.win32 2015-03-10 22:56:03 +08:00
SunLightJuly ba55f14fbf removed runtime in libsimulator 2015-03-10 18:28:59 +08:00
SunLightJuly aac4d6f846 removed CodeIDESupport.h 2015-03-10 11:12:42 +08:00
SunLightJuly ff8c0dac2b removed framework of simulator 2015-03-10 10:51:16 +08:00
samuele3hu 1844fdd806 Fix the error that Android.mk for lua template re-assign the value of LOCAL_C_INCLUDES 2015-03-06 15:41:48 +08:00
yinjimmy 2042633294 update runtime to 2.0 2015-02-27 14:49:04 +08:00
SunLightJuly ec22923aa9 modifed AppDelegate.cpp: add function "register_all_packages()" to support packages manager 2015-02-24 20:50:58 +08:00
htl 12010ce3da fixed run lua samples 360 will popup access wifi note! 2015-01-21 15:30:05 +08:00
htl 52b03039fa fixed show open wifi dialog on android without runtime 2015-01-20 19:15:44 +08:00
dualface bc75849ac7 update template/runtime version 2015-01-16 23:22:03 +08:00
zhangbin b1f9fb4b8e Rename the Xcode target of libsimulator. 2015-01-16 14:29:48 +08:00
yinjimmy 6e8188d4ff Fix lang file path for vs project 2015-01-15 14:04:15 +08:00
yinjimmy 9f60e82cc7 Fix compile error with lua-tempate-default / lua-template-runtime 2015-01-15 13:34:23 +08:00
yinjimmy f652e1359a 1. Compatible vs2012 for libsimulator
2. Adjust output directory for simulator
2015-01-15 11:10:32 +08:00
yinjimmy 49869847cc add default `-workdir` for vs project 2015-01-14 18:45:18 +08:00
yinjimmy a80e26f680 cleanup 2015-01-14 16:27:29 +08:00
yinjimmy bd3c250a6d add proj.linux support 2015-01-14 14:44:48 +08:00
yinjimmy bdf4393be0 Fix runtime output directory for Windows release mode 2015-01-14 10:18:00 +08:00
yinjimmy 49b265d147 cleanup 2015-01-13 19:44:46 +08:00
yinjimmy c3a536bcf0 add lua-template-runtime 2015-01-13 18:28:33 +08:00
yinjimmy cf331c3abd update lua-template-default 2015-01-12 23:42:37 +08:00
yinjimmy 0978a88b7f Merge branch 'v3' into combine
Conflicts:
	templates/lua-template-default/frameworks/runtime-src/proj.android/jni/Android.mk
	templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
	templates/lua-template-default/frameworks/runtime-src/proj.win32/HelloLua.vcxproj
	templates/lua-template-runtime/frameworks/runtime-src/Classes/AppDelegate.cpp
	templates/lua-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
	tools/simulator/frameworks/runtime-src/proj.android/jni/Android.mk
	tools/simulator/frameworks/runtime-src/proj.win32/simulator.vcxproj
2015-01-12 17:54:58 +08:00
yinjimmy d1821fb1ef update template for iOS 2015-01-12 12:46:43 +08:00
yinjimmy db80ab0028 update lua default template 2015-01-09 13:21:19 +08:00
yinjimmy 349f5d1a87 add config.json 2015-01-09 11:43:41 +08:00
dualface c041787f01 update proj.android for template 2015-01-09 04:14:31 +08:00
yinjimmy d2a3a6a8c0 merge lua-template-default with lua-template-runtime 2015-01-09 04:08:41 +08:00
dualface 7046f508da update proj.win32 for templates 2015-01-09 03:10:54 +08:00
dualface 156e9eb4f2 update templates 2015-01-06 08:31:43 +08:00
dualface efada94e18 update proj.ios_mac 2015-01-05 17:56:34 +08:00
minggo 50914665e6 Merge pull request #9742 from huangshiwu/iosnetwork_template
ios template add security.framework
2014-12-31 15:15:08 +08:00
huangshiwu ac2ff38624 ios template add security.framework 2014-12-31 14:46:34 +08:00
andyque 5d9274acf5 fix conflicts 2014-12-31 14:22:18 +08:00
dualface 82c40ca5e8 add Cocos Studio support 2014-12-29 13:41:21 +08:00
dualface 653b15b4b8 add UIWidget support, fix typo 2014-12-29 13:37:20 +08:00
dualface 40acc98f14 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into update_lua_templates 2014-12-29 10:58:42 +08:00
dualface 2ba25a473f update lua-default-template 2014-12-29 05:51:49 +08:00
andyque 9c974eebd0 fix libpng warning 2014-12-27 20:47:59 +08:00
samuele3hu 3e0852eb7a Remove useless copy about luasocket on the android platform 2014-12-05 15:28:45 +08:00
andyque bdd46f7e55 fix linux cpp and lua template 2014-11-28 08:20:02 -08:00
Dhilan007 3025e937f6 Fixed compiling and linking error of new lua projects when using NDK r10 above. 2014-11-27 21:56:06 +08:00
Vladimir Timofeev 77ab866090 Move BuildHelpers.CMakeLists.txt to Modules/CocosBuildHelpers.cmake, this name is more standard for cmake include files, and in future this file can be installed to use by external applications. 2014-11-11 10:30:48 +03:00
samuele3hu c9daa8244e Add include directories to fix compile error on the window and remove useless `PreBuildEvent` 2014-10-29 16:09:35 +08:00
Dhilan007 81a8e80496 [LUA]Add New AudioEngine on window 2014-10-17 17:53:33 +08:00