Commit Graph

1948 Commits

Author SHA1 Message Date
jianglong0156 0c821379f8 modify video mp4 formate 2015-06-02 17:07:11 +08:00
yangxiao 3d4606921b merge cocos 2015-06-02 14:27:31 +08:00
WuHao 3c5326ba1f removed spritePolygon, merge into sprite and draft of AutoPolygon 2015-06-02 10:10:09 +08:00
yangxiao a0adf507c0 getTriangleList instead of load obj 2015-06-01 10:56:17 +08:00
Dale Stammen 494a7079d3 fixed test for Windows 10 CC_PLATFORM_WINRT 2015-05-29 09:35:53 -07:00
Dale Stammen a16d51cad9 keyboard events now available in Windows Universal Apps 2015-05-29 08:15:04 -07:00
Dale Stammen e0c65c203a Merge branch 'v3' into v3-uwp 2015-05-29 08:09:05 -07:00
WuHao 3d62805d04 Merge branch 'v3' into fix_spritepolygon
# Conflicts:
#	build/cocos2d_libs.xcodeproj/project.pbxproj
#	cocos/2d/MarchingSquare.cpp
2015-05-29 18:10:41 +08:00
yangxiao c782d63bef add 3d navigation 2015-05-29 16:45:33 +08:00
Huabing.Xu b5e76c7521 Merge branch 'v3_origin' into v3FrameBufferObject 2015-05-29 15:59:38 +08:00
Jacky 8df4920f6e fixed file name. 2015-05-29 15:03:36 +08:00
子龙山人 a968bc2d15 Merge pull request #12062 from jianglong0156/jsWebviewTest
Js webview test
2015-05-29 11:35:30 +08:00
Huabing.Xu 22ddf53539 Merge branch 'v3FrameBufferObject' into v3 2015-05-29 10:38:42 +08:00
Huabing.Xu df09bef567 use a different size to create fbo 2015-05-29 10:00:48 +08:00
Dale Stammen d702012972 don't auto update version number for each windows app certification test 2015-05-28 15:04:09 -07:00
Dale Stammen 2a71407501 fixed double to float conversion compiler warning 2015-05-28 15:00:49 -07:00
Dale Stammen dadbbc18d6 added Windows 10 UWP project files 2015-05-28 13:51:25 -07:00
Dale Stammen 736de4e37c fixed compiler warning for double to float conversion 2015-05-28 13:32:40 -07:00
Dale Stammen 7623ee390b disable CURL and AssetsManager for Windows 10 UWP 2015-05-28 13:32:08 -07:00
Huabing.Xu 727231a888 change test cases 2015-05-28 17:04:49 +08:00
samuele3hu a89e000f80 Synchronize the modification of filenames about shaders to fix the bug of MateriaSystemTest . 2015-05-28 10:46:44 +08:00
Dale Stammen 9ee4b4af1e Merge branch 'v3' into v3-winrt-audio 2015-05-27 11:54:21 -07:00
jianglong0156 e105c47cb0 improve testcase 2015-05-27 18:23:56 +08:00
andyque 74f0b3b436 add bmfont test 2015-05-27 16:58:52 +08:00
子龙山人 c8d8a9cfd2 Merge pull request #12022 from jianglong0156/modifyTestResource
Modify test resource
2015-05-27 15:05:32 +08:00
子龙山人 4cd5d479c0 Merge pull request #12028 from samuele3hu/v3_issue10302
issue #10302: Remove duplicated test cases
2015-05-27 15:05:10 +08:00
子龙山人 4a1c5954a3 Merge pull request #12045 from andyque/v3
fix iOS 64bit implicit conversion error.
2015-05-27 15:04:41 +08:00
andyque 452248c0dd fix iOS 64bit implicit conversion error. 2015-05-27 13:45:07 +08:00
子龙山人 fc8f556f98 Merge pull request #12027 from jianglong0156/modifyShaderSample
rename shader file name
2015-05-27 13:33:02 +08:00
Huabing.Xu 471547e0b0 refactor FrameBufferObject to FrameBufferObject and RenderTarget 2015-05-27 11:40:12 +08:00
Vincent Yang 8105e9c714 Fix bug: terrain can't move to other position except origin point. 2015-05-26 17:51:26 +08:00
jianglong0156 7820610f13 Merge branch 'modifyTestResource' into jsWebviewTest
Conflicts:
	cocos/scripting/js-bindings/proj.ios_mac/cocos2d_js_bindings.xcodeproj/project.pbxproj
	tests/js-tests/project.json
	tests/js-tests/src/GUITest/UIWebViewTest/UIWebViewTest.js
	tools/tojs/genbindings.py
2015-05-26 17:49:17 +08:00
jianglong0156 4d6b763eb6 rename shader file name 2015-05-26 17:21:35 +08:00
jianglong0156 5b7cf14384 rename shader file name 2015-05-26 17:20:48 +08:00
samuele3hu ea75e222ba issue #10302: Remove duplicated test cases 2015-05-26 17:20:46 +08:00
jianglong0156 6f67ec1e6c Merge branch '2d-xv3' into modifyTestResource 2015-05-26 16:23:25 +08:00
jianglong0156 fe677f32dd delete js resource 2015-05-26 14:28:53 +08:00
jianglong0156 fd05998b5f fix the bug: shader in jsb can not run correctly. 2015-05-25 17:48:34 +08:00
Bin Zhang c491b6a5c1 Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3 2015-05-25 17:01:29 +08:00
Huabing.Xu c22a8e81ce Merge branch 'v3' into v3FrameBufferObject 2015-05-25 16:56:22 +08:00
Bin Zhang 3298145eb5 Support build & run Android Studio project in console. 2015-05-25 16:53:36 +08:00
jianglong0156 82c5fbbc76 add js resource for web tests 2015-05-25 16:50:27 +08:00
anniruddh.koppal b2eb946c14 Added MP3 support 2015-05-23 19:13:12 -07:00
Huabing.Xu 6d9f850e2c use trianglescommand for sprite 2015-05-22 15:54:56 +08:00
Bin Zhang 3d0c716ee9 Add script in build.gradle for sign the release apk. 2015-05-22 15:52:41 +08:00
minggo d5d329b74f Merge pull request #11946 from andyque/v3-final-android-9-patch-feature
add Android 9-patch image format support
2015-05-22 09:52:12 +08:00
minggo 1a1860e126 Merge pull request #11949 from jianglong0156/modifyTestResource
Modify test resource
2015-05-22 09:49:08 +08:00
minggo 10fb660fca Merge pull request #11947 from dabingnn/v3_bugForCameraVisitingScene
add test case to reproduce the bug for visiting scene by multiple camera
2015-05-22 09:47:18 +08:00
Dale Stammen 7d0ca21167 use stringstream instead to to_string 2015-05-21 12:39:00 -07:00
Dale Stammen 8bb393f16f use stringstream instead to to_string 2015-05-21 12:20:43 -07:00
Dale Stammen 52546112a5 added tests for saving cocos2d::Data buffers 2015-05-21 11:22:37 -07:00
Bin Zhang 94e2e1cb00 Modify the configuration for android studio support in console. 2015-05-21 18:27:30 +08:00
jianglong0156 9ed290e64e Merge branch 'jsTest' into modifyTestResource 2015-05-21 17:35:13 +08:00
Huabing.Xu 2d147f0b97 [ci skip] and an empty line at the end of file 2015-05-21 17:12:35 +08:00
Huabing.Xu c202cad712 add test case to reproduce the bug for visiting scene by multiple camera 2015-05-21 16:57:13 +08:00
Bin Zhang 41792caa6b Add files & configuration for android studio support in console. 2015-05-21 16:34:03 +08:00
andyque 0352a7a3ea add Android 9-patch image format support
commit c214c4a7a457275785d6377031b5a267d543ffbb
Author: andyque <guanghui8827@126.com>
Date:   Mon May 18 17:16:09 2015 +0800

    Add Android 9-patch format support.

    Squashed commit of the following:

    commit a5a5a7a8f25b5bddae0ba21c56676a3f8d84102a
    Author: andyque <guanghui8827@126.com>
    Date:   Mon May 18 17:08:05 2015 +0800

        finish refactoring

    commit 730bf817f833de56999c616779fc0279890e14bf
    Author: andyque <guanghui8827@126.com>
    Date:   Mon May 18 11:47:08 2015 +0800

        refactoring 9-patch

    commit b45be6d54ac6e70a3fb9aa3eb700b252e4e72a54
    Author: andyque <guanghui8827@126.com>
    Date:   Mon May 18 09:42:06 2015 +0800

        refactor

    commit 384110193f1d581c4a0fb7a2c771c55f1db63cbf
    Author: andyque <guanghui8827@126.com>
    Date:   Fri May 15 17:59:21 2015 +0800

        fix lua and Android compile error

    commit 2877538fb3a436f95400b2ad637ea147b9df81d7
    Author: andyque <guanghui8827@126.com>
    Date:   Fri May 15 11:32:43 2015 +0800

         Add Android 9-patch image format support.

        The 9-patch format is used for creating Scale9Sprite.
2015-05-21 16:04:37 +08:00
Bin Zhang 78d4089215 Add the project.properties for the ndk-build of proj.android-studio. 2015-05-21 15:43:01 +08:00
jianglong0156 5af04be9ad add js-test resources 2015-05-21 15:38:41 +08:00
Bin Zhang 37dddf9b15 Add execute permission for the gradlew in proj.android-studio. 2015-05-21 15:31:18 +08:00
Dale Stammen 209e7c62f4 added libbullet to Windows 8.1 Universal App projects 2015-05-20 08:01:01 -07:00
WenhaiLin a569d877ba [ci skip]Remove unnecessary code. 2015-05-20 18:05:46 +08:00
minggo 7024d3129c Merge pull request #11893 from MSOpenTech/v3-winrt-audio
New audio engine support in winrt win8.1-universal
2015-05-20 13:40:41 +08:00
WenhaiLin df3548673f Remove unnecessary files. 2015-05-20 10:19:32 +08:00
anniruddh.koppal 8432323450 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-winrt-audio 2015-05-19 16:01:10 -07:00
Ricardo Quesada aa027fbe0f Properties fixes
`createNonRefCounted` instead of `CrateWithoutAutorelease`
`readlines()` code is easier to read. Same performance
2015-05-19 13:51:52 -07:00
Jacky 514c8ae965 move sprite polygon logic to sprite polygon cache. 2015-05-19 11:25:53 +08:00
anniruddh.koppal e0b3091dcf Merge branch 'v3' of https://github.com/MSOpenTech/cocos2d-x into v3-winrt-audio
Conflicts:
	tests/cpp-tests/proj.win8.1-universal/cpp-tests.Shared/cpp-tests.Shared.vcxitems.filters
2015-05-18 19:21:48 -07:00
anniruddh.koppal 9081304e80 reduced audio file sizes 2015-05-18 19:00:59 -07:00
minggo e700ef6d30 Merge pull request #11856 from WenhaiLin/v3-support-android-studio
Add Android Studio support
2015-05-18 16:17:24 +08:00
WenhaiLin 26f094b1a7 Remove unnecessary files 2015-05-18 16:02:05 +08:00
WenhaiLin 54b6260dfd Rename module 2015-05-18 15:17:05 +08:00
WenhaiLin 6dd3108e42 Rename module 2015-05-18 15:01:20 +08:00
Huabing.Xu f96e704f7d Merge branch 'v3' into v3FrameBufferObject
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/cocos2d.h
	cocos/renderer/CCGLProgramCache.cpp
2015-05-18 13:48:50 +08:00
WenhaiLin 68188f7424 Add native code for AS project. 2015-05-18 13:41:58 +08:00
minggo 8068a2c220 Merge pull request #11836 from dabingnn/v3_CameraMaskFor2DAnd3DRendering
V3 camera mask for2 d and3 d rendering
2015-05-18 13:32:26 +08:00
WenhaiLin 7caa6bb2fc Update Copyright. 2015-05-18 09:59:50 +08:00
anniruddh.koppal 2db5a89b87 Added new audio engine with wav support 2015-05-15 18:17:52 -07:00
samuele3hu 562c711cda Update CocoStudioUIEditorTest for Lua and replace some deprecated functions. 2015-05-15 18:26:21 +08:00
WenhaiLin dc8492948e Add Android Studio support 2015-05-15 16:37:43 +08:00
Huabing.Xu c994f28914 Merge branch 'v3' into v3_CameraMaskFor2DAnd3DRendering 2015-05-15 09:55:51 +08:00
minggo 973d169cd5 Merge pull request #11841 from xiaofeng11/v3
shorten csb file name in ccs-res
2015-05-15 09:33:31 +08:00
Ricardo Quesada 989848a358 fixes memory leak
improves performance a little bit
2015-05-14 17:24:27 -07:00
minggo 9f3284d62f Merge pull request #11833 from super626/v3
getTriangleList to bundle and add terrain to 3d render queue
2015-05-14 18:16:27 +08:00
yusheng.lu 60190a1be6 changed csb names in ccs-res to shorter 2015-05-14 18:08:37 +08:00
Vincent Yang efc3f7cb73 Add Scene3DTest source to cpp-tests win32/win8 project. 2015-05-14 15:19:39 +08:00
Huabing.Xu 9963480abd linux works 2015-05-14 14:49:48 +08:00
Huabing.Xu 8bdb8125a2 fix android compile error 2015-05-14 14:36:45 +08:00
Huabing.Xu 84540c1ff4 Merge branch 'v3' into v3_CameraMaskFor2DAnd3DRendering
Conflicts:
	cocos/renderer/CCGLProgramCache.cpp
	tests/cpp-tests/Classes/controller.cpp
2015-05-14 11:55:10 +08:00
yangxiao 5b8b4fed50 multiply scale before construct physics 2015-05-14 10:44:08 +08:00
Huabing.Xu e6e0a1d15c refactor: FrameBufferObject will contain an Texture2D instead of inheriting from Texture2D 2015-05-14 10:36:49 +08:00
yangxiao e659373648 add getTriangleList to bundle 2015-05-14 10:30:20 +08:00
minggo 7732cd6e77 Merge pull request #11814 from super626/issue9767
add issue9767 test
2015-05-14 10:20:09 +08:00
minggo 3b60f67041 Merge pull request #11816 from fusijie/fix_spritepolygon
fix memory leakage.
2015-05-14 10:19:48 +08:00
Ricardo Quesada fde5f8d63c Adds better sample
adds clone support as well
2015-05-13 17:39:39 -07:00
Ricardo Quesada e95de4de62 fixes mipmap issue with parsing Sampler 2015-05-13 10:24:32 -07:00
Huabing.Xu 8311cf8920 Fix clearcolor overwrite bug
change test case for FrameBufferObject
2015-05-13 17:40:10 +08:00
Jacky c7acb9b83d fix memory leakage. 2015-05-13 17:21:57 +08:00
Huabing.Xu 6097b4ddd2 add clearAllFBOs function in FrameBufferObject 2015-05-13 17:17:54 +08:00
yangxiao ec69a34c51 add issue9767 test 2015-05-13 16:16:45 +08:00
Huabing.Xu 42514ee62f FrameBufferObject works 2015-05-13 14:24:53 +08:00
Ricardo Quesada f23b15c6d3 Merge pull request #11810 from ricardoquesada/api_fixes
More material samples
2015-05-12 23:03:40 -07:00
minggo 50aa8dba47 Merge pull request #11806 from MSOpenTech/v3-winrt-ad-fix
V3: updates to app.xaml code to correctly support touches on Microsoft Ads
2015-05-13 13:39:29 +08:00
Ricardo Quesada c693573d77 more samples
and API fixes
2015-05-12 22:24:52 -07:00
Ricardo Quesada a83c10fdbf Merge pull request #11807 from ricardoquesada/material_vertexattrib
Adds support of VertexAttribBinding per Pass
2015-05-12 21:05:02 -07:00
Ricardo Quesada d23ff0ea2c Adds support of VertexAttribBinding per Pass 2015-05-12 19:58:09 -07:00
Dale Stammen 40c19b31c8 updates to app.xaml code to correctly support touches on Microsoft AdControls for WP8.1 2015-05-12 19:39:40 -07:00
minggo a587b28e38 Merge pull request #11792 from super626/v3
particle3d can not be seen when added to scene with terrain
2015-05-13 09:38:21 +08:00
minggo 9a479b59f8 Merge pull request #11800 from WenhaiLin/v3-pt-sprite
Fix the performance test of sprite
2015-05-13 09:37:27 +08:00
Wenhai Lin 7af99d1991 Fix the performance test of sprite 2015-05-12 17:59:22 +08:00
WenhaiLin c70bac7bb4 Add support for visual studio 2015. 2015-05-12 16:26:28 +08:00
Ricardo Quesada 1937431596 Material uses new file format
The new file format is easier to read and less error prone
It also fixes many bugs and adds new test cases
2015-05-11 21:31:33 -07:00
yangxiao 4d71175318 resove conflict 2015-05-12 12:12:29 +08:00
Huabing.Xu 35940ba8ef Merge branch 'v3_addClearforCamera' of github.com:dabingnn/cocos2d-x into v3_addClearforCamera 2015-05-12 10:08:12 +08:00
Huabing.Xu cc0b3ffd2e Merge branch 'v3' into v3_addClearforCamera
Conflicts:
	cocos/renderer/CCGLProgramCache.cpp
	tests/cpp-tests/Classes/controller.cpp
2015-05-12 09:49:15 +08:00
minggo b5d932668c Merge pull request #11778 from WenhaiLin/v3-per-test
Put back the test cases of performance.
2015-05-11 18:16:37 +08:00
WenhaiLin 1e1d14ec40 Remove unused variable. 2015-05-11 17:33:27 +08:00
WenhaiLin 22d04c7c39 Put back the test cases of performance. 2015-05-11 16:26:14 +08:00
Vincent Yang 761da2fd20 Scene3DTest ok. 2015-05-11 14:41:50 +08:00
songchengjiang f25c02f230 fix bugs of terrain 2015-05-11 12:02:32 +08:00
Dale Stammen 351a898a70 removed CC_PLATFORM_WP8 2015-05-08 09:19:13 -07:00
Vincent Yang 3bf16dcc4d Add skybox and partile 3d in Scene3DTest. 2015-05-08 18:28:12 +08:00
yangxiao 2391558c96 add physics3d support 2015-05-08 15:49:33 +08:00
Vincent Yang 966f3b6a3f Add terrain in Scene3DTest. 2015-05-08 11:46:27 +08:00
Vincent Yang 60aa223065 Add dialog in Scene3DTest. 2015-05-07 18:43:07 +08:00
Vincent Yang 1daca7fac9 Merge bug fix code. 2015-05-07 16:52:37 +08:00
Vincent Yang a8f0ad9d68 Add Scene3DTest. 2015-05-07 16:22:30 +08:00
samuele3hu 23e4e0d4e3 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_7_remove_vs2012 2015-05-07 16:21:03 +08:00
WenhaiLin 03bdb7055a Fixed typo 2015-05-07 11:48:55 +08:00
minggo fb112995d8 Merge pull request #11491 from milos1290/tween
Adding FloatAction to animate any property over time.
2015-05-07 09:34:44 +08:00
minggo ba1e77d656 Merge pull request #11720 from WenhaiLin/v3-label-outline
Label:Fixed outline doesn't match with the characters exactly.
2015-05-07 09:30:37 +08:00
WenhaiLin b1803d40db Label:Fixed outline doesn't match with the characters exactly. 2015-05-06 17:17:30 +08:00
Ricardo Quesada fe59b093b5 adds love to header files 2015-05-05 21:48:05 -07:00
minggo 074b335d83 Merge pull request #11711 from super626/texturecube
Make the skybox seamless
2015-05-06 10:17:40 +08:00
Ricardo Quesada 26bca75e0e Merge pull request #11708 from ricardoquesada/no_exceptions
No throws in cocos2d-x code
2015-05-05 17:57:28 -07:00
Ricardo Quesada 10b71464a7 No throws in cocos2d-x code 2015-05-05 17:17:41 -07:00
Ricardo Quesada 90c9dffc1a cleanup Material Code
- removes unused code
- removes experimental code
2015-05-05 15:59:41 -07:00
Ricardo Quesada ce95bfe059 Squashed commit of the following:
commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 5 11:46:57 2015 -0700

    compiles on win32

commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 5 11:01:04 2015 -0700

    compiles on windows!

commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 5 10:20:13 2015 -0700

    windows fix

    CALLBACK is defined in windows. Use CALLBACK_FN instead

commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15
Merge: 17c5102 f843466
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 5 09:51:02 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 4 17:05:49 2015 -0700

    Material system works Ok.

    Deftaul states are being applyied to RenderState::StateBlock::_default
    state as well!

commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 4 15:52:09 2015 -0700

    more fixes for material

    blending works as expected

commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 4 12:14:00 2015 -0700

    compiles on Android

    compiles on Android

commit 5feef67410a6e8408414230887c177a5cc3d8c35
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 4 11:01:46 2015 -0700

    Cmakefiles

    works with Cmake again

commit 1366da20efd4f63f683ac9264e18aa71d84bcc71
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat May 2 18:17:50 2015 -0700

    Particle3D working Ok with its own uniforms

commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 1 17:32:00 2015 -0700

    MeshCommand now works 100% on Material!

commit 92d641e29675ffc58daba48fcdcc5ec6459be02f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 1 15:49:14 2015 -0700

    multiple meshes work Ok

commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 1 13:43:56 2015 -0700

    Adds `clone` to GLProgramState

commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 18:54:34 2015 -0700

    adds comment about the glprogramstate bug

commit 2d008ec90557025507e0b17284e60b39fc9b42d3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 18:28:39 2015 -0700

    some uniforms moved to Material

commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 16:52:07 2015 -0700

    depth test moved to Material!

commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 13:12:28 2015 -0700

    Material/Technique/Pass subclass of RenderState

    Inheritance of RenderState. Code from GamePlay3D

commit a8b888dc30cf7ab4fae186acec2a366dfb967116
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 12:05:26 2015 -0700

    same as v3

commit c026de5318a2a03beed1de6d7a0efda431569a5c
Merge: 4561e3f 254a4b0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 11:37:40 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 18:02:21 2015 -0700

    fixes on blending

commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 17:51:05 2015 -0700

    better defaults for StateBlock

commit 3a661c35908aa075754d7b9dfac45be1af3b38e9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 17:46:36 2015 -0700

    RenderState::bind() binds lots of states

commit 074d5fb4a485e4ac32996c345e314594806e3cf0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 16:40:07 2015 -0700

    Adds REnderState parsing in .material

commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 16:06:31 2015 -0700

    RenderState added into RenderState

    Code based on GamePlay3D. Adds GamePlay3d License.

commit 04a6295ca5839e2e1202881b8a10733685c113d6
Merge: 52c916f 5671818
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 11:27:55 2015 -0700

    Merge branch 'v3' into material_system

commit 52c916fb4df04558433b1370102a5e9269f73607
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 18:15:12 2015 -0700

    order files alphabetically

    order files alphabetically

commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 17:46:07 2015 -0700

    Adds cmake and android support

commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 16:33:50 2015 -0700

    for some reason the callback was crashing

    ... bug in the callback code?
    in any case, we didn't need it and it was making the code slower.

commit 7844d32d04cb411ddae139d9598adcb04b899606
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 14:00:24 2015 -0700

    more little fixes

commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 12:11:28 2015 -0700

    MeshCommand using Material internally

    works

commit 67a435d66b4e554b4d24e462ca2ad42408157e69
Merge: 6dee7ca b9a994f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 10:34:03 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 6dee7cac6a51b4c123aabb111b0f8951082b1507
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 27 17:41:27 2015 -0700

    improved readebility of MeshCommand code

commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 27 15:41:07 2015 -0700

    mesh supports Material

    `Mesh` supports `Material`
    Now `MeshCommand` needs to implement it correctly.

commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73
Merge: 05b16f5 bd5f4e0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 27 11:23:28 2015 -0700

    Merge branch 'v3' into material_system

commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 17:40:48 2015 -0700

    Adding Material into Mesh

    WIP.

commit bc62f1a146ff9ad9864d8ff317f6a9540760066a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 16:39:54 2015 -0700

    cosmetic

commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 16:26:41 2015 -0700

    moves even more code form Sprite3D to Mesh

commit 04643bed3c277f0a775e962a5c87f550b1a59e74
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 16:15:21 2015 -0700

    Moves "draw" from `Sprite3D` to `Mesh`

commit 4bf884cdcb1a8df7522adeab364368493aba11e0
Merge: 2f305fc 2199bf1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 15:00:50 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 14:46:28 2015 -0700

    cosmetic

commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 23 16:44:21 2015 -0700

    revert my changes...

    ...actually the GLProgramState code was Ok... ouch

commit 36323c62eae2f8dbdcd7e13075758752cce44132
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 23 15:40:54 2015 -0700

    parsing GLProgramState validates the attributes

commit a406d6236a78244f73e81ded0b4148199a8677e5
Merge: 3be7fde cf177bb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 23 12:10:31 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 22 17:45:34 2015 -0700

    little progress on Sprite3D + Material

    GLProgramState needs to decouple Uniforms from Attributes in
    `applyGLProgram`.

    binding the attributes is something that needs to be done
    at a different order.
    Perhaps the attributes are part of a VAO or something else.
    the method `applyAttributes()` has a variable to avoid that...
    but everything looks very hackish.

commit f82496c61c9cb5a0787f883a4fb2d475889fa711
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 22 15:46:02 2015 -0700

    doesn't crash :)

    but doesn't show anything either

commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 22 13:35:45 2015 -0700

    adding sprit3d test

commit e716da63fe053b48db06f2aed9e0280256dd5f1b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 22 12:10:32 2015 -0700

    MeshCommand: initial draw with Material

commit d758041d81c3e6275997205e6395c46006bcc4ca
Merge: 8cdc99f ca1a95f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 22 10:41:05 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 21 21:57:28 2015 -0700

    adding Material to MeshCommand

commit 0121872709c5e584b9b9f102e0f8dfc9c836841b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 21 19:39:09 2015 -0700

    pre commit before merging MeshCommand

commit 06c0ac2a67e303bde98dff75ac436ec22de59263
Merge: 736feb1 0287b42
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 21 18:19:00 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 736feb1b6495b7411525afb130015bdb31b5c471
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 20 17:22:03 2015 -0700

    Pass conforms to create()/init() pattern

commit 6103ffbb8479681b6665e81f0572bc3287919d07
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 20 17:04:19 2015 -0700

    defines are strings

    better error checking when creating objects
    autorelase added in Pass, Material, Technique

commit 1efcbab63c7ca4259d50825144184baee1b577ac
Merge: 5b233bc fd3e38b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 20 11:23:47 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 5b233bc879bd65123092d366257843465ec1d306
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 17 15:31:37 2015 -0700

    blur effect works with alpha

commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89
Merge: e4c1dd2 425b2b6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 17 15:04:35 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 17 15:04:07 2015 -0700

    Material, Technique, Pass: they have parent

commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 16 21:48:06 2015 -0700

    multipass works

commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 16 17:31:04 2015 -0700

    yeah!

    more materials... a lot to do yet

commit d54d24ed185071ce1350bbf71914a64c9f6f228e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 16 17:06:46 2015 -0700

    yeah! works!

commit 1e70cb553148e6c136df42a789bf85184e73762d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 16 16:43:54 2015 -0700

    simple test of material system works!!!

commit c8581dfe9e970a3004254987416d75cccc644ccd
Merge: 83aeec4 5d5fa3d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 16 13:51:45 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 15 18:04:23 2015 -0700

    JSON file curated

    fixes minor bugs

commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 15 17:22:36 2015 -0700

    parsers shaders!

    including uniforms

commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 14 23:24:18 2015 -0700

    Material parses texture

commit 1f678faf9d6c25f6405591f052da511281be8768
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 14 18:22:33 2015 -0700

    material parsing almost working

commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d
Merge: d0ff296 d54ddbd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 14 09:23:23 2015 -0700

    Merge branch 'v3' into material_system

commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 13 18:42:42 2015 -0700

    json parsing broken

    ha... I need to parse the content of the file, to the name of the file.
    to be fixed tomorrow

commit e5aab39e5774d997f848155fc7209e9fbbd03bbc
Merge: 81e93fa bc34554
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 13 10:19:11 2015 -0700

    Merge branch 'v3' into material_system

commit 81e93faac9d80888e975ee19d7412c54daf439a0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 10 17:41:12 2015 -0700

    Adds more dummy files for material

commit 5552a1e099bcf960d962c5369973ea663f802895
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 10 17:01:16 2015 -0700

    adds empty test

commit 7027c85fb24109f1ed4c50877dbec35618b5b39c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 10 15:36:24 2015 -0700

    more material fixes

    multiple passes added in renderer

commit db6745ead9879c6ce66b1921f32bf927421c54d9
Merge: 58d2412 8a160d7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 10 11:52:30 2015 -0700

    Merge branch 'v3' into material_system

commit 58d241266bdbd88162bb7ae9a7e868af173e6375
Merge: 0eccb23 b409f20
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 9 15:42:35 2015 -0700

    Merge branch 'v3' into material_system

commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0
Merge: 83494de 967f35a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 9 15:18:34 2015 -0700

    Merge branch 'cpp_compiles_on_mac' into material_system

commit 83494dedd0f4e7092f0267187cf07bd7de7723c2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 9 15:09:59 2015 -0700

    compiles on Mac

commit cca5b060164182b67df21fa330dce938e17fb324
Merge: dfc3740 09c50c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 9 13:54:59 2015 -0700

    Merge branch 'v3' into material_system

commit dfc374099ca02e547478d24fa8fd61817a85862c
Merge: fa2152b 64c45fa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 8 14:16:27 2015 -0700

    Merge branch 'v3' into material_system

commit fa2152b3402e3519d35f98309c4acc03b6790370
Merge: 90b7b6f b648d1f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 3 10:15:28 2015 +0800

    Merge branch 'v3' into material_system

commit 90b7b6f6540edff156e22fdf38021a5c83194deb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 3 10:13:24 2015 +0800

    little changes to pass

commit 7f8b83017f03572a3698f431b6af497d62fcfa25
Merge: 7460614 0779d05
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 2 08:36:43 2015 +0800

    Merge branch 'v3' into material_system

commit 7460614dd8b7eff5d8c759be54dd205333b26033
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 2 08:23:17 2015 +0800

    small changes

commit fa0354e74983795adafad3bedc9c50f6e8e328c9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Mar 26 18:20:46 2015 -0700

    initial Material system
2015-05-05 13:07:32 -07:00
minggo 902c033838 Merge pull request #11683 from WenhaiLin/v3-label-i10576
Label:Fixed the character positions could be wrong if `getLetter(letterIndex)` get called.
2015-05-05 18:19:33 +08:00
samuele3hu f1b5729183 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_7_remove_vs2012 2015-05-05 16:14:57 +08:00
samuele3hu 037c17fe5d Remove vs2012 support in v3 2015-05-05 16:11:26 +08:00
minggo 701d5fa827 Merge pull request #11673 from vovkasm/dev/v3-cleanup
Fix warnings in v3.
2015-05-05 11:26:10 +08:00
zhangbin 23ed3dbe4c Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3 2015-05-05 10:53:04 +08:00
zhangbin b4f2d94109 Update js bindings & js tests. 2015-05-05 10:50:19 +08:00
zhukaixy a103d792f3 modify the texture.repeatParam to clamp to avoid warping artifacts of skybox 2015-05-04 17:43:42 +08:00
WenhaiLin ed4c638663 Add test case for issue#10576 2015-05-04 10:09:14 +08:00
Vladimir Timofeev 62cad07a81 Fix couple of unused entities in cpp-tests 2015-05-01 12:24:04 +03:00
Vladimir Timofeev 0aecc15a25 Correct field initialization order in various places (Xcode warnings) 2015-05-01 12:19:30 +03:00
WenhaiLin 0e1338f6f8 Add test case for issue#10773 2015-04-30 16:11:59 +08:00
minggo 4acd231f89 merge v3.6 2015-04-30 13:46:08 +08:00